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  1. /*
  2. * Sierra VMD Audio & Video Decoders
  3. * Copyright (C) 2004 the ffmpeg project
  4. *
  5. * This file is part of FFmpeg.
  6. *
  7. * FFmpeg is free software; you can redistribute it and/or
  8. * modify it under the terms of the GNU Lesser General Public
  9. * License as published by the Free Software Foundation; either
  10. * version 2.1 of the License, or (at your option) any later version.
  11. *
  12. * FFmpeg is distributed in the hope that it will be useful,
  13. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  15. * Lesser General Public License for more details.
  16. *
  17. * You should have received a copy of the GNU Lesser General Public
  18. * License along with FFmpeg; if not, write to the Free Software
  19. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  20. */
  21. /**
  22. * @file libavcodec/vmdav.c
  23. * Sierra VMD audio & video decoders
  24. * by Vladimir "VAG" Gneushev (vagsoft at mail.ru)
  25. * for more information on the Sierra VMD format, visit:
  26. * http://www.pcisys.net/~melanson/codecs/
  27. *
  28. * The video decoder outputs PAL8 colorspace data. The decoder expects
  29. * a 0x330-byte VMD file header to be transmitted via extradata during
  30. * codec initialization. Each encoded frame that is sent to this decoder
  31. * is expected to be prepended with the appropriate 16-byte frame
  32. * information record from the VMD file.
  33. *
  34. * The audio decoder, like the video decoder, expects each encoded data
  35. * chunk to be prepended with the appropriate 16-byte frame information
  36. * record from the VMD file. It does not require the 0x330-byte VMD file
  37. * header, but it does need the audio setup parameters passed in through
  38. * normal libavcodec API means.
  39. */
  40. #include <stdio.h>
  41. #include <stdlib.h>
  42. #include <string.h>
  43. #include "libavutil/intreadwrite.h"
  44. #include "avcodec.h"
  45. #define VMD_HEADER_SIZE 0x330
  46. #define PALETTE_COUNT 256
  47. /*
  48. * Video Decoder
  49. */
  50. typedef struct VmdVideoContext {
  51. AVCodecContext *avctx;
  52. AVFrame frame;
  53. AVFrame prev_frame;
  54. const unsigned char *buf;
  55. int size;
  56. unsigned char palette[PALETTE_COUNT * 4];
  57. unsigned char *unpack_buffer;
  58. int unpack_buffer_size;
  59. int x_off, y_off;
  60. } VmdVideoContext;
  61. #define QUEUE_SIZE 0x1000
  62. #define QUEUE_MASK 0x0FFF
  63. static void lz_unpack(const unsigned char *src, unsigned char *dest, int dest_len)
  64. {
  65. const unsigned char *s;
  66. unsigned char *d;
  67. unsigned char *d_end;
  68. unsigned char queue[QUEUE_SIZE];
  69. unsigned int qpos;
  70. unsigned int dataleft;
  71. unsigned int chainofs;
  72. unsigned int chainlen;
  73. unsigned int speclen;
  74. unsigned char tag;
  75. unsigned int i, j;
  76. s = src;
  77. d = dest;
  78. d_end = d + dest_len;
  79. dataleft = AV_RL32(s);
  80. s += 4;
  81. memset(queue, 0x20, QUEUE_SIZE);
  82. if (AV_RL32(s) == 0x56781234) {
  83. s += 4;
  84. qpos = 0x111;
  85. speclen = 0xF + 3;
  86. } else {
  87. qpos = 0xFEE;
  88. speclen = 100; /* no speclen */
  89. }
  90. while (dataleft > 0) {
  91. tag = *s++;
  92. if ((tag == 0xFF) && (dataleft > 8)) {
  93. if (d + 8 > d_end)
  94. return;
  95. for (i = 0; i < 8; i++) {
  96. queue[qpos++] = *d++ = *s++;
  97. qpos &= QUEUE_MASK;
  98. }
  99. dataleft -= 8;
  100. } else {
  101. for (i = 0; i < 8; i++) {
  102. if (dataleft == 0)
  103. break;
  104. if (tag & 0x01) {
  105. if (d + 1 > d_end)
  106. return;
  107. queue[qpos++] = *d++ = *s++;
  108. qpos &= QUEUE_MASK;
  109. dataleft--;
  110. } else {
  111. chainofs = *s++;
  112. chainofs |= ((*s & 0xF0) << 4);
  113. chainlen = (*s++ & 0x0F) + 3;
  114. if (chainlen == speclen)
  115. chainlen = *s++ + 0xF + 3;
  116. if (d + chainlen > d_end)
  117. return;
  118. for (j = 0; j < chainlen; j++) {
  119. *d = queue[chainofs++ & QUEUE_MASK];
  120. queue[qpos++] = *d++;
  121. qpos &= QUEUE_MASK;
  122. }
  123. dataleft -= chainlen;
  124. }
  125. tag >>= 1;
  126. }
  127. }
  128. }
  129. }
  130. static int rle_unpack(const unsigned char *src, unsigned char *dest,
  131. int src_len, int dest_len)
  132. {
  133. const unsigned char *ps;
  134. unsigned char *pd;
  135. int i, l;
  136. unsigned char *dest_end = dest + dest_len;
  137. ps = src;
  138. pd = dest;
  139. if (src_len & 1)
  140. *pd++ = *ps++;
  141. src_len >>= 1;
  142. i = 0;
  143. do {
  144. l = *ps++;
  145. if (l & 0x80) {
  146. l = (l & 0x7F) * 2;
  147. if (pd + l > dest_end)
  148. return ps - src;
  149. memcpy(pd, ps, l);
  150. ps += l;
  151. pd += l;
  152. } else {
  153. if (pd + i > dest_end)
  154. return ps - src;
  155. for (i = 0; i < l; i++) {
  156. *pd++ = ps[0];
  157. *pd++ = ps[1];
  158. }
  159. ps += 2;
  160. }
  161. i += l;
  162. } while (i < src_len);
  163. return ps - src;
  164. }
  165. static void vmd_decode(VmdVideoContext *s)
  166. {
  167. int i;
  168. unsigned int *palette32;
  169. unsigned char r, g, b;
  170. /* point to the start of the encoded data */
  171. const unsigned char *p = s->buf + 16;
  172. const unsigned char *pb;
  173. unsigned char meth;
  174. unsigned char *dp; /* pointer to current frame */
  175. unsigned char *pp; /* pointer to previous frame */
  176. unsigned char len;
  177. int ofs;
  178. int frame_x, frame_y;
  179. int frame_width, frame_height;
  180. int dp_size;
  181. frame_x = AV_RL16(&s->buf[6]);
  182. frame_y = AV_RL16(&s->buf[8]);
  183. frame_width = AV_RL16(&s->buf[10]) - frame_x + 1;
  184. frame_height = AV_RL16(&s->buf[12]) - frame_y + 1;
  185. if ((frame_width == s->avctx->width && frame_height == s->avctx->height) &&
  186. (frame_x || frame_y)) {
  187. s->x_off = frame_x;
  188. s->y_off = frame_y;
  189. }
  190. frame_x -= s->x_off;
  191. frame_y -= s->y_off;
  192. /* if only a certain region will be updated, copy the entire previous
  193. * frame before the decode */
  194. if (frame_x || frame_y || (frame_width != s->avctx->width) ||
  195. (frame_height != s->avctx->height)) {
  196. memcpy(s->frame.data[0], s->prev_frame.data[0],
  197. s->avctx->height * s->frame.linesize[0]);
  198. }
  199. /* check if there is a new palette */
  200. if (s->buf[15] & 0x02) {
  201. p += 2;
  202. palette32 = (unsigned int *)s->palette;
  203. for (i = 0; i < PALETTE_COUNT; i++) {
  204. r = *p++ * 4;
  205. g = *p++ * 4;
  206. b = *p++ * 4;
  207. palette32[i] = (r << 16) | (g << 8) | (b);
  208. }
  209. s->size -= (256 * 3 + 2);
  210. }
  211. if (s->size >= 0) {
  212. /* originally UnpackFrame in VAG's code */
  213. pb = p;
  214. meth = *pb++;
  215. if (meth & 0x80) {
  216. lz_unpack(pb, s->unpack_buffer, s->unpack_buffer_size);
  217. meth &= 0x7F;
  218. pb = s->unpack_buffer;
  219. }
  220. dp = &s->frame.data[0][frame_y * s->frame.linesize[0] + frame_x];
  221. dp_size = s->frame.linesize[0] * s->avctx->height;
  222. pp = &s->prev_frame.data[0][frame_y * s->prev_frame.linesize[0] + frame_x];
  223. switch (meth) {
  224. case 1:
  225. for (i = 0; i < frame_height; i++) {
  226. ofs = 0;
  227. do {
  228. len = *pb++;
  229. if (len & 0x80) {
  230. len = (len & 0x7F) + 1;
  231. if (ofs + len > frame_width)
  232. return;
  233. memcpy(&dp[ofs], pb, len);
  234. pb += len;
  235. ofs += len;
  236. } else {
  237. /* interframe pixel copy */
  238. if (ofs + len + 1 > frame_width)
  239. return;
  240. memcpy(&dp[ofs], &pp[ofs], len + 1);
  241. ofs += len + 1;
  242. }
  243. } while (ofs < frame_width);
  244. if (ofs > frame_width) {
  245. av_log(s->avctx, AV_LOG_ERROR, "VMD video: offset > width (%d > %d)\n",
  246. ofs, frame_width);
  247. break;
  248. }
  249. dp += s->frame.linesize[0];
  250. pp += s->prev_frame.linesize[0];
  251. }
  252. break;
  253. case 2:
  254. for (i = 0; i < frame_height; i++) {
  255. memcpy(dp, pb, frame_width);
  256. pb += frame_width;
  257. dp += s->frame.linesize[0];
  258. pp += s->prev_frame.linesize[0];
  259. }
  260. break;
  261. case 3:
  262. for (i = 0; i < frame_height; i++) {
  263. ofs = 0;
  264. do {
  265. len = *pb++;
  266. if (len & 0x80) {
  267. len = (len & 0x7F) + 1;
  268. if (*pb++ == 0xFF)
  269. len = rle_unpack(pb, &dp[ofs], len, frame_width - ofs);
  270. else
  271. memcpy(&dp[ofs], pb, len);
  272. pb += len;
  273. ofs += len;
  274. } else {
  275. /* interframe pixel copy */
  276. if (ofs + len + 1 > frame_width)
  277. return;
  278. memcpy(&dp[ofs], &pp[ofs], len + 1);
  279. ofs += len + 1;
  280. }
  281. } while (ofs < frame_width);
  282. if (ofs > frame_width) {
  283. av_log(s->avctx, AV_LOG_ERROR, "VMD video: offset > width (%d > %d)\n",
  284. ofs, frame_width);
  285. }
  286. dp += s->frame.linesize[0];
  287. pp += s->prev_frame.linesize[0];
  288. }
  289. break;
  290. }
  291. }
  292. }
  293. static av_cold int vmdvideo_decode_init(AVCodecContext *avctx)
  294. {
  295. VmdVideoContext *s = avctx->priv_data;
  296. int i;
  297. unsigned int *palette32;
  298. int palette_index = 0;
  299. unsigned char r, g, b;
  300. unsigned char *vmd_header;
  301. unsigned char *raw_palette;
  302. s->avctx = avctx;
  303. avctx->pix_fmt = PIX_FMT_PAL8;
  304. /* make sure the VMD header made it */
  305. if (s->avctx->extradata_size != VMD_HEADER_SIZE) {
  306. av_log(s->avctx, AV_LOG_ERROR, "VMD video: expected extradata size of %d\n",
  307. VMD_HEADER_SIZE);
  308. return -1;
  309. }
  310. vmd_header = (unsigned char *)avctx->extradata;
  311. s->unpack_buffer_size = AV_RL32(&vmd_header[800]);
  312. s->unpack_buffer = av_malloc(s->unpack_buffer_size);
  313. if (!s->unpack_buffer)
  314. return -1;
  315. /* load up the initial palette */
  316. raw_palette = &vmd_header[28];
  317. palette32 = (unsigned int *)s->palette;
  318. for (i = 0; i < PALETTE_COUNT; i++) {
  319. r = raw_palette[palette_index++] * 4;
  320. g = raw_palette[palette_index++] * 4;
  321. b = raw_palette[palette_index++] * 4;
  322. palette32[i] = (r << 16) | (g << 8) | (b);
  323. }
  324. return 0;
  325. }
  326. static int vmdvideo_decode_frame(AVCodecContext *avctx,
  327. void *data, int *data_size,
  328. AVPacket *avpkt)
  329. {
  330. const uint8_t *buf = avpkt->data;
  331. int buf_size = avpkt->size;
  332. VmdVideoContext *s = avctx->priv_data;
  333. s->buf = buf;
  334. s->size = buf_size;
  335. if (buf_size < 16)
  336. return buf_size;
  337. s->frame.reference = 1;
  338. if (avctx->get_buffer(avctx, &s->frame)) {
  339. av_log(s->avctx, AV_LOG_ERROR, "VMD Video: get_buffer() failed\n");
  340. return -1;
  341. }
  342. vmd_decode(s);
  343. /* make the palette available on the way out */
  344. memcpy(s->frame.data[1], s->palette, PALETTE_COUNT * 4);
  345. /* shuffle frames */
  346. FFSWAP(AVFrame, s->frame, s->prev_frame);
  347. if (s->frame.data[0])
  348. avctx->release_buffer(avctx, &s->frame);
  349. *data_size = sizeof(AVFrame);
  350. *(AVFrame*)data = s->prev_frame;
  351. /* report that the buffer was completely consumed */
  352. return buf_size;
  353. }
  354. static av_cold int vmdvideo_decode_end(AVCodecContext *avctx)
  355. {
  356. VmdVideoContext *s = avctx->priv_data;
  357. if (s->prev_frame.data[0])
  358. avctx->release_buffer(avctx, &s->prev_frame);
  359. av_free(s->unpack_buffer);
  360. return 0;
  361. }
  362. /*
  363. * Audio Decoder
  364. */
  365. typedef struct VmdAudioContext {
  366. AVCodecContext *avctx;
  367. int channels;
  368. int bits;
  369. int block_align;
  370. int predictors[2];
  371. } VmdAudioContext;
  372. static const uint16_t vmdaudio_table[128] = {
  373. 0x000, 0x008, 0x010, 0x020, 0x030, 0x040, 0x050, 0x060, 0x070, 0x080,
  374. 0x090, 0x0A0, 0x0B0, 0x0C0, 0x0D0, 0x0E0, 0x0F0, 0x100, 0x110, 0x120,
  375. 0x130, 0x140, 0x150, 0x160, 0x170, 0x180, 0x190, 0x1A0, 0x1B0, 0x1C0,
  376. 0x1D0, 0x1E0, 0x1F0, 0x200, 0x208, 0x210, 0x218, 0x220, 0x228, 0x230,
  377. 0x238, 0x240, 0x248, 0x250, 0x258, 0x260, 0x268, 0x270, 0x278, 0x280,
  378. 0x288, 0x290, 0x298, 0x2A0, 0x2A8, 0x2B0, 0x2B8, 0x2C0, 0x2C8, 0x2D0,
  379. 0x2D8, 0x2E0, 0x2E8, 0x2F0, 0x2F8, 0x300, 0x308, 0x310, 0x318, 0x320,
  380. 0x328, 0x330, 0x338, 0x340, 0x348, 0x350, 0x358, 0x360, 0x368, 0x370,
  381. 0x378, 0x380, 0x388, 0x390, 0x398, 0x3A0, 0x3A8, 0x3B0, 0x3B8, 0x3C0,
  382. 0x3C8, 0x3D0, 0x3D8, 0x3E0, 0x3E8, 0x3F0, 0x3F8, 0x400, 0x440, 0x480,
  383. 0x4C0, 0x500, 0x540, 0x580, 0x5C0, 0x600, 0x640, 0x680, 0x6C0, 0x700,
  384. 0x740, 0x780, 0x7C0, 0x800, 0x900, 0xA00, 0xB00, 0xC00, 0xD00, 0xE00,
  385. 0xF00, 0x1000, 0x1400, 0x1800, 0x1C00, 0x2000, 0x3000, 0x4000
  386. };
  387. static av_cold int vmdaudio_decode_init(AVCodecContext *avctx)
  388. {
  389. VmdAudioContext *s = avctx->priv_data;
  390. s->avctx = avctx;
  391. s->channels = avctx->channels;
  392. s->bits = avctx->bits_per_coded_sample;
  393. s->block_align = avctx->block_align;
  394. avctx->sample_fmt = SAMPLE_FMT_S16;
  395. av_log(s->avctx, AV_LOG_DEBUG, "%d channels, %d bits/sample, block align = %d, sample rate = %d\n",
  396. s->channels, s->bits, s->block_align, avctx->sample_rate);
  397. return 0;
  398. }
  399. static void vmdaudio_decode_audio(VmdAudioContext *s, unsigned char *data,
  400. const uint8_t *buf, int buf_size, int stereo)
  401. {
  402. int i;
  403. int chan = 0;
  404. int16_t *out = (int16_t*)data;
  405. for(i = 0; i < buf_size; i++) {
  406. if(buf[i] & 0x80)
  407. s->predictors[chan] -= vmdaudio_table[buf[i] & 0x7F];
  408. else
  409. s->predictors[chan] += vmdaudio_table[buf[i]];
  410. s->predictors[chan] = av_clip_int16(s->predictors[chan]);
  411. out[i] = s->predictors[chan];
  412. chan ^= stereo;
  413. }
  414. }
  415. static int vmdaudio_loadsound(VmdAudioContext *s, unsigned char *data,
  416. const uint8_t *buf, int silence, int data_size)
  417. {
  418. int bytes_decoded = 0;
  419. int i;
  420. // if (silence)
  421. // av_log(s->avctx, AV_LOG_INFO, "silent block!\n");
  422. if (s->channels == 2) {
  423. /* stereo handling */
  424. if (silence) {
  425. memset(data, 0, data_size * 2);
  426. } else {
  427. if (s->bits == 16)
  428. vmdaudio_decode_audio(s, data, buf, data_size, 1);
  429. else {
  430. /* copy the data but convert it to signed */
  431. for (i = 0; i < data_size; i++){
  432. *data++ = buf[i] + 0x80;
  433. *data++ = buf[i] + 0x80;
  434. }
  435. }
  436. }
  437. } else {
  438. bytes_decoded = data_size * 2;
  439. /* mono handling */
  440. if (silence) {
  441. memset(data, 0, data_size * 2);
  442. } else {
  443. if (s->bits == 16) {
  444. vmdaudio_decode_audio(s, data, buf, data_size, 0);
  445. } else {
  446. /* copy the data but convert it to signed */
  447. for (i = 0; i < data_size; i++){
  448. *data++ = buf[i] + 0x80;
  449. *data++ = buf[i] + 0x80;
  450. }
  451. }
  452. }
  453. }
  454. return data_size * 2;
  455. }
  456. static int vmdaudio_decode_frame(AVCodecContext *avctx,
  457. void *data, int *data_size,
  458. AVPacket *avpkt)
  459. {
  460. const uint8_t *buf = avpkt->data;
  461. int buf_size = avpkt->size;
  462. VmdAudioContext *s = avctx->priv_data;
  463. unsigned char *output_samples = (unsigned char *)data;
  464. /* point to the start of the encoded data */
  465. const unsigned char *p = buf + 16;
  466. if (buf_size < 16)
  467. return buf_size;
  468. if (buf[6] == 1) {
  469. /* the chunk contains audio */
  470. *data_size = vmdaudio_loadsound(s, output_samples, p, 0, buf_size - 16);
  471. } else if (buf[6] == 2) {
  472. /* initial chunk, may contain audio and silence */
  473. uint32_t flags = AV_RB32(p);
  474. int raw_block_size = s->block_align * s->bits / 8;
  475. int silent_chunks;
  476. if(flags == 0xFFFFFFFF)
  477. silent_chunks = 32;
  478. else
  479. silent_chunks = av_log2(flags + 1);
  480. if(*data_size < (s->block_align*silent_chunks + buf_size - 20) * 2)
  481. return -1;
  482. *data_size = 0;
  483. memset(output_samples, 0, raw_block_size * silent_chunks);
  484. output_samples += raw_block_size * silent_chunks;
  485. *data_size = raw_block_size * silent_chunks;
  486. *data_size += vmdaudio_loadsound(s, output_samples, p + 4, 0, buf_size - 20);
  487. } else if (buf[6] == 3) {
  488. /* silent chunk */
  489. *data_size = vmdaudio_loadsound(s, output_samples, p, 1, 0);
  490. }
  491. return buf_size;
  492. }
  493. /*
  494. * Public Data Structures
  495. */
  496. AVCodec vmdvideo_decoder = {
  497. "vmdvideo",
  498. CODEC_TYPE_VIDEO,
  499. CODEC_ID_VMDVIDEO,
  500. sizeof(VmdVideoContext),
  501. vmdvideo_decode_init,
  502. NULL,
  503. vmdvideo_decode_end,
  504. vmdvideo_decode_frame,
  505. CODEC_CAP_DR1,
  506. .long_name = NULL_IF_CONFIG_SMALL("Sierra VMD video"),
  507. };
  508. AVCodec vmdaudio_decoder = {
  509. "vmdaudio",
  510. CODEC_TYPE_AUDIO,
  511. CODEC_ID_VMDAUDIO,
  512. sizeof(VmdAudioContext),
  513. vmdaudio_decode_init,
  514. NULL,
  515. NULL,
  516. vmdaudio_decode_frame,
  517. .long_name = NULL_IF_CONFIG_SMALL("Sierra VMD audio"),
  518. };