You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

129 lines
3.4KB

  1. /*
  2. * Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
  3. *
  4. * This file is part of FFmpeg.
  5. *
  6. * FFmpeg is free software; you can redistribute it and/or
  7. * modify it under the terms of the GNU Lesser General Public
  8. * License as published by the Free Software Foundation; either
  9. * version 2.1 of the License, or (at your option) any later version.
  10. *
  11. * FFmpeg is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * Lesser General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU Lesser General Public
  17. * License along with FFmpeg; if not, write to the Free Software
  18. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  19. */
  20. #ifndef AVUTIL_SOFTFLOAT_H
  21. #define AVUTIL_SOFTFLOAT_H
  22. #include <stdint.h>
  23. #define MIN_EXP -126
  24. #define MAX_EXP 126
  25. #define ONE_BITS 29
  26. typedef struct SoftFloat{
  27. int32_t exp;
  28. int32_t mant;
  29. }SoftFloat;
  30. static SoftFloat av_normalize_sf(SoftFloat a){
  31. if(a.mant){
  32. #if 1
  33. while((a.mant + 0x20000000U)<0x40000000U){
  34. a.mant += a.mant;
  35. a.exp -= 1;
  36. }
  37. #else
  38. int s=ONE_BITS + 1 - av_log2(a.mant ^ (a.mant<<1));
  39. a.exp -= s;
  40. a.mant <<= s;
  41. #endif
  42. if(a.exp < MIN_EXP){
  43. a.exp = MIN_EXP;
  44. a.mant= 0;
  45. }
  46. }else{
  47. a.exp= MIN_EXP;
  48. }
  49. return a;
  50. }
  51. static inline SoftFloat av_normalize1_sf(SoftFloat a){
  52. #if 1
  53. if(a.mant + 0x40000000 < 0){
  54. a.exp++;
  55. a.mant>>=1;
  56. }
  57. return a;
  58. #elif 1
  59. int t= a.mant + 0x40000000 < 0;
  60. return (SoftFloat){a.exp+t, a.mant>>t};
  61. #else
  62. int t= (a.mant + 0x40000000U)>>31;
  63. return (SoftFloat){a.exp+t, a.mant>>t};
  64. #endif
  65. }
  66. /**
  67. *
  68. * @return will not be more denormalized then a+b, so if either input is
  69. * normalized then the output wont be worse then the other input
  70. * if both are normalized then the output will be normalized
  71. */
  72. static inline SoftFloat av_mul_sf(SoftFloat a, SoftFloat b){
  73. a.exp += b.exp;
  74. a.mant = (a.mant * (int64_t)b.mant) >> ONE_BITS;
  75. return av_normalize1_sf(a);
  76. }
  77. /**
  78. *
  79. * b has to be normalized and not zero
  80. * @return will not be more denormalized then a
  81. */
  82. static SoftFloat av_div_sf(SoftFloat a, SoftFloat b){
  83. a.exp -= b.exp+1;
  84. a.mant = ((int64_t)a.mant<<(ONE_BITS+1)) / b.mant;
  85. return av_normalize1_sf(a);
  86. }
  87. static inline int av_cmp_sf(SoftFloat a, SoftFloat b){
  88. int t= a.exp - b.exp;
  89. if(t<0) return (a.mant >> (-t)) - b.mant ;
  90. else return a.mant - (b.mant >> t);
  91. }
  92. static inline SoftFloat av_add_sf(SoftFloat a, SoftFloat b){
  93. int t= a.exp - b.exp;
  94. if(t<0) return av_normalize1_sf((SoftFloat){b.exp, b.mant + (a.mant >> (-t))});
  95. else return av_normalize1_sf((SoftFloat){a.exp, a.mant + (b.mant >> t )});
  96. }
  97. static inline SoftFloat av_sub_sf(SoftFloat a, SoftFloat b){
  98. return av_add_sf(a, (SoftFloat){b.exp, -b.mant});
  99. }
  100. //FIXME sqrt, log, exp, pow, sin, cos
  101. static inline SoftFloat av_int2sf(int v, int frac_bits){
  102. return av_normalize_sf((SoftFloat){ONE_BITS-frac_bits, v});
  103. }
  104. /**
  105. *
  106. * rounding is to -inf
  107. */
  108. static inline int av_sf2int(SoftFloat v, int frac_bits){
  109. v.exp += frac_bits - ONE_BITS;
  110. if(v.exp >= 0) return v.mant << v.exp ;
  111. else return v.mant >>(-v.exp);
  112. }
  113. #endif // AVUTIL_SOFTFLOAT_H