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  1. \input texinfo @c -*- texinfo -*-
  2. @settitle Libav FAQ
  3. @titlepage
  4. @center @titlefont{Libav FAQ}
  5. @end titlepage
  6. @top
  7. @contents
  8. @chapter General Questions
  9. @section When will the next Libav version be released? / Why are Libav releases so few and far between?
  10. Like most open source projects Libav suffers from a certain lack of
  11. manpower. For this reason the developers have to prioritize the work
  12. they do and putting out releases is not at the top of the list, fixing
  13. bugs and reviewing patches takes precedence. Please don't complain or
  14. request more timely and/or frequent releases unless you are willing to
  15. help out creating them.
  16. @section I have a problem with an old version of Libav; where should I report it?
  17. Nowhere. We do not support old Libav versions in any way, we simply lack
  18. the time, motivation and manpower to do so. If you have a problem with an
  19. old version of Libav, upgrade to the latest git snapshot. If you
  20. still experience the problem, then you can report it according to our
  21. @uref{http://libav.org/bugreports.html, bug reporting guidelines}.
  22. @section Why doesn't Libav support feature [xyz]?
  23. Because no one has taken on that task yet. Libav development is
  24. driven by the tasks that are important to the individual developers.
  25. If there is a feature that is important to you, the best way to get
  26. it implemented is to undertake the task yourself or sponsor a developer.
  27. @section Libav does not support codec XXX. Can you include a Windows DLL loader to support it?
  28. No. Windows DLLs are not portable, bloated and often slow.
  29. Moreover Libav strives to support all codecs natively.
  30. A DLL loader is not conducive to that goal.
  31. @section My bug report/mail to libav-devel/user has not received any replies.
  32. Likely reasons
  33. @itemize
  34. @item We are busy and haven't had time yet to read your report or
  35. investigate the issue.
  36. @item You did not follow our
  37. @uref{http://libav.org/bugreports.html, bug reporting guidelines}.
  38. @item You didn't use git master.
  39. @item You reported a segmentation fault without gdb output.
  40. @item You describe a problem but not how to reproduce it.
  41. @item It's unclear if you use ffmpeg as command line tool or use
  42. libav* from another application.
  43. @item You speak about a video having problems on playback but
  44. not what you use to play it.
  45. @item We have no faint clue what you are talking about besides
  46. that it is related to Libav.
  47. @end itemize
  48. @section Is there a forum for Libav? I do not like mailing lists.
  49. You may view our mailing lists with a more forum-alike look here:
  50. @url{http://dir.gmane.org/gmane.comp.video.ffmpeg.user},
  51. but, if you post, please remember that our mailing list rules still apply there.
  52. @section I cannot read this file although this format seems to be supported by ffmpeg.
  53. Even if ffmpeg can read the container format, it may not support all its
  54. codecs. Please consult the supported codec list in the ffmpeg
  55. documentation.
  56. @section Which codecs are supported by Windows?
  57. Windows does not support standard formats like MPEG very well, unless you
  58. install some additional codecs.
  59. The following list of video codecs should work on most Windows systems:
  60. @table @option
  61. @item msmpeg4v2
  62. .avi/.asf
  63. @item msmpeg4
  64. .asf only
  65. @item wmv1
  66. .asf only
  67. @item wmv2
  68. .asf only
  69. @item mpeg4
  70. Only if you have some MPEG-4 codec like ffdshow or Xvid installed.
  71. @item mpeg1video
  72. .mpg only
  73. @end table
  74. Note, ASF files often have .wmv or .wma extensions in Windows. It should also
  75. be mentioned that Microsoft claims a patent on the ASF format, and may sue
  76. or threaten users who create ASF files with non-Microsoft software. It is
  77. strongly advised to avoid ASF where possible.
  78. The following list of audio codecs should work on most Windows systems:
  79. @table @option
  80. @item adpcm_ima_wav
  81. @item adpcm_ms
  82. @item pcm_s16le
  83. always
  84. @item libmp3lame
  85. If some MP3 codec like LAME is installed.
  86. @end table
  87. @chapter Compilation
  88. @section @code{error: can't find a register in class 'GENERAL_REGS' while reloading 'asm'}
  89. This is a bug in gcc. Do not report it to us. Instead, please report it to
  90. the gcc developers. Note that we will not add workarounds for gcc bugs.
  91. Also note that (some of) the gcc developers believe this is not a bug or
  92. not a bug they should fix:
  93. @url{http://gcc.gnu.org/bugzilla/show_bug.cgi?id=11203}.
  94. Then again, some of them do not know the difference between an undecidable
  95. problem and an NP-hard problem...
  96. @chapter Usage
  97. @section ffmpeg does not work; what is wrong?
  98. Try a @code{make distclean} in the ffmpeg source directory before the build.
  99. If this does not help see our
  100. @uref{http://libav.org/bugreports.html, bug reporting guidelines}.
  101. @section How do I encode single pictures into movies?
  102. First, rename your pictures to follow a numerical sequence.
  103. For example, img1.jpg, img2.jpg, img3.jpg,...
  104. Then you may run:
  105. @example
  106. ffmpeg -f image2 -i img%d.jpg /tmp/a.mpg
  107. @end example
  108. Notice that @samp{%d} is replaced by the image number.
  109. @file{img%03d.jpg} means the sequence @file{img001.jpg}, @file{img002.jpg}, etc...
  110. If you have large number of pictures to rename, you can use the
  111. following command to ease the burden. The command, using the bourne
  112. shell syntax, symbolically links all files in the current directory
  113. that match @code{*jpg} to the @file{/tmp} directory in the sequence of
  114. @file{img001.jpg}, @file{img002.jpg} and so on.
  115. @example
  116. x=1; for i in *jpg; do counter=$(printf %03d $x); ln -s "$i" /tmp/img"$counter".jpg; x=$(($x+1)); done
  117. @end example
  118. If you want to sequence them by oldest modified first, substitute
  119. @code{$(ls -r -t *jpg)} in place of @code{*jpg}.
  120. Then run:
  121. @example
  122. ffmpeg -f image2 -i /tmp/img%03d.jpg /tmp/a.mpg
  123. @end example
  124. The same logic is used for any image format that ffmpeg reads.
  125. @section How do I encode movie to single pictures?
  126. Use:
  127. @example
  128. ffmpeg -i movie.mpg movie%d.jpg
  129. @end example
  130. The @file{movie.mpg} used as input will be converted to
  131. @file{movie1.jpg}, @file{movie2.jpg}, etc...
  132. Instead of relying on file format self-recognition, you may also use
  133. @table @option
  134. @item -vcodec ppm
  135. @item -vcodec png
  136. @item -vcodec mjpeg
  137. @end table
  138. to force the encoding.
  139. Applying that to the previous example:
  140. @example
  141. ffmpeg -i movie.mpg -f image2 -vcodec mjpeg menu%d.jpg
  142. @end example
  143. Beware that there is no "jpeg" codec. Use "mjpeg" instead.
  144. @section Why do I see a slight quality degradation with multithreaded MPEG* encoding?
  145. For multithreaded MPEG* encoding, the encoded slices must be independent,
  146. otherwise thread n would practically have to wait for n-1 to finish, so it's
  147. quite logical that there is a small reduction of quality. This is not a bug.
  148. @section How can I read from the standard input or write to the standard output?
  149. Use @file{-} as file name.
  150. @section -f jpeg doesn't work.
  151. Try '-f image2 test%d.jpg'.
  152. @section Why can I not change the framerate?
  153. Some codecs, like MPEG-1/2, only allow a small number of fixed framerates.
  154. Choose a different codec with the -vcodec command line option.
  155. @section How do I encode Xvid or DivX video with ffmpeg?
  156. Both Xvid and DivX (version 4+) are implementations of the ISO MPEG-4
  157. standard (note that there are many other coding formats that use this
  158. same standard). Thus, use '-vcodec mpeg4' to encode in these formats. The
  159. default fourcc stored in an MPEG-4-coded file will be 'FMP4'. If you want
  160. a different fourcc, use the '-vtag' option. E.g., '-vtag xvid' will
  161. force the fourcc 'xvid' to be stored as the video fourcc rather than the
  162. default.
  163. @section How do I encode videos which play on the iPod?
  164. @table @option
  165. @item needed stuff
  166. -acodec libfaac -vcodec mpeg4 width<=320 height<=240
  167. @item working stuff
  168. mv4, title
  169. @item non-working stuff
  170. B-frames
  171. @item example command line
  172. ffmpeg -i input -acodec libfaac -ab 128k -vcodec mpeg4 -b 1200k -mbd 2 -flags +mv4+aic -trellis 2 -cmp 2 -subcmp 2 -s 320x180 -metadata title=X output.mp4
  173. @end table
  174. @section How do I encode videos which play on the PSP?
  175. @table @option
  176. @item needed stuff
  177. -acodec libfaac -vcodec mpeg4 width*height<=76800 width%16=0 height%16=0 -ar 24000 -r 30000/1001 or 15000/1001 -f psp
  178. @item working stuff
  179. mv4, title
  180. @item non-working stuff
  181. B-frames
  182. @item example command line
  183. ffmpeg -i input -acodec libfaac -ab 128k -vcodec mpeg4 -b 1200k -ar 24000 -mbd 2 -flags +mv4+aic -trellis 2 -cmp 2 -subcmp 2 -s 368x192 -r 30000/1001 -metadata title=X -f psp output.mp4
  184. @item needed stuff for H.264
  185. -acodec libfaac -vcodec libx264 width*height<=76800 width%16=0? height%16=0? -ar 48000 -coder 1 -r 30000/1001 or 15000/1001 -f psp
  186. @item working stuff for H.264
  187. title, loop filter
  188. @item non-working stuff for H.264
  189. CAVLC
  190. @item example command line
  191. ffmpeg -i input -acodec libfaac -ab 128k -vcodec libx264 -b 1200k -ar 48000 -mbd 2 -coder 1 -cmp 2 -subcmp 2 -s 368x192 -r 30000/1001 -metadata title=X -f psp -flags loop -trellis 2 -partitions parti4x4+parti8x8+partp4x4+partp8x8+partb8x8 output.mp4
  192. @item higher resolution for newer PSP firmwares, width<=480, height<=272
  193. -vcodec libx264 -level 21 -coder 1 -f psp
  194. @item example command line
  195. ffmpeg -i input -acodec libfaac -ab 128k -ac 2 -ar 48000 -vcodec libx264 -level 21 -b 640k -coder 1 -f psp -flags +loop -trellis 2 -partitions +parti4x4+parti8x8+partp4x4+partp8x8+partb8x8 -g 250 -s 480x272 output.mp4
  196. @end table
  197. @section Which are good parameters for encoding high quality MPEG-4?
  198. '-mbd rd -flags +mv4+aic -trellis 2 -cmp 2 -subcmp 2 -g 300 -pass 1/2',
  199. things to try: '-bf 2', '-flags qprd', '-flags mv0', '-flags skiprd'.
  200. @section Which are good parameters for encoding high quality MPEG-1/MPEG-2?
  201. '-mbd rd -trellis 2 -cmp 2 -subcmp 2 -g 100 -pass 1/2'
  202. but beware the '-g 100' might cause problems with some decoders.
  203. Things to try: '-bf 2', '-flags qprd', '-flags mv0', '-flags skiprd.
  204. @section Interlaced video looks very bad when encoded with ffmpeg, what is wrong?
  205. You should use '-flags +ilme+ildct' and maybe '-flags +alt' for interlaced
  206. material, and try '-top 0/1' if the result looks really messed-up.
  207. @section How can I read DirectShow files?
  208. If you have built Libav with @code{./configure --enable-avisynth}
  209. (only possible on MinGW/Cygwin platforms),
  210. then you may use any file that DirectShow can read as input.
  211. Just create an "input.avs" text file with this single line ...
  212. @example
  213. DirectShowSource("C:\path to your file\yourfile.asf")
  214. @end example
  215. ... and then feed that text file to ffmpeg:
  216. @example
  217. ffmpeg -i input.avs
  218. @end example
  219. For ANY other help on Avisynth, please visit the
  220. @uref{http://www.avisynth.org/, Avisynth homepage}.
  221. @section How can I join video files?
  222. A few multimedia containers (MPEG-1, MPEG-2 PS, DV) allow to join video files by
  223. merely concatenating them.
  224. Hence you may concatenate your multimedia files by first transcoding them to
  225. these privileged formats, then using the humble @code{cat} command (or the
  226. equally humble @code{copy} under Windows), and finally transcoding back to your
  227. format of choice.
  228. @example
  229. ffmpeg -i input1.avi -sameq intermediate1.mpg
  230. ffmpeg -i input2.avi -sameq intermediate2.mpg
  231. cat intermediate1.mpg intermediate2.mpg > intermediate_all.mpg
  232. ffmpeg -i intermediate_all.mpg -sameq output.avi
  233. @end example
  234. Notice that you should either use @code{-sameq} or set a reasonably high
  235. bitrate for your intermediate and output files, if you want to preserve
  236. video quality.
  237. Also notice that you may avoid the huge intermediate files by taking advantage
  238. of named pipes, should your platform support it:
  239. @example
  240. mkfifo intermediate1.mpg
  241. mkfifo intermediate2.mpg
  242. ffmpeg -i input1.avi -sameq -y intermediate1.mpg < /dev/null &
  243. ffmpeg -i input2.avi -sameq -y intermediate2.mpg < /dev/null &
  244. cat intermediate1.mpg intermediate2.mpg |\
  245. ffmpeg -f mpeg -i - -sameq -vcodec mpeg4 -acodec libmp3lame output.avi
  246. @end example
  247. Similarly, the yuv4mpegpipe format, and the raw video, raw audio codecs also
  248. allow concatenation, and the transcoding step is almost lossless.
  249. When using multiple yuv4mpegpipe(s), the first line needs to be discarded
  250. from all but the first stream. This can be accomplished by piping through
  251. @code{tail} as seen below. Note that when piping through @code{tail} you
  252. must use command grouping, @code{@{ ;@}}, to background properly.
  253. For example, let's say we want to join two FLV files into an output.flv file:
  254. @example
  255. mkfifo temp1.a
  256. mkfifo temp1.v
  257. mkfifo temp2.a
  258. mkfifo temp2.v
  259. mkfifo all.a
  260. mkfifo all.v
  261. ffmpeg -i input1.flv -vn -f u16le -acodec pcm_s16le -ac 2 -ar 44100 - > temp1.a < /dev/null &
  262. ffmpeg -i input2.flv -vn -f u16le -acodec pcm_s16le -ac 2 -ar 44100 - > temp2.a < /dev/null &
  263. ffmpeg -i input1.flv -an -f yuv4mpegpipe - > temp1.v < /dev/null &
  264. @{ ffmpeg -i input2.flv -an -f yuv4mpegpipe - < /dev/null | tail -n +2 > temp2.v ; @} &
  265. cat temp1.a temp2.a > all.a &
  266. cat temp1.v temp2.v > all.v &
  267. ffmpeg -f u16le -acodec pcm_s16le -ac 2 -ar 44100 -i all.a \
  268. -f yuv4mpegpipe -i all.v \
  269. -sameq -y output.flv
  270. rm temp[12].[av] all.[av]
  271. @end example
  272. @section The ffmpeg program does not respect the -maxrate setting, some frames are bigger than maxrate/fps.
  273. Read the MPEG spec about video buffer verifier.
  274. @section I want CBR, but no matter what I do frame sizes differ.
  275. You do not understand what CBR is, please read the MPEG spec.
  276. Read about video buffer verifier and constant bitrate.
  277. The one sentence summary is that there is a buffer and the input rate is
  278. constant, the output can vary as needed.
  279. @section How do I check if a stream is CBR?
  280. To quote the MPEG-2 spec:
  281. "There is no way to tell that a bitstream is constant bitrate without
  282. examining all of the vbv_delay values and making complicated computations."
  283. @chapter Development
  284. @section Are there examples illustrating how to use the Libav libraries, particularly libavcodec and libavformat?
  285. Yes. Read the Developers Guide of the Libav documentation. Alternatively,
  286. examine the source code for one of the many open source projects that
  287. already incorporate Libav at (@url{projects.html}).
  288. @section Can you support my C compiler XXX?
  289. It depends. If your compiler is C99-compliant, then patches to support
  290. it are likely to be welcome if they do not pollute the source code
  291. with @code{#ifdef}s related to the compiler.
  292. @section Is Microsoft Visual C++ supported?
  293. No. Microsoft Visual C++ is not compliant to the C99 standard and does
  294. not - among other things - support the inline assembly used in Libav.
  295. If you wish to use MSVC++ for your
  296. project then you can link the MSVC++ code with libav* as long as
  297. you compile the latter with a working C compiler. For more information, see
  298. the @emph{Microsoft Visual C++ compatibility} section in the Libav
  299. documentation.
  300. There have been efforts to make Libav compatible with MSVC++ in the
  301. past. However, they have all been rejected as too intrusive, especially
  302. since MinGW does the job adequately. None of the core developers
  303. work with MSVC++ and thus this item is low priority. Should you find
  304. the silver bullet that solves this problem, feel free to shoot it at us.
  305. We strongly recommend you to move over from MSVC++ to MinGW tools.
  306. @section Can I use Libav or libavcodec under Windows?
  307. Yes, but the Cygwin or MinGW tools @emph{must} be used to compile Libav.
  308. Read the @emph{Windows} section in the Libav documentation to find more
  309. information.
  310. @section Can you add automake, libtool or autoconf support?
  311. No. These tools are too bloated and they complicate the build.
  312. @section Why not rewrite ffmpeg in object-oriented C++?
  313. Libav is already organized in a highly modular manner and does not need to
  314. be rewritten in a formal object language. Further, many of the developers
  315. favor straight C; it works for them. For more arguments on this matter,
  316. read @uref{http://www.tux.org/lkml/#s15, "Programming Religion"}.
  317. @section I do not like the LGPL, can I contribute code under the GPL instead?
  318. Yes, as long as the code is optional and can easily and cleanly be placed
  319. under #if CONFIG_GPL without breaking anything. So for example a new codec
  320. or filter would be OK under GPL while a bug fix to LGPL code would not.
  321. @section I want to compile xyz.c alone but my compiler produced many errors.
  322. Common code is in its own files in libav* and is used by the individual
  323. codecs. They will not work without the common parts, you have to compile
  324. the whole libav*. If you wish, disable some parts with configure switches.
  325. You can also try to hack it and remove more, but if you had problems fixing
  326. the compilation failure then you are probably not qualified for this.
  327. @section I'm using libavcodec from within my C++ application but the linker complains about missing symbols which seem to be available.
  328. Libav is a pure C project, so to use the libraries within your C++ application
  329. you need to explicitly state that you are using a C library. You can do this by
  330. encompassing your Libav includes using @code{extern "C"}.
  331. See @url{http://www.parashift.com/c++-faq-lite/mixing-c-and-cpp.html#faq-32.3}
  332. @section I'm using libavutil from within my C++ application but the compiler complains about 'UINT64_C' was not declared in this scope
  333. Libav is a pure C project using C99 math features, in order to enable C++
  334. to use them you have to append -D__STDC_CONSTANT_MACROS to your CXXFLAGS
  335. @section I have a file in memory / a API different from *open/*read/ libc how do I use it with libavformat?
  336. You have to implement a URLProtocol, see @file{libavformat/file.c} in
  337. Libav and @file{libmpdemux/demux_lavf.c} in MPlayer sources.
  338. @section I get "No compatible shell script interpreter found." in MSys.
  339. The standard MSys bash (2.04) is broken. You need to install 2.05 or later.
  340. @section I get "./configure: line <xxx>: pr: command not found" in MSys.
  341. The standard MSys install doesn't come with pr. You need to get it from the coreutils package.
  342. @section Where can I find libav* headers for Pascal/Delphi?
  343. see @url{http://www.iversenit.dk/dev/ffmpeg-headers/}
  344. @section Where is the documentation about ffv1, msmpeg4, asv1, 4xm?
  345. see @url{http://www.ffmpeg.org/~michael/}
  346. @section How do I feed H.263-RTP (and other codecs in RTP) to libavcodec?
  347. Even if peculiar since it is network oriented, RTP is a container like any
  348. other. You have to @emph{demux} RTP before feeding the payload to libavcodec.
  349. In this specific case please look at RFC 4629 to see how it should be done.
  350. @section AVStream.r_frame_rate is wrong, it is much larger than the framerate.
  351. r_frame_rate is NOT the average framerate, it is the smallest framerate
  352. that can accurately represent all timestamps. So no, it is not
  353. wrong if it is larger than the average!
  354. For example, if you have mixed 25 and 30 fps content, then r_frame_rate
  355. will be 150.
  356. @bye