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  1. /*
  2. * Westwood Studios VQA Video Decoder
  3. * Copyright (C) 2003 the ffmpeg project
  4. *
  5. * This file is part of FFmpeg.
  6. *
  7. * FFmpeg is free software; you can redistribute it and/or
  8. * modify it under the terms of the GNU Lesser General Public
  9. * License as published by the Free Software Foundation; either
  10. * version 2.1 of the License, or (at your option) any later version.
  11. *
  12. * FFmpeg is distributed in the hope that it will be useful,
  13. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  15. * Lesser General Public License for more details.
  16. *
  17. * You should have received a copy of the GNU Lesser General Public
  18. * License along with FFmpeg; if not, write to the Free Software
  19. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  20. */
  21. /**
  22. * @file
  23. * VQA Video Decoder
  24. * @author Mike Melanson (melanson@pcisys.net)
  25. * @see http://wiki.multimedia.cx/index.php?title=VQA
  26. *
  27. * The VQA video decoder outputs PAL8 or RGB555 colorspace data, depending
  28. * on the type of data in the file.
  29. *
  30. * This decoder needs the 42-byte VQHD header from the beginning
  31. * of the VQA file passed through the extradata field. The VQHD header
  32. * is laid out as:
  33. *
  34. * bytes 0-3 chunk fourcc: 'VQHD'
  35. * bytes 4-7 chunk size in big-endian format, should be 0x0000002A
  36. * bytes 8-49 VQHD chunk data
  37. *
  38. * Bytes 8-49 are what this decoder expects to see.
  39. *
  40. * Briefly, VQA is a vector quantized animation format that operates in a
  41. * VGA palettized colorspace. It operates on pixel vectors (blocks)
  42. * of either 4x2 or 4x4 in size. Compressed VQA chunks can contain vector
  43. * codebooks, palette information, and code maps for rendering vectors onto
  44. * frames. Any of these components can also be compressed with a run-length
  45. * encoding (RLE) algorithm commonly referred to as "format80".
  46. *
  47. * VQA takes a novel approach to rate control. Each group of n frames
  48. * (usually, n = 8) relies on a different vector codebook. Rather than
  49. * transporting an entire codebook every 8th frame, the new codebook is
  50. * broken up into 8 pieces and sent along with the compressed video chunks
  51. * for each of the 8 frames preceding the 8 frames which require the
  52. * codebook. A full codebook is also sent on the very first frame of a
  53. * file. This is an interesting technique, although it makes random file
  54. * seeking difficult despite the fact that the frames are all intracoded.
  55. *
  56. * V1,2 VQA uses 12-bit codebook indexes. If the 12-bit indexes were
  57. * packed into bytes and then RLE compressed, bytewise, the results would
  58. * be poor. That is why the coding method divides each index into 2 parts,
  59. * the top 4 bits and the bottom 8 bits, then RL encodes the 4-bit pieces
  60. * together and the 8-bit pieces together. If most of the vectors are
  61. * clustered into one group of 256 vectors, most of the 4-bit index pieces
  62. * should be the same.
  63. */
  64. #include <stdio.h>
  65. #include <stdlib.h>
  66. #include <string.h>
  67. #include "libavutil/intreadwrite.h"
  68. #include "libavutil/imgutils.h"
  69. #include "avcodec.h"
  70. #include "bytestream.h"
  71. #include "internal.h"
  72. #define PALETTE_COUNT 256
  73. #define VQA_HEADER_SIZE 0x2A
  74. /* allocate the maximum vector space, regardless of the file version:
  75. * (0xFF00 codebook vectors + 0x100 solid pixel vectors) * (4x4 pixels/block) */
  76. #define MAX_CODEBOOK_VECTORS 0xFF00
  77. #define SOLID_PIXEL_VECTORS 0x100
  78. #define MAX_VECTORS (MAX_CODEBOOK_VECTORS + SOLID_PIXEL_VECTORS)
  79. #define MAX_CODEBOOK_SIZE (MAX_VECTORS * 4 * 4)
  80. #define CBF0_TAG MKBETAG('C', 'B', 'F', '0')
  81. #define CBFZ_TAG MKBETAG('C', 'B', 'F', 'Z')
  82. #define CBP0_TAG MKBETAG('C', 'B', 'P', '0')
  83. #define CBPZ_TAG MKBETAG('C', 'B', 'P', 'Z')
  84. #define CPL0_TAG MKBETAG('C', 'P', 'L', '0')
  85. #define CPLZ_TAG MKBETAG('C', 'P', 'L', 'Z')
  86. #define VPTZ_TAG MKBETAG('V', 'P', 'T', 'Z')
  87. typedef struct VqaContext {
  88. AVCodecContext *avctx;
  89. AVFrame frame;
  90. GetByteContext gb;
  91. uint32_t palette[PALETTE_COUNT];
  92. int width; /* width of a frame */
  93. int height; /* height of a frame */
  94. int vector_width; /* width of individual vector */
  95. int vector_height; /* height of individual vector */
  96. int vqa_version; /* this should be either 1, 2 or 3 */
  97. unsigned char *codebook; /* the current codebook */
  98. int codebook_size;
  99. unsigned char *next_codebook_buffer; /* accumulator for next codebook */
  100. int next_codebook_buffer_index;
  101. unsigned char *decode_buffer;
  102. int decode_buffer_size;
  103. /* number of frames to go before replacing codebook */
  104. int partial_countdown;
  105. int partial_count;
  106. } VqaContext;
  107. static av_cold int vqa_decode_init(AVCodecContext *avctx)
  108. {
  109. VqaContext *s = avctx->priv_data;
  110. int i, j, codebook_index, ret;
  111. s->avctx = avctx;
  112. avctx->pix_fmt = AV_PIX_FMT_PAL8;
  113. /* make sure the extradata made it */
  114. if (s->avctx->extradata_size != VQA_HEADER_SIZE) {
  115. av_log(s->avctx, AV_LOG_ERROR, "expected extradata size of %d\n", VQA_HEADER_SIZE);
  116. return AVERROR(EINVAL);
  117. }
  118. /* load up the VQA parameters from the header */
  119. s->vqa_version = s->avctx->extradata[0];
  120. if (s->vqa_version < 1 || s->vqa_version > 3) {
  121. av_log(s->avctx, AV_LOG_ERROR, "unsupported version %d\n", s->vqa_version);
  122. return AVERROR_PATCHWELCOME;
  123. }
  124. s->width = AV_RL16(&s->avctx->extradata[6]);
  125. s->height = AV_RL16(&s->avctx->extradata[8]);
  126. if ((ret = av_image_check_size(s->width, s->height, 0, avctx)) < 0) {
  127. s->width= s->height= 0;
  128. return ret;
  129. }
  130. s->vector_width = s->avctx->extradata[10];
  131. s->vector_height = s->avctx->extradata[11];
  132. s->partial_count = s->partial_countdown = s->avctx->extradata[13];
  133. /* the vector dimensions have to meet very stringent requirements */
  134. if ((s->vector_width != 4) ||
  135. ((s->vector_height != 2) && (s->vector_height != 4))) {
  136. /* return without further initialization */
  137. return AVERROR_INVALIDDATA;
  138. }
  139. if (s->width % s->vector_width || s->height % s->vector_height) {
  140. av_log(avctx, AV_LOG_ERROR, "Image size not multiple of block size\n");
  141. return AVERROR_INVALIDDATA;
  142. }
  143. /* allocate codebooks */
  144. s->codebook_size = MAX_CODEBOOK_SIZE;
  145. s->codebook = av_malloc(s->codebook_size);
  146. if (!s->codebook)
  147. goto fail;
  148. s->next_codebook_buffer = av_malloc(s->codebook_size);
  149. if (!s->next_codebook_buffer)
  150. goto fail;
  151. /* allocate decode buffer */
  152. s->decode_buffer_size = (s->width / s->vector_width) *
  153. (s->height / s->vector_height) * 2;
  154. s->decode_buffer = av_malloc(s->decode_buffer_size);
  155. if (!s->decode_buffer)
  156. goto fail;
  157. /* initialize the solid-color vectors */
  158. if (s->vector_height == 4) {
  159. codebook_index = 0xFF00 * 16;
  160. for (i = 0; i < 256; i++)
  161. for (j = 0; j < 16; j++)
  162. s->codebook[codebook_index++] = i;
  163. } else {
  164. codebook_index = 0xF00 * 8;
  165. for (i = 0; i < 256; i++)
  166. for (j = 0; j < 8; j++)
  167. s->codebook[codebook_index++] = i;
  168. }
  169. s->next_codebook_buffer_index = 0;
  170. avcodec_get_frame_defaults(&s->frame);
  171. s->frame.data[0] = NULL;
  172. return 0;
  173. fail:
  174. av_freep(&s->codebook);
  175. av_freep(&s->next_codebook_buffer);
  176. av_freep(&s->decode_buffer);
  177. return AVERROR(ENOMEM);
  178. }
  179. #define CHECK_COUNT() \
  180. if (dest_index + count > dest_size) { \
  181. av_log(s->avctx, AV_LOG_ERROR, "decode_format80 problem: next op would overflow dest_index\n"); \
  182. av_log(s->avctx, AV_LOG_ERROR, "current dest_index = %d, count = %d, dest_size = %d\n", \
  183. dest_index, count, dest_size); \
  184. return AVERROR_INVALIDDATA; \
  185. }
  186. #define CHECK_COPY(idx) \
  187. if (idx < 0 || idx + count > dest_size) { \
  188. av_log(s->avctx, AV_LOG_ERROR, "decode_format80 problem: next op would overflow dest_index\n"); \
  189. av_log(s->avctx, AV_LOG_ERROR, "current src_pos = %d, count = %d, dest_size = %d\n", \
  190. src_pos, count, dest_size); \
  191. return AVERROR_INVALIDDATA; \
  192. }
  193. static int decode_format80(VqaContext *s, int src_size,
  194. unsigned char *dest, int dest_size, int check_size) {
  195. int dest_index = 0;
  196. int count, opcode, start;
  197. int src_pos;
  198. unsigned char color;
  199. int i;
  200. start = bytestream2_tell(&s->gb);
  201. while (bytestream2_tell(&s->gb) - start < src_size) {
  202. opcode = bytestream2_get_byte(&s->gb);
  203. av_dlog(s->avctx, "opcode %02X: ", opcode);
  204. /* 0x80 means that frame is finished */
  205. if (opcode == 0x80)
  206. return 0;
  207. if (dest_index >= dest_size) {
  208. av_log(s->avctx, AV_LOG_ERROR, "decode_format80 problem: dest_index (%d) exceeded dest_size (%d)\n",
  209. dest_index, dest_size);
  210. return AVERROR_INVALIDDATA;
  211. }
  212. if (opcode == 0xFF) {
  213. count = bytestream2_get_le16(&s->gb);
  214. src_pos = bytestream2_get_le16(&s->gb);
  215. av_dlog(s->avctx, "(1) copy %X bytes from absolute pos %X\n", count, src_pos);
  216. CHECK_COUNT();
  217. CHECK_COPY(src_pos);
  218. for (i = 0; i < count; i++)
  219. dest[dest_index + i] = dest[src_pos + i];
  220. dest_index += count;
  221. } else if (opcode == 0xFE) {
  222. count = bytestream2_get_le16(&s->gb);
  223. color = bytestream2_get_byte(&s->gb);
  224. av_dlog(s->avctx, "(2) set %X bytes to %02X\n", count, color);
  225. CHECK_COUNT();
  226. memset(&dest[dest_index], color, count);
  227. dest_index += count;
  228. } else if ((opcode & 0xC0) == 0xC0) {
  229. count = (opcode & 0x3F) + 3;
  230. src_pos = bytestream2_get_le16(&s->gb);
  231. av_dlog(s->avctx, "(3) copy %X bytes from absolute pos %X\n", count, src_pos);
  232. CHECK_COUNT();
  233. CHECK_COPY(src_pos);
  234. for (i = 0; i < count; i++)
  235. dest[dest_index + i] = dest[src_pos + i];
  236. dest_index += count;
  237. } else if (opcode > 0x80) {
  238. count = opcode & 0x3F;
  239. av_dlog(s->avctx, "(4) copy %X bytes from source to dest\n", count);
  240. CHECK_COUNT();
  241. bytestream2_get_buffer(&s->gb, &dest[dest_index], count);
  242. dest_index += count;
  243. } else {
  244. count = ((opcode & 0x70) >> 4) + 3;
  245. src_pos = bytestream2_get_byte(&s->gb) | ((opcode & 0x0F) << 8);
  246. av_dlog(s->avctx, "(5) copy %X bytes from relpos %X\n", count, src_pos);
  247. CHECK_COUNT();
  248. CHECK_COPY(dest_index - src_pos);
  249. for (i = 0; i < count; i++)
  250. dest[dest_index + i] = dest[dest_index - src_pos + i];
  251. dest_index += count;
  252. }
  253. }
  254. /* validate that the entire destination buffer was filled; this is
  255. * important for decoding frame maps since each vector needs to have a
  256. * codebook entry; it is not important for compressed codebooks because
  257. * not every entry needs to be filled */
  258. if (check_size)
  259. if (dest_index < dest_size)
  260. av_log(s->avctx, AV_LOG_ERROR, "decode_format80 problem: decode finished with dest_index (%d) < dest_size (%d)\n",
  261. dest_index, dest_size);
  262. return 0; // let's display what we decoded anyway
  263. }
  264. static int vqa_decode_chunk(VqaContext *s)
  265. {
  266. unsigned int chunk_type;
  267. unsigned int chunk_size;
  268. int byte_skip;
  269. unsigned int index = 0;
  270. int i;
  271. unsigned char r, g, b;
  272. int index_shift;
  273. int res;
  274. int cbf0_chunk = -1;
  275. int cbfz_chunk = -1;
  276. int cbp0_chunk = -1;
  277. int cbpz_chunk = -1;
  278. int cpl0_chunk = -1;
  279. int cplz_chunk = -1;
  280. int vptz_chunk = -1;
  281. int x, y;
  282. int lines = 0;
  283. int pixel_ptr;
  284. int vector_index = 0;
  285. int lobyte = 0;
  286. int hibyte = 0;
  287. int lobytes = 0;
  288. int hibytes = s->decode_buffer_size / 2;
  289. /* first, traverse through the frame and find the subchunks */
  290. while (bytestream2_get_bytes_left(&s->gb) >= 8) {
  291. chunk_type = bytestream2_get_be32u(&s->gb);
  292. index = bytestream2_tell(&s->gb);
  293. chunk_size = bytestream2_get_be32u(&s->gb);
  294. switch (chunk_type) {
  295. case CBF0_TAG:
  296. cbf0_chunk = index;
  297. break;
  298. case CBFZ_TAG:
  299. cbfz_chunk = index;
  300. break;
  301. case CBP0_TAG:
  302. cbp0_chunk = index;
  303. break;
  304. case CBPZ_TAG:
  305. cbpz_chunk = index;
  306. break;
  307. case CPL0_TAG:
  308. cpl0_chunk = index;
  309. break;
  310. case CPLZ_TAG:
  311. cplz_chunk = index;
  312. break;
  313. case VPTZ_TAG:
  314. vptz_chunk = index;
  315. break;
  316. default:
  317. av_log(s->avctx, AV_LOG_ERROR, "Found unknown chunk type: %c%c%c%c (%08X)\n",
  318. (chunk_type >> 24) & 0xFF,
  319. (chunk_type >> 16) & 0xFF,
  320. (chunk_type >> 8) & 0xFF,
  321. (chunk_type >> 0) & 0xFF,
  322. chunk_type);
  323. break;
  324. }
  325. byte_skip = chunk_size & 0x01;
  326. bytestream2_skip(&s->gb, chunk_size + byte_skip);
  327. }
  328. /* next, deal with the palette */
  329. if ((cpl0_chunk != -1) && (cplz_chunk != -1)) {
  330. /* a chunk should not have both chunk types */
  331. av_log(s->avctx, AV_LOG_ERROR, "problem: found both CPL0 and CPLZ chunks\n");
  332. return AVERROR_INVALIDDATA;
  333. }
  334. /* decompress the palette chunk */
  335. if (cplz_chunk != -1) {
  336. /* yet to be handled */
  337. }
  338. /* convert the RGB palette into the machine's endian format */
  339. if (cpl0_chunk != -1) {
  340. bytestream2_seek(&s->gb, cpl0_chunk, SEEK_SET);
  341. chunk_size = bytestream2_get_be32(&s->gb);
  342. /* sanity check the palette size */
  343. if (chunk_size / 3 > 256 || chunk_size > bytestream2_get_bytes_left(&s->gb)) {
  344. av_log(s->avctx, AV_LOG_ERROR, "problem: found a palette chunk with %d colors\n",
  345. chunk_size / 3);
  346. return AVERROR_INVALIDDATA;
  347. }
  348. for (i = 0; i < chunk_size / 3; i++) {
  349. /* scale by 4 to transform 6-bit palette -> 8-bit */
  350. r = bytestream2_get_byteu(&s->gb) * 4;
  351. g = bytestream2_get_byteu(&s->gb) * 4;
  352. b = bytestream2_get_byteu(&s->gb) * 4;
  353. s->palette[i] = 0xFFU << 24 | r << 16 | g << 8 | b;
  354. s->palette[i] |= s->palette[i] >> 6 & 0x30303;
  355. }
  356. }
  357. /* next, look for a full codebook */
  358. if ((cbf0_chunk != -1) && (cbfz_chunk != -1)) {
  359. /* a chunk should not have both chunk types */
  360. av_log(s->avctx, AV_LOG_ERROR, "problem: found both CBF0 and CBFZ chunks\n");
  361. return AVERROR_INVALIDDATA;
  362. }
  363. /* decompress the full codebook chunk */
  364. if (cbfz_chunk != -1) {
  365. bytestream2_seek(&s->gb, cbfz_chunk, SEEK_SET);
  366. chunk_size = bytestream2_get_be32(&s->gb);
  367. if ((res = decode_format80(s, chunk_size, s->codebook,
  368. s->codebook_size, 0)) < 0)
  369. return res;
  370. }
  371. /* copy a full codebook */
  372. if (cbf0_chunk != -1) {
  373. bytestream2_seek(&s->gb, cbf0_chunk, SEEK_SET);
  374. chunk_size = bytestream2_get_be32(&s->gb);
  375. /* sanity check the full codebook size */
  376. if (chunk_size > MAX_CODEBOOK_SIZE) {
  377. av_log(s->avctx, AV_LOG_ERROR, "problem: CBF0 chunk too large (0x%X bytes)\n",
  378. chunk_size);
  379. return AVERROR_INVALIDDATA;
  380. }
  381. bytestream2_get_buffer(&s->gb, s->codebook, chunk_size);
  382. }
  383. /* decode the frame */
  384. if (vptz_chunk == -1) {
  385. /* something is wrong if there is no VPTZ chunk */
  386. av_log(s->avctx, AV_LOG_ERROR, "problem: no VPTZ chunk found\n");
  387. return AVERROR_INVALIDDATA;
  388. }
  389. bytestream2_seek(&s->gb, vptz_chunk, SEEK_SET);
  390. chunk_size = bytestream2_get_be32(&s->gb);
  391. if ((res = decode_format80(s, chunk_size,
  392. s->decode_buffer, s->decode_buffer_size, 1)) < 0)
  393. return res;
  394. /* render the final PAL8 frame */
  395. if (s->vector_height == 4)
  396. index_shift = 4;
  397. else
  398. index_shift = 3;
  399. for (y = 0; y < s->height; y += s->vector_height) {
  400. for (x = 0; x < s->width; x += 4, lobytes++, hibytes++) {
  401. pixel_ptr = y * s->frame.linesize[0] + x;
  402. /* get the vector index, the method for which varies according to
  403. * VQA file version */
  404. switch (s->vqa_version) {
  405. case 1:
  406. lobyte = s->decode_buffer[lobytes * 2];
  407. hibyte = s->decode_buffer[(lobytes * 2) + 1];
  408. vector_index = ((hibyte << 8) | lobyte) >> 3;
  409. vector_index <<= index_shift;
  410. lines = s->vector_height;
  411. /* uniform color fill - a quick hack */
  412. if (hibyte == 0xFF) {
  413. while (lines--) {
  414. s->frame.data[0][pixel_ptr + 0] = 255 - lobyte;
  415. s->frame.data[0][pixel_ptr + 1] = 255 - lobyte;
  416. s->frame.data[0][pixel_ptr + 2] = 255 - lobyte;
  417. s->frame.data[0][pixel_ptr + 3] = 255 - lobyte;
  418. pixel_ptr += s->frame.linesize[0];
  419. }
  420. lines=0;
  421. }
  422. break;
  423. case 2:
  424. lobyte = s->decode_buffer[lobytes];
  425. hibyte = s->decode_buffer[hibytes];
  426. vector_index = (hibyte << 8) | lobyte;
  427. vector_index <<= index_shift;
  428. lines = s->vector_height;
  429. break;
  430. case 3:
  431. /* not implemented yet */
  432. lines = 0;
  433. break;
  434. }
  435. while (lines--) {
  436. s->frame.data[0][pixel_ptr + 0] = s->codebook[vector_index++];
  437. s->frame.data[0][pixel_ptr + 1] = s->codebook[vector_index++];
  438. s->frame.data[0][pixel_ptr + 2] = s->codebook[vector_index++];
  439. s->frame.data[0][pixel_ptr + 3] = s->codebook[vector_index++];
  440. pixel_ptr += s->frame.linesize[0];
  441. }
  442. }
  443. }
  444. /* handle partial codebook */
  445. if ((cbp0_chunk != -1) && (cbpz_chunk != -1)) {
  446. /* a chunk should not have both chunk types */
  447. av_log(s->avctx, AV_LOG_ERROR, "problem: found both CBP0 and CBPZ chunks\n");
  448. return AVERROR_INVALIDDATA;
  449. }
  450. if (cbp0_chunk != -1) {
  451. bytestream2_seek(&s->gb, cbp0_chunk, SEEK_SET);
  452. chunk_size = bytestream2_get_be32(&s->gb);
  453. if (chunk_size > MAX_CODEBOOK_SIZE - s->next_codebook_buffer_index) {
  454. av_log(s->avctx, AV_LOG_ERROR, "cbp0 chunk too large (0x%X bytes)\n", chunk_size);
  455. return AVERROR_INVALIDDATA;
  456. }
  457. /* accumulate partial codebook */
  458. bytestream2_get_buffer(&s->gb, &s->next_codebook_buffer[s->next_codebook_buffer_index],
  459. chunk_size);
  460. s->next_codebook_buffer_index += chunk_size;
  461. s->partial_countdown--;
  462. if (s->partial_countdown <= 0) {
  463. /* time to replace codebook */
  464. memcpy(s->codebook, s->next_codebook_buffer,
  465. s->next_codebook_buffer_index);
  466. /* reset accounting */
  467. s->next_codebook_buffer_index = 0;
  468. s->partial_countdown = s->partial_count;
  469. }
  470. }
  471. if (cbpz_chunk != -1) {
  472. bytestream2_seek(&s->gb, cbpz_chunk, SEEK_SET);
  473. chunk_size = bytestream2_get_be32(&s->gb);
  474. if (chunk_size > MAX_CODEBOOK_SIZE - s->next_codebook_buffer_index) {
  475. av_log(s->avctx, AV_LOG_ERROR, "cbpz chunk too large (0x%X bytes)\n", chunk_size);
  476. return AVERROR_INVALIDDATA;
  477. }
  478. /* accumulate partial codebook */
  479. bytestream2_get_buffer(&s->gb, &s->next_codebook_buffer[s->next_codebook_buffer_index],
  480. chunk_size);
  481. s->next_codebook_buffer_index += chunk_size;
  482. s->partial_countdown--;
  483. if (s->partial_countdown <= 0) {
  484. bytestream2_init(&s->gb, s->next_codebook_buffer, s->next_codebook_buffer_index);
  485. /* decompress codebook */
  486. if ((res = decode_format80(s, s->next_codebook_buffer_index,
  487. s->codebook, s->codebook_size, 0)) < 0)
  488. return res;
  489. /* reset accounting */
  490. s->next_codebook_buffer_index = 0;
  491. s->partial_countdown = s->partial_count;
  492. }
  493. }
  494. return 0;
  495. }
  496. static int vqa_decode_frame(AVCodecContext *avctx,
  497. void *data, int *got_frame,
  498. AVPacket *avpkt)
  499. {
  500. VqaContext *s = avctx->priv_data;
  501. int res;
  502. if (s->frame.data[0])
  503. avctx->release_buffer(avctx, &s->frame);
  504. if ((res = ff_get_buffer(avctx, &s->frame)) < 0) {
  505. av_log(s->avctx, AV_LOG_ERROR, "get_buffer() failed\n");
  506. return res;
  507. }
  508. bytestream2_init(&s->gb, avpkt->data, avpkt->size);
  509. if ((res = vqa_decode_chunk(s)) < 0)
  510. return res;
  511. /* make the palette available on the way out */
  512. memcpy(s->frame.data[1], s->palette, PALETTE_COUNT * 4);
  513. s->frame.palette_has_changed = 1;
  514. *got_frame = 1;
  515. *(AVFrame*)data = s->frame;
  516. /* report that the buffer was completely consumed */
  517. return avpkt->size;
  518. }
  519. static av_cold int vqa_decode_end(AVCodecContext *avctx)
  520. {
  521. VqaContext *s = avctx->priv_data;
  522. av_freep(&s->codebook);
  523. av_freep(&s->next_codebook_buffer);
  524. av_freep(&s->decode_buffer);
  525. if (s->frame.data[0])
  526. avctx->release_buffer(avctx, &s->frame);
  527. return 0;
  528. }
  529. AVCodec ff_vqa_decoder = {
  530. .name = "vqavideo",
  531. .type = AVMEDIA_TYPE_VIDEO,
  532. .id = AV_CODEC_ID_WS_VQA,
  533. .priv_data_size = sizeof(VqaContext),
  534. .init = vqa_decode_init,
  535. .close = vqa_decode_end,
  536. .decode = vqa_decode_frame,
  537. .capabilities = CODEC_CAP_DR1,
  538. .long_name = NULL_IF_CONFIG_SMALL("Westwood Studios VQA (Vector Quantized Animation) video"),
  539. };