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  1. /*
  2. * Common code between the AC-3 encoder and decoder
  3. * Copyright (c) 2000, 2001, 2002 Fabrice Bellard
  4. *
  5. * This file is part of Libav.
  6. *
  7. * Libav is free software; you can redistribute it and/or
  8. * modify it under the terms of the GNU Lesser General Public
  9. * License as published by the Free Software Foundation; either
  10. * version 2.1 of the License, or (at your option) any later version.
  11. *
  12. * Libav is distributed in the hope that it will be useful,
  13. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  15. * Lesser General Public License for more details.
  16. *
  17. * You should have received a copy of the GNU Lesser General Public
  18. * License along with Libav; if not, write to the Free Software
  19. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  20. */
  21. /**
  22. * @file
  23. * Common code between the AC-3 encoder and decoder.
  24. */
  25. #ifndef AVCODEC_AC3_H
  26. #define AVCODEC_AC3_H
  27. #define AC3_MAX_CODED_FRAME_SIZE 3840 /* in bytes */
  28. #define AC3_MAX_CHANNELS 7 /**< maximum number of channels, including coupling channel */
  29. #define CPL_CH 0 /**< coupling channel index */
  30. #define AC3_MAX_COEFS 256
  31. #define AC3_BLOCK_SIZE 256
  32. #define AC3_MAX_BLOCKS 6
  33. #define AC3_FRAME_SIZE (AC3_MAX_BLOCKS * 256)
  34. #define AC3_WINDOW_SIZE (AC3_BLOCK_SIZE * 2)
  35. #define AC3_CRITICAL_BANDS 50
  36. #define AC3_MAX_CPL_BANDS 18
  37. #include "ac3tab.h"
  38. /* exponent encoding strategy */
  39. #define EXP_REUSE 0
  40. #define EXP_NEW 1
  41. #define EXP_D15 1
  42. #define EXP_D25 2
  43. #define EXP_D45 3
  44. /* pre-defined gain values */
  45. #define LEVEL_PLUS_3DB 1.4142135623730950
  46. #define LEVEL_PLUS_1POINT5DB 1.1892071150027209
  47. #define LEVEL_MINUS_1POINT5DB 0.8408964152537145
  48. #define LEVEL_MINUS_3DB 0.7071067811865476
  49. #define LEVEL_MINUS_4POINT5DB 0.5946035575013605
  50. #define LEVEL_MINUS_6DB 0.5000000000000000
  51. #define LEVEL_MINUS_9DB 0.3535533905932738
  52. #define LEVEL_ZERO 0.0000000000000000
  53. #define LEVEL_ONE 1.0000000000000000
  54. /** Delta bit allocation strategy */
  55. typedef enum {
  56. DBA_REUSE = 0,
  57. DBA_NEW,
  58. DBA_NONE,
  59. DBA_RESERVED
  60. } AC3DeltaStrategy;
  61. /** Channel mode (audio coding mode) */
  62. typedef enum {
  63. AC3_CHMODE_DUALMONO = 0,
  64. AC3_CHMODE_MONO,
  65. AC3_CHMODE_STEREO,
  66. AC3_CHMODE_3F,
  67. AC3_CHMODE_2F1R,
  68. AC3_CHMODE_3F1R,
  69. AC3_CHMODE_2F2R,
  70. AC3_CHMODE_3F2R
  71. } AC3ChannelMode;
  72. /** Dolby Surround mode */
  73. typedef enum AC3DolbySurroundMode {
  74. AC3_DSURMOD_NOTINDICATED = 0,
  75. AC3_DSURMOD_OFF,
  76. AC3_DSURMOD_ON,
  77. AC3_DSURMOD_RESERVED
  78. } AC3DolbySurroundMode;
  79. /** Dolby Surround EX mode */
  80. typedef enum AC3DolbySurroundEXMode {
  81. AC3_DSUREXMOD_NOTINDICATED = 0,
  82. AC3_DSUREXMOD_OFF,
  83. AC3_DSUREXMOD_ON,
  84. AC3_DSUREXMOD_PLIIZ
  85. } AC3DolbySurroundEXMode;
  86. /** Dolby Headphone mode */
  87. typedef enum AC3DolbyHeadphoneMode {
  88. AC3_DHEADPHONMOD_NOTINDICATED = 0,
  89. AC3_DHEADPHONMOD_OFF,
  90. AC3_DHEADPHONMOD_ON,
  91. AC3_DHEADPHONMOD_RESERVED
  92. } AC3DolbyHeadphoneMode;
  93. /** Preferred Stereo Downmix mode */
  94. typedef enum AC3PreferredStereoDownmixMode {
  95. AC3_DMIXMOD_NOTINDICATED = 0,
  96. AC3_DMIXMOD_LTRT,
  97. AC3_DMIXMOD_LORO,
  98. AC3_DMIXMOD_DPLII // reserved value in A/52, but used by encoders to indicate DPL2
  99. } AC3PreferredStereoDownmixMode;
  100. typedef struct AC3BitAllocParameters {
  101. int sr_code;
  102. int sr_shift;
  103. int slow_gain, slow_decay, fast_decay, db_per_bit, floor;
  104. int cpl_fast_leak, cpl_slow_leak;
  105. } AC3BitAllocParameters;
  106. /**
  107. * @struct AC3HeaderInfo
  108. * Coded AC-3 header values up to the lfeon element, plus derived values.
  109. */
  110. typedef struct AC3HeaderInfo {
  111. /** @name Coded elements
  112. * @{
  113. */
  114. uint16_t sync_word;
  115. uint16_t crc1;
  116. uint8_t sr_code;
  117. uint8_t bitstream_id;
  118. uint8_t bitstream_mode;
  119. uint8_t channel_mode;
  120. uint8_t lfe_on;
  121. uint8_t frame_type;
  122. int substreamid; ///< substream identification
  123. int center_mix_level; ///< Center mix level index
  124. int surround_mix_level; ///< Surround mix level index
  125. uint16_t channel_map;
  126. int num_blocks; ///< number of audio blocks
  127. int dolby_surround_mode;
  128. /** @} */
  129. /** @name Derived values
  130. * @{
  131. */
  132. uint8_t sr_shift;
  133. uint16_t sample_rate;
  134. uint32_t bit_rate;
  135. uint8_t channels;
  136. uint16_t frame_size;
  137. uint64_t channel_layout;
  138. /** @} */
  139. } AC3HeaderInfo;
  140. typedef enum {
  141. EAC3_FRAME_TYPE_INDEPENDENT = 0,
  142. EAC3_FRAME_TYPE_DEPENDENT,
  143. EAC3_FRAME_TYPE_AC3_CONVERT,
  144. EAC3_FRAME_TYPE_RESERVED
  145. } EAC3FrameType;
  146. void ff_ac3_common_init(void);
  147. /**
  148. * Calculate the log power-spectral density of the input signal.
  149. * This gives a rough estimate of signal power in the frequency domain by using
  150. * the spectral envelope (exponents). The psd is also separately grouped
  151. * into critical bands for use in the calculating the masking curve.
  152. * 128 units in psd = -6 dB. The dbknee parameter in AC3BitAllocParameters
  153. * determines the reference level.
  154. *
  155. * @param[in] exp frequency coefficient exponents
  156. * @param[in] start starting bin location
  157. * @param[in] end ending bin location
  158. * @param[out] psd signal power for each frequency bin
  159. * @param[out] band_psd signal power for each critical band
  160. */
  161. void ff_ac3_bit_alloc_calc_psd(int8_t *exp, int start, int end, int16_t *psd,
  162. int16_t *band_psd);
  163. /**
  164. * Calculate the masking curve.
  165. * First, the excitation is calculated using parameters in s and the signal
  166. * power in each critical band. The excitation is compared with a predefined
  167. * hearing threshold table to produce the masking curve. If delta bit
  168. * allocation information is provided, it is used for adjusting the masking
  169. * curve, usually to give a closer match to a better psychoacoustic model.
  170. *
  171. * @param[in] s adjustable bit allocation parameters
  172. * @param[in] band_psd signal power for each critical band
  173. * @param[in] start starting bin location
  174. * @param[in] end ending bin location
  175. * @param[in] fast_gain fast gain (estimated signal-to-mask ratio)
  176. * @param[in] is_lfe whether or not the channel being processed is the LFE
  177. * @param[in] dba_mode delta bit allocation mode (none, reuse, or new)
  178. * @param[in] dba_nsegs number of delta segments
  179. * @param[in] dba_offsets location offsets for each segment
  180. * @param[in] dba_lengths length of each segment
  181. * @param[in] dba_values delta bit allocation for each segment
  182. * @param[out] mask calculated masking curve
  183. * @return returns 0 for success, non-zero for error
  184. */
  185. int ff_ac3_bit_alloc_calc_mask(AC3BitAllocParameters *s, int16_t *band_psd,
  186. int start, int end, int fast_gain, int is_lfe,
  187. int dba_mode, int dba_nsegs, uint8_t *dba_offsets,
  188. uint8_t *dba_lengths, uint8_t *dba_values,
  189. int16_t *mask);
  190. #endif /* AVCODEC_AC3_H */