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  1. /*
  2. * Westwood Studios VQA Video Decoder
  3. * Copyright (C) 2003 the ffmpeg project
  4. *
  5. * This file is part of Libav.
  6. *
  7. * Libav is free software; you can redistribute it and/or
  8. * modify it under the terms of the GNU Lesser General Public
  9. * License as published by the Free Software Foundation; either
  10. * version 2.1 of the License, or (at your option) any later version.
  11. *
  12. * Libav is distributed in the hope that it will be useful,
  13. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  15. * Lesser General Public License for more details.
  16. *
  17. * You should have received a copy of the GNU Lesser General Public
  18. * License along with Libav; if not, write to the Free Software
  19. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  20. */
  21. /**
  22. * @file
  23. * VQA Video Decoder
  24. * @author Mike Melanson (melanson@pcisys.net)
  25. * @see http://wiki.multimedia.cx/index.php?title=VQA
  26. *
  27. * The VQA video decoder outputs PAL8 or RGB555 colorspace data, depending
  28. * on the type of data in the file.
  29. *
  30. * This decoder needs the 42-byte VQHD header from the beginning
  31. * of the VQA file passed through the extradata field. The VQHD header
  32. * is laid out as:
  33. *
  34. * bytes 0-3 chunk fourcc: 'VQHD'
  35. * bytes 4-7 chunk size in big-endian format, should be 0x0000002A
  36. * bytes 8-49 VQHD chunk data
  37. *
  38. * Bytes 8-49 are what this decoder expects to see.
  39. *
  40. * Briefly, VQA is a vector quantized animation format that operates in a
  41. * VGA palettized colorspace. It operates on pixel vectors (blocks)
  42. * of either 4x2 or 4x4 in size. Compressed VQA chunks can contain vector
  43. * codebooks, palette information, and code maps for rendering vectors onto
  44. * frames. Any of these components can also be compressed with a run-length
  45. * encoding (RLE) algorithm commonly referred to as "format80".
  46. *
  47. * VQA takes a novel approach to rate control. Each group of n frames
  48. * (usually, n = 8) relies on a different vector codebook. Rather than
  49. * transporting an entire codebook every 8th frame, the new codebook is
  50. * broken up into 8 pieces and sent along with the compressed video chunks
  51. * for each of the 8 frames preceding the 8 frames which require the
  52. * codebook. A full codebook is also sent on the very first frame of a
  53. * file. This is an interesting technique, although it makes random file
  54. * seeking difficult despite the fact that the frames are all intracoded.
  55. *
  56. * V1,2 VQA uses 12-bit codebook indexes. If the 12-bit indexes were
  57. * packed into bytes and then RLE compressed, bytewise, the results would
  58. * be poor. That is why the coding method divides each index into 2 parts,
  59. * the top 4 bits and the bottom 8 bits, then RL encodes the 4-bit pieces
  60. * together and the 8-bit pieces together. If most of the vectors are
  61. * clustered into one group of 256 vectors, most of the 4-bit index pieces
  62. * should be the same.
  63. */
  64. #include <stdio.h>
  65. #include <stdlib.h>
  66. #include <string.h>
  67. #include "libavutil/intreadwrite.h"
  68. #include "libavutil/imgutils.h"
  69. #include "avcodec.h"
  70. #include "bytestream.h"
  71. #include "internal.h"
  72. #define PALETTE_COUNT 256
  73. #define VQA_HEADER_SIZE 0x2A
  74. /* allocate the maximum vector space, regardless of the file version:
  75. * (0xFF00 codebook vectors + 0x100 solid pixel vectors) * (4x4 pixels/block) */
  76. #define MAX_CODEBOOK_VECTORS 0xFF00
  77. #define SOLID_PIXEL_VECTORS 0x100
  78. #define MAX_VECTORS (MAX_CODEBOOK_VECTORS + SOLID_PIXEL_VECTORS)
  79. #define MAX_CODEBOOK_SIZE (MAX_VECTORS * 4 * 4)
  80. #define CBF0_TAG MKBETAG('C', 'B', 'F', '0')
  81. #define CBFZ_TAG MKBETAG('C', 'B', 'F', 'Z')
  82. #define CBP0_TAG MKBETAG('C', 'B', 'P', '0')
  83. #define CBPZ_TAG MKBETAG('C', 'B', 'P', 'Z')
  84. #define CPL0_TAG MKBETAG('C', 'P', 'L', '0')
  85. #define CPLZ_TAG MKBETAG('C', 'P', 'L', 'Z')
  86. #define VPTZ_TAG MKBETAG('V', 'P', 'T', 'Z')
  87. typedef struct VqaContext {
  88. AVCodecContext *avctx;
  89. AVFrame frame;
  90. GetByteContext gb;
  91. uint32_t palette[PALETTE_COUNT];
  92. int width; /* width of a frame */
  93. int height; /* height of a frame */
  94. int vector_width; /* width of individual vector */
  95. int vector_height; /* height of individual vector */
  96. int vqa_version; /* this should be either 1, 2 or 3 */
  97. unsigned char *codebook; /* the current codebook */
  98. int codebook_size;
  99. unsigned char *next_codebook_buffer; /* accumulator for next codebook */
  100. int next_codebook_buffer_index;
  101. unsigned char *decode_buffer;
  102. int decode_buffer_size;
  103. /* number of frames to go before replacing codebook */
  104. int partial_countdown;
  105. int partial_count;
  106. } VqaContext;
  107. static av_cold int vqa_decode_init(AVCodecContext *avctx)
  108. {
  109. VqaContext *s = avctx->priv_data;
  110. int i, j, codebook_index, ret;
  111. s->avctx = avctx;
  112. avctx->pix_fmt = AV_PIX_FMT_PAL8;
  113. /* make sure the extradata made it */
  114. if (s->avctx->extradata_size != VQA_HEADER_SIZE) {
  115. av_log(s->avctx, AV_LOG_ERROR, " VQA video: expected extradata size of %d\n", VQA_HEADER_SIZE);
  116. return AVERROR(EINVAL);
  117. }
  118. /* load up the VQA parameters from the header */
  119. s->vqa_version = s->avctx->extradata[0];
  120. s->width = AV_RL16(&s->avctx->extradata[6]);
  121. s->height = AV_RL16(&s->avctx->extradata[8]);
  122. if ((ret = av_image_check_size(s->width, s->height, 0, avctx)) < 0) {
  123. s->width= s->height= 0;
  124. return ret;
  125. }
  126. s->vector_width = s->avctx->extradata[10];
  127. s->vector_height = s->avctx->extradata[11];
  128. s->partial_count = s->partial_countdown = s->avctx->extradata[13];
  129. /* the vector dimensions have to meet very stringent requirements */
  130. if ((s->vector_width != 4) ||
  131. ((s->vector_height != 2) && (s->vector_height != 4))) {
  132. /* return without further initialization */
  133. return AVERROR_INVALIDDATA;
  134. }
  135. if (s->width & (s->vector_width - 1) ||
  136. s->height & (s->vector_height - 1)) {
  137. av_log(avctx, AV_LOG_ERROR, "Image size not multiple of block size\n");
  138. return AVERROR_INVALIDDATA;
  139. }
  140. /* allocate codebooks */
  141. s->codebook_size = MAX_CODEBOOK_SIZE;
  142. s->codebook = av_malloc(s->codebook_size);
  143. if (!s->codebook)
  144. goto fail;
  145. s->next_codebook_buffer = av_malloc(s->codebook_size);
  146. if (!s->next_codebook_buffer)
  147. goto fail;
  148. /* allocate decode buffer */
  149. s->decode_buffer_size = (s->width / s->vector_width) *
  150. (s->height / s->vector_height) * 2;
  151. s->decode_buffer = av_malloc(s->decode_buffer_size);
  152. if (!s->decode_buffer)
  153. goto fail;
  154. /* initialize the solid-color vectors */
  155. if (s->vector_height == 4) {
  156. codebook_index = 0xFF00 * 16;
  157. for (i = 0; i < 256; i++)
  158. for (j = 0; j < 16; j++)
  159. s->codebook[codebook_index++] = i;
  160. } else {
  161. codebook_index = 0xF00 * 8;
  162. for (i = 0; i < 256; i++)
  163. for (j = 0; j < 8; j++)
  164. s->codebook[codebook_index++] = i;
  165. }
  166. s->next_codebook_buffer_index = 0;
  167. s->frame.data[0] = NULL;
  168. return 0;
  169. fail:
  170. av_freep(&s->codebook);
  171. av_freep(&s->next_codebook_buffer);
  172. av_freep(&s->decode_buffer);
  173. return AVERROR(ENOMEM);
  174. }
  175. #define CHECK_COUNT() \
  176. if (dest_index + count > dest_size) { \
  177. av_log(NULL, AV_LOG_ERROR, " VQA video: decode_format80 problem: next op would overflow dest_index\n"); \
  178. av_log(NULL, AV_LOG_ERROR, " VQA video: current dest_index = %d, count = %d, dest_size = %d\n", \
  179. dest_index, count, dest_size); \
  180. return AVERROR_INVALIDDATA; \
  181. }
  182. #define CHECK_COPY(idx) \
  183. if (idx < 0 || idx + count > dest_size) { \
  184. av_log(NULL, AV_LOG_ERROR, " VQA video: decode_format80 problem: next op would overflow dest_index\n"); \
  185. av_log(NULL, AV_LOG_ERROR, " VQA video: current src_pos = %d, count = %d, dest_size = %d\n", \
  186. src_pos, count, dest_size); \
  187. return AVERROR_INVALIDDATA; \
  188. }
  189. static int decode_format80(GetByteContext *gb, int src_size,
  190. unsigned char *dest, int dest_size, int check_size) {
  191. int dest_index = 0;
  192. int count, opcode, start;
  193. int src_pos;
  194. unsigned char color;
  195. int i;
  196. start = bytestream2_tell(gb);
  197. while (bytestream2_tell(gb) - start < src_size) {
  198. opcode = bytestream2_get_byte(gb);
  199. av_dlog(NULL, " opcode %02X: ", opcode);
  200. /* 0x80 means that frame is finished */
  201. if (opcode == 0x80)
  202. return 0;
  203. if (dest_index >= dest_size) {
  204. av_log(NULL, AV_LOG_ERROR, " VQA video: decode_format80 problem: dest_index (%d) exceeded dest_size (%d)\n",
  205. dest_index, dest_size);
  206. return AVERROR_INVALIDDATA;
  207. }
  208. if (opcode == 0xFF) {
  209. count = bytestream2_get_le16(gb);
  210. src_pos = bytestream2_get_le16(gb);
  211. av_dlog(NULL, "(1) copy %X bytes from absolute pos %X\n", count, src_pos);
  212. CHECK_COUNT();
  213. CHECK_COPY(src_pos);
  214. for (i = 0; i < count; i++)
  215. dest[dest_index + i] = dest[src_pos + i];
  216. dest_index += count;
  217. } else if (opcode == 0xFE) {
  218. count = bytestream2_get_le16(gb);
  219. color = bytestream2_get_byte(gb);
  220. av_dlog(NULL, "(2) set %X bytes to %02X\n", count, color);
  221. CHECK_COUNT();
  222. memset(&dest[dest_index], color, count);
  223. dest_index += count;
  224. } else if ((opcode & 0xC0) == 0xC0) {
  225. count = (opcode & 0x3F) + 3;
  226. src_pos = bytestream2_get_le16(gb);
  227. av_dlog(NULL, "(3) copy %X bytes from absolute pos %X\n", count, src_pos);
  228. CHECK_COUNT();
  229. CHECK_COPY(src_pos);
  230. for (i = 0; i < count; i++)
  231. dest[dest_index + i] = dest[src_pos + i];
  232. dest_index += count;
  233. } else if (opcode > 0x80) {
  234. count = opcode & 0x3F;
  235. av_dlog(NULL, "(4) copy %X bytes from source to dest\n", count);
  236. CHECK_COUNT();
  237. bytestream2_get_buffer(gb, &dest[dest_index], count);
  238. dest_index += count;
  239. } else {
  240. count = ((opcode & 0x70) >> 4) + 3;
  241. src_pos = bytestream2_get_byte(gb) | ((opcode & 0x0F) << 8);
  242. av_dlog(NULL, "(5) copy %X bytes from relpos %X\n", count, src_pos);
  243. CHECK_COUNT();
  244. CHECK_COPY(dest_index - src_pos);
  245. for (i = 0; i < count; i++)
  246. dest[dest_index + i] = dest[dest_index - src_pos + i];
  247. dest_index += count;
  248. }
  249. }
  250. /* validate that the entire destination buffer was filled; this is
  251. * important for decoding frame maps since each vector needs to have a
  252. * codebook entry; it is not important for compressed codebooks because
  253. * not every entry needs to be filled */
  254. if (check_size)
  255. if (dest_index < dest_size)
  256. av_log(NULL, AV_LOG_ERROR, " VQA video: decode_format80 problem: decode finished with dest_index (%d) < dest_size (%d)\n",
  257. dest_index, dest_size);
  258. return 0; // let's display what we decoded anyway
  259. }
  260. static int vqa_decode_chunk(VqaContext *s)
  261. {
  262. unsigned int chunk_type;
  263. unsigned int chunk_size;
  264. int byte_skip;
  265. unsigned int index = 0;
  266. int i;
  267. unsigned char r, g, b;
  268. int index_shift;
  269. int res;
  270. int cbf0_chunk = -1;
  271. int cbfz_chunk = -1;
  272. int cbp0_chunk = -1;
  273. int cbpz_chunk = -1;
  274. int cpl0_chunk = -1;
  275. int cplz_chunk = -1;
  276. int vptz_chunk = -1;
  277. int x, y;
  278. int lines = 0;
  279. int pixel_ptr;
  280. int vector_index = 0;
  281. int lobyte = 0;
  282. int hibyte = 0;
  283. int lobytes = 0;
  284. int hibytes = s->decode_buffer_size / 2;
  285. /* first, traverse through the frame and find the subchunks */
  286. while (bytestream2_get_bytes_left(&s->gb) >= 8) {
  287. chunk_type = bytestream2_get_be32u(&s->gb);
  288. index = bytestream2_tell(&s->gb);
  289. chunk_size = bytestream2_get_be32u(&s->gb);
  290. switch (chunk_type) {
  291. case CBF0_TAG:
  292. cbf0_chunk = index;
  293. break;
  294. case CBFZ_TAG:
  295. cbfz_chunk = index;
  296. break;
  297. case CBP0_TAG:
  298. cbp0_chunk = index;
  299. break;
  300. case CBPZ_TAG:
  301. cbpz_chunk = index;
  302. break;
  303. case CPL0_TAG:
  304. cpl0_chunk = index;
  305. break;
  306. case CPLZ_TAG:
  307. cplz_chunk = index;
  308. break;
  309. case VPTZ_TAG:
  310. vptz_chunk = index;
  311. break;
  312. default:
  313. av_log(s->avctx, AV_LOG_ERROR, " VQA video: Found unknown chunk type: %c%c%c%c (%08X)\n",
  314. (chunk_type >> 24) & 0xFF,
  315. (chunk_type >> 16) & 0xFF,
  316. (chunk_type >> 8) & 0xFF,
  317. (chunk_type >> 0) & 0xFF,
  318. chunk_type);
  319. break;
  320. }
  321. byte_skip = chunk_size & 0x01;
  322. bytestream2_skip(&s->gb, chunk_size + byte_skip);
  323. }
  324. /* next, deal with the palette */
  325. if ((cpl0_chunk != -1) && (cplz_chunk != -1)) {
  326. /* a chunk should not have both chunk types */
  327. av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: found both CPL0 and CPLZ chunks\n");
  328. return AVERROR_INVALIDDATA;
  329. }
  330. /* decompress the palette chunk */
  331. if (cplz_chunk != -1) {
  332. /* yet to be handled */
  333. }
  334. /* convert the RGB palette into the machine's endian format */
  335. if (cpl0_chunk != -1) {
  336. bytestream2_seek(&s->gb, cpl0_chunk, SEEK_SET);
  337. chunk_size = bytestream2_get_be32(&s->gb);
  338. /* sanity check the palette size */
  339. if (chunk_size / 3 > 256 || chunk_size > bytestream2_get_bytes_left(&s->gb)) {
  340. av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: found a palette chunk with %d colors\n",
  341. chunk_size / 3);
  342. return AVERROR_INVALIDDATA;
  343. }
  344. for (i = 0; i < chunk_size / 3; i++) {
  345. /* scale by 4 to transform 6-bit palette -> 8-bit */
  346. r = bytestream2_get_byteu(&s->gb) * 4;
  347. g = bytestream2_get_byteu(&s->gb) * 4;
  348. b = bytestream2_get_byteu(&s->gb) * 4;
  349. s->palette[i] = (r << 16) | (g << 8) | (b);
  350. }
  351. }
  352. /* next, look for a full codebook */
  353. if ((cbf0_chunk != -1) && (cbfz_chunk != -1)) {
  354. /* a chunk should not have both chunk types */
  355. av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: found both CBF0 and CBFZ chunks\n");
  356. return AVERROR_INVALIDDATA;
  357. }
  358. /* decompress the full codebook chunk */
  359. if (cbfz_chunk != -1) {
  360. bytestream2_seek(&s->gb, cbfz_chunk, SEEK_SET);
  361. chunk_size = bytestream2_get_be32(&s->gb);
  362. if ((res = decode_format80(&s->gb, chunk_size, s->codebook,
  363. s->codebook_size, 0)) < 0)
  364. return res;
  365. }
  366. /* copy a full codebook */
  367. if (cbf0_chunk != -1) {
  368. bytestream2_seek(&s->gb, cbf0_chunk, SEEK_SET);
  369. chunk_size = bytestream2_get_be32(&s->gb);
  370. /* sanity check the full codebook size */
  371. if (chunk_size > MAX_CODEBOOK_SIZE) {
  372. av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: CBF0 chunk too large (0x%X bytes)\n",
  373. chunk_size);
  374. return AVERROR_INVALIDDATA;
  375. }
  376. bytestream2_get_buffer(&s->gb, s->codebook, chunk_size);
  377. }
  378. /* decode the frame */
  379. if (vptz_chunk == -1) {
  380. /* something is wrong if there is no VPTZ chunk */
  381. av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: no VPTZ chunk found\n");
  382. return AVERROR_INVALIDDATA;
  383. }
  384. bytestream2_seek(&s->gb, vptz_chunk, SEEK_SET);
  385. chunk_size = bytestream2_get_be32(&s->gb);
  386. if ((res = decode_format80(&s->gb, chunk_size,
  387. s->decode_buffer, s->decode_buffer_size, 1)) < 0)
  388. return res;
  389. /* render the final PAL8 frame */
  390. if (s->vector_height == 4)
  391. index_shift = 4;
  392. else
  393. index_shift = 3;
  394. for (y = 0; y < s->height; y += s->vector_height) {
  395. for (x = 0; x < s->width; x += 4, lobytes++, hibytes++) {
  396. pixel_ptr = y * s->frame.linesize[0] + x;
  397. /* get the vector index, the method for which varies according to
  398. * VQA file version */
  399. switch (s->vqa_version) {
  400. case 1:
  401. lobyte = s->decode_buffer[lobytes * 2];
  402. hibyte = s->decode_buffer[(lobytes * 2) + 1];
  403. vector_index = ((hibyte << 8) | lobyte) >> 3;
  404. vector_index <<= index_shift;
  405. lines = s->vector_height;
  406. /* uniform color fill - a quick hack */
  407. if (hibyte == 0xFF) {
  408. while (lines--) {
  409. s->frame.data[0][pixel_ptr + 0] = 255 - lobyte;
  410. s->frame.data[0][pixel_ptr + 1] = 255 - lobyte;
  411. s->frame.data[0][pixel_ptr + 2] = 255 - lobyte;
  412. s->frame.data[0][pixel_ptr + 3] = 255 - lobyte;
  413. pixel_ptr += s->frame.linesize[0];
  414. }
  415. lines=0;
  416. }
  417. break;
  418. case 2:
  419. lobyte = s->decode_buffer[lobytes];
  420. hibyte = s->decode_buffer[hibytes];
  421. vector_index = (hibyte << 8) | lobyte;
  422. vector_index <<= index_shift;
  423. lines = s->vector_height;
  424. break;
  425. case 3:
  426. /* not implemented yet */
  427. lines = 0;
  428. break;
  429. }
  430. while (lines--) {
  431. s->frame.data[0][pixel_ptr + 0] = s->codebook[vector_index++];
  432. s->frame.data[0][pixel_ptr + 1] = s->codebook[vector_index++];
  433. s->frame.data[0][pixel_ptr + 2] = s->codebook[vector_index++];
  434. s->frame.data[0][pixel_ptr + 3] = s->codebook[vector_index++];
  435. pixel_ptr += s->frame.linesize[0];
  436. }
  437. }
  438. }
  439. /* handle partial codebook */
  440. if ((cbp0_chunk != -1) && (cbpz_chunk != -1)) {
  441. /* a chunk should not have both chunk types */
  442. av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: found both CBP0 and CBPZ chunks\n");
  443. return AVERROR_INVALIDDATA;
  444. }
  445. if (cbp0_chunk != -1) {
  446. bytestream2_seek(&s->gb, cbp0_chunk, SEEK_SET);
  447. chunk_size = bytestream2_get_be32(&s->gb);
  448. /* accumulate partial codebook */
  449. bytestream2_get_buffer(&s->gb, &s->next_codebook_buffer[s->next_codebook_buffer_index],
  450. chunk_size);
  451. s->next_codebook_buffer_index += chunk_size;
  452. s->partial_countdown--;
  453. if (s->partial_countdown == 0) {
  454. /* time to replace codebook */
  455. memcpy(s->codebook, s->next_codebook_buffer,
  456. s->next_codebook_buffer_index);
  457. /* reset accounting */
  458. s->next_codebook_buffer_index = 0;
  459. s->partial_countdown = s->partial_count;
  460. }
  461. }
  462. if (cbpz_chunk != -1) {
  463. bytestream2_seek(&s->gb, cbpz_chunk, SEEK_SET);
  464. chunk_size = bytestream2_get_be32(&s->gb);
  465. /* accumulate partial codebook */
  466. bytestream2_get_buffer(&s->gb, &s->next_codebook_buffer[s->next_codebook_buffer_index],
  467. chunk_size);
  468. s->next_codebook_buffer_index += chunk_size;
  469. s->partial_countdown--;
  470. if (s->partial_countdown == 0) {
  471. GetByteContext gb;
  472. bytestream2_init(&gb, s->next_codebook_buffer, s->next_codebook_buffer_index);
  473. /* decompress codebook */
  474. if ((res = decode_format80(&gb, s->next_codebook_buffer_index,
  475. s->codebook, s->codebook_size, 0)) < 0)
  476. return res;
  477. /* reset accounting */
  478. s->next_codebook_buffer_index = 0;
  479. s->partial_countdown = s->partial_count;
  480. }
  481. }
  482. return 0;
  483. }
  484. static int vqa_decode_frame(AVCodecContext *avctx,
  485. void *data, int *got_frame,
  486. AVPacket *avpkt)
  487. {
  488. VqaContext *s = avctx->priv_data;
  489. int res;
  490. if (s->frame.data[0])
  491. avctx->release_buffer(avctx, &s->frame);
  492. if ((res = ff_get_buffer(avctx, &s->frame)) < 0) {
  493. av_log(s->avctx, AV_LOG_ERROR, " VQA Video: get_buffer() failed\n");
  494. return res;
  495. }
  496. bytestream2_init(&s->gb, avpkt->data, avpkt->size);
  497. if ((res = vqa_decode_chunk(s)) < 0)
  498. return res;
  499. /* make the palette available on the way out */
  500. memcpy(s->frame.data[1], s->palette, PALETTE_COUNT * 4);
  501. s->frame.palette_has_changed = 1;
  502. *got_frame = 1;
  503. *(AVFrame*)data = s->frame;
  504. /* report that the buffer was completely consumed */
  505. return avpkt->size;
  506. }
  507. static av_cold int vqa_decode_end(AVCodecContext *avctx)
  508. {
  509. VqaContext *s = avctx->priv_data;
  510. av_freep(&s->codebook);
  511. av_freep(&s->next_codebook_buffer);
  512. av_freep(&s->decode_buffer);
  513. if (s->frame.data[0])
  514. avctx->release_buffer(avctx, &s->frame);
  515. return 0;
  516. }
  517. AVCodec ff_vqa_decoder = {
  518. .name = "vqavideo",
  519. .type = AVMEDIA_TYPE_VIDEO,
  520. .id = AV_CODEC_ID_WS_VQA,
  521. .priv_data_size = sizeof(VqaContext),
  522. .init = vqa_decode_init,
  523. .close = vqa_decode_end,
  524. .decode = vqa_decode_frame,
  525. .capabilities = CODEC_CAP_DR1,
  526. .long_name = NULL_IF_CONFIG_SMALL("Westwood Studios VQA (Vector Quantized Animation) video"),
  527. };