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  1. /*
  2. * Copyright (c) 2006 Ryan Martell. (rdm4@martellventures.com)
  3. *
  4. * This file is part of FFmpeg.
  5. *
  6. * FFmpeg is free software; you can redistribute it and/or
  7. * modify it under the terms of the GNU Lesser General Public
  8. * License as published by the Free Software Foundation; either
  9. * version 2.1 of the License, or (at your option) any later version.
  10. *
  11. * FFmpeg is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * Lesser General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU Lesser General Public
  17. * License along with FFmpeg; if not, write to the Free Software
  18. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  19. */
  20. /**
  21. * @file
  22. * @brief Base64 encode/decode
  23. * @author Ryan Martell <rdm4@martellventures.com> (with lots of Michael)
  24. */
  25. #include "common.h"
  26. #include "base64.h"
  27. #include "intreadwrite.h"
  28. #include "timer.h"
  29. /* ---------------- private code */
  30. static const uint8_t map2[256] =
  31. {
  32. 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
  33. 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
  34. 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
  35. 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
  36. 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
  37. 0xff, 0xff, 0xff,
  38. 0x3e, 0xff, 0xff, 0xff, 0x3f, 0x34, 0x35, 0x36,
  39. 0x37, 0x38, 0x39, 0x3a, 0x3b, 0x3c, 0x3d, 0xff,
  40. 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0x00, 0x01,
  41. 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09,
  42. 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11,
  43. 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19,
  44. 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1a, 0x1b,
  45. 0x1c, 0x1d, 0x1e, 0x1f, 0x20, 0x21, 0x22, 0x23,
  46. 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b,
  47. 0x2c, 0x2d, 0x2e, 0x2f, 0x30, 0x31, 0x32, 0x33,
  48. 0xff, 0xff, 0xff, 0xff, 0xff,
  49. 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
  50. 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
  51. 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
  52. 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
  53. 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
  54. 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
  55. 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
  56. 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
  57. 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
  58. 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
  59. 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
  60. 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
  61. 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
  62. 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
  63. 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
  64. 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
  65. };
  66. #define BASE64_DEC_STEP(i) do { \
  67. bits = map2[in[i]]; \
  68. if (bits & 0x80) \
  69. goto out ## i; \
  70. v = i ? (v << 6) + bits : bits; \
  71. } while(0)
  72. int av_base64_decode(uint8_t *out, const char *in_str, int out_size)
  73. {
  74. uint8_t *dst = out;
  75. uint8_t *end;
  76. // no sign extension
  77. const uint8_t *in = in_str;
  78. unsigned bits = 0xff;
  79. unsigned v;
  80. if (!out)
  81. goto validity_check;
  82. end = out + out_size;
  83. while (end - dst > 3) {
  84. BASE64_DEC_STEP(0);
  85. BASE64_DEC_STEP(1);
  86. BASE64_DEC_STEP(2);
  87. BASE64_DEC_STEP(3);
  88. // Using AV_WB32 directly confuses compiler
  89. v = av_be2ne32(v << 8);
  90. AV_WN32(dst, v);
  91. dst += 3;
  92. in += 4;
  93. }
  94. if (end - dst) {
  95. BASE64_DEC_STEP(0);
  96. BASE64_DEC_STEP(1);
  97. BASE64_DEC_STEP(2);
  98. BASE64_DEC_STEP(3);
  99. *dst++ = v >> 16;
  100. if (end - dst)
  101. *dst++ = v >> 8;
  102. if (end - dst)
  103. *dst++ = v;
  104. in += 4;
  105. }
  106. validity_check:
  107. while (1) {
  108. BASE64_DEC_STEP(0);
  109. in++;
  110. BASE64_DEC_STEP(0);
  111. in++;
  112. BASE64_DEC_STEP(0);
  113. in++;
  114. BASE64_DEC_STEP(0);
  115. in++;
  116. }
  117. out3:
  118. *dst++ = v >> 10;
  119. v <<= 2;
  120. out2:
  121. *dst++ = v >> 4;
  122. out1:
  123. out0:
  124. return bits & 1 ? AVERROR_INVALIDDATA : out ? dst - out : 0;
  125. }
  126. /*****************************************************************************
  127. * b64_encode: Stolen from VLC's http.c.
  128. * Simplified by Michael.
  129. * Fixed edge cases and made it work from data (vs. strings) by Ryan.
  130. *****************************************************************************/
  131. char *av_base64_encode(char *out, int out_size, const uint8_t *in, int in_size)
  132. {
  133. static const char b64[] =
  134. "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
  135. char *ret, *dst;
  136. unsigned i_bits = 0;
  137. int i_shift = 0;
  138. int bytes_remaining = in_size;
  139. if (in_size >= UINT_MAX / 4 ||
  140. out_size < AV_BASE64_SIZE(in_size))
  141. return NULL;
  142. ret = dst = out;
  143. while (bytes_remaining > 3) {
  144. i_bits = AV_RB32(in);
  145. in += 3; bytes_remaining -= 3;
  146. *dst++ = b64[ i_bits>>26 ];
  147. *dst++ = b64[(i_bits>>20) & 0x3F];
  148. *dst++ = b64[(i_bits>>14) & 0x3F];
  149. *dst++ = b64[(i_bits>>8 ) & 0x3F];
  150. }
  151. i_bits = 0;
  152. while (bytes_remaining) {
  153. i_bits = (i_bits << 8) + *in++;
  154. bytes_remaining--;
  155. i_shift += 8;
  156. }
  157. while (i_shift > 0) {
  158. *dst++ = b64[(i_bits << 6 >> i_shift) & 0x3f];
  159. i_shift -= 6;
  160. }
  161. while ((dst - ret) & 3)
  162. *dst++ = '=';
  163. *dst = '\0';
  164. return ret;
  165. }