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  1. /*
  2. * This file is part of Libav.
  3. *
  4. * Libav is free software; you can redistribute it and/or
  5. * modify it under the terms of the GNU Lesser General Public
  6. * License as published by the Free Software Foundation; either
  7. * version 2.1 of the License, or (at your option) any later version.
  8. *
  9. * Libav is distributed in the hope that it will be useful,
  10. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  12. * Lesser General Public License for more details.
  13. *
  14. * You should have received a copy of the GNU Lesser General Public
  15. * License along with Libav; if not, write to the Free Software
  16. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  17. */
  18. /**
  19. * @file
  20. * Contains misc utility macros and inline functions
  21. */
  22. #ifndef AVUTIL_PPC_UTIL_ALTIVEC_H
  23. #define AVUTIL_PPC_UTIL_ALTIVEC_H
  24. #include <stdint.h>
  25. #include "config.h"
  26. #if HAVE_ALTIVEC_H
  27. #include <altivec.h>
  28. #endif
  29. /***********************************************************************
  30. * Vector types
  31. **********************************************************************/
  32. #define vec_u8 vector unsigned char
  33. #define vec_s8 vector signed char
  34. #define vec_u16 vector unsigned short
  35. #define vec_s16 vector signed short
  36. #define vec_u32 vector unsigned int
  37. #define vec_s32 vector signed int
  38. #define vec_f vector float
  39. /***********************************************************************
  40. * Null vector
  41. **********************************************************************/
  42. #define LOAD_ZERO const vec_u8 zerov = vec_splat_u8( 0 )
  43. #define zero_u8v (vec_u8) zerov
  44. #define zero_s8v (vec_s8) zerov
  45. #define zero_u16v (vec_u16) zerov
  46. #define zero_s16v (vec_s16) zerov
  47. #define zero_u32v (vec_u32) zerov
  48. #define zero_s32v (vec_s32) zerov
  49. #if HAVE_ALTIVEC
  50. // used to build registers permutation vectors (vcprm)
  51. // the 's' are for words in the _s_econd vector
  52. #define WORD_0 0x00,0x01,0x02,0x03
  53. #define WORD_1 0x04,0x05,0x06,0x07
  54. #define WORD_2 0x08,0x09,0x0a,0x0b
  55. #define WORD_3 0x0c,0x0d,0x0e,0x0f
  56. #define WORD_s0 0x10,0x11,0x12,0x13
  57. #define WORD_s1 0x14,0x15,0x16,0x17
  58. #define WORD_s2 0x18,0x19,0x1a,0x1b
  59. #define WORD_s3 0x1c,0x1d,0x1e,0x1f
  60. #define vcprm(a,b,c,d) (const vec_u8){WORD_ ## a, WORD_ ## b, WORD_ ## c, WORD_ ## d}
  61. // Transpose 8x8 matrix of 16-bit elements (in-place)
  62. #define TRANSPOSE8(a,b,c,d,e,f,g,h) \
  63. do { \
  64. vec_s16 A1, B1, C1, D1, E1, F1, G1, H1; \
  65. vec_s16 A2, B2, C2, D2, E2, F2, G2, H2; \
  66. \
  67. A1 = vec_mergeh (a, e); \
  68. B1 = vec_mergel (a, e); \
  69. C1 = vec_mergeh (b, f); \
  70. D1 = vec_mergel (b, f); \
  71. E1 = vec_mergeh (c, g); \
  72. F1 = vec_mergel (c, g); \
  73. G1 = vec_mergeh (d, h); \
  74. H1 = vec_mergel (d, h); \
  75. \
  76. A2 = vec_mergeh (A1, E1); \
  77. B2 = vec_mergel (A1, E1); \
  78. C2 = vec_mergeh (B1, F1); \
  79. D2 = vec_mergel (B1, F1); \
  80. E2 = vec_mergeh (C1, G1); \
  81. F2 = vec_mergel (C1, G1); \
  82. G2 = vec_mergeh (D1, H1); \
  83. H2 = vec_mergel (D1, H1); \
  84. \
  85. a = vec_mergeh (A2, E2); \
  86. b = vec_mergel (A2, E2); \
  87. c = vec_mergeh (B2, F2); \
  88. d = vec_mergel (B2, F2); \
  89. e = vec_mergeh (C2, G2); \
  90. f = vec_mergel (C2, G2); \
  91. g = vec_mergeh (D2, H2); \
  92. h = vec_mergel (D2, H2); \
  93. } while (0)
  94. /** @brief loads unaligned vector @a *src with offset @a offset
  95. and returns it */
  96. static inline vec_u8 unaligned_load(int offset, uint8_t *src)
  97. {
  98. register vec_u8 first = vec_ld(offset, src);
  99. register vec_u8 second = vec_ld(offset + 15, src);
  100. register vec_u8 mask = vec_lvsl(offset, src);
  101. return vec_perm(first, second, mask);
  102. }
  103. /**
  104. * loads vector known misalignment
  105. * @param perm_vec the align permute vector to combine the two loads from lvsl
  106. */
  107. static inline vec_u8 load_with_perm_vec(int offset, uint8_t *src, vec_u8 perm_vec)
  108. {
  109. vec_u8 a = vec_ld(offset, src);
  110. vec_u8 b = vec_ld(offset + 15, src);
  111. return vec_perm(a, b, perm_vec);
  112. }
  113. #define vec_unaligned_load(b) \
  114. vec_perm(vec_ld(0, b), vec_ld(15, b), vec_lvsl(0, b));
  115. #endif /* HAVE_ALTIVEC */
  116. #if HAVE_VSX
  117. #if HAVE_BIGENDIAN
  118. #define vsx_ld_u8_s16(off, p) \
  119. ((vec_s16)vec_mergeh((vec_u8)vec_splat_u8(0), \
  120. (vec_u8)vec_vsx_ld((off), (p))))
  121. #else
  122. #define vsx_ld_u8_s16(off, p) \
  123. ((vec_s16)vec_mergeh((vec_u8)vec_vsx_ld((off), (p)), \
  124. (vec_u8)vec_splat_u8(0)))
  125. #endif /* HAVE_BIGENDIAN */
  126. #endif /* HAVE_VSX */
  127. #endif /* AVUTIL_PPC_UTIL_ALTIVEC_H */