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  1. \input texinfo @c -*- texinfo -*-
  2. @settitle Platform Specific information
  3. @titlepage
  4. @center @titlefont{Platform Specific information}
  5. @end titlepage
  6. @top
  7. @contents
  8. @chapter Unix-like
  9. Some parts of Libav cannot be built with version 2.15 of the GNU
  10. assembler which is still provided by a few AMD64 distributions. To
  11. make sure your compiler really uses the required version of gas
  12. after a binutils upgrade, run:
  13. @example
  14. $(gcc -print-prog-name=as) --version
  15. @end example
  16. If not, then you should install a different compiler that has no
  17. hard-coded path to gas. In the worst case pass @code{--disable-asm}
  18. to configure.
  19. @section BSD
  20. BSD make will not build Libav, you need to install and use GNU Make
  21. (@command{gmake}).
  22. @section (Open)Solaris
  23. GNU Make is required to build Libav, so you have to invoke (@command{gmake}),
  24. standard Solaris Make will not work. When building with a non-c99 front-end
  25. (gcc, generic suncc) add either @code{--extra-libs=/usr/lib/values-xpg6.o}
  26. or @code{--extra-libs=/usr/lib/64/values-xpg6.o} to the configure options
  27. since the libc is not c99-compliant by default. The probes performed by
  28. configure may raise an exception leading to the death of configure itself
  29. due to a bug in the system shell. Simply invoke a different shell such as
  30. bash directly to work around this:
  31. @example
  32. bash ./configure
  33. @end example
  34. @anchor{Darwin}
  35. @section Darwin (OS X, iPhone)
  36. The toolchain provided with Xcode is sufficient to build the basic
  37. unacelerated code.
  38. OS X on PowerPC or ARM (iPhone) requires a preprocessor from
  39. @url{http://github.com/yuvi/gas-preprocessor} to build the optimized
  40. assembler functions. Just download the Perl script and put it somewhere
  41. in your PATH, Libav's configure will pick it up automatically.
  42. OS X on AMD64 and x86 requires @command{yasm} to build most of the
  43. optimized assembler functions @url{http://mxcl.github.com/homebrew/, Homebrew},
  44. @url{http://www.gentoo.org/proj/en/gentoo-alt/prefix/bootstrap-macos.xml, Gentoo Prefix}
  45. or @url{http://www.macports.org, MacPorts} can easily provide it.
  46. @chapter DOS
  47. Using a cross-compiler is preferred for various reasons.
  48. @url{http://www.delorie.com/howto/djgpp/linux-x-djgpp.html}
  49. @chapter OS/2
  50. For information about compiling Libav on OS/2 see
  51. @url{http://www.edm2.com/index.php/FFmpeg}.
  52. @chapter Windows
  53. @section Native Windows compilation using MinGW or MinGW-w64
  54. Libav can be built to run natively on Windows using the MinGW or MinGW-w64
  55. toolchains. Install the latest versions of MSYS and MinGW or MinGW-w64 from
  56. @url{http://www.mingw.org/} or @url{http://mingw-w64.sourceforge.net/}.
  57. You can find detailed installation instructions in the download section and
  58. the FAQ.
  59. Notes:
  60. @itemize
  61. @item Building natively using MSYS can be sped up by disabling implicit rules
  62. in the Makefile by calling @code{make -r} instead of plain @code{make}. This
  63. speed up is close to non-existent for normal one-off builds and is only
  64. noticeable when running make for a second time (for example during
  65. @code{make install}).
  66. @item In order to compile AVplay, you must have the MinGW development library
  67. of @uref{http://www.libsdl.org/, SDL} and @code{pkg-config} installed.
  68. @item By using @code{./configure --enable-shared} when configuring Libav,
  69. you can build all libraries as DLLs.
  70. @end itemize
  71. @section Microsoft Visual C++
  72. Libav can be built with MSVC using a C99-to-C89 conversion utility and
  73. wrapper. At this time, only static builds are supported.
  74. You will need the following prerequisites:
  75. @itemize
  76. @item @uref{https://github.com/rbultje/c99-to-c89/, C99-to-C89 Converter & Wrapper}
  77. @item @uref{http://code.google.com/p/msinttypes/, msinttypes}
  78. @item @uref{http://www.mingw.org/, MSYS}
  79. @item @uref{http://yasm.tortall.net/, YASM}
  80. @item @uref{http://gnuwin32.sourceforge.net/packages/bc.htm, bc for Windows} if
  81. you want to run @uref{fate.html, FATE}.
  82. @end itemize
  83. To set up a proper MSVC environment in MSYS, you simply need to run
  84. @code{msys.bat} from the Visual Studio command prompt.
  85. Caveat: Run @code{which link} to see which link you are using. If it is located
  86. at @code{/bin/link.exe}, then you have the wrong link in your @code{PATH}.
  87. Either move/remove that copy, or make sure MSVC's link.exe is higher up in your
  88. @code{PATH} than coreutils'.
  89. Place @code{c99wrap.exe}, @code{c99conv.exe}, and @code{yasm.exe} somewhere
  90. in your @code{PATH}.
  91. Next, make sure @code{inttypes.h} and any other headers and libs you want to use
  92. are located in a spot that MSVC can see. Do so by modifying the @code{LIB} and
  93. @code{INCLUDE} environment variables to include the @strong{Windows} paths to
  94. these directories. Alternatively, you can try and use the
  95. @code{--extra-cflags}/@code{--extra-ldflags} configure options.
  96. Finally, run:
  97. @example
  98. ./configure --toolchain=msvc
  99. make
  100. make install
  101. @end example
  102. Notes:
  103. @itemize
  104. @item If you wish to build with zlib support, you will have to grab a compatible
  105. zlib binary from somewhere, with an MSVC import lib, or if you wish to link
  106. statically, you can follow the instructions below to build a compatible
  107. @code{zlib.lib} with MSVC. Regardless of which method you use, you must still
  108. follow step 3, or compilation will fail.
  109. @enumerate
  110. @item Grab the @uref{http://zlib.net/, zlib sources}.
  111. @item Edit @code{win32/Makefile.msc} so that it uses -MT instead of -MD, since
  112. this is how Libav is built as well.
  113. @item Edit @code{zconf.h} and remove its inclusion of @code{unistd.h}. This gets
  114. erroneously included when building Libav.
  115. @item Run @code{nmake -f win32/Makefile.msc}.
  116. @item Move @code{zlib.lib}, @code{zconf.h}, and @code{zlib.h} to somewhere MSVC
  117. can see.
  118. @end enumerate
  119. @item Libav has been tested with Visual Studio 2010 and 2012, Pro and Express.
  120. Anything else is not officially supported.
  121. @end itemize
  122. @subsection Linking to Libav with Microsoft Visual C++
  123. If you plan to link with MSVC-built static libraries, you will need
  124. to make sure you have @code{Runtime Library} set to
  125. @code{Multi-threaded (/MT)} in your project's settings.
  126. Libav headers do not declare global data for Windows DLLs through the usual
  127. dllexport/dllimport interface. Such data will be exported properly while
  128. building, but to use them in your MSVC code you will have to edit the
  129. appropriate headers and mark the data as dllimport. For example, in
  130. libavutil/pixdesc.h you should have:
  131. @example
  132. extern __declspec(dllimport) const AVPixFmtDescriptor av_pix_fmt_descriptors[];
  133. @end example
  134. You will also need to define @code{inline} to something MSVC understands:
  135. @example
  136. #define inline __inline
  137. @end example
  138. Also note, that as stated in @strong{Microsoft Visual C++}, you will need
  139. an MSVC-compatible @uref{http://code.google.com/p/msinttypes/, inttypes.h}.
  140. If you plan on using import libraries created by dlltool, you must
  141. set @code{References} to @code{No (/OPT:NOREF)} under the linker optimization
  142. settings, otherwise the resulting binaries will fail during runtime.
  143. This is not required when using import libraries generated by @code{lib.exe}.
  144. This issue is reported upstream at
  145. @url{http://sourceware.org/bugzilla/show_bug.cgi?id=12633}.
  146. To create import libraries that work with the @code{/OPT:REF} option
  147. (which is enabled by default in Release mode), follow these steps:
  148. @enumerate
  149. @item Open the @emph{Visual Studio Command Prompt}.
  150. Alternatively, in a normal command line prompt, call @file{vcvars32.bat}
  151. which sets up the environment variables for the Visual C++ tools
  152. (the standard location for this file is something like
  153. @file{C:\Program Files (x86_\Microsoft Visual Studio 10.0\VC\bin\vcvars32.bat}).
  154. @item Enter the @file{bin} directory where the created LIB and DLL files
  155. are stored.
  156. @item Generate new import libraries with @command{lib.exe}:
  157. @example
  158. lib /machine:i386 /def:..\lib\foo-version.def /out:foo.lib
  159. @end example
  160. Replace @code{foo-version} and @code{foo} with the respective library names.
  161. @end enumerate
  162. @anchor{Cross compilation for Windows with Linux}
  163. @section Cross compilation for Windows with Linux
  164. You must use the MinGW cross compilation tools available at
  165. @url{http://www.mingw.org/}.
  166. Then configure Libav with the following options:
  167. @example
  168. ./configure --target-os=mingw32 --cross-prefix=i386-mingw32msvc-
  169. @end example
  170. (you can change the cross-prefix according to the prefix chosen for the
  171. MinGW tools).
  172. Then you can easily test Libav with @uref{http://www.winehq.com/, Wine}.
  173. @section Compilation under Cygwin
  174. Please use Cygwin 1.7.x as the obsolete 1.5.x Cygwin versions lack
  175. llrint() in its C library.
  176. Install your Cygwin with all the "Base" packages, plus the
  177. following "Devel" ones:
  178. @example
  179. binutils, gcc4-core, make, git, mingw-runtime, texi2html
  180. @end example
  181. In order to run FATE you will also need the following "Utils" packages:
  182. @example
  183. bc, diffutils
  184. @end example
  185. If you want to build Libav with additional libraries, download Cygwin
  186. "Devel" packages for Ogg and Vorbis from any Cygwin packages repository:
  187. @example
  188. libogg-devel, libvorbis-devel
  189. @end example
  190. These library packages are only available from
  191. @uref{http://sourceware.org/cygwinports/, Cygwin Ports}:
  192. @example
  193. yasm, libSDL-devel, libfaac-devel, libgsm-devel, libmp3lame-devel,
  194. libschroedinger1.0-devel, speex-devel, libtheora-devel, libxvidcore-devel
  195. @end example
  196. The recommendation for x264 is to build it from source, as it evolves too
  197. quickly for Cygwin Ports to be up to date.
  198. @section Crosscompilation for Windows under Cygwin
  199. With Cygwin you can create Windows binaries that do not need the cygwin1.dll.
  200. Just install your Cygwin as explained before, plus these additional
  201. "Devel" packages:
  202. @example
  203. gcc-mingw-core, mingw-runtime, mingw-zlib
  204. @end example
  205. and add some special flags to your configure invocation.
  206. For a static build run
  207. @example
  208. ./configure --target-os=mingw32 --extra-cflags=-mno-cygwin --extra-libs=-mno-cygwin
  209. @end example
  210. and for a build with shared libraries
  211. @example
  212. ./configure --target-os=mingw32 --enable-shared --disable-static --extra-cflags=-mno-cygwin --extra-libs=-mno-cygwin
  213. @end example
  214. @bye