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  1. /*
  2. * Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
  3. *
  4. * This file is part of Libav.
  5. *
  6. * Libav is free software; you can redistribute it and/or
  7. * modify it under the terms of the GNU Lesser General Public
  8. * License as published by the Free Software Foundation; either
  9. * version 2.1 of the License, or (at your option) any later version.
  10. *
  11. * Libav is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * Lesser General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU Lesser General Public
  17. * License along with Libav; if not, write to the Free Software
  18. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  19. */
  20. /**
  21. * @file
  22. * audio conversion routines
  23. */
  24. #include "avstring.h"
  25. #include "avutil.h"
  26. #include "audioconvert.h"
  27. static const char * const channel_names[] = {
  28. [0] = "FL", /* front left */
  29. [1] = "FR", /* front right */
  30. [2] = "FC", /* front center */
  31. [3] = "LFE", /* low frequency */
  32. [4] = "BL", /* back left */
  33. [5] = "BR", /* back right */
  34. [6] = "FLC", /* front left-of-center */
  35. [7] = "FRC", /* front right-of-center */
  36. [8] = "BC", /* back-center */
  37. [9] = "SL", /* side left */
  38. [10] = "SR", /* side right */
  39. [11] = "TC", /* top center */
  40. [12] = "TFL", /* top front left */
  41. [13] = "TFC", /* top front center */
  42. [14] = "TFR", /* top front right */
  43. [15] = "TBL", /* top back left */
  44. [16] = "TBC", /* top back center */
  45. [17] = "TBR", /* top back right */
  46. [29] = "DL", /* downmix left */
  47. [30] = "DR", /* downmix right */
  48. [31] = "WL", /* wide left */
  49. [32] = "WR", /* wide right */
  50. [33] = "SDL", /* surround direct left */
  51. [34] = "SDR", /* surround direct right */
  52. };
  53. static const char *get_channel_name(int channel_id)
  54. {
  55. if (channel_id < 0 || channel_id >= FF_ARRAY_ELEMS(channel_names))
  56. return NULL;
  57. return channel_names[channel_id];
  58. }
  59. static const struct {
  60. const char *name;
  61. int nb_channels;
  62. uint64_t layout;
  63. } channel_layout_map[] = {
  64. { "mono", 1, AV_CH_LAYOUT_MONO },
  65. { "stereo", 2, AV_CH_LAYOUT_STEREO },
  66. { "stereo", 2, AV_CH_LAYOUT_STEREO_DOWNMIX },
  67. { "2.1", 3, AV_CH_LAYOUT_2POINT1 },
  68. { "3.0", 3, AV_CH_LAYOUT_SURROUND },
  69. { "3.0(back)", 3, AV_CH_LAYOUT_2_1 },
  70. { "3.1", 4, AV_CH_LAYOUT_3POINT1 },
  71. { "4.0", 4, AV_CH_LAYOUT_4POINT0 },
  72. { "quad", 4, AV_CH_LAYOUT_QUAD },
  73. { "quad(side)", 4, AV_CH_LAYOUT_2_2 },
  74. { "4.1", 5, AV_CH_LAYOUT_4POINT1 },
  75. { "5.0", 5, AV_CH_LAYOUT_5POINT0 },
  76. { "5.0", 5, AV_CH_LAYOUT_5POINT0_BACK },
  77. { "5.1", 6, AV_CH_LAYOUT_5POINT1 },
  78. { "5.1", 6, AV_CH_LAYOUT_5POINT1_BACK },
  79. { "5.1+downmix", 8, AV_CH_LAYOUT_5POINT1|AV_CH_LAYOUT_STEREO_DOWNMIX, },
  80. { "6.0", 6, AV_CH_LAYOUT_6POINT0 },
  81. { "6.0(front)", 6, AV_CH_LAYOUT_6POINT0_FRONT },
  82. { "hexagonal", 6, AV_CH_LAYOUT_HEXAGONAL },
  83. { "6.1", 7, AV_CH_LAYOUT_6POINT1 },
  84. { "6.1", 7, AV_CH_LAYOUT_6POINT1_BACK },
  85. { "6.1(front)", 7, AV_CH_LAYOUT_6POINT1_FRONT },
  86. { "6.1+downmix", 9, AV_CH_LAYOUT_6POINT1|AV_CH_LAYOUT_STEREO_DOWNMIX, },
  87. { "7.0", 7, AV_CH_LAYOUT_7POINT0 },
  88. { "7.0(front)", 7, AV_CH_LAYOUT_7POINT0_FRONT },
  89. { "7.1", 8, AV_CH_LAYOUT_7POINT1 },
  90. { "7.1(wide)", 8, AV_CH_LAYOUT_7POINT1_WIDE },
  91. { "7.1(wide)", 8, AV_CH_LAYOUT_7POINT1_WIDE_BACK },
  92. { "7.1+downmix", 10, AV_CH_LAYOUT_7POINT1|AV_CH_LAYOUT_STEREO_DOWNMIX, },
  93. { "octagonal", 8, AV_CH_LAYOUT_OCTAGONAL },
  94. { 0 }
  95. };
  96. uint64_t av_get_channel_layout(const char *name)
  97. {
  98. int i = 0;
  99. do {
  100. if (!strcmp(channel_layout_map[i].name, name))
  101. return channel_layout_map[i].layout;
  102. i++;
  103. } while (channel_layout_map[i].name);
  104. return 0;
  105. }
  106. void av_get_channel_layout_string(char *buf, int buf_size,
  107. int nb_channels, uint64_t channel_layout)
  108. {
  109. int i;
  110. if (nb_channels <= 0)
  111. nb_channels = av_get_channel_layout_nb_channels(channel_layout);
  112. for (i = 0; channel_layout_map[i].name; i++)
  113. if (nb_channels == channel_layout_map[i].nb_channels &&
  114. channel_layout == channel_layout_map[i].layout) {
  115. av_strlcpy(buf, channel_layout_map[i].name, buf_size);
  116. return;
  117. }
  118. snprintf(buf, buf_size, "%d channels", nb_channels);
  119. if (channel_layout) {
  120. int i, ch;
  121. av_strlcat(buf, " (", buf_size);
  122. for (i = 0, ch = 0; i < 64; i++) {
  123. if ((channel_layout & (UINT64_C(1) << i))) {
  124. const char *name = get_channel_name(i);
  125. if (name) {
  126. if (ch > 0)
  127. av_strlcat(buf, "|", buf_size);
  128. av_strlcat(buf, name, buf_size);
  129. }
  130. ch++;
  131. }
  132. }
  133. av_strlcat(buf, ")", buf_size);
  134. }
  135. }
  136. int av_get_channel_layout_nb_channels(uint64_t channel_layout)
  137. {
  138. int count;
  139. uint64_t x = channel_layout;
  140. for (count = 0; x; count++)
  141. x &= x-1; // unset lowest set bit
  142. return count;
  143. }