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  1. /*
  2. * H.26L/H.264/AVC/JVT/14496-10/... encoder/decoder
  3. * Copyright (c) 2003 Michael Niedermayer <michaelni@gmx.at>
  4. *
  5. * This file is part of FFmpeg.
  6. *
  7. * FFmpeg is free software; you can redistribute it and/or
  8. * modify it under the terms of the GNU Lesser General Public
  9. * License as published by the Free Software Foundation; either
  10. * version 2.1 of the License, or (at your option) any later version.
  11. *
  12. * FFmpeg is distributed in the hope that it will be useful,
  13. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  15. * Lesser General Public License for more details.
  16. *
  17. * You should have received a copy of the GNU Lesser General Public
  18. * License along with FFmpeg; if not, write to the Free Software
  19. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  20. */
  21. /**
  22. * @file
  23. * Context Adaptive Binary Arithmetic Coder.
  24. */
  25. #include <string.h>
  26. #include "libavutil/common.h"
  27. #include "cabac.h"
  28. #include "cabac_functions.h"
  29. DECLARE_ASM_ALIGNED(1, const uint8_t, ff_h264_cabac_tables)[512 + 4*2*64 + 4*64 + 63] = {
  30. 9,8,7,7,6,6,6,6,5,5,5,5,5,5,5,5,
  31. 4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,
  32. 3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,
  33. 3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,
  34. 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
  35. 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
  36. 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
  37. 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
  38. 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
  39. 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
  40. 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
  41. 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
  42. 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
  43. 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
  44. 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
  45. 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
  46. 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
  47. 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
  48. 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
  49. 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
  50. // LPS range
  51. -128, -128, -128, -128, -128, -128, 123, 123,
  52. 116, 116, 111, 111, 105, 105, 100, 100,
  53. 95, 95, 90, 90, 85, 85, 81, 81,
  54. 77, 77, 73, 73, 69, 69, 66, 66,
  55. 62, 62, 59, 59, 56, 56, 53, 53,
  56. 51, 51, 48, 48, 46, 46, 43, 43,
  57. 41, 41, 39, 39, 37, 37, 35, 35,
  58. 33, 33, 32, 32, 30, 30, 29, 29,
  59. 27, 27, 26, 26, 24, 24, 23, 23,
  60. 22, 22, 21, 21, 20, 20, 19, 19,
  61. 18, 18, 17, 17, 16, 16, 15, 15,
  62. 14, 14, 14, 14, 13, 13, 12, 12,
  63. 12, 12, 11, 11, 11, 11, 10, 10,
  64. 10, 10, 9, 9, 9, 9, 8, 8,
  65. 8, 8, 7, 7, 7, 7, 7, 7,
  66. 6, 6, 6, 6, 6, 6, 2, 2,
  67. -80, -80, -89, -89, -98, -98, -106, -106,
  68. -114, -114, -121, -121, -128, -128, 122, 122,
  69. 116, 116, 110, 110, 104, 104, 99, 99,
  70. 94, 94, 89, 89, 85, 85, 80, 80,
  71. 76, 76, 72, 72, 69, 69, 65, 65,
  72. 62, 62, 59, 59, 56, 56, 53, 53,
  73. 50, 50, 48, 48, 45, 45, 43, 43,
  74. 41, 41, 39, 39, 37, 37, 35, 35,
  75. 33, 33, 31, 31, 30, 30, 28, 28,
  76. 27, 27, 26, 26, 24, 24, 23, 23,
  77. 22, 22, 21, 21, 20, 20, 19, 19,
  78. 18, 18, 17, 17, 16, 16, 15, 15,
  79. 14, 14, 14, 14, 13, 13, 12, 12,
  80. 12, 12, 11, 11, 11, 11, 10, 10,
  81. 9, 9, 9, 9, 9, 9, 8, 8,
  82. 8, 8, 7, 7, 7, 7, 2, 2,
  83. -48, -48, -59, -59, -69, -69, -78, -78,
  84. -87, -87, -96, -96, -104, -104, -112, -112,
  85. -119, -119, -126, -126, 123, 123, 117, 117,
  86. 111, 111, 105, 105, 100, 100, 95, 95,
  87. 90, 90, 86, 86, 81, 81, 77, 77,
  88. 73, 73, 69, 69, 66, 66, 63, 63,
  89. 59, 59, 56, 56, 54, 54, 51, 51,
  90. 48, 48, 46, 46, 43, 43, 41, 41,
  91. 39, 39, 37, 37, 35, 35, 33, 33,
  92. 32, 32, 30, 30, 29, 29, 27, 27,
  93. 26, 26, 25, 25, 23, 23, 22, 22,
  94. 21, 21, 20, 20, 19, 19, 18, 18,
  95. 17, 17, 16, 16, 15, 15, 15, 15,
  96. 14, 14, 13, 13, 12, 12, 12, 12,
  97. 11, 11, 11, 11, 10, 10, 10, 10,
  98. 9, 9, 9, 9, 8, 8, 2, 2,
  99. -16, -16, -29, -29, -40, -40, -51, -51,
  100. -61, -61, -71, -71, -81, -81, -90, -90,
  101. -98, -98, -106, -106, -114, -114, -121, -121,
  102. -128, -128, 122, 122, 116, 116, 110, 110,
  103. 104, 104, 99, 99, 94, 94, 89, 89,
  104. 85, 85, 80, 80, 76, 76, 72, 72,
  105. 69, 69, 65, 65, 62, 62, 59, 59,
  106. 56, 56, 53, 53, 50, 50, 48, 48,
  107. 45, 45, 43, 43, 41, 41, 39, 39,
  108. 37, 37, 35, 35, 33, 33, 31, 31,
  109. 30, 30, 28, 28, 27, 27, 25, 25,
  110. 24, 24, 23, 23, 22, 22, 21, 21,
  111. 20, 20, 19, 19, 18, 18, 17, 17,
  112. 16, 16, 15, 15, 14, 14, 14, 14,
  113. 13, 13, 12, 12, 12, 12, 11, 11,
  114. 11, 11, 10, 10, 9, 9, 2, 2,
  115. // mlps state
  116. 127, 126, 77, 76, 77, 76, 75, 74,
  117. 75, 74, 75, 74, 73, 72, 73, 72,
  118. 73, 72, 71, 70, 71, 70, 71, 70,
  119. 69, 68, 69, 68, 67, 66, 67, 66,
  120. 67, 66, 65, 64, 65, 64, 63, 62,
  121. 61, 60, 61, 60, 61, 60, 59, 58,
  122. 59, 58, 57, 56, 55, 54, 55, 54,
  123. 53, 52, 53, 52, 51, 50, 49, 48,
  124. 49, 48, 47, 46, 45, 44, 45, 44,
  125. 43, 42, 43, 42, 39, 38, 39, 38,
  126. 37, 36, 37, 36, 33, 32, 33, 32,
  127. 31, 30, 31, 30, 27, 26, 27, 26,
  128. 25, 24, 23, 22, 23, 22, 19, 18,
  129. 19, 18, 17, 16, 15, 14, 13, 12,
  130. 11, 10, 9, 8, 9, 8, 5, 4,
  131. 5, 4, 3, 2, 1, 0, 0, 1,
  132. 2, 3, 4, 5, 6, 7, 8, 9,
  133. 10, 11, 12, 13, 14, 15, 16, 17,
  134. 18, 19, 20, 21, 22, 23, 24, 25,
  135. 26, 27, 28, 29, 30, 31, 32, 33,
  136. 34, 35, 36, 37, 38, 39, 40, 41,
  137. 42, 43, 44, 45, 46, 47, 48, 49,
  138. 50, 51, 52, 53, 54, 55, 56, 57,
  139. 58, 59, 60, 61, 62, 63, 64, 65,
  140. 66, 67, 68, 69, 70, 71, 72, 73,
  141. 74, 75, 76, 77, 78, 79, 80, 81,
  142. 82, 83, 84, 85, 86, 87, 88, 89,
  143. 90, 91, 92, 93, 94, 95, 96, 97,
  144. 98, 99, 100, 101, 102, 103, 104, 105,
  145. 106, 107, 108, 109, 110, 111, 112, 113,
  146. 114, 115, 116, 117, 118, 119, 120, 121,
  147. 122, 123, 124, 125, 124, 125, 126, 127,
  148. // last_coeff_flag_offset_8x8
  149. 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
  150. 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
  151. 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4,
  152. 5, 5, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7, 8, 8, 8
  153. };
  154. /**
  155. * @param buf_size size of buf in bits
  156. */
  157. void ff_init_cabac_encoder(CABACContext *c, uint8_t *buf, int buf_size){
  158. init_put_bits(&c->pb, buf, buf_size);
  159. c->low= 0;
  160. c->range= 0x1FE;
  161. c->outstanding_count= 0;
  162. c->pb.bit_left++; //avoids firstBitFlag
  163. }
  164. /**
  165. *
  166. * @param buf_size size of buf in bits
  167. */
  168. int ff_init_cabac_decoder(CABACContext *c, const uint8_t *buf, int buf_size){
  169. c->bytestream_start=
  170. c->bytestream= buf;
  171. c->bytestream_end= buf + buf_size;
  172. #if CABAC_BITS == 16
  173. c->low = (*c->bytestream++)<<18;
  174. c->low+= (*c->bytestream++)<<10;
  175. // Keep our fetches on a 2-byte boundary as this should avoid ever having to
  176. // do unaligned loads if the compiler (or asm) optimises the double byte
  177. // load into a single instruction
  178. if(((uintptr_t)c->bytestream & 1) == 0) {
  179. c->low += (1 << 9);
  180. }
  181. else {
  182. c->low += ((*c->bytestream++) << 2) + 2;
  183. }
  184. #else
  185. c->low = (*c->bytestream++)<<10;
  186. c->low+= ((*c->bytestream++)<<2) + 2;
  187. #endif
  188. c->range= 0x1FE;
  189. if ((c->range<<(CABAC_BITS+1)) < c->low)
  190. return AVERROR_INVALIDDATA;
  191. return 0;
  192. }