You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

614 lines
20KB

  1. /*
  2. * Westwood Studios VQA Video Decoder
  3. * Copyright (C) 2003 the ffmpeg project
  4. *
  5. * This file is part of FFmpeg.
  6. *
  7. * FFmpeg is free software; you can redistribute it and/or
  8. * modify it under the terms of the GNU Lesser General Public
  9. * License as published by the Free Software Foundation; either
  10. * version 2.1 of the License, or (at your option) any later version.
  11. *
  12. * FFmpeg is distributed in the hope that it will be useful,
  13. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  15. * Lesser General Public License for more details.
  16. *
  17. * You should have received a copy of the GNU Lesser General Public
  18. * License along with FFmpeg; if not, write to the Free Software
  19. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  20. */
  21. /**
  22. * @file
  23. * VQA Video Decoder
  24. * @author Mike Melanson (melanson@pcisys.net)
  25. * @see http://wiki.multimedia.cx/index.php?title=VQA
  26. *
  27. * The VQA video decoder outputs PAL8 or RGB555 colorspace data, depending
  28. * on the type of data in the file.
  29. *
  30. * This decoder needs the 42-byte VQHD header from the beginning
  31. * of the VQA file passed through the extradata field. The VQHD header
  32. * is laid out as:
  33. *
  34. * bytes 0-3 chunk fourcc: 'VQHD'
  35. * bytes 4-7 chunk size in big-endian format, should be 0x0000002A
  36. * bytes 8-49 VQHD chunk data
  37. *
  38. * Bytes 8-49 are what this decoder expects to see.
  39. *
  40. * Briefly, VQA is a vector quantized animation format that operates in a
  41. * VGA palettized colorspace. It operates on pixel vectors (blocks)
  42. * of either 4x2 or 4x4 in size. Compressed VQA chunks can contain vector
  43. * codebooks, palette information, and code maps for rendering vectors onto
  44. * frames. Any of these components can also be compressed with a run-length
  45. * encoding (RLE) algorithm commonly referred to as "format80".
  46. *
  47. * VQA takes a novel approach to rate control. Each group of n frames
  48. * (usually, n = 8) relies on a different vector codebook. Rather than
  49. * transporting an entire codebook every 8th frame, the new codebook is
  50. * broken up into 8 pieces and sent along with the compressed video chunks
  51. * for each of the 8 frames preceding the 8 frames which require the
  52. * codebook. A full codebook is also sent on the very first frame of a
  53. * file. This is an interesting technique, although it makes random file
  54. * seeking difficult despite the fact that the frames are all intracoded.
  55. *
  56. * V1,2 VQA uses 12-bit codebook indexes. If the 12-bit indexes were
  57. * packed into bytes and then RLE compressed, bytewise, the results would
  58. * be poor. That is why the coding method divides each index into 2 parts,
  59. * the top 4 bits and the bottom 8 bits, then RL encodes the 4-bit pieces
  60. * together and the 8-bit pieces together. If most of the vectors are
  61. * clustered into one group of 256 vectors, most of the 4-bit index pieces
  62. * should be the same.
  63. */
  64. #include <stdio.h>
  65. #include <stdlib.h>
  66. #include <string.h>
  67. #include "libavutil/intreadwrite.h"
  68. #include "libavutil/imgutils.h"
  69. #include "avcodec.h"
  70. #define PALETTE_COUNT 256
  71. #define VQA_HEADER_SIZE 0x2A
  72. #define CHUNK_PREAMBLE_SIZE 8
  73. /* allocate the maximum vector space, regardless of the file version:
  74. * (0xFF00 codebook vectors + 0x100 solid pixel vectors) * (4x4 pixels/block) */
  75. #define MAX_CODEBOOK_VECTORS 0xFF00
  76. #define SOLID_PIXEL_VECTORS 0x100
  77. #define MAX_VECTORS (MAX_CODEBOOK_VECTORS + SOLID_PIXEL_VECTORS)
  78. #define MAX_CODEBOOK_SIZE (MAX_VECTORS * 4 * 4)
  79. #define CBF0_TAG MKBETAG('C', 'B', 'F', '0')
  80. #define CBFZ_TAG MKBETAG('C', 'B', 'F', 'Z')
  81. #define CBP0_TAG MKBETAG('C', 'B', 'P', '0')
  82. #define CBPZ_TAG MKBETAG('C', 'B', 'P', 'Z')
  83. #define CPL0_TAG MKBETAG('C', 'P', 'L', '0')
  84. #define CPLZ_TAG MKBETAG('C', 'P', 'L', 'Z')
  85. #define VPTZ_TAG MKBETAG('V', 'P', 'T', 'Z')
  86. typedef struct VqaContext {
  87. AVCodecContext *avctx;
  88. AVFrame frame;
  89. const unsigned char *buf;
  90. int size;
  91. uint32_t palette[PALETTE_COUNT];
  92. int width; /* width of a frame */
  93. int height; /* height of a frame */
  94. int vector_width; /* width of individual vector */
  95. int vector_height; /* height of individual vector */
  96. int vqa_version; /* this should be either 1, 2 or 3 */
  97. unsigned char *codebook; /* the current codebook */
  98. int codebook_size;
  99. unsigned char *next_codebook_buffer; /* accumulator for next codebook */
  100. int next_codebook_buffer_index;
  101. unsigned char *decode_buffer;
  102. int decode_buffer_size;
  103. /* number of frames to go before replacing codebook */
  104. int partial_countdown;
  105. int partial_count;
  106. } VqaContext;
  107. static av_cold int vqa_decode_init(AVCodecContext *avctx)
  108. {
  109. VqaContext *s = avctx->priv_data;
  110. unsigned char *vqa_header;
  111. int i, j, codebook_index;
  112. s->avctx = avctx;
  113. avctx->pix_fmt = PIX_FMT_PAL8;
  114. /* make sure the extradata made it */
  115. if (s->avctx->extradata_size != VQA_HEADER_SIZE) {
  116. av_log(s->avctx, AV_LOG_ERROR, " VQA video: expected extradata size of %d\n", VQA_HEADER_SIZE);
  117. return -1;
  118. }
  119. /* load up the VQA parameters from the header */
  120. vqa_header = (unsigned char *)s->avctx->extradata;
  121. s->vqa_version = vqa_header[0];
  122. s->width = AV_RL16(&vqa_header[6]);
  123. s->height = AV_RL16(&vqa_header[8]);
  124. if(av_image_check_size(s->width, s->height, 0, avctx)){
  125. s->width= s->height= 0;
  126. return -1;
  127. }
  128. s->vector_width = vqa_header[10];
  129. s->vector_height = vqa_header[11];
  130. s->partial_count = s->partial_countdown = vqa_header[13];
  131. /* the vector dimensions have to meet very stringent requirements */
  132. if ((s->vector_width != 4) ||
  133. ((s->vector_height != 2) && (s->vector_height != 4))) {
  134. /* return without further initialization */
  135. return -1;
  136. }
  137. /* allocate codebooks */
  138. s->codebook_size = MAX_CODEBOOK_SIZE;
  139. s->codebook = av_malloc(s->codebook_size);
  140. s->next_codebook_buffer = av_malloc(s->codebook_size);
  141. /* initialize the solid-color vectors */
  142. if (s->vector_height == 4) {
  143. codebook_index = 0xFF00 * 16;
  144. for (i = 0; i < 256; i++)
  145. for (j = 0; j < 16; j++)
  146. s->codebook[codebook_index++] = i;
  147. } else {
  148. codebook_index = 0xF00 * 8;
  149. for (i = 0; i < 256; i++)
  150. for (j = 0; j < 8; j++)
  151. s->codebook[codebook_index++] = i;
  152. }
  153. s->next_codebook_buffer_index = 0;
  154. /* allocate decode buffer */
  155. s->decode_buffer_size = (s->width / s->vector_width) *
  156. (s->height / s->vector_height) * 2;
  157. s->decode_buffer = av_malloc(s->decode_buffer_size);
  158. avcodec_get_frame_defaults(&s->frame);
  159. s->frame.data[0] = NULL;
  160. return 0;
  161. }
  162. #define CHECK_COUNT() \
  163. if (dest_index + count > dest_size) { \
  164. av_log(NULL, AV_LOG_ERROR, " VQA video: decode_format80 problem: next op would overflow dest_index\n"); \
  165. av_log(NULL, AV_LOG_ERROR, " VQA video: current dest_index = %d, count = %d, dest_size = %d\n", \
  166. dest_index, count, dest_size); \
  167. return; \
  168. }
  169. static void decode_format80(const unsigned char *src, int src_size,
  170. unsigned char *dest, int dest_size, int check_size) {
  171. int src_index = 0;
  172. int dest_index = 0;
  173. int count;
  174. int src_pos;
  175. unsigned char color;
  176. int i;
  177. while (src_index < src_size) {
  178. av_dlog(NULL, " opcode %02X: ", src[src_index]);
  179. /* 0x80 means that frame is finished */
  180. if (src[src_index] == 0x80)
  181. return;
  182. if (dest_index >= dest_size) {
  183. av_log(NULL, AV_LOG_ERROR, " VQA video: decode_format80 problem: dest_index (%d) exceeded dest_size (%d)\n",
  184. dest_index, dest_size);
  185. return;
  186. }
  187. if (src[src_index] == 0xFF) {
  188. src_index++;
  189. count = AV_RL16(&src[src_index]);
  190. src_index += 2;
  191. src_pos = AV_RL16(&src[src_index]);
  192. src_index += 2;
  193. av_dlog(NULL, "(1) copy %X bytes from absolute pos %X\n", count, src_pos);
  194. CHECK_COUNT();
  195. for (i = 0; i < count; i++)
  196. dest[dest_index + i] = dest[src_pos + i];
  197. dest_index += count;
  198. } else if (src[src_index] == 0xFE) {
  199. src_index++;
  200. count = AV_RL16(&src[src_index]);
  201. src_index += 2;
  202. color = src[src_index++];
  203. av_dlog(NULL, "(2) set %X bytes to %02X\n", count, color);
  204. CHECK_COUNT();
  205. memset(&dest[dest_index], color, count);
  206. dest_index += count;
  207. } else if ((src[src_index] & 0xC0) == 0xC0) {
  208. count = (src[src_index++] & 0x3F) + 3;
  209. src_pos = AV_RL16(&src[src_index]);
  210. src_index += 2;
  211. av_dlog(NULL, "(3) copy %X bytes from absolute pos %X\n", count, src_pos);
  212. CHECK_COUNT();
  213. for (i = 0; i < count; i++)
  214. dest[dest_index + i] = dest[src_pos + i];
  215. dest_index += count;
  216. } else if (src[src_index] > 0x80) {
  217. count = src[src_index++] & 0x3F;
  218. av_dlog(NULL, "(4) copy %X bytes from source to dest\n", count);
  219. CHECK_COUNT();
  220. memcpy(&dest[dest_index], &src[src_index], count);
  221. src_index += count;
  222. dest_index += count;
  223. } else {
  224. count = ((src[src_index] & 0x70) >> 4) + 3;
  225. src_pos = AV_RB16(&src[src_index]) & 0x0FFF;
  226. src_index += 2;
  227. av_dlog(NULL, "(5) copy %X bytes from relpos %X\n", count, src_pos);
  228. CHECK_COUNT();
  229. for (i = 0; i < count; i++)
  230. dest[dest_index + i] = dest[dest_index - src_pos + i];
  231. dest_index += count;
  232. }
  233. }
  234. /* validate that the entire destination buffer was filled; this is
  235. * important for decoding frame maps since each vector needs to have a
  236. * codebook entry; it is not important for compressed codebooks because
  237. * not every entry needs to be filled */
  238. if (check_size)
  239. if (dest_index < dest_size)
  240. av_log(NULL, AV_LOG_ERROR, " VQA video: decode_format80 problem: decode finished with dest_index (%d) < dest_size (%d)\n",
  241. dest_index, dest_size);
  242. }
  243. static void vqa_decode_chunk(VqaContext *s)
  244. {
  245. unsigned int chunk_type;
  246. unsigned int chunk_size;
  247. int byte_skip;
  248. unsigned int index = 0;
  249. int i;
  250. unsigned char r, g, b;
  251. int index_shift;
  252. int cbf0_chunk = -1;
  253. int cbfz_chunk = -1;
  254. int cbp0_chunk = -1;
  255. int cbpz_chunk = -1;
  256. int cpl0_chunk = -1;
  257. int cplz_chunk = -1;
  258. int vptz_chunk = -1;
  259. int x, y;
  260. int lines = 0;
  261. int pixel_ptr;
  262. int vector_index = 0;
  263. int lobyte = 0;
  264. int hibyte = 0;
  265. int lobytes = 0;
  266. int hibytes = s->decode_buffer_size / 2;
  267. /* first, traverse through the frame and find the subchunks */
  268. while (index < s->size) {
  269. chunk_type = AV_RB32(&s->buf[index]);
  270. chunk_size = AV_RB32(&s->buf[index + 4]);
  271. switch (chunk_type) {
  272. case CBF0_TAG:
  273. cbf0_chunk = index;
  274. break;
  275. case CBFZ_TAG:
  276. cbfz_chunk = index;
  277. break;
  278. case CBP0_TAG:
  279. cbp0_chunk = index;
  280. break;
  281. case CBPZ_TAG:
  282. cbpz_chunk = index;
  283. break;
  284. case CPL0_TAG:
  285. cpl0_chunk = index;
  286. break;
  287. case CPLZ_TAG:
  288. cplz_chunk = index;
  289. break;
  290. case VPTZ_TAG:
  291. vptz_chunk = index;
  292. break;
  293. default:
  294. av_log(s->avctx, AV_LOG_ERROR, " VQA video: Found unknown chunk type: %c%c%c%c (%08X)\n",
  295. (chunk_type >> 24) & 0xFF,
  296. (chunk_type >> 16) & 0xFF,
  297. (chunk_type >> 8) & 0xFF,
  298. (chunk_type >> 0) & 0xFF,
  299. chunk_type);
  300. break;
  301. }
  302. byte_skip = chunk_size & 0x01;
  303. index += (CHUNK_PREAMBLE_SIZE + chunk_size + byte_skip);
  304. }
  305. /* next, deal with the palette */
  306. if ((cpl0_chunk != -1) && (cplz_chunk != -1)) {
  307. /* a chunk should not have both chunk types */
  308. av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: found both CPL0 and CPLZ chunks\n");
  309. return;
  310. }
  311. /* decompress the palette chunk */
  312. if (cplz_chunk != -1) {
  313. /* yet to be handled */
  314. }
  315. /* convert the RGB palette into the machine's endian format */
  316. if (cpl0_chunk != -1) {
  317. chunk_size = AV_RB32(&s->buf[cpl0_chunk + 4]);
  318. /* sanity check the palette size */
  319. if (chunk_size / 3 > 256) {
  320. av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: found a palette chunk with %d colors\n",
  321. chunk_size / 3);
  322. return;
  323. }
  324. cpl0_chunk += CHUNK_PREAMBLE_SIZE;
  325. for (i = 0; i < chunk_size / 3; i++) {
  326. /* scale by 4 to transform 6-bit palette -> 8-bit */
  327. r = s->buf[cpl0_chunk++] * 4;
  328. g = s->buf[cpl0_chunk++] * 4;
  329. b = s->buf[cpl0_chunk++] * 4;
  330. s->palette[i] = (r << 16) | (g << 8) | (b);
  331. }
  332. }
  333. /* next, look for a full codebook */
  334. if ((cbf0_chunk != -1) && (cbfz_chunk != -1)) {
  335. /* a chunk should not have both chunk types */
  336. av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: found both CBF0 and CBFZ chunks\n");
  337. return;
  338. }
  339. /* decompress the full codebook chunk */
  340. if (cbfz_chunk != -1) {
  341. chunk_size = AV_RB32(&s->buf[cbfz_chunk + 4]);
  342. cbfz_chunk += CHUNK_PREAMBLE_SIZE;
  343. decode_format80(&s->buf[cbfz_chunk], chunk_size,
  344. s->codebook, s->codebook_size, 0);
  345. }
  346. /* copy a full codebook */
  347. if (cbf0_chunk != -1) {
  348. chunk_size = AV_RB32(&s->buf[cbf0_chunk + 4]);
  349. /* sanity check the full codebook size */
  350. if (chunk_size > MAX_CODEBOOK_SIZE) {
  351. av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: CBF0 chunk too large (0x%X bytes)\n",
  352. chunk_size);
  353. return;
  354. }
  355. cbf0_chunk += CHUNK_PREAMBLE_SIZE;
  356. memcpy(s->codebook, &s->buf[cbf0_chunk], chunk_size);
  357. }
  358. /* decode the frame */
  359. if (vptz_chunk == -1) {
  360. /* something is wrong if there is no VPTZ chunk */
  361. av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: no VPTZ chunk found\n");
  362. return;
  363. }
  364. chunk_size = AV_RB32(&s->buf[vptz_chunk + 4]);
  365. vptz_chunk += CHUNK_PREAMBLE_SIZE;
  366. decode_format80(&s->buf[vptz_chunk], chunk_size,
  367. s->decode_buffer, s->decode_buffer_size, 1);
  368. /* render the final PAL8 frame */
  369. if (s->vector_height == 4)
  370. index_shift = 4;
  371. else
  372. index_shift = 3;
  373. for (y = 0; y < s->frame.linesize[0] * s->height;
  374. y += s->frame.linesize[0] * s->vector_height) {
  375. for (x = y; x < y + s->width; x += 4, lobytes++, hibytes++) {
  376. pixel_ptr = x;
  377. /* get the vector index, the method for which varies according to
  378. * VQA file version */
  379. switch (s->vqa_version) {
  380. case 1:
  381. lobyte = s->decode_buffer[lobytes * 2];
  382. hibyte = s->decode_buffer[(lobytes * 2) + 1];
  383. vector_index = ((hibyte << 8) | lobyte) >> 3;
  384. vector_index <<= index_shift;
  385. lines = s->vector_height;
  386. /* uniform color fill - a quick hack */
  387. if (hibyte == 0xFF) {
  388. while (lines--) {
  389. s->frame.data[0][pixel_ptr + 0] = 255 - lobyte;
  390. s->frame.data[0][pixel_ptr + 1] = 255 - lobyte;
  391. s->frame.data[0][pixel_ptr + 2] = 255 - lobyte;
  392. s->frame.data[0][pixel_ptr + 3] = 255 - lobyte;
  393. pixel_ptr += s->frame.linesize[0];
  394. }
  395. lines=0;
  396. }
  397. break;
  398. case 2:
  399. lobyte = s->decode_buffer[lobytes];
  400. hibyte = s->decode_buffer[hibytes];
  401. vector_index = (hibyte << 8) | lobyte;
  402. vector_index <<= index_shift;
  403. lines = s->vector_height;
  404. break;
  405. case 3:
  406. /* not implemented yet */
  407. lines = 0;
  408. break;
  409. }
  410. while (lines--) {
  411. s->frame.data[0][pixel_ptr + 0] = s->codebook[vector_index++];
  412. s->frame.data[0][pixel_ptr + 1] = s->codebook[vector_index++];
  413. s->frame.data[0][pixel_ptr + 2] = s->codebook[vector_index++];
  414. s->frame.data[0][pixel_ptr + 3] = s->codebook[vector_index++];
  415. pixel_ptr += s->frame.linesize[0];
  416. }
  417. }
  418. }
  419. /* handle partial codebook */
  420. if ((cbp0_chunk != -1) && (cbpz_chunk != -1)) {
  421. /* a chunk should not have both chunk types */
  422. av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: found both CBP0 and CBPZ chunks\n");
  423. return;
  424. }
  425. if (cbp0_chunk != -1) {
  426. chunk_size = AV_RB32(&s->buf[cbp0_chunk + 4]);
  427. cbp0_chunk += CHUNK_PREAMBLE_SIZE;
  428. /* accumulate partial codebook */
  429. memcpy(&s->next_codebook_buffer[s->next_codebook_buffer_index],
  430. &s->buf[cbp0_chunk], chunk_size);
  431. s->next_codebook_buffer_index += chunk_size;
  432. s->partial_countdown--;
  433. if (s->partial_countdown == 0) {
  434. /* time to replace codebook */
  435. memcpy(s->codebook, s->next_codebook_buffer,
  436. s->next_codebook_buffer_index);
  437. /* reset accounting */
  438. s->next_codebook_buffer_index = 0;
  439. s->partial_countdown = s->partial_count;
  440. }
  441. }
  442. if (cbpz_chunk != -1) {
  443. chunk_size = AV_RB32(&s->buf[cbpz_chunk + 4]);
  444. cbpz_chunk += CHUNK_PREAMBLE_SIZE;
  445. /* accumulate partial codebook */
  446. memcpy(&s->next_codebook_buffer[s->next_codebook_buffer_index],
  447. &s->buf[cbpz_chunk], chunk_size);
  448. s->next_codebook_buffer_index += chunk_size;
  449. s->partial_countdown--;
  450. if (s->partial_countdown == 0) {
  451. /* decompress codebook */
  452. decode_format80(s->next_codebook_buffer,
  453. s->next_codebook_buffer_index,
  454. s->codebook, s->codebook_size, 0);
  455. /* reset accounting */
  456. s->next_codebook_buffer_index = 0;
  457. s->partial_countdown = s->partial_count;
  458. }
  459. }
  460. }
  461. static int vqa_decode_frame(AVCodecContext *avctx,
  462. void *data, int *data_size,
  463. AVPacket *avpkt)
  464. {
  465. const uint8_t *buf = avpkt->data;
  466. int buf_size = avpkt->size;
  467. VqaContext *s = avctx->priv_data;
  468. s->buf = buf;
  469. s->size = buf_size;
  470. if (s->frame.data[0])
  471. avctx->release_buffer(avctx, &s->frame);
  472. if (avctx->get_buffer(avctx, &s->frame)) {
  473. av_log(s->avctx, AV_LOG_ERROR, " VQA Video: get_buffer() failed\n");
  474. return -1;
  475. }
  476. vqa_decode_chunk(s);
  477. /* make the palette available on the way out */
  478. memcpy(s->frame.data[1], s->palette, PALETTE_COUNT * 4);
  479. s->frame.palette_has_changed = 1;
  480. *data_size = sizeof(AVFrame);
  481. *(AVFrame*)data = s->frame;
  482. /* report that the buffer was completely consumed */
  483. return buf_size;
  484. }
  485. static av_cold int vqa_decode_end(AVCodecContext *avctx)
  486. {
  487. VqaContext *s = avctx->priv_data;
  488. av_free(s->codebook);
  489. av_free(s->next_codebook_buffer);
  490. av_free(s->decode_buffer);
  491. if (s->frame.data[0])
  492. avctx->release_buffer(avctx, &s->frame);
  493. return 0;
  494. }
  495. AVCodec ff_vqa_decoder = {
  496. .name = "vqavideo",
  497. .type = AVMEDIA_TYPE_VIDEO,
  498. .id = CODEC_ID_WS_VQA,
  499. .priv_data_size = sizeof(VqaContext),
  500. .init = vqa_decode_init,
  501. .close = vqa_decode_end,
  502. .decode = vqa_decode_frame,
  503. .capabilities = CODEC_CAP_DR1,
  504. .long_name = NULL_IF_CONFIG_SMALL("Westwood Studios VQA (Vector Quantized Animation) video"),
  505. };