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  1. /*
  2. * Copyright (c) 2013 Paul B Mahol
  3. *
  4. * This file is part of FFmpeg.
  5. *
  6. * FFmpeg is free software; you can redistribute it and/or
  7. * modify it under the terms of the GNU Lesser General Public
  8. * License as published by the Free Software Foundation; either
  9. * version 2.1 of the License, or (at your option) any later version.
  10. *
  11. * FFmpeg is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * Lesser General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU Lesser General Public
  17. * License along with FFmpeg; if not, write to the Free Software
  18. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  19. */
  20. #include "libavutil/imgutils.h"
  21. #include "libavutil/intfloat.h"
  22. #include "libavutil/eval.h"
  23. #include "libavutil/opt.h"
  24. #include "libavutil/pixfmt.h"
  25. #include "avfilter.h"
  26. #include "formats.h"
  27. #include "framesync.h"
  28. #include "internal.h"
  29. #include "video.h"
  30. #include "blend.h"
  31. #define TOP 0
  32. #define BOTTOM 1
  33. typedef struct BlendContext {
  34. const AVClass *class;
  35. FFFrameSync fs;
  36. int hsub, vsub; ///< chroma subsampling values
  37. int nb_planes;
  38. char *all_expr;
  39. enum BlendMode all_mode;
  40. double all_opacity;
  41. int depth;
  42. FilterParams params[4];
  43. int tblend;
  44. AVFrame *prev_frame; /* only used with tblend */
  45. } BlendContext;
  46. static const char *const var_names[] = { "X", "Y", "W", "H", "SW", "SH", "T", "N", "A", "B", "TOP", "BOTTOM", NULL };
  47. enum { VAR_X, VAR_Y, VAR_W, VAR_H, VAR_SW, VAR_SH, VAR_T, VAR_N, VAR_A, VAR_B, VAR_TOP, VAR_BOTTOM, VAR_VARS_NB };
  48. typedef struct ThreadData {
  49. const AVFrame *top, *bottom;
  50. AVFrame *dst;
  51. AVFilterLink *inlink;
  52. int plane;
  53. int w, h;
  54. FilterParams *param;
  55. } ThreadData;
  56. #define OFFSET(x) offsetof(BlendContext, x)
  57. #define FLAGS AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM
  58. static const AVOption blend_options[] = {
  59. { "c0_mode", "set component #0 blend mode", OFFSET(params[0].mode), AV_OPT_TYPE_INT, {.i64=0}, 0, BLEND_NB-1, FLAGS, "mode" },
  60. { "c1_mode", "set component #1 blend mode", OFFSET(params[1].mode), AV_OPT_TYPE_INT, {.i64=0}, 0, BLEND_NB-1, FLAGS, "mode" },
  61. { "c2_mode", "set component #2 blend mode", OFFSET(params[2].mode), AV_OPT_TYPE_INT, {.i64=0}, 0, BLEND_NB-1, FLAGS, "mode" },
  62. { "c3_mode", "set component #3 blend mode", OFFSET(params[3].mode), AV_OPT_TYPE_INT, {.i64=0}, 0, BLEND_NB-1, FLAGS, "mode" },
  63. { "all_mode", "set blend mode for all components", OFFSET(all_mode), AV_OPT_TYPE_INT, {.i64=-1},-1, BLEND_NB-1, FLAGS, "mode" },
  64. { "addition", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_ADDITION}, 0, 0, FLAGS, "mode" },
  65. { "addition128","", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_GRAINMERGE}, 0, 0, FLAGS, "mode" },
  66. { "grainmerge", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_GRAINMERGE}, 0, 0, FLAGS, "mode" },
  67. { "and", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_AND}, 0, 0, FLAGS, "mode" },
  68. { "average", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_AVERAGE}, 0, 0, FLAGS, "mode" },
  69. { "burn", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_BURN}, 0, 0, FLAGS, "mode" },
  70. { "darken", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_DARKEN}, 0, 0, FLAGS, "mode" },
  71. { "difference", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_DIFFERENCE}, 0, 0, FLAGS, "mode" },
  72. { "difference128", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_GRAINEXTRACT}, 0, 0, FLAGS, "mode" },
  73. { "grainextract", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_GRAINEXTRACT}, 0, 0, FLAGS, "mode" },
  74. { "divide", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_DIVIDE}, 0, 0, FLAGS, "mode" },
  75. { "dodge", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_DODGE}, 0, 0, FLAGS, "mode" },
  76. { "exclusion", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_EXCLUSION}, 0, 0, FLAGS, "mode" },
  77. { "extremity", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_EXTREMITY}, 0, 0, FLAGS, "mode" },
  78. { "freeze", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_FREEZE}, 0, 0, FLAGS, "mode" },
  79. { "glow", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_GLOW}, 0, 0, FLAGS, "mode" },
  80. { "hardlight", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_HARDLIGHT}, 0, 0, FLAGS, "mode" },
  81. { "hardmix", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_HARDMIX}, 0, 0, FLAGS, "mode" },
  82. { "heat", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_HEAT}, 0, 0, FLAGS, "mode" },
  83. { "lighten", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_LIGHTEN}, 0, 0, FLAGS, "mode" },
  84. { "linearlight","", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_LINEARLIGHT},0, 0, FLAGS, "mode" },
  85. { "multiply", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_MULTIPLY}, 0, 0, FLAGS, "mode" },
  86. { "multiply128","", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_MULTIPLY128},0, 0, FLAGS, "mode" },
  87. { "negation", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_NEGATION}, 0, 0, FLAGS, "mode" },
  88. { "normal", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_NORMAL}, 0, 0, FLAGS, "mode" },
  89. { "or", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_OR}, 0, 0, FLAGS, "mode" },
  90. { "overlay", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_OVERLAY}, 0, 0, FLAGS, "mode" },
  91. { "phoenix", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_PHOENIX}, 0, 0, FLAGS, "mode" },
  92. { "pinlight", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_PINLIGHT}, 0, 0, FLAGS, "mode" },
  93. { "reflect", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_REFLECT}, 0, 0, FLAGS, "mode" },
  94. { "screen", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_SCREEN}, 0, 0, FLAGS, "mode" },
  95. { "softlight", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_SOFTLIGHT}, 0, 0, FLAGS, "mode" },
  96. { "subtract", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_SUBTRACT}, 0, 0, FLAGS, "mode" },
  97. { "vividlight", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_VIVIDLIGHT}, 0, 0, FLAGS, "mode" },
  98. { "xor", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_XOR}, 0, 0, FLAGS, "mode" },
  99. { "c0_expr", "set color component #0 expression", OFFSET(params[0].expr_str), AV_OPT_TYPE_STRING, {.str=NULL}, 0, 0, FLAGS },
  100. { "c1_expr", "set color component #1 expression", OFFSET(params[1].expr_str), AV_OPT_TYPE_STRING, {.str=NULL}, 0, 0, FLAGS },
  101. { "c2_expr", "set color component #2 expression", OFFSET(params[2].expr_str), AV_OPT_TYPE_STRING, {.str=NULL}, 0, 0, FLAGS },
  102. { "c3_expr", "set color component #3 expression", OFFSET(params[3].expr_str), AV_OPT_TYPE_STRING, {.str=NULL}, 0, 0, FLAGS },
  103. { "all_expr", "set expression for all color components", OFFSET(all_expr), AV_OPT_TYPE_STRING, {.str=NULL}, 0, 0, FLAGS },
  104. { "c0_opacity", "set color component #0 opacity", OFFSET(params[0].opacity), AV_OPT_TYPE_DOUBLE, {.dbl=1}, 0, 1, FLAGS },
  105. { "c1_opacity", "set color component #1 opacity", OFFSET(params[1].opacity), AV_OPT_TYPE_DOUBLE, {.dbl=1}, 0, 1, FLAGS },
  106. { "c2_opacity", "set color component #2 opacity", OFFSET(params[2].opacity), AV_OPT_TYPE_DOUBLE, {.dbl=1}, 0, 1, FLAGS },
  107. { "c3_opacity", "set color component #3 opacity", OFFSET(params[3].opacity), AV_OPT_TYPE_DOUBLE, {.dbl=1}, 0, 1, FLAGS },
  108. { "all_opacity", "set opacity for all color components", OFFSET(all_opacity), AV_OPT_TYPE_DOUBLE, {.dbl=1}, 0, 1, FLAGS },
  109. { NULL }
  110. };
  111. FRAMESYNC_DEFINE_CLASS(blend, BlendContext, fs);
  112. #define COPY(src, depth) \
  113. static void blend_copy ## src##_##depth(const uint8_t *top, ptrdiff_t top_linesize, \
  114. const uint8_t *bottom, ptrdiff_t bottom_linesize,\
  115. uint8_t *dst, ptrdiff_t dst_linesize, \
  116. ptrdiff_t width, ptrdiff_t height, \
  117. FilterParams *param, double *values, int starty) \
  118. { \
  119. av_image_copy_plane(dst, dst_linesize, src, src ## _linesize, \
  120. width * depth / 8, height); \
  121. }
  122. COPY(top, 8)
  123. COPY(bottom, 8)
  124. COPY(top, 16)
  125. COPY(bottom, 16)
  126. COPY(top, 32)
  127. COPY(bottom, 32)
  128. #undef COPY
  129. static void blend_normal_8bit(const uint8_t *top, ptrdiff_t top_linesize,
  130. const uint8_t *bottom, ptrdiff_t bottom_linesize,
  131. uint8_t *dst, ptrdiff_t dst_linesize,
  132. ptrdiff_t width, ptrdiff_t height,
  133. FilterParams *param, double *values, int starty)
  134. {
  135. const double opacity = param->opacity;
  136. int i, j;
  137. for (i = 0; i < height; i++) {
  138. for (j = 0; j < width; j++) {
  139. dst[j] = top[j] * opacity + bottom[j] * (1. - opacity);
  140. }
  141. dst += dst_linesize;
  142. top += top_linesize;
  143. bottom += bottom_linesize;
  144. }
  145. }
  146. static void blend_normal_16bit(const uint8_t *_top, ptrdiff_t top_linesize,
  147. const uint8_t *_bottom, ptrdiff_t bottom_linesize,
  148. uint8_t *_dst, ptrdiff_t dst_linesize,
  149. ptrdiff_t width, ptrdiff_t height,
  150. FilterParams *param, double *values, int starty)
  151. {
  152. const uint16_t *top = (uint16_t*)_top;
  153. const uint16_t *bottom = (uint16_t*)_bottom;
  154. uint16_t *dst = (uint16_t*)_dst;
  155. const double opacity = param->opacity;
  156. int i, j;
  157. dst_linesize /= 2;
  158. top_linesize /= 2;
  159. bottom_linesize /= 2;
  160. for (i = 0; i < height; i++) {
  161. for (j = 0; j < width; j++) {
  162. dst[j] = top[j] * opacity + bottom[j] * (1. - opacity);
  163. }
  164. dst += dst_linesize;
  165. top += top_linesize;
  166. bottom += bottom_linesize;
  167. }
  168. }
  169. static void blend_normal_32bit(const uint8_t *_top, ptrdiff_t top_linesize,
  170. const uint8_t *_bottom, ptrdiff_t bottom_linesize,
  171. uint8_t *_dst, ptrdiff_t dst_linesize,
  172. ptrdiff_t width, ptrdiff_t height,
  173. FilterParams *param, double *values, int starty)
  174. {
  175. const float *top = (float*)_top;
  176. const float *bottom = (float*)_bottom;
  177. float *dst = (float*)_dst;
  178. const double opacity = param->opacity;
  179. int i, j;
  180. dst_linesize /= 4;
  181. top_linesize /= 4;
  182. bottom_linesize /= 4;
  183. for (i = 0; i < height; i++) {
  184. for (j = 0; j < width; j++) {
  185. dst[j] = top[j] * opacity + bottom[j] * (1. - opacity);
  186. }
  187. dst += dst_linesize;
  188. top += top_linesize;
  189. bottom += bottom_linesize;
  190. }
  191. }
  192. #define DEFINE_BLEND8(name, expr) \
  193. static void blend_## name##_8bit(const uint8_t *top, ptrdiff_t top_linesize, \
  194. const uint8_t *bottom, ptrdiff_t bottom_linesize, \
  195. uint8_t *dst, ptrdiff_t dst_linesize, \
  196. ptrdiff_t width, ptrdiff_t height, \
  197. FilterParams *param, double *values, int starty) \
  198. { \
  199. double opacity = param->opacity; \
  200. int i, j; \
  201. \
  202. for (i = 0; i < height; i++) { \
  203. for (j = 0; j < width; j++) { \
  204. dst[j] = top[j] + ((expr) - top[j]) * opacity; \
  205. } \
  206. dst += dst_linesize; \
  207. top += top_linesize; \
  208. bottom += bottom_linesize; \
  209. } \
  210. }
  211. #define DEFINE_BLEND16(name, expr, depth) \
  212. static void blend_## name##_##depth##bit(const uint8_t *_top, ptrdiff_t top_linesize,\
  213. const uint8_t *_bottom, ptrdiff_t bottom_linesize, \
  214. uint8_t *_dst, ptrdiff_t dst_linesize, \
  215. ptrdiff_t width, ptrdiff_t height, \
  216. FilterParams *param, double *values, int starty) \
  217. { \
  218. const uint16_t *top = (const uint16_t*)_top; \
  219. const uint16_t *bottom = (const uint16_t*)_bottom; \
  220. uint16_t *dst = (uint16_t*)_dst; \
  221. double opacity = param->opacity; \
  222. int i, j; \
  223. dst_linesize /= 2; \
  224. top_linesize /= 2; \
  225. bottom_linesize /= 2; \
  226. \
  227. for (i = 0; i < height; i++) { \
  228. for (j = 0; j < width; j++) { \
  229. dst[j] = top[j] + ((expr) - top[j]) * opacity; \
  230. } \
  231. dst += dst_linesize; \
  232. top += top_linesize; \
  233. bottom += bottom_linesize; \
  234. } \
  235. }
  236. #define DEFINE_BLEND32(name, expr, depth) \
  237. static void blend_## name##_##depth##bit(const uint8_t *_top, ptrdiff_t top_linesize,\
  238. const uint8_t *_bottom, ptrdiff_t bottom_linesize, \
  239. uint8_t *_dst, ptrdiff_t dst_linesize, \
  240. ptrdiff_t width, ptrdiff_t height, \
  241. FilterParams *param, double *values, int starty) \
  242. { \
  243. const float *top = (const float*)_top; \
  244. const float *bottom = (const float*)_bottom; \
  245. float *dst = (float*)_dst; \
  246. double opacity = param->opacity; \
  247. int i, j; \
  248. dst_linesize /= 4; \
  249. top_linesize /= 4; \
  250. bottom_linesize /= 4; \
  251. \
  252. for (i = 0; i < height; i++) { \
  253. for (j = 0; j < width; j++) { \
  254. dst[j] = top[j] + ((expr) - top[j]) * opacity; \
  255. } \
  256. dst += dst_linesize; \
  257. top += top_linesize; \
  258. bottom += bottom_linesize; \
  259. } \
  260. }
  261. #define A top[j]
  262. #define B bottom[j]
  263. #define MULTIPLY(x, a, b) ((x) * (((a) * (b)) / 255))
  264. #define SCREEN(x, a, b) (255 - (x) * ((255 - (a)) * (255 - (b)) / 255))
  265. #define BURN(a, b) (((a) == 0) ? (a) : FFMAX(0, 255 - ((255 - (b)) << 8) / (a)))
  266. #define DODGE(a, b) (((a) == 255) ? (a) : FFMIN(255, (((b) << 8) / (255 - (a)))))
  267. DEFINE_BLEND8(addition, FFMIN(255, A + B))
  268. DEFINE_BLEND8(grainmerge, av_clip_uint8(A + B - 128))
  269. DEFINE_BLEND8(average, (A + B) / 2)
  270. DEFINE_BLEND8(subtract, FFMAX(0, A - B))
  271. DEFINE_BLEND8(multiply, MULTIPLY(1, A, B))
  272. DEFINE_BLEND8(multiply128,av_clip_uint8((A - 128) * B / 32. + 128))
  273. DEFINE_BLEND8(negation, 255 - FFABS(255 - A - B))
  274. DEFINE_BLEND8(extremity, FFABS(255 - A - B))
  275. DEFINE_BLEND8(difference, FFABS(A - B))
  276. DEFINE_BLEND8(grainextract, av_clip_uint8(128 + A - B))
  277. DEFINE_BLEND8(screen, SCREEN(1, A, B))
  278. DEFINE_BLEND8(overlay, (A < 128) ? MULTIPLY(2, A, B) : SCREEN(2, A, B))
  279. DEFINE_BLEND8(hardlight, (B < 128) ? MULTIPLY(2, B, A) : SCREEN(2, B, A))
  280. DEFINE_BLEND8(hardmix, (A < (255 - B)) ? 0: 255)
  281. DEFINE_BLEND8(heat, (A == 0) ? 0 : 255 - FFMIN(((255 - B) * (255 - B)) / A, 255))
  282. DEFINE_BLEND8(freeze, (B == 0) ? 0 : 255 - FFMIN(((255 - A) * (255 - A)) / B, 255))
  283. DEFINE_BLEND8(darken, FFMIN(A, B))
  284. DEFINE_BLEND8(lighten, FFMAX(A, B))
  285. DEFINE_BLEND8(divide, av_clip_uint8(B == 0 ? 255 : 255 * A / B))
  286. DEFINE_BLEND8(dodge, DODGE(A, B))
  287. DEFINE_BLEND8(burn, BURN(A, B))
  288. DEFINE_BLEND8(softlight, (A > 127) ? B + (255 - B) * (A - 127.5) / 127.5 * (0.5 - fabs(B - 127.5) / 255): B - B * ((127.5 - A) / 127.5) * (0.5 - fabs(B - 127.5)/255))
  289. DEFINE_BLEND8(exclusion, A + B - 2 * A * B / 255)
  290. DEFINE_BLEND8(pinlight, (B < 128) ? FFMIN(A, 2 * B) : FFMAX(A, 2 * (B - 128)))
  291. DEFINE_BLEND8(phoenix, FFMIN(A, B) - FFMAX(A, B) + 255)
  292. DEFINE_BLEND8(reflect, (B == 255) ? B : FFMIN(255, (A * A / (255 - B))))
  293. DEFINE_BLEND8(glow, (A == 255) ? A : FFMIN(255, (B * B / (255 - A))))
  294. DEFINE_BLEND8(and, A & B)
  295. DEFINE_BLEND8(or, A | B)
  296. DEFINE_BLEND8(xor, A ^ B)
  297. DEFINE_BLEND8(vividlight, (A < 128) ? BURN(2 * A, B) : DODGE(2 * (A - 128), B))
  298. DEFINE_BLEND8(linearlight,av_clip_uint8((B < 128) ? B + 2 * A - 255 : B + 2 * (A - 128)))
  299. #undef MULTIPLY
  300. #undef SCREEN
  301. #undef BURN
  302. #undef DODGE
  303. #define MULTIPLY(x, a, b) ((x) * (((a) * (b)) / 65535))
  304. #define SCREEN(x, a, b) (65535 - (x) * ((65535 - (a)) * (65535 - (b)) / 65535))
  305. #define BURN(a, b) (((a) == 0) ? (a) : FFMAX(0, 65535 - ((65535 - (b)) << 16) / (a)))
  306. #define DODGE(a, b) (((a) == 65535) ? (a) : FFMIN(65535, (((b) << 16) / (65535 - (a)))))
  307. DEFINE_BLEND16(addition, FFMIN(65535, A + B), 16)
  308. DEFINE_BLEND16(grainmerge, av_clip_uint16(A + B - 32768), 16)
  309. DEFINE_BLEND16(average, (A + B) / 2, 16)
  310. DEFINE_BLEND16(subtract, FFMAX(0, A - B), 16)
  311. DEFINE_BLEND16(multiply, MULTIPLY(1, A, B), 16)
  312. DEFINE_BLEND16(multiply128, av_clip_uint16((A - 32768) * B / 8192. + 32768), 16)
  313. DEFINE_BLEND16(negation, 65535 - FFABS(65535 - A - B), 16)
  314. DEFINE_BLEND16(extremity, FFABS(65535 - A - B), 16)
  315. DEFINE_BLEND16(difference, FFABS(A - B), 16)
  316. DEFINE_BLEND16(grainextract, av_clip_uint16(32768 + A - B), 16)
  317. DEFINE_BLEND16(screen, SCREEN(1, A, B), 16)
  318. DEFINE_BLEND16(overlay, (A < 32768) ? MULTIPLY(2, A, B) : SCREEN(2, A, B), 16)
  319. DEFINE_BLEND16(hardlight, (B < 32768) ? MULTIPLY(2, B, A) : SCREEN(2, B, A), 16)
  320. DEFINE_BLEND16(hardmix, (A < (65535 - B)) ? 0: 65535, 16)
  321. DEFINE_BLEND16(heat, (A == 0) ? 0 : 65535 - FFMIN(((65535 - B) * (65535 - B)) / A, 65535), 16)
  322. DEFINE_BLEND16(freeze, (B == 0) ? 0 : 65535 - FFMIN(((65535 - A) * (65535 - A)) / B, 65535), 16)
  323. DEFINE_BLEND16(darken, FFMIN(A, B), 16)
  324. DEFINE_BLEND16(lighten, FFMAX(A, B), 16)
  325. DEFINE_BLEND16(divide, av_clip_uint16(B == 0 ? 65535 : 65535 * A / B), 16)
  326. DEFINE_BLEND16(dodge, DODGE(A, B), 16)
  327. DEFINE_BLEND16(burn, BURN(A, B), 16)
  328. DEFINE_BLEND16(softlight, (A > 32767) ? B + (65535 - B) * (A - 32767.5) / 32767.5 * (0.5 - fabs(B - 32767.5) / 65535): B - B * ((32767.5 - A) / 32767.5) * (0.5 - fabs(B - 32767.5)/65535), 16)
  329. DEFINE_BLEND16(exclusion, A + B - 2 * A * B / 65535, 16)
  330. DEFINE_BLEND16(pinlight, (B < 32768) ? FFMIN(A, 2 * B) : FFMAX(A, 2 * (B - 32768)), 16)
  331. DEFINE_BLEND16(phoenix, FFMIN(A, B) - FFMAX(A, B) + 65535, 16)
  332. DEFINE_BLEND16(reflect, (B == 65535) ? B : FFMIN(65535, (A * A / (65535 - B))), 16)
  333. DEFINE_BLEND16(glow, (A == 65535) ? A : FFMIN(65535, (B * B / (65535 - A))), 16)
  334. DEFINE_BLEND16(and, A & B, 16)
  335. DEFINE_BLEND16(or, A | B, 16)
  336. DEFINE_BLEND16(xor, A ^ B, 16)
  337. DEFINE_BLEND16(vividlight, (A < 32768) ? BURN(2 * A, B) : DODGE(2 * (A - 32768), B), 16)
  338. DEFINE_BLEND16(linearlight,av_clip_uint16((B < 32768) ? B + 2 * A - 65535 : B + 2 * (A - 32768)), 16)
  339. #undef MULTIPLY
  340. #undef SCREEN
  341. #undef BURN
  342. #undef DODGE
  343. #define MULTIPLY(x, a, b) ((x) * (((a) * (b)) / 1023))
  344. #define SCREEN(x, a, b) (1023 - (x) * ((1023 - (a)) * (1023 - (b)) / 1023))
  345. #define BURN(a, b) (((a) == 0) ? (a) : FFMAX(0, 1023 - ((1023 - (b)) << 10) / (a)))
  346. #define DODGE(a, b) (((a) == 1023) ? (a) : FFMIN(1023, (((b) << 10) / (1023 - (a)))))
  347. DEFINE_BLEND16(addition, FFMIN(1023, A + B), 10)
  348. DEFINE_BLEND16(grainmerge, (int)av_clip_uintp2(A + B - 512, 10), 10)
  349. DEFINE_BLEND16(average, (A + B) / 2, 10)
  350. DEFINE_BLEND16(subtract, FFMAX(0, A - B), 10)
  351. DEFINE_BLEND16(multiply, MULTIPLY(1, A, B), 10)
  352. DEFINE_BLEND16(multiply128, (int)av_clip_uintp2((A - 512) * B / 128. + 512, 10), 10)
  353. DEFINE_BLEND16(negation, 1023 - FFABS(1023 - A - B), 10)
  354. DEFINE_BLEND16(extremity, FFABS(1023 - A - B), 10)
  355. DEFINE_BLEND16(difference, FFABS(A - B), 10)
  356. DEFINE_BLEND16(grainextract, (int)av_clip_uintp2(512 + A - B, 10), 10)
  357. DEFINE_BLEND16(screen, SCREEN(1, A, B), 10)
  358. DEFINE_BLEND16(overlay, (A < 512) ? MULTIPLY(2, A, B) : SCREEN(2, A, B), 10)
  359. DEFINE_BLEND16(hardlight, (B < 512) ? MULTIPLY(2, B, A) : SCREEN(2, B, A), 10)
  360. DEFINE_BLEND16(hardmix, (A < (1023 - B)) ? 0: 1023, 10)
  361. DEFINE_BLEND16(heat, (A == 0) ? 0 : 1023 - FFMIN(((1023 - B) * (1023 - B)) / A, 1023), 10)
  362. DEFINE_BLEND16(freeze, (B == 0) ? 0 : 1023 - FFMIN(((1023 - A) * (1023 - A)) / B, 1023), 10)
  363. DEFINE_BLEND16(darken, FFMIN(A, B), 10)
  364. DEFINE_BLEND16(lighten, FFMAX(A, B), 10)
  365. DEFINE_BLEND16(divide, (int)av_clip_uintp2(B == 0 ? 1023 : 1023 * A / B, 10), 10)
  366. DEFINE_BLEND16(dodge, DODGE(A, B), 10)
  367. DEFINE_BLEND16(burn, BURN(A, B), 10)
  368. DEFINE_BLEND16(softlight, (A > 511) ? B + (1023 - B) * (A - 511.5) / 511.5 * (0.5 - fabs(B - 511.5) / 1023): B - B * ((511.5 - A) / 511.5) * (0.5 - fabs(B - 511.5)/1023), 10)
  369. DEFINE_BLEND16(exclusion, A + B - 2 * A * B / 1023, 10)
  370. DEFINE_BLEND16(pinlight, (B < 512) ? FFMIN(A, 2 * B) : FFMAX(A, 2 * (B - 512)), 10)
  371. DEFINE_BLEND16(phoenix, FFMIN(A, B) - FFMAX(A, B) + 1023, 10)
  372. DEFINE_BLEND16(reflect, (B == 1023) ? B : FFMIN(1023, (A * A / (1023 - B))), 10)
  373. DEFINE_BLEND16(glow, (A == 1023) ? A : FFMIN(1023, (B * B / (1023 - A))), 10)
  374. DEFINE_BLEND16(and, A & B, 10)
  375. DEFINE_BLEND16(or, A | B, 10)
  376. DEFINE_BLEND16(xor, A ^ B, 10)
  377. DEFINE_BLEND16(vividlight, (A < 512) ? BURN(2 * A, B) : DODGE(2 * (A - 512), B), 10)
  378. DEFINE_BLEND16(linearlight,(int)av_clip_uintp2((B < 512) ? B + 2 * A - 1023 : B + 2 * (A - 512), 10), 10)
  379. #undef MULTIPLY
  380. #undef SCREEN
  381. #undef BURN
  382. #undef DODGE
  383. #define MULTIPLY(x, a, b) ((x) * (((a) * (b)) / 4095))
  384. #define SCREEN(x, a, b) (4095 - (x) * ((4095 - (a)) * (4095 - (b)) / 4095))
  385. #define BURN(a, b) (((a) == 0) ? (a) : FFMAX(0, 4095 - ((4095 - (b)) << 12) / (a)))
  386. #define DODGE(a, b) (((a) == 4095) ? (a) : FFMIN(4095, (((b) << 12) / (4095 - (a)))))
  387. DEFINE_BLEND16(addition, FFMIN(4095, A + B), 12)
  388. DEFINE_BLEND16(grainmerge, (int)av_clip_uintp2(A + B - 2048, 12), 12)
  389. DEFINE_BLEND16(average, (A + B) / 2, 12)
  390. DEFINE_BLEND16(subtract, FFMAX(0, A - B), 12)
  391. DEFINE_BLEND16(multiply, MULTIPLY(1, A, B), 12)
  392. DEFINE_BLEND16(multiply128, (int)av_clip_uintp2((A - 2048) * B / 512. + 2048, 12), 12)
  393. DEFINE_BLEND16(negation, 4095 - FFABS(4095 - A - B), 12)
  394. DEFINE_BLEND16(extremity, FFABS(4095 - A - B), 12)
  395. DEFINE_BLEND16(difference, FFABS(A - B), 12)
  396. DEFINE_BLEND16(grainextract, (int)av_clip_uintp2(2048 + A - B, 12), 12)
  397. DEFINE_BLEND16(screen, SCREEN(1, A, B), 12)
  398. DEFINE_BLEND16(overlay, (A < 2048) ? MULTIPLY(2, A, B) : SCREEN(2, A, B), 12)
  399. DEFINE_BLEND16(hardlight, (B < 2048) ? MULTIPLY(2, B, A) : SCREEN(2, B, A), 12)
  400. DEFINE_BLEND16(hardmix, (A < (4095 - B)) ? 0: 4095, 12)
  401. DEFINE_BLEND16(heat, (A == 0) ? 0 : 4095 - FFMIN(((4095 - B) * (4095 - B)) / A, 4095), 12)
  402. DEFINE_BLEND16(freeze, (B == 0) ? 0 : 4095 - FFMIN(((4095 - A) * (4095 - A)) / B, 4095), 12)
  403. DEFINE_BLEND16(darken, FFMIN(A, B), 12)
  404. DEFINE_BLEND16(lighten, FFMAX(A, B), 12)
  405. DEFINE_BLEND16(divide, (int)av_clip_uintp2(B == 0 ? 4095 : 4095 * A / B, 12), 12)
  406. DEFINE_BLEND16(dodge, DODGE(A, B), 12)
  407. DEFINE_BLEND16(burn, BURN(A, B), 12)
  408. DEFINE_BLEND16(softlight, (A > 2047) ? B + (4095 - B) * (A - 2047.5) / 2047.5 * (0.5 - fabs(B - 2047.5) / 4095): B - B * ((2047.5 - A) / 2047.5) * (0.5 - fabs(B - 2047.5)/4095), 12)
  409. DEFINE_BLEND16(exclusion, A + B - 2 * A * B / 4095, 12)
  410. DEFINE_BLEND16(pinlight, (B < 2048) ? FFMIN(A, 2 * B) : FFMAX(A, 2 * (B - 2048)), 12)
  411. DEFINE_BLEND16(phoenix, FFMIN(A, B) - FFMAX(A, B) + 4095, 12)
  412. DEFINE_BLEND16(reflect, (B == 4095) ? B : FFMIN(4095, (A * A / (4095 - B))), 12)
  413. DEFINE_BLEND16(glow, (A == 4095) ? A : FFMIN(4095, (B * B / (4095 - A))), 12)
  414. DEFINE_BLEND16(and, A & B, 12)
  415. DEFINE_BLEND16(or, A | B, 12)
  416. DEFINE_BLEND16(xor, A ^ B, 12)
  417. DEFINE_BLEND16(vividlight, (A < 2048) ? BURN(2 * A, B) : DODGE(2 * (A - 2048), B), 12)
  418. DEFINE_BLEND16(linearlight,(int)av_clip_uintp2((B < 2048) ? B + 2 * A - 4095 : B + 2 * (A - 2048), 12), 12)
  419. #undef MULTIPLY
  420. #undef SCREEN
  421. #undef BURN
  422. #undef DODGE
  423. #define MULTIPLY(x, a, b) ((x) * (((a) * (b)) / 511))
  424. #define SCREEN(x, a, b) (511 - (x) * ((511 - (a)) * (511 - (b)) / 511))
  425. #define BURN(a, b) (((a) == 0) ? (a) : FFMAX(0, 511 - ((511 - (b)) << 9) / (a)))
  426. #define DODGE(a, b) (((a) == 511) ? (a) : FFMIN(511, (((b) << 9) / (511 - (a)))))
  427. DEFINE_BLEND16(addition, FFMIN(511, A + B), 9)
  428. DEFINE_BLEND16(grainmerge, (int)av_clip_uintp2(A + B - 256, 9), 9)
  429. DEFINE_BLEND16(average, (A + B) / 2, 9)
  430. DEFINE_BLEND16(subtract, FFMAX(0, A - B), 9)
  431. DEFINE_BLEND16(multiply, MULTIPLY(1, A, B), 9)
  432. DEFINE_BLEND16(multiply128, (int)av_clip_uintp2((A - 256) * B / 64. + 256, 9), 9)
  433. DEFINE_BLEND16(negation, 511 - FFABS(511 - A - B), 9)
  434. DEFINE_BLEND16(extremity, FFABS(511 - A - B), 9)
  435. DEFINE_BLEND16(difference, FFABS(A - B), 9)
  436. DEFINE_BLEND16(grainextract, (int)av_clip_uintp2(256 + A - B, 9), 9)
  437. DEFINE_BLEND16(screen, SCREEN(1, A, B), 9)
  438. DEFINE_BLEND16(overlay, (A < 256) ? MULTIPLY(2, A, B) : SCREEN(2, A, B), 9)
  439. DEFINE_BLEND16(hardlight, (B < 256) ? MULTIPLY(2, B, A) : SCREEN(2, B, A), 9)
  440. DEFINE_BLEND16(hardmix, (A < (511 - B)) ? 0: 511, 9)
  441. DEFINE_BLEND16(heat, (A == 0) ? 0 : 511 - FFMIN(((511 - B) * (511 - B)) / A, 511), 9)
  442. DEFINE_BLEND16(freeze, (B == 0) ? 0 : 511 - FFMIN(((511 - A) * (511 - A)) / B, 511), 9)
  443. DEFINE_BLEND16(darken, FFMIN(A, B), 9)
  444. DEFINE_BLEND16(lighten, FFMAX(A, B), 9)
  445. DEFINE_BLEND16(divide, (int)av_clip_uintp2(B == 0 ? 511 : 511 * A / B, 9), 9)
  446. DEFINE_BLEND16(dodge, DODGE(A, B), 9)
  447. DEFINE_BLEND16(burn, BURN(A, B), 9)
  448. DEFINE_BLEND16(softlight, (A > 511) ? B + (511 - B) * (A - 511.5) / 511.5 * (0.5 - fabs(B - 511.5) / 511): B - B * ((511.5 - A) / 511.5) * (0.5 - fabs(B - 511.5)/511), 9)
  449. DEFINE_BLEND16(exclusion, A + B - 2 * A * B / 511, 9)
  450. DEFINE_BLEND16(pinlight, (B < 256) ? FFMIN(A, 2 * B) : FFMAX(A, 2 * (B - 256)), 9)
  451. DEFINE_BLEND16(phoenix, FFMIN(A, B) - FFMAX(A, B) + 511, 9)
  452. DEFINE_BLEND16(reflect, (B == 511) ? B : FFMIN(511, (A * A / (511 - B))), 9)
  453. DEFINE_BLEND16(glow, (A == 511) ? A : FFMIN(511, (B * B / (511 - A))), 9)
  454. DEFINE_BLEND16(and, A & B, 9)
  455. DEFINE_BLEND16(or, A | B, 9)
  456. DEFINE_BLEND16(xor, A ^ B, 9)
  457. DEFINE_BLEND16(vividlight, (A < 256) ? BURN(2 * A, B) : DODGE(2 * (A - 256), B), 9)
  458. DEFINE_BLEND16(linearlight,(int)av_clip_uintp2((B < 256) ? B + 2 * A - 511 : B + 2 * (A - 256), 9), 9)
  459. #undef MULTIPLY
  460. #undef SCREEN
  461. #undef BURN
  462. #undef DODGE
  463. #define MULTIPLY(x, a, b) ((x) * (((a) * (b)) / 1.0))
  464. #define SCREEN(x, a, b) (1.0 - (x) * ((1.0 - (a)) * (1.0 - (b)) / 1.0))
  465. #define BURN(a, b) (((a) <= 0.0) ? (a) : FFMAX(0.0, 1.0 - (1.0 - (b)) / (a)))
  466. #define DODGE(a, b) (((a) >= 1.0) ? (a) : FFMIN(1.0, ((b) / (1.0 - (a)))))
  467. DEFINE_BLEND32(addition, A + B, 32)
  468. DEFINE_BLEND32(grainmerge, A + B - 0.5, 32)
  469. DEFINE_BLEND32(average, (A + B) / 2, 32)
  470. DEFINE_BLEND32(subtract, A - B, 32)
  471. DEFINE_BLEND32(multiply, A * B, 32)
  472. DEFINE_BLEND32(multiply128, (A - 0.5) * B / 0.125 + 0.5, 32)
  473. DEFINE_BLEND32(negation, 1.0 - FFABS(1.0 - A - B), 32)
  474. DEFINE_BLEND32(extremity, FFABS(1.0 - A - B), 32)
  475. DEFINE_BLEND32(difference, FFABS(A - B), 32)
  476. DEFINE_BLEND32(grainextract, 0.5 + A - B, 32)
  477. DEFINE_BLEND32(screen, SCREEN(1, A, B), 32)
  478. DEFINE_BLEND32(overlay, (A < 0.5) ? MULTIPLY(2, A, B) : SCREEN(2, A, B), 32)
  479. DEFINE_BLEND32(hardlight, (B < 0.5) ? MULTIPLY(2, B, A) : SCREEN(2, B, A), 32)
  480. DEFINE_BLEND32(hardmix, (A < (1.0 - B)) ? 0: 1.0, 32)
  481. DEFINE_BLEND32(heat, (A == 0) ? 0 : 1.0 - FFMIN(((1.0 - B) * (1.0 - B)) / A, 1.0), 32)
  482. DEFINE_BLEND32(freeze, (B == 0) ? 0 : 1.0 - FFMIN(((1.0 - A) * (1.0 - A)) / B, 1.0), 32)
  483. DEFINE_BLEND32(darken, FFMIN(A, B), 32)
  484. DEFINE_BLEND32(lighten, FFMAX(A, B), 32)
  485. DEFINE_BLEND32(divide, B == 0 ? 1.0 : 1.0 * A / B, 32)
  486. DEFINE_BLEND32(dodge, DODGE(A, B), 32)
  487. DEFINE_BLEND32(burn, BURN(A, B), 32)
  488. DEFINE_BLEND32(softlight, (A > 0.5) ? B + (1.0 - B) * (A - 0.5) / 0.5 * (0.5 - fabs(B - 0.5) / 1.0): B - B * ((0.5 - A) / 0.5) * (0.5 - fabs(B - 0.5)/1.0), 32)
  489. DEFINE_BLEND32(exclusion, A + B - 2 * A * B / 1.0, 32)
  490. DEFINE_BLEND32(pinlight, (B < 0.5) ? FFMIN(A, 2 * B) : FFMAX(A, 2 * (B - 0.5)), 32)
  491. DEFINE_BLEND32(phoenix, FFMIN(A, B) - FFMAX(A, B) + 1.0, 32)
  492. DEFINE_BLEND32(reflect, (B == 1.0) ? B : FFMIN(1.0, (A * A / (1.0 - B))), 32)
  493. DEFINE_BLEND32(glow, (A == 1.0) ? A : FFMIN(1.0, (B * B / (1.0 - A))), 32)
  494. DEFINE_BLEND32(and, av_int2float(av_float2int(A) & av_float2int(B)), 32)
  495. DEFINE_BLEND32(or, av_int2float(av_float2int(A) | av_float2int(B)), 32)
  496. DEFINE_BLEND32(xor, av_int2float(av_float2int(A) ^ av_float2int(B)), 32)
  497. DEFINE_BLEND32(vividlight, (A < 0.5) ? BURN(2 * A, B) : DODGE(2 * (A - 0.5), B), 32)
  498. DEFINE_BLEND32(linearlight,(B < 0.5) ? B + 2 * A - 1.0 : B + 2 * (A - 0.5), 32)
  499. #define DEFINE_BLEND_EXPR(type, name, div) \
  500. static void blend_expr_## name(const uint8_t *_top, ptrdiff_t top_linesize, \
  501. const uint8_t *_bottom, ptrdiff_t bottom_linesize, \
  502. uint8_t *_dst, ptrdiff_t dst_linesize, \
  503. ptrdiff_t width, ptrdiff_t height, \
  504. FilterParams *param, double *values, int starty) \
  505. { \
  506. const type *top = (type*)_top; \
  507. const type *bottom = (type*)_bottom; \
  508. type *dst = (type*)_dst; \
  509. AVExpr *e = param->e; \
  510. int y, x; \
  511. dst_linesize /= div; \
  512. top_linesize /= div; \
  513. bottom_linesize /= div; \
  514. \
  515. for (y = 0; y < height; y++) { \
  516. values[VAR_Y] = y + starty; \
  517. for (x = 0; x < width; x++) { \
  518. values[VAR_X] = x; \
  519. values[VAR_TOP] = values[VAR_A] = top[x]; \
  520. values[VAR_BOTTOM] = values[VAR_B] = bottom[x]; \
  521. dst[x] = av_expr_eval(e, values, NULL); \
  522. } \
  523. dst += dst_linesize; \
  524. top += top_linesize; \
  525. bottom += bottom_linesize; \
  526. } \
  527. }
  528. DEFINE_BLEND_EXPR(uint8_t, 8bit, 1)
  529. DEFINE_BLEND_EXPR(uint16_t, 16bit, 2)
  530. DEFINE_BLEND_EXPR(float, 32bit, 4)
  531. static int filter_slice(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs)
  532. {
  533. ThreadData *td = arg;
  534. int slice_start = (td->h * jobnr ) / nb_jobs;
  535. int slice_end = (td->h * (jobnr+1)) / nb_jobs;
  536. int height = slice_end - slice_start;
  537. const uint8_t *top = td->top->data[td->plane];
  538. const uint8_t *bottom = td->bottom->data[td->plane];
  539. uint8_t *dst = td->dst->data[td->plane];
  540. double values[VAR_VARS_NB];
  541. values[VAR_N] = td->inlink->frame_count_out;
  542. values[VAR_T] = td->dst->pts == AV_NOPTS_VALUE ? NAN : td->dst->pts * av_q2d(td->inlink->time_base);
  543. values[VAR_W] = td->w;
  544. values[VAR_H] = td->h;
  545. values[VAR_SW] = td->w / (double)td->dst->width;
  546. values[VAR_SH] = td->h / (double)td->dst->height;
  547. td->param->blend(top + slice_start * td->top->linesize[td->plane],
  548. td->top->linesize[td->plane],
  549. bottom + slice_start * td->bottom->linesize[td->plane],
  550. td->bottom->linesize[td->plane],
  551. dst + slice_start * td->dst->linesize[td->plane],
  552. td->dst->linesize[td->plane],
  553. td->w, height, td->param, &values[0], slice_start);
  554. return 0;
  555. }
  556. static AVFrame *blend_frame(AVFilterContext *ctx, AVFrame *top_buf,
  557. const AVFrame *bottom_buf)
  558. {
  559. BlendContext *s = ctx->priv;
  560. AVFilterLink *inlink = ctx->inputs[0];
  561. AVFilterLink *outlink = ctx->outputs[0];
  562. AVFrame *dst_buf;
  563. int plane;
  564. dst_buf = ff_get_video_buffer(outlink, outlink->w, outlink->h);
  565. if (!dst_buf)
  566. return top_buf;
  567. av_frame_copy_props(dst_buf, top_buf);
  568. for (plane = 0; plane < s->nb_planes; plane++) {
  569. int hsub = plane == 1 || plane == 2 ? s->hsub : 0;
  570. int vsub = plane == 1 || plane == 2 ? s->vsub : 0;
  571. int outw = AV_CEIL_RSHIFT(dst_buf->width, hsub);
  572. int outh = AV_CEIL_RSHIFT(dst_buf->height, vsub);
  573. FilterParams *param = &s->params[plane];
  574. ThreadData td = { .top = top_buf, .bottom = bottom_buf, .dst = dst_buf,
  575. .w = outw, .h = outh, .param = param, .plane = plane,
  576. .inlink = inlink };
  577. ctx->internal->execute(ctx, filter_slice, &td, NULL, FFMIN(outh, ff_filter_get_nb_threads(ctx)));
  578. }
  579. if (!s->tblend)
  580. av_frame_free(&top_buf);
  581. return dst_buf;
  582. }
  583. static int blend_frame_for_dualinput(FFFrameSync *fs)
  584. {
  585. AVFilterContext *ctx = fs->parent;
  586. AVFrame *top_buf, *bottom_buf, *dst_buf;
  587. int ret;
  588. ret = ff_framesync_dualinput_get(fs, &top_buf, &bottom_buf);
  589. if (ret < 0)
  590. return ret;
  591. if (!bottom_buf)
  592. return ff_filter_frame(ctx->outputs[0], top_buf);
  593. dst_buf = blend_frame(ctx, top_buf, bottom_buf);
  594. return ff_filter_frame(ctx->outputs[0], dst_buf);
  595. }
  596. static av_cold int init(AVFilterContext *ctx)
  597. {
  598. BlendContext *s = ctx->priv;
  599. s->tblend = !strcmp(ctx->filter->name, "tblend");
  600. s->fs.on_event = blend_frame_for_dualinput;
  601. return 0;
  602. }
  603. static int query_formats(AVFilterContext *ctx)
  604. {
  605. static const enum AVPixelFormat pix_fmts[] = {
  606. AV_PIX_FMT_YUVA444P, AV_PIX_FMT_YUVA422P, AV_PIX_FMT_YUVA420P,
  607. AV_PIX_FMT_YUVJ444P, AV_PIX_FMT_YUVJ440P, AV_PIX_FMT_YUVJ422P,AV_PIX_FMT_YUVJ420P, AV_PIX_FMT_YUVJ411P,
  608. AV_PIX_FMT_YUV444P, AV_PIX_FMT_YUV440P, AV_PIX_FMT_YUV422P, AV_PIX_FMT_YUV420P, AV_PIX_FMT_YUV411P, AV_PIX_FMT_YUV410P,
  609. AV_PIX_FMT_GBRP, AV_PIX_FMT_GBRAP, AV_PIX_FMT_GRAY8,
  610. AV_PIX_FMT_YUV420P9, AV_PIX_FMT_YUV422P9, AV_PIX_FMT_YUV444P9,
  611. AV_PIX_FMT_YUVA420P9, AV_PIX_FMT_YUVA422P9, AV_PIX_FMT_YUVA444P9, AV_PIX_FMT_GBRP9,
  612. AV_PIX_FMT_YUV420P10, AV_PIX_FMT_YUV422P10, AV_PIX_FMT_YUV444P10, AV_PIX_FMT_YUV440P10,
  613. AV_PIX_FMT_YUVA420P10, AV_PIX_FMT_YUVA422P10, AV_PIX_FMT_YUVA444P10,
  614. AV_PIX_FMT_GBRP10, AV_PIX_FMT_GBRAP10, AV_PIX_FMT_GRAY10,
  615. AV_PIX_FMT_YUV420P12, AV_PIX_FMT_YUV422P12, AV_PIX_FMT_YUV444P12, AV_PIX_FMT_YUV440P12,
  616. AV_PIX_FMT_YUVA422P12, AV_PIX_FMT_YUVA444P12,
  617. AV_PIX_FMT_GBRP12, AV_PIX_FMT_GBRAP12, AV_PIX_FMT_GRAY12,
  618. AV_PIX_FMT_YUV420P16, AV_PIX_FMT_YUV422P16, AV_PIX_FMT_YUV444P16,
  619. AV_PIX_FMT_YUVA420P16, AV_PIX_FMT_YUVA422P16, AV_PIX_FMT_YUVA444P16,
  620. AV_PIX_FMT_GBRP16, AV_PIX_FMT_GBRAP16, AV_PIX_FMT_GRAY16,
  621. AV_PIX_FMT_GBRPF32, AV_PIX_FMT_GBRAPF32, AV_PIX_FMT_GRAYF32,
  622. AV_PIX_FMT_NONE
  623. };
  624. AVFilterFormats *fmts_list = ff_make_format_list(pix_fmts);
  625. if (!fmts_list)
  626. return AVERROR(ENOMEM);
  627. return ff_set_common_formats(ctx, fmts_list);
  628. }
  629. static av_cold void uninit(AVFilterContext *ctx)
  630. {
  631. BlendContext *s = ctx->priv;
  632. int i;
  633. ff_framesync_uninit(&s->fs);
  634. av_frame_free(&s->prev_frame);
  635. for (i = 0; i < FF_ARRAY_ELEMS(s->params); i++)
  636. av_expr_free(s->params[i].e);
  637. }
  638. #define DEFINE_INIT_BLEND_FUNC(depth, nbits) \
  639. static av_cold void init_blend_func_##depth##_##nbits##bit(FilterParams *param) \
  640. { \
  641. switch (param->mode) { \
  642. case BLEND_ADDITION: param->blend = blend_addition_##depth##bit; break; \
  643. case BLEND_GRAINMERGE: param->blend = blend_grainmerge_##depth##bit; break; \
  644. case BLEND_AND: param->blend = blend_and_##depth##bit; break; \
  645. case BLEND_AVERAGE: param->blend = blend_average_##depth##bit; break; \
  646. case BLEND_BURN: param->blend = blend_burn_##depth##bit; break; \
  647. case BLEND_DARKEN: param->blend = blend_darken_##depth##bit; break; \
  648. case BLEND_DIFFERENCE: param->blend = blend_difference_##depth##bit; break; \
  649. case BLEND_GRAINEXTRACT: param->blend = blend_grainextract_##depth##bit; break; \
  650. case BLEND_DIVIDE: param->blend = blend_divide_##depth##bit; break; \
  651. case BLEND_DODGE: param->blend = blend_dodge_##depth##bit; break; \
  652. case BLEND_EXCLUSION: param->blend = blend_exclusion_##depth##bit; break; \
  653. case BLEND_EXTREMITY: param->blend = blend_extremity_##depth##bit; break; \
  654. case BLEND_FREEZE: param->blend = blend_freeze_##depth##bit; break; \
  655. case BLEND_GLOW: param->blend = blend_glow_##depth##bit; break; \
  656. case BLEND_HARDLIGHT: param->blend = blend_hardlight_##depth##bit; break; \
  657. case BLEND_HARDMIX: param->blend = blend_hardmix_##depth##bit; break; \
  658. case BLEND_HEAT: param->blend = blend_heat_##depth##bit; break; \
  659. case BLEND_LIGHTEN: param->blend = blend_lighten_##depth##bit; break; \
  660. case BLEND_LINEARLIGHT: param->blend = blend_linearlight_##depth##bit; break; \
  661. case BLEND_MULTIPLY: param->blend = blend_multiply_##depth##bit; break; \
  662. case BLEND_MULTIPLY128: param->blend = blend_multiply128_##depth##bit; break; \
  663. case BLEND_NEGATION: param->blend = blend_negation_##depth##bit; break; \
  664. case BLEND_NORMAL: param->blend = blend_normal_##nbits##bit; break; \
  665. case BLEND_OR: param->blend = blend_or_##depth##bit; break; \
  666. case BLEND_OVERLAY: param->blend = blend_overlay_##depth##bit; break; \
  667. case BLEND_PHOENIX: param->blend = blend_phoenix_##depth##bit; break; \
  668. case BLEND_PINLIGHT: param->blend = blend_pinlight_##depth##bit; break; \
  669. case BLEND_REFLECT: param->blend = blend_reflect_##depth##bit; break; \
  670. case BLEND_SCREEN: param->blend = blend_screen_##depth##bit; break; \
  671. case BLEND_SOFTLIGHT: param->blend = blend_softlight_##depth##bit; break; \
  672. case BLEND_SUBTRACT: param->blend = blend_subtract_##depth##bit; break; \
  673. case BLEND_VIVIDLIGHT: param->blend = blend_vividlight_##depth##bit; break; \
  674. case BLEND_XOR: param->blend = blend_xor_##depth##bit; break; \
  675. } \
  676. }
  677. DEFINE_INIT_BLEND_FUNC(8, 8)
  678. DEFINE_INIT_BLEND_FUNC(9, 16)
  679. DEFINE_INIT_BLEND_FUNC(10, 16)
  680. DEFINE_INIT_BLEND_FUNC(12, 16)
  681. DEFINE_INIT_BLEND_FUNC(16, 16)
  682. DEFINE_INIT_BLEND_FUNC(32, 32)
  683. void ff_blend_init(FilterParams *param, int depth)
  684. {
  685. switch (depth) {
  686. case 8:
  687. init_blend_func_8_8bit(param);
  688. break;
  689. case 9:
  690. init_blend_func_9_16bit(param);
  691. break;
  692. case 10:
  693. init_blend_func_10_16bit(param);
  694. break;
  695. case 12:
  696. init_blend_func_12_16bit(param);
  697. break;
  698. case 16:
  699. init_blend_func_16_16bit(param);
  700. break;
  701. case 32:
  702. init_blend_func_32_32bit(param);
  703. break;
  704. }
  705. if (param->opacity == 0 && param->mode != BLEND_NORMAL) {
  706. param->blend = depth > 8 ? depth > 16 ? blend_copytop_32 : blend_copytop_16 : blend_copytop_8;
  707. } else if (param->mode == BLEND_NORMAL) {
  708. if (param->opacity == 1)
  709. param->blend = depth > 8 ? depth > 16 ? blend_copytop_32 : blend_copytop_16 : blend_copytop_8;
  710. else if (param->opacity == 0)
  711. param->blend = depth > 8 ? depth > 16 ? blend_copybottom_32 : blend_copybottom_16 : blend_copybottom_8;
  712. }
  713. if (ARCH_X86)
  714. ff_blend_init_x86(param, depth);
  715. }
  716. static int config_output(AVFilterLink *outlink)
  717. {
  718. AVFilterContext *ctx = outlink->src;
  719. AVFilterLink *toplink = ctx->inputs[TOP];
  720. BlendContext *s = ctx->priv;
  721. const AVPixFmtDescriptor *pix_desc = av_pix_fmt_desc_get(toplink->format);
  722. int ret, plane;
  723. if (!s->tblend) {
  724. AVFilterLink *bottomlink = ctx->inputs[BOTTOM];
  725. if (toplink->format != bottomlink->format) {
  726. av_log(ctx, AV_LOG_ERROR, "inputs must be of same pixel format\n");
  727. return AVERROR(EINVAL);
  728. }
  729. if (toplink->w != bottomlink->w || toplink->h != bottomlink->h) {
  730. av_log(ctx, AV_LOG_ERROR, "First input link %s parameters "
  731. "(size %dx%d) do not match the corresponding "
  732. "second input link %s parameters (size %dx%d)\n",
  733. ctx->input_pads[TOP].name, toplink->w, toplink->h,
  734. ctx->input_pads[BOTTOM].name, bottomlink->w, bottomlink->h);
  735. return AVERROR(EINVAL);
  736. }
  737. }
  738. outlink->w = toplink->w;
  739. outlink->h = toplink->h;
  740. outlink->time_base = toplink->time_base;
  741. outlink->sample_aspect_ratio = toplink->sample_aspect_ratio;
  742. outlink->frame_rate = toplink->frame_rate;
  743. s->hsub = pix_desc->log2_chroma_w;
  744. s->vsub = pix_desc->log2_chroma_h;
  745. s->depth = pix_desc->comp[0].depth;
  746. s->nb_planes = av_pix_fmt_count_planes(toplink->format);
  747. if (!s->tblend)
  748. if ((ret = ff_framesync_init_dualinput(&s->fs, ctx)) < 0)
  749. return ret;
  750. for (plane = 0; plane < FF_ARRAY_ELEMS(s->params); plane++) {
  751. FilterParams *param = &s->params[plane];
  752. if (s->all_mode >= 0)
  753. param->mode = s->all_mode;
  754. if (s->all_opacity < 1)
  755. param->opacity = s->all_opacity;
  756. ff_blend_init(param, s->depth);
  757. if (s->all_expr && !param->expr_str) {
  758. param->expr_str = av_strdup(s->all_expr);
  759. if (!param->expr_str)
  760. return AVERROR(ENOMEM);
  761. }
  762. if (param->expr_str) {
  763. ret = av_expr_parse(&param->e, param->expr_str, var_names,
  764. NULL, NULL, NULL, NULL, 0, ctx);
  765. if (ret < 0)
  766. return ret;
  767. param->blend = s->depth > 8 ? s->depth > 16 ? blend_expr_32bit : blend_expr_16bit : blend_expr_8bit;
  768. }
  769. }
  770. if (s->tblend)
  771. return 0;
  772. ret = ff_framesync_configure(&s->fs);
  773. outlink->time_base = s->fs.time_base;
  774. return ret;
  775. }
  776. #if CONFIG_BLEND_FILTER
  777. static int activate(AVFilterContext *ctx)
  778. {
  779. BlendContext *s = ctx->priv;
  780. return ff_framesync_activate(&s->fs);
  781. }
  782. static const AVFilterPad blend_inputs[] = {
  783. {
  784. .name = "top",
  785. .type = AVMEDIA_TYPE_VIDEO,
  786. },{
  787. .name = "bottom",
  788. .type = AVMEDIA_TYPE_VIDEO,
  789. },
  790. { NULL }
  791. };
  792. static const AVFilterPad blend_outputs[] = {
  793. {
  794. .name = "default",
  795. .type = AVMEDIA_TYPE_VIDEO,
  796. .config_props = config_output,
  797. },
  798. { NULL }
  799. };
  800. AVFilter ff_vf_blend = {
  801. .name = "blend",
  802. .description = NULL_IF_CONFIG_SMALL("Blend two video frames into each other."),
  803. .preinit = blend_framesync_preinit,
  804. .init = init,
  805. .uninit = uninit,
  806. .priv_size = sizeof(BlendContext),
  807. .query_formats = query_formats,
  808. .activate = activate,
  809. .inputs = blend_inputs,
  810. .outputs = blend_outputs,
  811. .priv_class = &blend_class,
  812. .flags = AVFILTER_FLAG_SUPPORT_TIMELINE_INTERNAL | AVFILTER_FLAG_SLICE_THREADS,
  813. };
  814. #endif
  815. #if CONFIG_TBLEND_FILTER
  816. static int tblend_filter_frame(AVFilterLink *inlink, AVFrame *frame)
  817. {
  818. AVFilterContext *ctx = inlink->dst;
  819. BlendContext *s = ctx->priv;
  820. AVFilterLink *outlink = ctx->outputs[0];
  821. if (s->prev_frame) {
  822. AVFrame *out;
  823. if (ctx->is_disabled)
  824. out = av_frame_clone(frame);
  825. else
  826. out = blend_frame(ctx, frame, s->prev_frame);
  827. av_frame_free(&s->prev_frame);
  828. s->prev_frame = frame;
  829. return ff_filter_frame(outlink, out);
  830. }
  831. s->prev_frame = frame;
  832. return 0;
  833. }
  834. #define tblend_options blend_options
  835. AVFILTER_DEFINE_CLASS(tblend);
  836. static const AVFilterPad tblend_inputs[] = {
  837. {
  838. .name = "default",
  839. .type = AVMEDIA_TYPE_VIDEO,
  840. .filter_frame = tblend_filter_frame,
  841. },
  842. { NULL }
  843. };
  844. static const AVFilterPad tblend_outputs[] = {
  845. {
  846. .name = "default",
  847. .type = AVMEDIA_TYPE_VIDEO,
  848. .config_props = config_output,
  849. },
  850. { NULL }
  851. };
  852. AVFilter ff_vf_tblend = {
  853. .name = "tblend",
  854. .description = NULL_IF_CONFIG_SMALL("Blend successive frames."),
  855. .priv_size = sizeof(BlendContext),
  856. .priv_class = &tblend_class,
  857. .query_formats = query_formats,
  858. .init = init,
  859. .uninit = uninit,
  860. .inputs = tblend_inputs,
  861. .outputs = tblend_outputs,
  862. .flags = AVFILTER_FLAG_SUPPORT_TIMELINE_INTERNAL | AVFILTER_FLAG_SLICE_THREADS,
  863. };
  864. #endif