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- /*
- * This file is part of Libav.
- *
- * Libav is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * Libav is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with Libav; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- */
-
- #include <stdint.h>
-
- #include "config.h"
- #include "libavutil/attributes.h"
- #include "avcodec.h"
- #include "pixblockdsp.h"
-
- #define BIT_DEPTH 16
- #include "pixblockdsp_template.c"
- #undef BIT_DEPTH
-
- #define BIT_DEPTH 8
- #include "pixblockdsp_template.c"
-
- static void diff_pixels_c(int16_t *restrict block, const uint8_t *s1,
- const uint8_t *s2, ptrdiff_t stride)
- {
- int i;
-
- /* read the pixels */
- for (i = 0; i < 8; i++) {
- block[0] = s1[0] - s2[0];
- block[1] = s1[1] - s2[1];
- block[2] = s1[2] - s2[2];
- block[3] = s1[3] - s2[3];
- block[4] = s1[4] - s2[4];
- block[5] = s1[5] - s2[5];
- block[6] = s1[6] - s2[6];
- block[7] = s1[7] - s2[7];
- s1 += stride;
- s2 += stride;
- block += 8;
- }
- }
-
- av_cold void ff_pixblockdsp_init(PixblockDSPContext *c, AVCodecContext *avctx)
- {
- const unsigned high_bit_depth = avctx->bits_per_raw_sample > 8;
-
- c->diff_pixels = diff_pixels_c;
-
- switch (avctx->bits_per_raw_sample) {
- case 9:
- case 10:
- c->get_pixels = get_pixels_16_c;
- break;
- default:
- c->get_pixels = get_pixels_8_c;
- break;
- }
-
- if (ARCH_ARM)
- ff_pixblockdsp_init_arm(c, avctx, high_bit_depth);
- if (ARCH_PPC)
- ff_pixblockdsp_init_ppc(c, avctx, high_bit_depth);
- if (ARCH_X86)
- ff_pixblockdsp_init_x86(c, avctx, high_bit_depth);
- }
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