| 
							- /*
 -  * S3 Texture Compression (S3TC) decoding functions
 -  * Copyright (c) 2007 by Ivo van Poorten
 -  *
 -  * see also: http://wiki.multimedia.cx/index.php?title=S3TC
 -  *
 -  * This file is part of Libav.
 -  *
 -  * Libav is free software; you can redistribute it and/or
 -  * modify it under the terms of the GNU Lesser General Public
 -  * License as published by the Free Software Foundation; either
 -  * version 2.1 of the License, or (at your option) any later version.
 -  *
 -  * Libav is distributed in the hope that it will be useful,
 -  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 -  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 -  * Lesser General Public License for more details.
 -  *
 -  * You should have received a copy of the GNU Lesser General Public
 -  * License along with Libav; if not, write to the Free Software
 -  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 -  */
 - 
 - #include "libavutil/intreadwrite.h"
 - #include "avcodec.h"
 - #include "s3tc.h"
 - 
 - static inline void dxt1_decode_pixels(const uint8_t *s, uint32_t *d,
 -                                       unsigned int qstride, unsigned int flag,
 -                                       uint64_t alpha) {
 -     unsigned int x, y, c0, c1, a = (!flag * 255) << 24;
 -     unsigned int rb0, rb1, rb2, rb3, g0, g1, g2, g3;
 -     uint32_t colors[4], pixels;
 - 
 -     c0 = AV_RL16(s);
 -     c1 = AV_RL16(s+2);
 - 
 -     rb0  = (c0<<3 | c0<<8) & 0xf800f8;
 -     rb1  = (c1<<3 | c1<<8) & 0xf800f8;
 -     rb0 +=        (rb0>>5) & 0x070007;
 -     rb1 +=        (rb1>>5) & 0x070007;
 -     g0   =        (c0 <<5) & 0x00fc00;
 -     g1   =        (c1 <<5) & 0x00fc00;
 -     g0  +=        (g0 >>6) & 0x000300;
 -     g1  +=        (g1 >>6) & 0x000300;
 - 
 -     colors[0] = rb0 + g0 + a;
 -     colors[1] = rb1 + g1 + a;
 - 
 -     if (c0 > c1 || flag) {
 -         rb2 = (((2*rb0+rb1) * 21) >> 6) & 0xff00ff;
 -         rb3 = (((2*rb1+rb0) * 21) >> 6) & 0xff00ff;
 -         g2  = (((2*g0 +g1 ) * 21) >> 6) & 0x00ff00;
 -         g3  = (((2*g1 +g0 ) * 21) >> 6) & 0x00ff00;
 -         colors[3] = rb3 + g3 + a;
 -     } else {
 -         rb2 = ((rb0+rb1) >> 1) & 0xff00ff;
 -         g2  = ((g0 +g1 ) >> 1) & 0x00ff00;
 -         colors[3] = 0;
 -     }
 - 
 -     colors[2] = rb2 + g2 + a;
 - 
 -     pixels = AV_RL32(s+4);
 -     for (y=0; y<4; y++) {
 -         for (x=0; x<4; x++) {
 -             a        = (alpha & 0x0f) << 28;
 -             a       += a >> 4;
 -             d[x]     = a + colors[pixels&3];
 -             pixels >>= 2;
 -             alpha  >>= 4;
 -         }
 -         d += qstride;
 -     }
 - }
 - 
 - void ff_decode_dxt1(const uint8_t *s, uint8_t *dst,
 -                     const unsigned int w, const unsigned int h,
 -                     const unsigned int stride) {
 -     unsigned int bx, by, qstride = stride/4;
 -     uint32_t *d = (uint32_t *) dst;
 - 
 -     for (by=0; by < h/4; by++, d += stride-w)
 -         for (bx=0; bx < w/4; bx++, s+=8, d+=4)
 -             dxt1_decode_pixels(s, d, qstride, 0, 0LL);
 - }
 - 
 - void ff_decode_dxt3(const uint8_t *s, uint8_t *dst,
 -                     const unsigned int w, const unsigned int h,
 -                     const unsigned int stride) {
 -     unsigned int bx, by, qstride = stride/4;
 -     uint32_t *d = (uint32_t *) dst;
 - 
 -     for (by=0; by < h/4; by++, d += stride-w)
 -         for (bx=0; bx < w/4; bx++, s+=16, d+=4)
 -             dxt1_decode_pixels(s+8, d, qstride, 1, AV_RL64(s));
 - }
 
 
  |