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- /*
- * Copyright (c) 2006 Luca Barbato <lu_zero@gentoo.org>
- *
- * This file is part of Libav.
- *
- * Libav is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * Libav is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with Libav; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- */
-
- #include "libavutil/ppc/util_altivec.h"
- #include "libavcodec/dsputil.h"
-
- #include "dsputil_altivec.h"
-
- static void vector_fmul_reverse_altivec(float *dst, const float *src0,
- const float *src1, int len)
- {
- int i;
- vector float d, s0, s1, h0, l0,
- s2, s3, zero = (vector float)vec_splat_u32(0);
- src1 += len-4;
- for(i=0; i<len-7; i+=8) {
- s1 = vec_ld(0, src1-i); // [a,b,c,d]
- s0 = vec_ld(0, src0+i);
- l0 = vec_mergel(s1, s1); // [c,c,d,d]
- s3 = vec_ld(-16, src1-i);
- h0 = vec_mergeh(s1, s1); // [a,a,b,b]
- s2 = vec_ld(16, src0+i);
- s1 = vec_mergeh(vec_mergel(l0,h0), // [d,b,d,b]
- vec_mergeh(l0,h0)); // [c,a,c,a]
- // [d,c,b,a]
- l0 = vec_mergel(s3, s3);
- d = vec_madd(s0, s1, zero);
- h0 = vec_mergeh(s3, s3);
- vec_st(d, 0, dst+i);
- s3 = vec_mergeh(vec_mergel(l0,h0),
- vec_mergeh(l0,h0));
- d = vec_madd(s2, s3, zero);
- vec_st(d, 16, dst+i);
- }
- }
-
- static void vector_fmul_add_altivec(float *dst, const float *src0,
- const float *src1, const float *src2,
- int len)
- {
- int i;
- vector float d, s0, s1, s2, t0, t1, edges;
- vector unsigned char align = vec_lvsr(0,dst),
- mask = vec_lvsl(0, dst);
-
- for (i=0; i<len-3; i+=4) {
- t0 = vec_ld(0, dst+i);
- t1 = vec_ld(15, dst+i);
- s0 = vec_ld(0, src0+i);
- s1 = vec_ld(0, src1+i);
- s2 = vec_ld(0, src2+i);
- edges = vec_perm(t1 ,t0, mask);
- d = vec_madd(s0,s1,s2);
- t1 = vec_perm(d, edges, align);
- t0 = vec_perm(edges, d, align);
- vec_st(t1, 15, dst+i);
- vec_st(t0, 0, dst+i);
- }
- }
-
- static void vector_fmul_window_altivec(float *dst, const float *src0, const float *src1, const float *win, int len)
- {
- vector float zero, t0, t1, s0, s1, wi, wj;
- const vector unsigned char reverse = vcprm(3,2,1,0);
- int i,j;
-
- dst += len;
- win += len;
- src0+= len;
-
- zero = (vector float)vec_splat_u32(0);
-
- for(i=-len*4, j=len*4-16; i<0; i+=16, j-=16) {
- s0 = vec_ld(i, src0);
- s1 = vec_ld(j, src1);
- wi = vec_ld(i, win);
- wj = vec_ld(j, win);
-
- s1 = vec_perm(s1, s1, reverse);
- wj = vec_perm(wj, wj, reverse);
-
- t0 = vec_madd(s0, wj, zero);
- t0 = vec_nmsub(s1, wi, t0);
- t1 = vec_madd(s0, wi, zero);
- t1 = vec_madd(s1, wj, t1);
- t1 = vec_perm(t1, t1, reverse);
-
- vec_st(t0, i, dst);
- vec_st(t1, j, dst);
- }
- }
-
- void ff_float_init_altivec(DSPContext* c, AVCodecContext *avctx)
- {
- c->vector_fmul_reverse = vector_fmul_reverse_altivec;
- c->vector_fmul_add = vector_fmul_add_altivec;
- if(!(avctx->flags & CODEC_FLAG_BITEXACT)) {
- c->vector_fmul_window = vector_fmul_window_altivec;
- }
- }
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