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  1. /*
  2. * AC-3 tables
  3. * copyright (c) 2001 Fabrice Bellard
  4. *
  5. * This file is part of FFmpeg.
  6. *
  7. * FFmpeg is free software; you can redistribute it and/or
  8. * modify it under the terms of the GNU Lesser General Public
  9. * License as published by the Free Software Foundation; either
  10. * version 2.1 of the License, or (at your option) any later version.
  11. *
  12. * FFmpeg is distributed in the hope that it will be useful,
  13. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  15. * Lesser General Public License for more details.
  16. *
  17. * You should have received a copy of the GNU Lesser General Public
  18. * License along with FFmpeg; if not, write to the Free Software
  19. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  20. */
  21. /**
  22. * @file
  23. * tables taken directly from the AC-3 spec.
  24. */
  25. #include "libavutil/channel_layout.h"
  26. #include "libavutil/mem_internal.h"
  27. #include "avcodec.h"
  28. #include "ac3tab.h"
  29. /**
  30. * Possible frame sizes.
  31. * from ATSC A/52 Table 5.18 Frame Size Code Table.
  32. */
  33. const uint16_t ff_ac3_frame_size_tab[38][3] = {
  34. { 64, 69, 96 },
  35. { 64, 70, 96 },
  36. { 80, 87, 120 },
  37. { 80, 88, 120 },
  38. { 96, 104, 144 },
  39. { 96, 105, 144 },
  40. { 112, 121, 168 },
  41. { 112, 122, 168 },
  42. { 128, 139, 192 },
  43. { 128, 140, 192 },
  44. { 160, 174, 240 },
  45. { 160, 175, 240 },
  46. { 192, 208, 288 },
  47. { 192, 209, 288 },
  48. { 224, 243, 336 },
  49. { 224, 244, 336 },
  50. { 256, 278, 384 },
  51. { 256, 279, 384 },
  52. { 320, 348, 480 },
  53. { 320, 349, 480 },
  54. { 384, 417, 576 },
  55. { 384, 418, 576 },
  56. { 448, 487, 672 },
  57. { 448, 488, 672 },
  58. { 512, 557, 768 },
  59. { 512, 558, 768 },
  60. { 640, 696, 960 },
  61. { 640, 697, 960 },
  62. { 768, 835, 1152 },
  63. { 768, 836, 1152 },
  64. { 896, 975, 1344 },
  65. { 896, 976, 1344 },
  66. { 1024, 1114, 1536 },
  67. { 1024, 1115, 1536 },
  68. { 1152, 1253, 1728 },
  69. { 1152, 1254, 1728 },
  70. { 1280, 1393, 1920 },
  71. { 1280, 1394, 1920 },
  72. };
  73. /**
  74. * Map audio coding mode (acmod) to number of full-bandwidth channels.
  75. * from ATSC A/52 Table 5.8 Audio Coding Mode
  76. */
  77. const uint8_t ff_ac3_channels_tab[8] = {
  78. 2, 1, 2, 3, 3, 4, 4, 5
  79. };
  80. /**
  81. * Map audio coding mode (acmod) to channel layout mask.
  82. */
  83. const uint16_t avpriv_ac3_channel_layout_tab[8] = {
  84. AV_CH_LAYOUT_STEREO,
  85. AV_CH_LAYOUT_MONO,
  86. AV_CH_LAYOUT_STEREO,
  87. AV_CH_LAYOUT_SURROUND,
  88. AV_CH_LAYOUT_2_1,
  89. AV_CH_LAYOUT_4POINT0,
  90. AV_CH_LAYOUT_2_2,
  91. AV_CH_LAYOUT_5POINT0
  92. };
  93. #define COMMON_CHANNEL_MAP \
  94. { { 0, 1, }, { 0, 1, 2, } },\
  95. { { 0, }, { 0, 1, } },\
  96. { { 0, 1, }, { 0, 1, 2, } },\
  97. { { 0, 2, 1, }, { 0, 2, 1, 3, } },\
  98. { { 0, 1, 2, }, { 0, 1, 3, 2, } },\
  99. { { 0, 2, 1, 3, }, { 0, 2, 1, 4, 3, } },
  100. /**
  101. * Table to remap channels from SMPTE order to AC-3 order.
  102. * [channel_mode][lfe][ch]
  103. */
  104. const uint8_t ff_ac3_enc_channel_map[8][2][6] = {
  105. COMMON_CHANNEL_MAP
  106. { { 0, 1, 2, 3, }, { 0, 1, 3, 4, 2, } },
  107. { { 0, 2, 1, 3, 4, }, { 0, 2, 1, 4, 5, 3 } },
  108. };
  109. /**
  110. * Table to remap channels from AC-3 order to SMPTE order.
  111. * [channel_mode][lfe][ch]
  112. */
  113. const uint8_t ff_ac3_dec_channel_map[8][2][6] = {
  114. COMMON_CHANNEL_MAP
  115. { { 0, 1, 2, 3, }, { 0, 1, 4, 2, 3, } },
  116. { { 0, 2, 1, 3, 4, }, { 0, 2, 1, 5, 3, 4 } },
  117. };
  118. /* possible frequencies */
  119. const int ff_ac3_sample_rate_tab[] = { 48000, 44100, 32000, 0 };
  120. /* possible bitrates */
  121. const uint16_t ff_ac3_bitrate_tab[19] = {
  122. 32, 40, 48, 56, 64, 80, 96, 112, 128,
  123. 160, 192, 224, 256, 320, 384, 448, 512, 576, 640
  124. };
  125. /**
  126. * Table of bin locations for rematrixing bands
  127. * reference: Section 7.5.2 Rematrixing : Frequency Band Definitions
  128. */
  129. const uint8_t ff_ac3_rematrix_band_tab[5] = { 13, 25, 37, 61, 253 };
  130. /**
  131. * Table E2.16 Default Coupling Banding Structure
  132. */
  133. const uint8_t ff_eac3_default_cpl_band_struct[18] = {
  134. 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 1, 1, 1, 1
  135. };
  136. const uint8_t ff_ac3_log_add_tab[260]= {
  137. 0x40,0x3f,0x3e,0x3d,0x3c,0x3b,0x3a,0x39,0x38,0x37,
  138. 0x36,0x35,0x34,0x34,0x33,0x32,0x31,0x30,0x2f,0x2f,
  139. 0x2e,0x2d,0x2c,0x2c,0x2b,0x2a,0x29,0x29,0x28,0x27,
  140. 0x26,0x26,0x25,0x24,0x24,0x23,0x23,0x22,0x21,0x21,
  141. 0x20,0x20,0x1f,0x1e,0x1e,0x1d,0x1d,0x1c,0x1c,0x1b,
  142. 0x1b,0x1a,0x1a,0x19,0x19,0x18,0x18,0x17,0x17,0x16,
  143. 0x16,0x15,0x15,0x15,0x14,0x14,0x13,0x13,0x13,0x12,
  144. 0x12,0x12,0x11,0x11,0x11,0x10,0x10,0x10,0x0f,0x0f,
  145. 0x0f,0x0e,0x0e,0x0e,0x0d,0x0d,0x0d,0x0d,0x0c,0x0c,
  146. 0x0c,0x0c,0x0b,0x0b,0x0b,0x0b,0x0a,0x0a,0x0a,0x0a,
  147. 0x0a,0x09,0x09,0x09,0x09,0x09,0x08,0x08,0x08,0x08,
  148. 0x08,0x08,0x07,0x07,0x07,0x07,0x07,0x07,0x06,0x06,
  149. 0x06,0x06,0x06,0x06,0x06,0x06,0x05,0x05,0x05,0x05,
  150. 0x05,0x05,0x05,0x05,0x04,0x04,0x04,0x04,0x04,0x04,
  151. 0x04,0x04,0x04,0x04,0x04,0x03,0x03,0x03,0x03,0x03,
  152. 0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x02,
  153. 0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,
  154. 0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x01,0x01,
  155. 0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,
  156. 0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,
  157. 0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,
  158. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
  159. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
  160. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
  161. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
  162. 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
  163. };
  164. const uint16_t ff_ac3_hearing_threshold_tab[AC3_CRITICAL_BANDS][3]= {
  165. { 0x04d0,0x04f0,0x0580 },
  166. { 0x04d0,0x04f0,0x0580 },
  167. { 0x0440,0x0460,0x04b0 },
  168. { 0x0400,0x0410,0x0450 },
  169. { 0x03e0,0x03e0,0x0420 },
  170. { 0x03c0,0x03d0,0x03f0 },
  171. { 0x03b0,0x03c0,0x03e0 },
  172. { 0x03b0,0x03b0,0x03d0 },
  173. { 0x03a0,0x03b0,0x03c0 },
  174. { 0x03a0,0x03a0,0x03b0 },
  175. { 0x03a0,0x03a0,0x03b0 },
  176. { 0x03a0,0x03a0,0x03b0 },
  177. { 0x03a0,0x03a0,0x03a0 },
  178. { 0x0390,0x03a0,0x03a0 },
  179. { 0x0390,0x0390,0x03a0 },
  180. { 0x0390,0x0390,0x03a0 },
  181. { 0x0380,0x0390,0x03a0 },
  182. { 0x0380,0x0380,0x03a0 },
  183. { 0x0370,0x0380,0x03a0 },
  184. { 0x0370,0x0380,0x03a0 },
  185. { 0x0360,0x0370,0x0390 },
  186. { 0x0360,0x0370,0x0390 },
  187. { 0x0350,0x0360,0x0390 },
  188. { 0x0350,0x0360,0x0390 },
  189. { 0x0340,0x0350,0x0380 },
  190. { 0x0340,0x0350,0x0380 },
  191. { 0x0330,0x0340,0x0380 },
  192. { 0x0320,0x0340,0x0370 },
  193. { 0x0310,0x0320,0x0360 },
  194. { 0x0300,0x0310,0x0350 },
  195. { 0x02f0,0x0300,0x0340 },
  196. { 0x02f0,0x02f0,0x0330 },
  197. { 0x02f0,0x02f0,0x0320 },
  198. { 0x02f0,0x02f0,0x0310 },
  199. { 0x0300,0x02f0,0x0300 },
  200. { 0x0310,0x0300,0x02f0 },
  201. { 0x0340,0x0320,0x02f0 },
  202. { 0x0390,0x0350,0x02f0 },
  203. { 0x03e0,0x0390,0x0300 },
  204. { 0x0420,0x03e0,0x0310 },
  205. { 0x0460,0x0420,0x0330 },
  206. { 0x0490,0x0450,0x0350 },
  207. { 0x04a0,0x04a0,0x03c0 },
  208. { 0x0460,0x0490,0x0410 },
  209. { 0x0440,0x0460,0x0470 },
  210. { 0x0440,0x0440,0x04a0 },
  211. { 0x0520,0x0480,0x0460 },
  212. { 0x0800,0x0630,0x0440 },
  213. { 0x0840,0x0840,0x0450 },
  214. { 0x0840,0x0840,0x04e0 },
  215. };
  216. const uint8_t ff_ac3_bap_tab[64]= {
  217. 0, 1, 1, 1, 1, 1, 2, 2, 3, 3,
  218. 3, 4, 4, 5, 5, 6, 6, 6, 6, 7,
  219. 7, 7, 7, 8, 8, 8, 8, 9, 9, 9,
  220. 9, 10, 10, 10, 10, 11, 11, 11, 11, 12,
  221. 12, 12, 12, 13, 13, 13, 13, 14, 14, 14,
  222. 14, 14, 14, 14, 14, 15, 15, 15, 15, 15,
  223. 15, 15, 15, 15,
  224. };
  225. const uint8_t ff_ac3_slow_decay_tab[4]={
  226. 0x0f, 0x11, 0x13, 0x15,
  227. };
  228. const uint8_t ff_ac3_fast_decay_tab[4]={
  229. 0x3f, 0x53, 0x67, 0x7b,
  230. };
  231. const uint16_t ff_ac3_slow_gain_tab[4]= {
  232. 0x540, 0x4d8, 0x478, 0x410,
  233. };
  234. const uint16_t ff_ac3_db_per_bit_tab[4]= {
  235. 0x000, 0x700, 0x900, 0xb00,
  236. };
  237. const int16_t ff_ac3_floor_tab[8]= {
  238. 0x2f0, 0x2b0, 0x270, 0x230, 0x1f0, 0x170, 0x0f0, 0xf800,
  239. };
  240. const uint16_t ff_ac3_fast_gain_tab[8]= {
  241. 0x080, 0x100, 0x180, 0x200, 0x280, 0x300, 0x380, 0x400,
  242. };
  243. /**
  244. * Default channel map for a dependent substream defined by acmod
  245. */
  246. const uint16_t ff_eac3_default_chmap[8] = {
  247. AC3_CHMAP_L | AC3_CHMAP_R, // FIXME Ch1+Ch2
  248. AC3_CHMAP_C,
  249. AC3_CHMAP_L | AC3_CHMAP_R,
  250. AC3_CHMAP_L | AC3_CHMAP_C | AC3_CHMAP_R,
  251. AC3_CHMAP_L | AC3_CHMAP_R | AC3_CHMAP_C_SUR,
  252. AC3_CHMAP_L | AC3_CHMAP_C | AC3_CHMAP_R | AC3_CHMAP_C_SUR,
  253. AC3_CHMAP_L | AC3_CHMAP_R | AC3_CHMAP_L_SUR | AC3_CHMAP_R_SUR,
  254. AC3_CHMAP_L | AC3_CHMAP_C | AC3_CHMAP_R | AC3_CHMAP_L_SUR | AC3_CHMAP_R_SUR
  255. };
  256. const uint64_t ff_eac3_custom_channel_map_locations[16][2] = {
  257. { 1, AV_CH_FRONT_LEFT },
  258. { 1, AV_CH_FRONT_CENTER },
  259. { 1, AV_CH_FRONT_RIGHT },
  260. { 1, AV_CH_SIDE_LEFT },
  261. { 1, AV_CH_SIDE_RIGHT },
  262. { 0, AV_CH_FRONT_LEFT_OF_CENTER | AV_CH_FRONT_RIGHT_OF_CENTER },
  263. { 0, AV_CH_BACK_LEFT | AV_CH_BACK_RIGHT },
  264. { 0, AV_CH_BACK_CENTER },
  265. { 0, AV_CH_TOP_CENTER },
  266. { 0, AV_CH_SURROUND_DIRECT_LEFT | AV_CH_SURROUND_DIRECT_RIGHT },
  267. { 0, AV_CH_WIDE_LEFT | AV_CH_WIDE_RIGHT },
  268. { 0, AV_CH_TOP_FRONT_LEFT | AV_CH_TOP_FRONT_RIGHT},
  269. { 0, AV_CH_TOP_FRONT_CENTER },
  270. { 0, AV_CH_TOP_BACK_LEFT | AV_CH_TOP_BACK_RIGHT },
  271. { 0, AV_CH_LOW_FREQUENCY_2 },
  272. { 1, AV_CH_LOW_FREQUENCY },
  273. };