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  1. <HTML>
  2. <HEAD>
  3. <!-- Created by texi2html 1.56k from ffserver-doc.texi on 28 December 2002 -->
  4. <TITLE>FFserver Documentation</TITLE>
  5. </HEAD>
  6. <BODY>
  7. <H1>FFserver Documentation</H1>
  8. <P>
  9. <P><HR><P>
  10. <H1>Table of Contents</H1>
  11. <UL>
  12. <LI><A NAME="TOC1" HREF="ffserver-doc.html#SEC1">1. Introduction</A>
  13. <LI><A NAME="TOC2" HREF="ffserver-doc.html#SEC2">2. QuickStart</A>
  14. <UL>
  15. <LI><A NAME="TOC3" HREF="ffserver-doc.html#SEC3">2.1 What can this do?</A>
  16. <LI><A NAME="TOC4" HREF="ffserver-doc.html#SEC4">2.2 What do I need?</A>
  17. <LI><A NAME="TOC5" HREF="ffserver-doc.html#SEC5">2.3 How do I make it work?</A>
  18. <LI><A NAME="TOC6" HREF="ffserver-doc.html#SEC6">2.4 What happens next?</A>
  19. <LI><A NAME="TOC7" HREF="ffserver-doc.html#SEC7">2.5 Troubleshooting</A>
  20. <UL>
  21. <LI><A NAME="TOC8" HREF="ffserver-doc.html#SEC8">2.5.1 I don't hear any audio, but video is fine</A>
  22. <LI><A NAME="TOC9" HREF="ffserver-doc.html#SEC9">2.5.2 The audio and video loose sync after a while.</A>
  23. <LI><A NAME="TOC10" HREF="ffserver-doc.html#SEC10">2.5.3 After a long while, the video update rate goes way down in WMP.</A>
  24. <LI><A NAME="TOC11" HREF="ffserver-doc.html#SEC11">2.5.4 WMP 6.4 behaves differently to WMP 7.</A>
  25. </UL>
  26. <LI><A NAME="TOC12" HREF="ffserver-doc.html#SEC12">2.6 What else can it do?</A>
  27. <LI><A NAME="TOC13" HREF="ffserver-doc.html#SEC13">2.7 Tips</A>
  28. <LI><A NAME="TOC14" HREF="ffserver-doc.html#SEC14">2.8 Why does the ?buffer / Preroll stop working after a time?</A>
  29. <LI><A NAME="TOC15" HREF="ffserver-doc.html#SEC15">2.9 Does the <CODE>?date=</CODE> stuff work.</A>
  30. </UL>
  31. </UL>
  32. <P><HR><P>
  33. <P>
  34. FFserver Documentation
  35. <H1><A NAME="SEC1" HREF="ffserver-doc.html#TOC1">1. Introduction</A></H1>
  36. <P>
  37. FFserver is a streaming server for both audio and video. It supports
  38. several live feeds, streaming from files and time shifting on live feeds
  39. (you can seek to positions in the past on each live feed, provided you
  40. specify a big enough feed storage in ffserver.conf).
  41. <P>
  42. This documentation covers only the streaming aspects of ffserver /
  43. ffmpeg. All questions about parameters for ffmpeg, codec questions,
  44. etc. are not covered here. Read <TT>`ffmpeg-doc.[texi|html]'</TT> for more
  45. information.
  46. <H1><A NAME="SEC2" HREF="ffserver-doc.html#TOC2">2. QuickStart</A></H1>
  47. <P>
  48. [Contributed by Philip Gladstone, philip-ffserver at gladstonefamily dot net]
  49. <H2><A NAME="SEC3" HREF="ffserver-doc.html#TOC3">2.1 What can this do?</A></H2>
  50. <P>
  51. When properly configured and running, you can capture video and audio in real
  52. time from a suitable capture card, and stream it out over the Internet to
  53. either Windows Media Player or RealAudio player (with some restrictions).
  54. <P>
  55. It can also stream from files, though that is currently broken. Very often, a
  56. web server can be used to serve up the files just as well.
  57. <P>
  58. It can stream prerecorded video from .ffm files, though it is somewhat tricky
  59. to make it work correctly.
  60. <H2><A NAME="SEC4" HREF="ffserver-doc.html#TOC4">2.2 What do I need?</A></H2>
  61. <P>
  62. I use Linux on a 900MHz Duron with a cheapo Bt848 based TV capture card. I'm
  63. using stock linux 2.4.17 with the stock drivers. [Actually that isn't true,
  64. I needed some special drivers from my motherboard based sound card.]
  65. <P>
  66. I understand that FreeBSD systems work just fine as well.
  67. <H2><A NAME="SEC5" HREF="ffserver-doc.html#TOC5">2.3 How do I make it work?</A></H2>
  68. <P>
  69. First, build the kit. It *really* helps to have installed LAME first. Then when
  70. you run the ffserver ./configure, make sure that you have the --enable-mp3lame
  71. flag turned on.
  72. <P>
  73. LAME is important as it allows streaming of audio to Windows Media Player. Don't
  74. ask why the other audio types do not work.
  75. <P>
  76. As a simple test, just run the following two command lines (assuming that you
  77. have a V4L video capture card):
  78. <PRE>
  79. ./ffserver -f doc/ffserver.conf &#38;
  80. ./ffmpeg http://localhost:8090/feed1.ffm
  81. </PRE>
  82. <P>
  83. At this point you should be able to go to your windows machine and fire up
  84. Windows Media Player (WMP). Go to Open URL and enter
  85. <PRE>
  86. http://&#60;linuxbox&#62;:8090/test.asf
  87. </PRE>
  88. <P>
  89. You should see (after a short delay) video and hear audio.
  90. <P>
  91. WARNING: trying to stream test1.mpg doesn't work with WMP as it tries to
  92. transfer the entire file before starting to play. The same is true of avi files.
  93. <H2><A NAME="SEC6" HREF="ffserver-doc.html#TOC6">2.4 What happens next?</A></H2>
  94. <P>
  95. You should edit the ffserver.conf file to suit your needs (in terms of
  96. frame rates etc). Then install ffserver and ffmpeg, write a script to start
  97. them up, and off you go.
  98. <H2><A NAME="SEC7" HREF="ffserver-doc.html#TOC7">2.5 Troubleshooting</A></H2>
  99. <H3><A NAME="SEC8" HREF="ffserver-doc.html#TOC8">2.5.1 I don't hear any audio, but video is fine</A></H3>
  100. <P>
  101. Maybe you didn't install LAME, or get your ./configure statement right. Check
  102. the ffmpeg output to see if a line referring to mp3 is present. If not, then
  103. your configuration was incorrect. If it is, then maybe your wiring is not
  104. setup correctly. Maybe the sound card is not getting data from the right
  105. input source. Maybe you have a really awful audio interface (like I do)
  106. that only captures in stereo and also requires that one channel be flipped.
  107. If you are one of these people, then export 'AUDIO_FLIP_LEFT=1' before
  108. starting ffmpeg.
  109. <H3><A NAME="SEC9" HREF="ffserver-doc.html#TOC9">2.5.2 The audio and video loose sync after a while.</A></H3>
  110. <P>
  111. Yes, they do.
  112. <H3><A NAME="SEC10" HREF="ffserver-doc.html#TOC10">2.5.3 After a long while, the video update rate goes way down in WMP.</A></H3>
  113. <P>
  114. Yes, it does. Who knows why?
  115. <H3><A NAME="SEC11" HREF="ffserver-doc.html#TOC11">2.5.4 WMP 6.4 behaves differently to WMP 7.</A></H3>
  116. <P>
  117. Yes, it does. Any thoughts on this would be gratefully received. These
  118. differences extend to embedding WMP into a web page. [There are two
  119. different object ids that you can use, one of them -- the old one -- cannot
  120. play very well, and the new one works well (both on the same system). However,
  121. I suspect that the new one is not available unless you have installed WMP 7].
  122. <H2><A NAME="SEC12" HREF="ffserver-doc.html#TOC12">2.6 What else can it do?</A></H2>
  123. <P>
  124. You can replay video from .ffm files that was recorded earlier.
  125. However, there are a number of caveats which include the fact that the
  126. ffserver parameters must match the original parameters used to record the
  127. file. If not, then ffserver deletes the file before recording into it. (Now I write
  128. this, this seems broken).
  129. <P>
  130. You can fiddle with many of the codec choices and encoding parameters, and
  131. there are a bunch more parameters that you cannot control. Post a message
  132. to the mailing list if there are some 'must have' parameters. Look in the
  133. ffserver.conf for a list of the currently available controls.
  134. <P>
  135. It will automatically generate the .ASX or .RAM files that are often used
  136. in browsers. These files are actually redirections to the underlying .ASF
  137. or .RM file. The reason for this is that the browser often fetches the
  138. entire file before starting up the external viewer. The redirection files
  139. are very small and can be transferred quickly. [The stream itself is
  140. often 'infinite' and thus the browser tries to download it and never
  141. finishes.]
  142. <H2><A NAME="SEC13" HREF="ffserver-doc.html#TOC13">2.7 Tips</A></H2>
  143. <P>
  144. * When you connect to a live stream, most players (WMP, RA etc) want to
  145. buffer a certain number of seconds of material so that they can display the
  146. signal continuously. However, ffserver (by default) starts sending data
  147. in real time. This means that there is a pause of a few seconds while the
  148. buffering is being done by the player. The good news is that this can be
  149. cured by adding a '?buffer=5' to the end of the URL. This says that the
  150. stream should start 5 seconds in the past -- and so the first 5 seconds
  151. of the stream is sent as fast as the network will allow. It will then
  152. slow down to real time. This noticeably improves the startup experience.
  153. <P>
  154. You can also add a 'Preroll 15' statement into the ffserver.conf that will
  155. add the 15 second prebuffering on all requests that do not otherwise
  156. specify a time. In addition, ffserver will skip frames until a key_frame
  157. is found. This further reduces the startup delay by not transferring data
  158. that will be discarded.
  159. <P>
  160. * You may want to adjust the MaxBandwidth in the ffserver.conf to limit
  161. the amount of bandwidth consumed by live streams.
  162. <H2><A NAME="SEC14" HREF="ffserver-doc.html#TOC14">2.8 Why does the ?buffer / Preroll stop working after a time?</A></H2>
  163. <P>
  164. It turns out that (on my machine at least) the number of frames successfully
  165. grabbed is marginally less than the number that ought to be grabbed. This
  166. means that the timestamp in the encoded data stream gets behind real time.
  167. This means that if you say 'preroll 10', then when the stream gets 10
  168. or more seconds behind, there is no preroll left.
  169. <P>
  170. Fixing this requires a change in the internals in how timestamps are
  171. handled.
  172. <H2><A NAME="SEC15" HREF="ffserver-doc.html#TOC15">2.9 Does the <CODE>?date=</CODE> stuff work.</A></H2>
  173. <P>
  174. Yes (subject to the caution above). Also note that whenever you start
  175. ffserver, it deletes the ffm file (if any parameters have changed), thus wiping out what you had recorded
  176. before.
  177. <P>
  178. The format of the <CODE>?date=xxxxxx</CODE> is fairly flexible. You should use one
  179. of the following formats (the 'T' is literal):
  180. <PRE>
  181. * YYYY-MM-DDTHH:MM:SS (localtime)
  182. * YYYY-MM-DDTHH:MM:SSZ (UTC)
  183. </PRE>
  184. <P>
  185. You can omit the YYYY-MM-DD, and then it refers to the current day. However
  186. note that <SAMP>`?date=16:00:00'</SAMP> refers to 4PM on the current day -- this may be
  187. in the future and so unlikely to useful.
  188. <P>
  189. You use this by adding the ?date= to the end of the URL for the stream.
  190. For example: <SAMP>`http://localhost:8080/test.asf?date=2002-07-26T23:05:00'</SAMP>.
  191. <P><HR><P>
  192. This document was generated on 28 December 2002 using
  193. <A HREF="http://wwwinfo.cern.ch/dis/texi2html/">texi2html</A>&nbsp;1.56k.
  194. </BODY>
  195. </HTML>