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- /*
- * Packed Animation File audio decoder
- * Copyright (c) 2012 Paul B Mahol
- *
- * This file is part of Libav.
- *
- * Libav is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * Libav is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with Libav; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- */
-
- #include "libavutil/intreadwrite.h"
-
- #include "avcodec.h"
- #include "internal.h"
- #include "mathops.h"
-
- #define PAF_SOUND_SAMPLES 2205
- #define PAF_SOUND_FRAME_SIZE ((256 + PAF_SOUND_SAMPLES) * 2)
-
- static av_cold int paf_audio_init(AVCodecContext *avctx)
- {
- if (avctx->channels != 2) {
- av_log(avctx, AV_LOG_ERROR, "invalid number of channels\n");
- return AVERROR_INVALIDDATA;
- }
-
- avctx->channel_layout = AV_CH_LAYOUT_STEREO;
- avctx->sample_fmt = AV_SAMPLE_FMT_S16;
-
- return 0;
- }
-
- static int paf_audio_decode(AVCodecContext *avctx, void *data,
- int *got_frame, AVPacket *pkt)
- {
- AVFrame *frame = data;
- int16_t *output_samples;
- const uint8_t *src = pkt->data;
- int frames, ret, i, j;
- int16_t cb[256];
-
- frames = pkt->size / PAF_SOUND_FRAME_SIZE;
- if (frames < 1)
- return AVERROR_INVALIDDATA;
-
- frame->nb_samples = PAF_SOUND_SAMPLES * frames;
- if ((ret = ff_get_buffer(avctx, frame, 0)) < 0)
- return ret;
-
- output_samples = (int16_t *)frame->data[0];
- // codebook of 256 16-bit samples and 8-bit indices to it
- for (j = 0; j < frames; j++) {
- for (i = 0; i < 256; i++)
- cb[i] = sign_extend(AV_RL16(src + i * 2), 16);
- src += 256 * 2;
- // always 2 channels
- for (i = 0; i < PAF_SOUND_SAMPLES * 2; i++)
- *output_samples++ = cb[*src++];
- }
- *got_frame = 1;
-
- return pkt->size;
- }
-
- AVCodec ff_paf_audio_decoder = {
- .name = "paf_audio",
- .long_name = NULL_IF_CONFIG_SMALL("Amazing Studio Packed Animation File Audio"),
- .type = AVMEDIA_TYPE_AUDIO,
- .id = AV_CODEC_ID_PAF_AUDIO,
- .init = paf_audio_init,
- .decode = paf_audio_decode,
- .capabilities = AV_CODEC_CAP_DR1,
- };
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