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  1. /*
  2. * H.26L/H.264/AVC/JVT/14496-10/... encoder/decoder
  3. * Copyright (c) 2003-2010 Michael Niedermayer <michaelni@gmx.at>
  4. *
  5. * This file is part of FFmpeg.
  6. *
  7. * FFmpeg is free software; you can redistribute it and/or
  8. * modify it under the terms of the GNU Lesser General Public
  9. * License as published by the Free Software Foundation; either
  10. * version 2.1 of the License, or (at your option) any later version.
  11. *
  12. * FFmpeg is distributed in the hope that it will be useful,
  13. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  15. * Lesser General Public License for more details.
  16. *
  17. * You should have received a copy of the GNU Lesser General Public
  18. * License along with FFmpeg; if not, write to the Free Software
  19. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  20. */
  21. /**
  22. * @file
  23. * H.264 / AVC / MPEG4 part10 DSP functions.
  24. * @author Michael Niedermayer <michaelni@gmx.at>
  25. */
  26. #include <stdint.h>
  27. #include "libavutil/attributes.h"
  28. #include "libavutil/avassert.h"
  29. #include "avcodec.h"
  30. #include "h264dsp.h"
  31. #include "h264idct.h"
  32. #include "libavutil/common.h"
  33. #define BIT_DEPTH 8
  34. #include "h264dsp_template.c"
  35. #undef BIT_DEPTH
  36. #define BIT_DEPTH 9
  37. #include "h264dsp_template.c"
  38. #undef BIT_DEPTH
  39. #define BIT_DEPTH 10
  40. #include "h264dsp_template.c"
  41. #undef BIT_DEPTH
  42. #define BIT_DEPTH 12
  43. #include "h264dsp_template.c"
  44. #undef BIT_DEPTH
  45. #define BIT_DEPTH 14
  46. #include "h264dsp_template.c"
  47. #undef BIT_DEPTH
  48. #define BIT_DEPTH 8
  49. #include "h264addpx_template.c"
  50. #undef BIT_DEPTH
  51. #define BIT_DEPTH 16
  52. #include "h264addpx_template.c"
  53. #undef BIT_DEPTH
  54. static int h264_find_start_code_candidate_c(const uint8_t *buf, int size)
  55. {
  56. int i = 0;
  57. #if HAVE_FAST_UNALIGNED
  58. /* we check i < size instead of i + 3 / 7 because it is
  59. * simpler and there must be FF_INPUT_BUFFER_PADDING_SIZE
  60. * bytes at the end.
  61. */
  62. # if HAVE_FAST_64BIT
  63. while (i < size &&
  64. !((~*(const uint64_t *)(buf + i) &
  65. (*(const uint64_t *)(buf + i) - 0x0101010101010101ULL)) &
  66. 0x8080808080808080ULL))
  67. i += 8;
  68. # else
  69. while (i < size &&
  70. !((~*(const uint32_t *)(buf + i) &
  71. (*(const uint32_t *)(buf + i) - 0x01010101U)) &
  72. 0x80808080U))
  73. i += 4;
  74. # endif
  75. #endif
  76. for (; i < size; i++)
  77. if (!buf[i])
  78. break;
  79. return i;
  80. }
  81. av_cold void ff_h264dsp_init(H264DSPContext *c, const int bit_depth,
  82. const int chroma_format_idc)
  83. {
  84. #undef FUNC
  85. #define FUNC(a, depth) a ## _ ## depth ## _c
  86. #define ADDPX_DSP(depth) \
  87. c->h264_add_pixels4_clear = FUNC(ff_h264_add_pixels4, depth);\
  88. c->h264_add_pixels8_clear = FUNC(ff_h264_add_pixels8, depth)
  89. if (bit_depth > 8 && bit_depth <= 16) {
  90. ADDPX_DSP(16);
  91. } else {
  92. ADDPX_DSP(8);
  93. }
  94. #define H264_DSP(depth) \
  95. c->h264_idct_add= FUNC(ff_h264_idct_add, depth);\
  96. c->h264_idct8_add= FUNC(ff_h264_idct8_add, depth);\
  97. c->h264_idct_dc_add= FUNC(ff_h264_idct_dc_add, depth);\
  98. c->h264_idct8_dc_add= FUNC(ff_h264_idct8_dc_add, depth);\
  99. c->h264_idct_add16 = FUNC(ff_h264_idct_add16, depth);\
  100. c->h264_idct8_add4 = FUNC(ff_h264_idct8_add4, depth);\
  101. if (chroma_format_idc == 1)\
  102. c->h264_idct_add8 = FUNC(ff_h264_idct_add8, depth);\
  103. else\
  104. c->h264_idct_add8 = FUNC(ff_h264_idct_add8_422, depth);\
  105. c->h264_idct_add16intra= FUNC(ff_h264_idct_add16intra, depth);\
  106. c->h264_luma_dc_dequant_idct= FUNC(ff_h264_luma_dc_dequant_idct, depth);\
  107. if (chroma_format_idc == 1)\
  108. c->h264_chroma_dc_dequant_idct= FUNC(ff_h264_chroma_dc_dequant_idct, depth);\
  109. else\
  110. c->h264_chroma_dc_dequant_idct= FUNC(ff_h264_chroma422_dc_dequant_idct, depth);\
  111. \
  112. c->weight_h264_pixels_tab[0]= FUNC(weight_h264_pixels16, depth);\
  113. c->weight_h264_pixels_tab[1]= FUNC(weight_h264_pixels8, depth);\
  114. c->weight_h264_pixels_tab[2]= FUNC(weight_h264_pixels4, depth);\
  115. c->weight_h264_pixels_tab[3]= FUNC(weight_h264_pixels2, depth);\
  116. c->biweight_h264_pixels_tab[0]= FUNC(biweight_h264_pixels16, depth);\
  117. c->biweight_h264_pixels_tab[1]= FUNC(biweight_h264_pixels8, depth);\
  118. c->biweight_h264_pixels_tab[2]= FUNC(biweight_h264_pixels4, depth);\
  119. c->biweight_h264_pixels_tab[3]= FUNC(biweight_h264_pixels2, depth);\
  120. \
  121. c->h264_v_loop_filter_luma= FUNC(h264_v_loop_filter_luma, depth);\
  122. c->h264_h_loop_filter_luma= FUNC(h264_h_loop_filter_luma, depth);\
  123. c->h264_h_loop_filter_luma_mbaff= FUNC(h264_h_loop_filter_luma_mbaff, depth);\
  124. c->h264_v_loop_filter_luma_intra= FUNC(h264_v_loop_filter_luma_intra, depth);\
  125. c->h264_h_loop_filter_luma_intra= FUNC(h264_h_loop_filter_luma_intra, depth);\
  126. c->h264_h_loop_filter_luma_mbaff_intra= FUNC(h264_h_loop_filter_luma_mbaff_intra, depth);\
  127. c->h264_v_loop_filter_chroma= FUNC(h264_v_loop_filter_chroma, depth);\
  128. if (chroma_format_idc == 1)\
  129. c->h264_h_loop_filter_chroma= FUNC(h264_h_loop_filter_chroma, depth);\
  130. else\
  131. c->h264_h_loop_filter_chroma= FUNC(h264_h_loop_filter_chroma422, depth);\
  132. if (chroma_format_idc == 1)\
  133. c->h264_h_loop_filter_chroma_mbaff= FUNC(h264_h_loop_filter_chroma_mbaff, depth);\
  134. else\
  135. c->h264_h_loop_filter_chroma_mbaff= FUNC(h264_h_loop_filter_chroma422_mbaff, depth);\
  136. c->h264_v_loop_filter_chroma_intra= FUNC(h264_v_loop_filter_chroma_intra, depth);\
  137. if (chroma_format_idc == 1)\
  138. c->h264_h_loop_filter_chroma_intra= FUNC(h264_h_loop_filter_chroma_intra, depth);\
  139. else\
  140. c->h264_h_loop_filter_chroma_intra= FUNC(h264_h_loop_filter_chroma422_intra, depth);\
  141. if (chroma_format_idc == 1)\
  142. c->h264_h_loop_filter_chroma_mbaff_intra= FUNC(h264_h_loop_filter_chroma_mbaff_intra, depth);\
  143. else\
  144. c->h264_h_loop_filter_chroma_mbaff_intra= FUNC(h264_h_loop_filter_chroma422_mbaff_intra, depth);\
  145. c->h264_loop_filter_strength= NULL;
  146. switch (bit_depth) {
  147. case 9:
  148. H264_DSP(9);
  149. break;
  150. case 10:
  151. H264_DSP(10);
  152. break;
  153. case 12:
  154. H264_DSP(12);
  155. break;
  156. case 14:
  157. H264_DSP(14);
  158. break;
  159. default:
  160. av_assert0(bit_depth<=8);
  161. H264_DSP(8);
  162. break;
  163. }
  164. c->h264_find_start_code_candidate = h264_find_start_code_candidate_c;
  165. if (ARCH_ARM) ff_h264dsp_init_arm(c, bit_depth, chroma_format_idc);
  166. if (ARCH_PPC) ff_h264dsp_init_ppc(c, bit_depth, chroma_format_idc);
  167. if (ARCH_X86) ff_h264dsp_init_x86(c, bit_depth, chroma_format_idc);
  168. }