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- @chapter Protocols
- @c man begin PROTOCOLS
-
- Protocols are configured elements in FFmpeg which allow to access
- resources which require the use of a particular protocol.
-
- When you configure your FFmpeg build, all the supported protocols are
- enabled by default. You can list all available ones using the
- configure option "--list-protocols".
-
- You can disable all the protocols using the configure option
- "--disable-protocols", and selectively enable a protocol using the
- option "--enable-protocol=@var{PROTOCOL}", or you can disable a
- particular protocol using the option
- "--disable-protocol=@var{PROTOCOL}".
-
- The option "-protocols" of the ff* tools will display the list of
- supported protocols.
-
- A description of the currently available protocols follows.
-
- @section concat
-
- Physical concatenation protocol.
-
- Allow to read and seek from many resource in sequence as if they were
- a unique resource.
-
- A URL accepted by this protocol has the syntax:
- @example
- concat:@var{URL1}|@var{URL2}|...|@var{URLN}
- @end example
-
- where @var{URL1}, @var{URL2}, ..., @var{URLN} are the urls of the
- resource to be concatenated, each one possibly specifying a distinct
- protocol.
-
- For example to read a sequence of files @file{split1.mpeg},
- @file{split2.mpeg}, @file{split3.mpeg} with @file{ffplay} use the
- command:
- @example
- ffplay concat:split1.mpeg\|split2.mpeg\|split3.mpeg
- @end example
-
- Note that you may need to escape the character "|" which is special for
- many shells.
-
- @section file
-
- File access protocol.
-
- Allow to read from or read to a file.
-
- For example to read from a file @file{input.mpeg} with @file{ffmpeg}
- use the command:
- @example
- ffmpeg -i file:input.mpeg output.mpeg
- @end example
-
- The ff* tools default to the file protocol, that is a resource
- specified with the name "FILE.mpeg" is interpreted as the URL
- "file:FILE.mpeg".
-
- @section gopher
-
- Gopher protocol.
-
- @section http
-
- HTTP (Hyper Text Transfer Protocol).
-
- @section mmst
-
- MMS (Microsoft Media Server) protocol over TCP.
-
- @section mmsh
-
- MMS (Microsoft Media Server) protocol over HTTP.
-
- The required syntax is:
- @example
- mmsh://@var{server}[:@var{port}][/@var{app}][/@var{playpath}]
- @end example
-
- @section md5
-
- MD5 output protocol.
-
- Computes the MD5 hash of the data to be written, and on close writes
- this to the designated output or stdout if none is specified. It can
- be used to test muxers without writing an actual file.
-
- Some examples follow.
- @example
- # Write the MD5 hash of the encoded AVI file to the file output.avi.md5.
- ffmpeg -i input.flv -f avi -y md5:output.avi.md5
-
- # Write the MD5 hash of the encoded AVI file to stdout.
- ffmpeg -i input.flv -f avi -y md5:
- @end example
-
- Note that some formats (typically MOV) require the output protocol to
- be seekable, so they will fail with the MD5 output protocol.
-
- @section pipe
-
- UNIX pipe access protocol.
-
- Allow to read and write from UNIX pipes.
-
- The accepted syntax is:
- @example
- pipe:[@var{number}]
- @end example
-
- @var{number} is the number corresponding to the file descriptor of the
- pipe (e.g. 0 for stdin, 1 for stdout, 2 for stderr). If @var{number}
- is not specified, by default the stdout file descriptor will be used
- for writing, stdin for reading.
-
- For example to read from stdin with @file{ffmpeg}:
- @example
- cat test.wav | ffmpeg -i pipe:0
- # ...this is the same as...
- cat test.wav | ffmpeg -i pipe:
- @end example
-
- For writing to stdout with @file{ffmpeg}:
- @example
- ffmpeg -i test.wav -f avi pipe:1 | cat > test.avi
- # ...this is the same as...
- ffmpeg -i test.wav -f avi pipe: | cat > test.avi
- @end example
-
- Note that some formats (typically MOV), require the output protocol to
- be seekable, so they will fail with the pipe output protocol.
-
- @section rtmp
-
- Real-Time Messaging Protocol.
-
- The Real-Time Messaging Protocol (RTMP) is used for streaming multimeā
- dia content across a TCP/IP network.
-
- The required syntax is:
- @example
- rtmp://@var{server}[:@var{port}][/@var{app}][/@var{playpath}]
- @end example
-
- The accepted parameters are:
- @table @option
-
- @item server
- The address of the RTMP server.
-
- @item port
- The number of the TCP port to use (by default is 1935).
-
- @item app
- It is the name of the application to access. It usually corresponds to
- the path where the application is installed on the RTMP server
- (e.g. @file{/ondemand/}, @file{/flash/live/}, etc.).
-
- @item playpath
- It is the path or name of the resource to play with reference to the
- application specified in @var{app}, may be prefixed by "mp4:".
-
- @end table
-
- For example to read with @file{ffplay} a multimedia resource named
- "sample" from the application "vod" from an RTMP server "myserver":
- @example
- ffplay rtmp://myserver/vod/sample
- @end example
-
- @section rtmp, rtmpe, rtmps, rtmpt, rtmpte
-
- Real-Time Messaging Protocol and its variants supported through
- librtmp.
-
- Requires the presence of the librtmp headers and library during
- configuration. You need to explicitely configure the build with
- "--enable-librtmp". If enabled this will replace the native RTMP
- protocol.
-
- This protocol provides most client functions and a few server
- functions needed to support RTMP, RTMP tunneled in HTTP (RTMPT),
- encrypted RTMP (RTMPE), RTMP over SSL/TLS (RTMPS) and tunneled
- variants of these encrypted types (RTMPTE, RTMPTS).
-
- The required syntax is:
- @example
- @var{rtmp_proto}://@var{server}[:@var{port}][/@var{app}][/@var{playpath}] @var{options}
- @end example
-
- where @var{rtmp_proto} is one of the strings "rtmp", "rtmpt", "rtmpe",
- "rtmps", "rtmpte", "rtmpts" corresponding to each RTMP variant, and
- @var{server}, @var{port}, @var{app} and @var{playpath} have the same
- meaning as specified for the RTMP native protocol.
- @var{options} contains a list of space-separated options of the form
- @var{key}=@var{val}.
-
- See the librtmp manual page (man 3 librtmp) for more information.
-
- For example, to stream a file in real-time to an RTMP server using
- @file{ffmpeg}:
- @example
- ffmpeg -re -i myfile -f flv rtmp://myserver/live/mystream
- @end example
-
- To play the same stream using @file{ffplay}:
- @example
- ffplay "rtmp://myserver/live/mystream live=1"
- @end example
-
- @section rtp
-
- Real-Time Protocol.
-
- @section rtsp
-
- RTSP is not technically a protocol handler in libavformat, it is a demuxer
- and muxer. The demuxer supports both normal RTSP (with data transferred
- over RTP; this is used by e.g. Apple and Microsoft) and Real-RTSP (with
- data transferred over RDT).
-
- The muxer can be used to send a stream using RTSP ANNOUNCE to a server
- supporting it (currently Darwin Streaming Server and Mischa Spiegelmock's
- RTSP server, @url{http://github.com/revmischa/rtsp-server}).
-
- The required syntax for a RTSP url is:
- @example
- rtsp://@var{hostname}[:@var{port}]/@var{path}[?@var{options}]
- @end example
-
- @var{options} is a @code{&}-separated list. The following options
- are supported:
-
- @table @option
-
- @item udp
- Use UDP as lower transport protocol.
-
- @item tcp
- Use TCP (interleaving within the RTSP control channel) as lower
- transport protocol.
-
- @item multicast
- Use UDP multicast as lower transport protocol.
-
- @item http
- Use HTTP tunneling as lower transport protocol, which is useful for
- passing proxies.
- @end table
-
- Multiple lower transport protocols may be specified, in that case they are
- tried one at a time (if the setup of one fails, the next one is tried).
- For the muxer, only the @code{tcp} and @code{udp} options are supported.
-
- When receiving data over UDP, the demuxer tries to reorder received packets
- (since they may arrive out of order, or packets may get lost totally). In
- order for this to be enabled, a maximum delay must be specified in the
- @code{max_delay} field of AVFormatContext.
-
- When watching multi-bitrate Real-RTSP streams with @file{ffplay}, the
- streams to display can be chosen with @code{-vst} @var{n} and
- @code{-ast} @var{n} for video and audio respectively, and can be switched
- on the fly by pressing @code{v} and @code{a}.
-
- Example command lines:
-
- To watch a stream over UDP, with a max reordering delay of 0.5 seconds:
-
- @example
- ffplay -max_delay 500000 rtsp://server/video.mp4?udp
- @end example
-
- To watch a stream tunneled over HTTP:
-
- @example
- ffplay rtsp://server/video.mp4?http
- @end example
-
- To send a stream in realtime to a RTSP server, for others to watch:
-
- @example
- ffmpeg -re -i @var{input} -f rtsp -muxdelay 0.1 rtsp://server/live.sdp
- @end example
-
- @section tcp
-
- Trasmission Control Protocol.
-
- @section udp
-
- User Datagram Protocol.
-
- The required syntax for a UDP url is:
- @example
- udp://@var{hostname}:@var{port}[?@var{options}]
- @end example
-
- @var{options} contains a list of &-seperated options of the form @var{key}=@var{val}.
- Follow the list of supported options.
-
- @table @option
-
- @item buffer_size=@var{size}
- set the UDP buffer size in bytes
-
- @item localport=@var{port}
- override the local UDP port to bind with
-
- @item pkt_size=@var{size}
- set the size in bytes of UDP packets
-
- @item reuse=@var{1|0}
- explicitly allow or disallow reusing UDP sockets
-
- @item ttl=@var{ttl}
- set the time to live value (for multicast only)
-
- @item connect=@var{1|0}
- Initialize the UDP socket with @code{connect()}. In this case, the
- destination address can't be changed with udp_set_remote_url later.
- This allows finding out the source address for the packets with getsockname,
- and makes writes return with AVERROR(ECONNREFUSED) if "destination
- unreachable" is received.
- @end table
-
- Some usage examples of the udp protocol with @file{ffmpeg} follow.
-
- To stream over UDP to a remote endpoint:
- @example
- ffmpeg -i @var{input} -f @var{format} udp://@var{hostname}:@var{port}
- @end example
-
- To stream in mpegts format over UDP using 188 sized UDP packets, using a large input buffer:
- @example
- ffmpeg -i @var{input} -f mpegts udp://@var{hostname}:@var{port}?pkt_size=188&buffer_size=65535
- @end example
-
- To receive over UDP from a remote endpoint:
- @example
- ffmpeg -i udp://[@var{multicast-address}]:@var{port}
- @end example
-
- @c man end PROTOCOLS
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