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  1. /*
  2. * Copyright (c) 2010 Mans Rullgard <mans@mansr.com>
  3. *
  4. * This file is part of Libav.
  5. *
  6. * Libav is free software; you can redistribute it and/or
  7. * modify it under the terms of the GNU Lesser General Public
  8. * License as published by the Free Software Foundation; either
  9. * version 2.1 of the License, or (at your option) any later version.
  10. *
  11. * Libav is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * Lesser General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU Lesser General Public
  17. * License along with Libav; if not, write to the Free Software
  18. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  19. */
  20. #include "config.h"
  21. #include "libavutil/aarch64/cpu.h"
  22. #include "libavutil/attributes.h"
  23. #include "libavutil/internal.h"
  24. #include "libavcodec/dcadsp.h"
  25. #include "libavcodec/fft.h"
  26. #include "asm-offsets.h"
  27. #if HAVE_NEON || HAVE_VFP
  28. AV_CHECK_OFFSET(FFTContext, imdct_half, IMDCT_HALF);
  29. #endif
  30. void ff_dca_lfe_fir0_neon(float *out, const float *in, const float *coefs);
  31. void ff_dca_lfe_fir1_neon(float *out, const float *in, const float *coefs);
  32. void ff_synth_filter_float_neon(FFTContext *imdct,
  33. float *synth_buf_ptr, int *synth_buf_offset,
  34. float synth_buf2[32], const float window[512],
  35. float out[32], const float in[32],
  36. float scale);
  37. av_cold void ff_dcadsp_init_aarch64(DCADSPContext *s)
  38. {
  39. int cpu_flags = av_get_cpu_flags();
  40. if (have_neon(cpu_flags)) {
  41. s->lfe_fir[0] = ff_dca_lfe_fir0_neon;
  42. s->lfe_fir[1] = ff_dca_lfe_fir1_neon;
  43. }
  44. }
  45. av_cold void ff_synth_filter_init_aarch64(SynthFilterContext *s)
  46. {
  47. int cpu_flags = av_get_cpu_flags();
  48. if (have_neon(cpu_flags))
  49. s->synth_filter_float = ff_synth_filter_float_neon;
  50. }