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  1. /*
  2. * Animated GIF encoder
  3. * Copyright (c) 2000 Fabrice Bellard.
  4. *
  5. * This library is free software; you can redistribute it and/or
  6. * modify it under the terms of the GNU Lesser General Public
  7. * License as published by the Free Software Foundation; either
  8. * version 2 of the License, or (at your option) any later version.
  9. *
  10. * This library is distributed in the hope that it will be useful,
  11. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  13. * Lesser General Public License for more details.
  14. *
  15. * You should have received a copy of the GNU Lesser General Public
  16. * License along with this library; if not, write to the Free Software
  17. * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
  18. */
  19. /*
  20. * First version by Francois Revol revol@free.fr
  21. *
  22. * Features and limitations:
  23. * - currently no compression is performed,
  24. * in fact the size of the data is 9/8 the size of the image in 8bpp
  25. * - uses only a global standard palette
  26. * - tested with IE 5.0, Opera for BeOS, NetPositive (BeOS), and Mozilla (BeOS).
  27. *
  28. * Reference documents:
  29. * http://www.goice.co.jp/member/mo/formats/gif.html
  30. * http://astronomy.swin.edu.au/pbourke/dataformats/gif/
  31. * http://www.dcs.ed.ac.uk/home/mxr/gfx/2d/GIF89a.txt
  32. *
  33. * this url claims to have an LZW algorithm not covered by Unisys patent:
  34. * http://www.msg.net/utility/whirlgif/gifencod.html
  35. * could help reduce the size of the files _a lot_...
  36. * some sites mentions an RLE type compression also.
  37. */
  38. #include "avformat.h"
  39. /* bitstream minipacket size */
  40. #define GIF_CHUNKS 100
  41. /* slows down the decoding (and some browsers doesn't like it) */
  42. /* #define GIF_ADD_APP_HEADER */
  43. typedef struct {
  44. unsigned char r;
  45. unsigned char g;
  46. unsigned char b;
  47. } rgb_triplet;
  48. /* we use the standard 216 color palette */
  49. /* this script was used to create the palette:
  50. * for r in 00 33 66 99 cc ff; do for g in 00 33 66 99 cc ff; do echo -n " "; for b in 00 33 66 99 cc ff; do
  51. * echo -n "{ 0x$r, 0x$g, 0x$b }, "; done; echo ""; done; done
  52. */
  53. static const rgb_triplet gif_clut[216] = {
  54. { 0x00, 0x00, 0x00 }, { 0x00, 0x00, 0x33 }, { 0x00, 0x00, 0x66 }, { 0x00, 0x00, 0x99 }, { 0x00, 0x00, 0xcc }, { 0x00, 0x00, 0xff },
  55. { 0x00, 0x33, 0x00 }, { 0x00, 0x33, 0x33 }, { 0x00, 0x33, 0x66 }, { 0x00, 0x33, 0x99 }, { 0x00, 0x33, 0xcc }, { 0x00, 0x33, 0xff },
  56. { 0x00, 0x66, 0x00 }, { 0x00, 0x66, 0x33 }, { 0x00, 0x66, 0x66 }, { 0x00, 0x66, 0x99 }, { 0x00, 0x66, 0xcc }, { 0x00, 0x66, 0xff },
  57. { 0x00, 0x99, 0x00 }, { 0x00, 0x99, 0x33 }, { 0x00, 0x99, 0x66 }, { 0x00, 0x99, 0x99 }, { 0x00, 0x99, 0xcc }, { 0x00, 0x99, 0xff },
  58. { 0x00, 0xcc, 0x00 }, { 0x00, 0xcc, 0x33 }, { 0x00, 0xcc, 0x66 }, { 0x00, 0xcc, 0x99 }, { 0x00, 0xcc, 0xcc }, { 0x00, 0xcc, 0xff },
  59. { 0x00, 0xff, 0x00 }, { 0x00, 0xff, 0x33 }, { 0x00, 0xff, 0x66 }, { 0x00, 0xff, 0x99 }, { 0x00, 0xff, 0xcc }, { 0x00, 0xff, 0xff },
  60. { 0x33, 0x00, 0x00 }, { 0x33, 0x00, 0x33 }, { 0x33, 0x00, 0x66 }, { 0x33, 0x00, 0x99 }, { 0x33, 0x00, 0xcc }, { 0x33, 0x00, 0xff },
  61. { 0x33, 0x33, 0x00 }, { 0x33, 0x33, 0x33 }, { 0x33, 0x33, 0x66 }, { 0x33, 0x33, 0x99 }, { 0x33, 0x33, 0xcc }, { 0x33, 0x33, 0xff },
  62. { 0x33, 0x66, 0x00 }, { 0x33, 0x66, 0x33 }, { 0x33, 0x66, 0x66 }, { 0x33, 0x66, 0x99 }, { 0x33, 0x66, 0xcc }, { 0x33, 0x66, 0xff },
  63. { 0x33, 0x99, 0x00 }, { 0x33, 0x99, 0x33 }, { 0x33, 0x99, 0x66 }, { 0x33, 0x99, 0x99 }, { 0x33, 0x99, 0xcc }, { 0x33, 0x99, 0xff },
  64. { 0x33, 0xcc, 0x00 }, { 0x33, 0xcc, 0x33 }, { 0x33, 0xcc, 0x66 }, { 0x33, 0xcc, 0x99 }, { 0x33, 0xcc, 0xcc }, { 0x33, 0xcc, 0xff },
  65. { 0x33, 0xff, 0x00 }, { 0x33, 0xff, 0x33 }, { 0x33, 0xff, 0x66 }, { 0x33, 0xff, 0x99 }, { 0x33, 0xff, 0xcc }, { 0x33, 0xff, 0xff },
  66. { 0x66, 0x00, 0x00 }, { 0x66, 0x00, 0x33 }, { 0x66, 0x00, 0x66 }, { 0x66, 0x00, 0x99 }, { 0x66, 0x00, 0xcc }, { 0x66, 0x00, 0xff },
  67. { 0x66, 0x33, 0x00 }, { 0x66, 0x33, 0x33 }, { 0x66, 0x33, 0x66 }, { 0x66, 0x33, 0x99 }, { 0x66, 0x33, 0xcc }, { 0x66, 0x33, 0xff },
  68. { 0x66, 0x66, 0x00 }, { 0x66, 0x66, 0x33 }, { 0x66, 0x66, 0x66 }, { 0x66, 0x66, 0x99 }, { 0x66, 0x66, 0xcc }, { 0x66, 0x66, 0xff },
  69. { 0x66, 0x99, 0x00 }, { 0x66, 0x99, 0x33 }, { 0x66, 0x99, 0x66 }, { 0x66, 0x99, 0x99 }, { 0x66, 0x99, 0xcc }, { 0x66, 0x99, 0xff },
  70. { 0x66, 0xcc, 0x00 }, { 0x66, 0xcc, 0x33 }, { 0x66, 0xcc, 0x66 }, { 0x66, 0xcc, 0x99 }, { 0x66, 0xcc, 0xcc }, { 0x66, 0xcc, 0xff },
  71. { 0x66, 0xff, 0x00 }, { 0x66, 0xff, 0x33 }, { 0x66, 0xff, 0x66 }, { 0x66, 0xff, 0x99 }, { 0x66, 0xff, 0xcc }, { 0x66, 0xff, 0xff },
  72. { 0x99, 0x00, 0x00 }, { 0x99, 0x00, 0x33 }, { 0x99, 0x00, 0x66 }, { 0x99, 0x00, 0x99 }, { 0x99, 0x00, 0xcc }, { 0x99, 0x00, 0xff },
  73. { 0x99, 0x33, 0x00 }, { 0x99, 0x33, 0x33 }, { 0x99, 0x33, 0x66 }, { 0x99, 0x33, 0x99 }, { 0x99, 0x33, 0xcc }, { 0x99, 0x33, 0xff },
  74. { 0x99, 0x66, 0x00 }, { 0x99, 0x66, 0x33 }, { 0x99, 0x66, 0x66 }, { 0x99, 0x66, 0x99 }, { 0x99, 0x66, 0xcc }, { 0x99, 0x66, 0xff },
  75. { 0x99, 0x99, 0x00 }, { 0x99, 0x99, 0x33 }, { 0x99, 0x99, 0x66 }, { 0x99, 0x99, 0x99 }, { 0x99, 0x99, 0xcc }, { 0x99, 0x99, 0xff },
  76. { 0x99, 0xcc, 0x00 }, { 0x99, 0xcc, 0x33 }, { 0x99, 0xcc, 0x66 }, { 0x99, 0xcc, 0x99 }, { 0x99, 0xcc, 0xcc }, { 0x99, 0xcc, 0xff },
  77. { 0x99, 0xff, 0x00 }, { 0x99, 0xff, 0x33 }, { 0x99, 0xff, 0x66 }, { 0x99, 0xff, 0x99 }, { 0x99, 0xff, 0xcc }, { 0x99, 0xff, 0xff },
  78. { 0xcc, 0x00, 0x00 }, { 0xcc, 0x00, 0x33 }, { 0xcc, 0x00, 0x66 }, { 0xcc, 0x00, 0x99 }, { 0xcc, 0x00, 0xcc }, { 0xcc, 0x00, 0xff },
  79. { 0xcc, 0x33, 0x00 }, { 0xcc, 0x33, 0x33 }, { 0xcc, 0x33, 0x66 }, { 0xcc, 0x33, 0x99 }, { 0xcc, 0x33, 0xcc }, { 0xcc, 0x33, 0xff },
  80. { 0xcc, 0x66, 0x00 }, { 0xcc, 0x66, 0x33 }, { 0xcc, 0x66, 0x66 }, { 0xcc, 0x66, 0x99 }, { 0xcc, 0x66, 0xcc }, { 0xcc, 0x66, 0xff },
  81. { 0xcc, 0x99, 0x00 }, { 0xcc, 0x99, 0x33 }, { 0xcc, 0x99, 0x66 }, { 0xcc, 0x99, 0x99 }, { 0xcc, 0x99, 0xcc }, { 0xcc, 0x99, 0xff },
  82. { 0xcc, 0xcc, 0x00 }, { 0xcc, 0xcc, 0x33 }, { 0xcc, 0xcc, 0x66 }, { 0xcc, 0xcc, 0x99 }, { 0xcc, 0xcc, 0xcc }, { 0xcc, 0xcc, 0xff },
  83. { 0xcc, 0xff, 0x00 }, { 0xcc, 0xff, 0x33 }, { 0xcc, 0xff, 0x66 }, { 0xcc, 0xff, 0x99 }, { 0xcc, 0xff, 0xcc }, { 0xcc, 0xff, 0xff },
  84. { 0xff, 0x00, 0x00 }, { 0xff, 0x00, 0x33 }, { 0xff, 0x00, 0x66 }, { 0xff, 0x00, 0x99 }, { 0xff, 0x00, 0xcc }, { 0xff, 0x00, 0xff },
  85. { 0xff, 0x33, 0x00 }, { 0xff, 0x33, 0x33 }, { 0xff, 0x33, 0x66 }, { 0xff, 0x33, 0x99 }, { 0xff, 0x33, 0xcc }, { 0xff, 0x33, 0xff },
  86. { 0xff, 0x66, 0x00 }, { 0xff, 0x66, 0x33 }, { 0xff, 0x66, 0x66 }, { 0xff, 0x66, 0x99 }, { 0xff, 0x66, 0xcc }, { 0xff, 0x66, 0xff },
  87. { 0xff, 0x99, 0x00 }, { 0xff, 0x99, 0x33 }, { 0xff, 0x99, 0x66 }, { 0xff, 0x99, 0x99 }, { 0xff, 0x99, 0xcc }, { 0xff, 0x99, 0xff },
  88. { 0xff, 0xcc, 0x00 }, { 0xff, 0xcc, 0x33 }, { 0xff, 0xcc, 0x66 }, { 0xff, 0xcc, 0x99 }, { 0xff, 0xcc, 0xcc }, { 0xff, 0xcc, 0xff },
  89. { 0xff, 0xff, 0x00 }, { 0xff, 0xff, 0x33 }, { 0xff, 0xff, 0x66 }, { 0xff, 0xff, 0x99 }, { 0xff, 0xff, 0xcc }, { 0xff, 0xff, 0xff },
  90. };
  91. /* The GIF format uses reversed order for bitstreams... */
  92. /* at least they don't use PDP_ENDIAN :) */
  93. /* so we 'extend' PutBitContext. hmmm, OOP :) */
  94. /* seems this thing changed slightly since I wrote it... */
  95. #ifdef ALT_BITSTREAM_WRITER
  96. # error no ALT_BITSTREAM_WRITER support for now
  97. #endif
  98. static void gif_put_bits_rev(PutBitContext *s, int n, unsigned int value)
  99. {
  100. unsigned int bit_buf;
  101. int bit_cnt;
  102. #ifdef STATS
  103. st_out_bit_counts[st_current_index] += n;
  104. #endif
  105. // printf("put_bits=%d %x\n", n, value);
  106. assert(n == 32 || value < (1U << n));
  107. bit_buf = s->bit_buf;
  108. bit_cnt = 32 - s->bit_left; /* XXX:lazyness... was = s->bit_cnt; */
  109. // printf("n=%d value=%x cnt=%d buf=%x\n", n, value, bit_cnt, bit_buf);
  110. /* XXX: optimize */
  111. if (n < (32-bit_cnt)) {
  112. bit_buf |= value << (bit_cnt);
  113. bit_cnt+=n;
  114. } else {
  115. bit_buf |= value << (bit_cnt);
  116. *s->buf_ptr = bit_buf & 0xff;
  117. s->buf_ptr[1] = (bit_buf >> 8) & 0xff;
  118. s->buf_ptr[2] = (bit_buf >> 16) & 0xff;
  119. s->buf_ptr[3] = (bit_buf >> 24) & 0xff;
  120. //printf("bitbuf = %08x\n", bit_buf);
  121. s->buf_ptr+=4;
  122. if (s->buf_ptr >= s->buf_end)
  123. puts("bit buffer overflow !!"); // should never happen ! who got rid of the callback ???
  124. // flush_buffer_rev(s);
  125. bit_cnt=bit_cnt + n - 32;
  126. if (bit_cnt == 0) {
  127. bit_buf = 0;
  128. } else {
  129. bit_buf = value >> (n - bit_cnt);
  130. }
  131. }
  132. s->bit_buf = bit_buf;
  133. s->bit_left = 32 - bit_cnt;
  134. }
  135. /* pad the end of the output stream with zeros */
  136. static void gif_flush_put_bits_rev(PutBitContext *s)
  137. {
  138. while (s->bit_left < 32) {
  139. /* XXX: should test end of buffer */
  140. *s->buf_ptr++=s->bit_buf & 0xff;
  141. s->bit_buf>>=8;
  142. s->bit_left+=8;
  143. }
  144. // flush_buffer_rev(s);
  145. s->bit_left=32;
  146. s->bit_buf=0;
  147. }
  148. /* !RevPutBitContext */
  149. typedef struct {
  150. UINT8 buffer[100]; /* data chunks */
  151. INT64 time, file_time;
  152. } GIFContext;
  153. static int gif_write_header(AVFormatContext *s)
  154. {
  155. GIFContext *gif = s->priv_data;
  156. ByteIOContext *pb = &s->pb;
  157. AVCodecContext *enc, *video_enc;
  158. int i, width, height, rate;
  159. /* XXX: do we reject audio streams or just ignore them ?
  160. if(s->nb_streams > 1)
  161. return -1;
  162. */
  163. gif->time = 0;
  164. gif->file_time = 0;
  165. video_enc = NULL;
  166. for(i=0;i<s->nb_streams;i++) {
  167. enc = &s->streams[i]->codec;
  168. if (enc->codec_type != CODEC_TYPE_AUDIO)
  169. video_enc = enc;
  170. }
  171. if (!video_enc) {
  172. av_free(gif);
  173. return -1;
  174. } else {
  175. width = video_enc->width;
  176. height = video_enc->height;
  177. rate = video_enc->frame_rate;
  178. }
  179. /* XXX: is it allowed ? seems to work so far... */
  180. video_enc->pix_fmt = PIX_FMT_RGB24;
  181. /* GIF header */
  182. put_tag(pb, "GIF");
  183. put_tag(pb, "89a");
  184. put_le16(pb, width);
  185. put_le16(pb, height);
  186. put_byte(pb, 0xf7); /* flags: global clut, 256 entries */
  187. put_byte(pb, 0x1f); /* background color index */
  188. put_byte(pb, 0); /* aspect ratio */
  189. /* the global palette */
  190. put_buffer(pb, (unsigned char *)gif_clut, 216*3);
  191. for(i=0;i<((256-216)*3);i++)
  192. put_byte(pb, 0);
  193. /* application extension header */
  194. /* XXX: not really sure what to put in here... */
  195. #ifdef GIF_ADD_APP_HEADER
  196. put_byte(pb, 0x21);
  197. put_byte(pb, 0xff);
  198. put_byte(pb, 0x0b);
  199. put_tag(pb, "NETSCAPE2.0");
  200. put_byte(pb, 0x03);
  201. put_byte(pb, 0x01);
  202. put_byte(pb, 0x00);
  203. put_byte(pb, 0x00);
  204. #endif
  205. put_flush_packet(&s->pb);
  206. return 0;
  207. }
  208. /* this is maybe slow, but allows for extensions */
  209. static inline unsigned char gif_clut_index(rgb_triplet *clut, UINT8 r, UINT8 g, UINT8 b)
  210. {
  211. return ((((r)/47)%6)*6*6+(((g)/47)%6)*6+(((b)/47)%6));
  212. }
  213. /* chunk writer callback */
  214. /* !!! XXX:deprecated
  215. static void gif_put_chunk(void *pbctx, UINT8 *buffer, int count)
  216. {
  217. ByteIOContext *pb = (ByteIOContext *)pbctx;
  218. put_byte(pb, (UINT8)count);
  219. put_buffer(pb, buffer, count);
  220. }
  221. */
  222. static int gif_write_video(AVFormatContext *s,
  223. AVCodecContext *enc, UINT8 *buf, int size)
  224. {
  225. ByteIOContext *pb = &s->pb;
  226. GIFContext *gif = s->priv_data;
  227. int i, left, jiffies;
  228. INT64 delay;
  229. PutBitContext p;
  230. UINT8 buffer[200]; /* 100 * 9 / 8 = 113 */
  231. /* graphic control extension block */
  232. put_byte(pb, 0x21);
  233. put_byte(pb, 0xf9);
  234. put_byte(pb, 0x04); /* block size */
  235. put_byte(pb, 0x04); /* flags */
  236. /* 1 jiffy is 1/70 s */
  237. /* the delay_time field indicates the number of jiffies - 1 */
  238. delay = gif->file_time - gif->time;
  239. /* XXX: should use delay, in order to be more accurate */
  240. /* instead of using the same rounded value each time */
  241. /* XXX: don't even remember if I really use it for now */
  242. jiffies = (70*FRAME_RATE_BASE/enc->frame_rate) - 1;
  243. put_le16(pb, jiffies);
  244. put_byte(pb, 0x1f); /* transparent color index */
  245. put_byte(pb, 0x00);
  246. /* image block */
  247. put_byte(pb, 0x2c);
  248. put_le16(pb, 0);
  249. put_le16(pb, 0);
  250. put_le16(pb, enc->width);
  251. put_le16(pb, enc->height);
  252. put_byte(pb, 0x00); /* flags */
  253. /* no local clut */
  254. put_byte(pb, 0x08);
  255. left=size/3;
  256. init_put_bits(&p, buffer, 130, NULL, NULL);
  257. /*
  258. * the thing here is the bitstream is written as little packets, with a size byte before
  259. * but it's still the same bitstream between packets (no flush !)
  260. */
  261. while(left>0) {
  262. gif_put_bits_rev(&p, 9, 0x0100); /* clear code */
  263. for(i=0;i<GIF_CHUNKS;i++) {
  264. gif_put_bits_rev(&p, 9, gif_clut_index(NULL, *buf, buf[1], buf[2]));
  265. buf+=3;
  266. }
  267. if(left<=GIF_CHUNKS) {
  268. gif_put_bits_rev(&p, 9, 0x101); /* end of stream */
  269. gif_flush_put_bits_rev(&p);
  270. }
  271. if(pbBufPtr(&p) - p.buf > 0) {
  272. put_byte(pb, pbBufPtr(&p) - p.buf); /* byte count of the packet */
  273. put_buffer(pb, p.buf, pbBufPtr(&p) - p.buf); /* the actual buffer */
  274. p.data_out_size += pbBufPtr(&p) - p.buf;
  275. p.buf_ptr = p.buf; /* dequeue the bytes off the bitstream */
  276. }
  277. if(left<=GIF_CHUNKS) {
  278. put_byte(pb, 0x00); /* end of image block */
  279. }
  280. left-=GIF_CHUNKS;
  281. }
  282. put_flush_packet(&s->pb);
  283. return 0;
  284. }
  285. static int gif_write_packet(AVFormatContext *s, int stream_index,
  286. UINT8 *buf, int size, int force_pts)
  287. {
  288. AVCodecContext *codec = &s->streams[stream_index]->codec;
  289. if (codec->codec_type == CODEC_TYPE_AUDIO)
  290. return 0; /* just ignore audio */
  291. else
  292. return gif_write_video(s, codec, buf, size);
  293. }
  294. static int gif_write_trailer(AVFormatContext *s)
  295. {
  296. ByteIOContext *pb = &s->pb;
  297. put_byte(pb, 0x3b);
  298. put_flush_packet(&s->pb);
  299. return 0;
  300. }
  301. static AVOutputFormat gif_oformat = {
  302. "gif",
  303. "GIF Animation",
  304. "image/gif",
  305. "gif",
  306. sizeof(GIFContext),
  307. CODEC_ID_NONE,
  308. CODEC_ID_RAWVIDEO,
  309. gif_write_header,
  310. gif_write_packet,
  311. gif_write_trailer,
  312. };
  313. int gif_init(void)
  314. {
  315. av_register_output_format(&gif_oformat);
  316. return 0;
  317. }