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  1. /*
  2. * Westwood Studios VQA Video Decoder
  3. * Copyright (C) 2003 the ffmpeg project
  4. *
  5. * This file is part of Libav.
  6. *
  7. * Libav is free software; you can redistribute it and/or
  8. * modify it under the terms of the GNU Lesser General Public
  9. * License as published by the Free Software Foundation; either
  10. * version 2.1 of the License, or (at your option) any later version.
  11. *
  12. * Libav is distributed in the hope that it will be useful,
  13. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  15. * Lesser General Public License for more details.
  16. *
  17. * You should have received a copy of the GNU Lesser General Public
  18. * License along with Libav; if not, write to the Free Software
  19. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  20. */
  21. /**
  22. * @file
  23. * VQA Video Decoder
  24. * @author Mike Melanson (melanson@pcisys.net)
  25. * @see http://wiki.multimedia.cx/index.php?title=VQA
  26. *
  27. * The VQA video decoder outputs PAL8 or RGB555 colorspace data, depending
  28. * on the type of data in the file.
  29. *
  30. * This decoder needs the 42-byte VQHD header from the beginning
  31. * of the VQA file passed through the extradata field. The VQHD header
  32. * is laid out as:
  33. *
  34. * bytes 0-3 chunk fourcc: 'VQHD'
  35. * bytes 4-7 chunk size in big-endian format, should be 0x0000002A
  36. * bytes 8-49 VQHD chunk data
  37. *
  38. * Bytes 8-49 are what this decoder expects to see.
  39. *
  40. * Briefly, VQA is a vector quantized animation format that operates in a
  41. * VGA palettized colorspace. It operates on pixel vectors (blocks)
  42. * of either 4x2 or 4x4 in size. Compressed VQA chunks can contain vector
  43. * codebooks, palette information, and code maps for rendering vectors onto
  44. * frames. Any of these components can also be compressed with a run-length
  45. * encoding (RLE) algorithm commonly referred to as "format80".
  46. *
  47. * VQA takes a novel approach to rate control. Each group of n frames
  48. * (usually, n = 8) relies on a different vector codebook. Rather than
  49. * transporting an entire codebook every 8th frame, the new codebook is
  50. * broken up into 8 pieces and sent along with the compressed video chunks
  51. * for each of the 8 frames preceding the 8 frames which require the
  52. * codebook. A full codebook is also sent on the very first frame of a
  53. * file. This is an interesting technique, although it makes random file
  54. * seeking difficult despite the fact that the frames are all intracoded.
  55. *
  56. * V1,2 VQA uses 12-bit codebook indexes. If the 12-bit indexes were
  57. * packed into bytes and then RLE compressed, bytewise, the results would
  58. * be poor. That is why the coding method divides each index into 2 parts,
  59. * the top 4 bits and the bottom 8 bits, then RL encodes the 4-bit pieces
  60. * together and the 8-bit pieces together. If most of the vectors are
  61. * clustered into one group of 256 vectors, most of the 4-bit index pieces
  62. * should be the same.
  63. */
  64. #include <stdio.h>
  65. #include <stdlib.h>
  66. #include <string.h>
  67. #include "libavutil/intreadwrite.h"
  68. #include "libavutil/imgutils.h"
  69. #include "avcodec.h"
  70. #include "bytestream.h"
  71. #define PALETTE_COUNT 256
  72. #define VQA_HEADER_SIZE 0x2A
  73. /* allocate the maximum vector space, regardless of the file version:
  74. * (0xFF00 codebook vectors + 0x100 solid pixel vectors) * (4x4 pixels/block) */
  75. #define MAX_CODEBOOK_VECTORS 0xFF00
  76. #define SOLID_PIXEL_VECTORS 0x100
  77. #define MAX_VECTORS (MAX_CODEBOOK_VECTORS + SOLID_PIXEL_VECTORS)
  78. #define MAX_CODEBOOK_SIZE (MAX_VECTORS * 4 * 4)
  79. #define CBF0_TAG MKBETAG('C', 'B', 'F', '0')
  80. #define CBFZ_TAG MKBETAG('C', 'B', 'F', 'Z')
  81. #define CBP0_TAG MKBETAG('C', 'B', 'P', '0')
  82. #define CBPZ_TAG MKBETAG('C', 'B', 'P', 'Z')
  83. #define CPL0_TAG MKBETAG('C', 'P', 'L', '0')
  84. #define CPLZ_TAG MKBETAG('C', 'P', 'L', 'Z')
  85. #define VPTZ_TAG MKBETAG('V', 'P', 'T', 'Z')
  86. typedef struct VqaContext {
  87. AVCodecContext *avctx;
  88. AVFrame frame;
  89. GetByteContext gb;
  90. uint32_t palette[PALETTE_COUNT];
  91. int width; /* width of a frame */
  92. int height; /* height of a frame */
  93. int vector_width; /* width of individual vector */
  94. int vector_height; /* height of individual vector */
  95. int vqa_version; /* this should be either 1, 2 or 3 */
  96. unsigned char *codebook; /* the current codebook */
  97. int codebook_size;
  98. unsigned char *next_codebook_buffer; /* accumulator for next codebook */
  99. int next_codebook_buffer_index;
  100. unsigned char *decode_buffer;
  101. int decode_buffer_size;
  102. /* number of frames to go before replacing codebook */
  103. int partial_countdown;
  104. int partial_count;
  105. } VqaContext;
  106. static av_cold int vqa_decode_init(AVCodecContext *avctx)
  107. {
  108. VqaContext *s = avctx->priv_data;
  109. int i, j, codebook_index;
  110. s->avctx = avctx;
  111. avctx->pix_fmt = PIX_FMT_PAL8;
  112. /* make sure the extradata made it */
  113. if (s->avctx->extradata_size != VQA_HEADER_SIZE) {
  114. av_log(s->avctx, AV_LOG_ERROR, " VQA video: expected extradata size of %d\n", VQA_HEADER_SIZE);
  115. return -1;
  116. }
  117. /* load up the VQA parameters from the header */
  118. s->vqa_version = s->avctx->extradata[0];
  119. s->width = AV_RL16(&s->avctx->extradata[6]);
  120. s->height = AV_RL16(&s->avctx->extradata[8]);
  121. if(av_image_check_size(s->width, s->height, 0, avctx)){
  122. s->width= s->height= 0;
  123. return -1;
  124. }
  125. s->vector_width = s->avctx->extradata[10];
  126. s->vector_height = s->avctx->extradata[11];
  127. s->partial_count = s->partial_countdown = s->avctx->extradata[13];
  128. /* the vector dimensions have to meet very stringent requirements */
  129. if ((s->vector_width != 4) ||
  130. ((s->vector_height != 2) && (s->vector_height != 4))) {
  131. /* return without further initialization */
  132. return -1;
  133. }
  134. if (s->width & (s->vector_width - 1) ||
  135. s->height & (s->vector_height - 1)) {
  136. av_log(avctx, AV_LOG_ERROR, "Image size not multiple of block size\n");
  137. return AVERROR_INVALIDDATA;
  138. }
  139. /* allocate codebooks */
  140. s->codebook_size = MAX_CODEBOOK_SIZE;
  141. s->codebook = av_malloc(s->codebook_size);
  142. s->next_codebook_buffer = av_malloc(s->codebook_size);
  143. /* initialize the solid-color vectors */
  144. if (s->vector_height == 4) {
  145. codebook_index = 0xFF00 * 16;
  146. for (i = 0; i < 256; i++)
  147. for (j = 0; j < 16; j++)
  148. s->codebook[codebook_index++] = i;
  149. } else {
  150. codebook_index = 0xF00 * 8;
  151. for (i = 0; i < 256; i++)
  152. for (j = 0; j < 8; j++)
  153. s->codebook[codebook_index++] = i;
  154. }
  155. s->next_codebook_buffer_index = 0;
  156. /* allocate decode buffer */
  157. s->decode_buffer_size = (s->width / s->vector_width) *
  158. (s->height / s->vector_height) * 2;
  159. s->decode_buffer = av_malloc(s->decode_buffer_size);
  160. s->frame.data[0] = NULL;
  161. return 0;
  162. }
  163. #define CHECK_COUNT() \
  164. if (dest_index + count > dest_size) { \
  165. av_log(NULL, AV_LOG_ERROR, " VQA video: decode_format80 problem: next op would overflow dest_index\n"); \
  166. av_log(NULL, AV_LOG_ERROR, " VQA video: current dest_index = %d, count = %d, dest_size = %d\n", \
  167. dest_index, count, dest_size); \
  168. return AVERROR_INVALIDDATA; \
  169. }
  170. #define CHECK_COPY(idx) \
  171. if (idx < 0 || idx + count > dest_size) { \
  172. av_log(NULL, AV_LOG_ERROR, " VQA video: decode_format80 problem: next op would overflow dest_index\n"); \
  173. av_log(NULL, AV_LOG_ERROR, " VQA video: current src_pos = %d, count = %d, dest_size = %d\n", \
  174. src_pos, count, dest_size); \
  175. return AVERROR_INVALIDDATA; \
  176. }
  177. static int decode_format80(GetByteContext *gb, int src_size,
  178. unsigned char *dest, int dest_size, int check_size) {
  179. int dest_index = 0;
  180. int count, opcode, start;
  181. int src_pos;
  182. unsigned char color;
  183. int i;
  184. start = bytestream2_tell(gb);
  185. while (bytestream2_tell(gb) - start < src_size) {
  186. opcode = bytestream2_get_byte(gb);
  187. av_dlog(NULL, " opcode %02X: ", opcode);
  188. /* 0x80 means that frame is finished */
  189. if (opcode == 0x80)
  190. return 0;
  191. if (dest_index >= dest_size) {
  192. av_log(NULL, AV_LOG_ERROR, " VQA video: decode_format80 problem: dest_index (%d) exceeded dest_size (%d)\n",
  193. dest_index, dest_size);
  194. return AVERROR_INVALIDDATA;
  195. }
  196. if (opcode == 0xFF) {
  197. count = bytestream2_get_le16(gb);
  198. src_pos = bytestream2_get_le16(gb);
  199. av_dlog(NULL, "(1) copy %X bytes from absolute pos %X\n", count, src_pos);
  200. CHECK_COUNT();
  201. CHECK_COPY(src_pos);
  202. for (i = 0; i < count; i++)
  203. dest[dest_index + i] = dest[src_pos + i];
  204. dest_index += count;
  205. } else if (opcode == 0xFE) {
  206. count = bytestream2_get_le16(gb);
  207. color = bytestream2_get_byte(gb);
  208. av_dlog(NULL, "(2) set %X bytes to %02X\n", count, color);
  209. CHECK_COUNT();
  210. memset(&dest[dest_index], color, count);
  211. dest_index += count;
  212. } else if ((opcode & 0xC0) == 0xC0) {
  213. count = (opcode & 0x3F) + 3;
  214. src_pos = bytestream2_get_le16(gb);
  215. av_dlog(NULL, "(3) copy %X bytes from absolute pos %X\n", count, src_pos);
  216. CHECK_COUNT();
  217. CHECK_COPY(src_pos);
  218. for (i = 0; i < count; i++)
  219. dest[dest_index + i] = dest[src_pos + i];
  220. dest_index += count;
  221. } else if (opcode > 0x80) {
  222. count = opcode & 0x3F;
  223. av_dlog(NULL, "(4) copy %X bytes from source to dest\n", count);
  224. CHECK_COUNT();
  225. bytestream2_get_buffer(gb, &dest[dest_index], count);
  226. dest_index += count;
  227. } else {
  228. count = ((opcode & 0x70) >> 4) + 3;
  229. src_pos = bytestream2_get_byte(gb) | ((opcode & 0x0F) << 8);
  230. av_dlog(NULL, "(5) copy %X bytes from relpos %X\n", count, src_pos);
  231. CHECK_COUNT();
  232. CHECK_COPY(dest_index - src_pos);
  233. for (i = 0; i < count; i++)
  234. dest[dest_index + i] = dest[dest_index - src_pos + i];
  235. dest_index += count;
  236. }
  237. }
  238. /* validate that the entire destination buffer was filled; this is
  239. * important for decoding frame maps since each vector needs to have a
  240. * codebook entry; it is not important for compressed codebooks because
  241. * not every entry needs to be filled */
  242. if (check_size)
  243. if (dest_index < dest_size)
  244. av_log(NULL, AV_LOG_ERROR, " VQA video: decode_format80 problem: decode finished with dest_index (%d) < dest_size (%d)\n",
  245. dest_index, dest_size);
  246. return 0; // let's display what we decoded anyway
  247. }
  248. static int vqa_decode_chunk(VqaContext *s)
  249. {
  250. unsigned int chunk_type;
  251. unsigned int chunk_size;
  252. int byte_skip;
  253. unsigned int index = 0;
  254. int i;
  255. unsigned char r, g, b;
  256. int index_shift;
  257. int res;
  258. int cbf0_chunk = -1;
  259. int cbfz_chunk = -1;
  260. int cbp0_chunk = -1;
  261. int cbpz_chunk = -1;
  262. int cpl0_chunk = -1;
  263. int cplz_chunk = -1;
  264. int vptz_chunk = -1;
  265. int x, y;
  266. int lines = 0;
  267. int pixel_ptr;
  268. int vector_index = 0;
  269. int lobyte = 0;
  270. int hibyte = 0;
  271. int lobytes = 0;
  272. int hibytes = s->decode_buffer_size / 2;
  273. /* first, traverse through the frame and find the subchunks */
  274. while (bytestream2_get_bytes_left(&s->gb) >= 8) {
  275. chunk_type = bytestream2_get_be32u(&s->gb);
  276. index = bytestream2_tell(&s->gb);
  277. chunk_size = bytestream2_get_be32u(&s->gb);
  278. switch (chunk_type) {
  279. case CBF0_TAG:
  280. cbf0_chunk = index;
  281. break;
  282. case CBFZ_TAG:
  283. cbfz_chunk = index;
  284. break;
  285. case CBP0_TAG:
  286. cbp0_chunk = index;
  287. break;
  288. case CBPZ_TAG:
  289. cbpz_chunk = index;
  290. break;
  291. case CPL0_TAG:
  292. cpl0_chunk = index;
  293. break;
  294. case CPLZ_TAG:
  295. cplz_chunk = index;
  296. break;
  297. case VPTZ_TAG:
  298. vptz_chunk = index;
  299. break;
  300. default:
  301. av_log(s->avctx, AV_LOG_ERROR, " VQA video: Found unknown chunk type: %c%c%c%c (%08X)\n",
  302. (chunk_type >> 24) & 0xFF,
  303. (chunk_type >> 16) & 0xFF,
  304. (chunk_type >> 8) & 0xFF,
  305. (chunk_type >> 0) & 0xFF,
  306. chunk_type);
  307. break;
  308. }
  309. byte_skip = chunk_size & 0x01;
  310. bytestream2_skip(&s->gb, chunk_size + byte_skip);
  311. }
  312. /* next, deal with the palette */
  313. if ((cpl0_chunk != -1) && (cplz_chunk != -1)) {
  314. /* a chunk should not have both chunk types */
  315. av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: found both CPL0 and CPLZ chunks\n");
  316. return AVERROR_INVALIDDATA;
  317. }
  318. /* decompress the palette chunk */
  319. if (cplz_chunk != -1) {
  320. /* yet to be handled */
  321. }
  322. /* convert the RGB palette into the machine's endian format */
  323. if (cpl0_chunk != -1) {
  324. bytestream2_seek(&s->gb, cpl0_chunk, SEEK_SET);
  325. chunk_size = bytestream2_get_be32(&s->gb);
  326. /* sanity check the palette size */
  327. if (chunk_size / 3 > 256 || chunk_size > bytestream2_get_bytes_left(&s->gb)) {
  328. av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: found a palette chunk with %d colors\n",
  329. chunk_size / 3);
  330. return AVERROR_INVALIDDATA;
  331. }
  332. for (i = 0; i < chunk_size / 3; i++) {
  333. /* scale by 4 to transform 6-bit palette -> 8-bit */
  334. r = bytestream2_get_byteu(&s->gb) * 4;
  335. g = bytestream2_get_byteu(&s->gb) * 4;
  336. b = bytestream2_get_byteu(&s->gb) * 4;
  337. s->palette[i] = (r << 16) | (g << 8) | (b);
  338. }
  339. }
  340. /* next, look for a full codebook */
  341. if ((cbf0_chunk != -1) && (cbfz_chunk != -1)) {
  342. /* a chunk should not have both chunk types */
  343. av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: found both CBF0 and CBFZ chunks\n");
  344. return AVERROR_INVALIDDATA;
  345. }
  346. /* decompress the full codebook chunk */
  347. if (cbfz_chunk != -1) {
  348. bytestream2_seek(&s->gb, cbfz_chunk, SEEK_SET);
  349. chunk_size = bytestream2_get_be32(&s->gb);
  350. if ((res = decode_format80(&s->gb, chunk_size, s->codebook,
  351. s->codebook_size, 0)) < 0)
  352. return res;
  353. }
  354. /* copy a full codebook */
  355. if (cbf0_chunk != -1) {
  356. bytestream2_seek(&s->gb, cbf0_chunk, SEEK_SET);
  357. chunk_size = bytestream2_get_be32(&s->gb);
  358. /* sanity check the full codebook size */
  359. if (chunk_size > MAX_CODEBOOK_SIZE) {
  360. av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: CBF0 chunk too large (0x%X bytes)\n",
  361. chunk_size);
  362. return AVERROR_INVALIDDATA;
  363. }
  364. bytestream2_get_buffer(&s->gb, s->codebook, chunk_size);
  365. }
  366. /* decode the frame */
  367. if (vptz_chunk == -1) {
  368. /* something is wrong if there is no VPTZ chunk */
  369. av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: no VPTZ chunk found\n");
  370. return AVERROR_INVALIDDATA;
  371. }
  372. bytestream2_seek(&s->gb, vptz_chunk, SEEK_SET);
  373. chunk_size = bytestream2_get_be32(&s->gb);
  374. if ((res = decode_format80(&s->gb, chunk_size,
  375. s->decode_buffer, s->decode_buffer_size, 1)) < 0)
  376. return res;
  377. /* render the final PAL8 frame */
  378. if (s->vector_height == 4)
  379. index_shift = 4;
  380. else
  381. index_shift = 3;
  382. for (y = 0; y < s->frame.linesize[0] * s->height;
  383. y += s->frame.linesize[0] * s->vector_height) {
  384. for (x = y; x < y + s->width; x += 4, lobytes++, hibytes++) {
  385. pixel_ptr = x;
  386. /* get the vector index, the method for which varies according to
  387. * VQA file version */
  388. switch (s->vqa_version) {
  389. case 1:
  390. lobyte = s->decode_buffer[lobytes * 2];
  391. hibyte = s->decode_buffer[(lobytes * 2) + 1];
  392. vector_index = ((hibyte << 8) | lobyte) >> 3;
  393. vector_index <<= index_shift;
  394. lines = s->vector_height;
  395. /* uniform color fill - a quick hack */
  396. if (hibyte == 0xFF) {
  397. while (lines--) {
  398. s->frame.data[0][pixel_ptr + 0] = 255 - lobyte;
  399. s->frame.data[0][pixel_ptr + 1] = 255 - lobyte;
  400. s->frame.data[0][pixel_ptr + 2] = 255 - lobyte;
  401. s->frame.data[0][pixel_ptr + 3] = 255 - lobyte;
  402. pixel_ptr += s->frame.linesize[0];
  403. }
  404. lines=0;
  405. }
  406. break;
  407. case 2:
  408. lobyte = s->decode_buffer[lobytes];
  409. hibyte = s->decode_buffer[hibytes];
  410. vector_index = (hibyte << 8) | lobyte;
  411. vector_index <<= index_shift;
  412. lines = s->vector_height;
  413. break;
  414. case 3:
  415. /* not implemented yet */
  416. lines = 0;
  417. break;
  418. }
  419. while (lines--) {
  420. s->frame.data[0][pixel_ptr + 0] = s->codebook[vector_index++];
  421. s->frame.data[0][pixel_ptr + 1] = s->codebook[vector_index++];
  422. s->frame.data[0][pixel_ptr + 2] = s->codebook[vector_index++];
  423. s->frame.data[0][pixel_ptr + 3] = s->codebook[vector_index++];
  424. pixel_ptr += s->frame.linesize[0];
  425. }
  426. }
  427. }
  428. /* handle partial codebook */
  429. if ((cbp0_chunk != -1) && (cbpz_chunk != -1)) {
  430. /* a chunk should not have both chunk types */
  431. av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: found both CBP0 and CBPZ chunks\n");
  432. return AVERROR_INVALIDDATA;
  433. }
  434. if (cbp0_chunk != -1) {
  435. bytestream2_seek(&s->gb, cbp0_chunk, SEEK_SET);
  436. chunk_size = bytestream2_get_be32(&s->gb);
  437. /* accumulate partial codebook */
  438. bytestream2_get_buffer(&s->gb, &s->next_codebook_buffer[s->next_codebook_buffer_index],
  439. chunk_size);
  440. s->next_codebook_buffer_index += chunk_size;
  441. s->partial_countdown--;
  442. if (s->partial_countdown == 0) {
  443. /* time to replace codebook */
  444. memcpy(s->codebook, s->next_codebook_buffer,
  445. s->next_codebook_buffer_index);
  446. /* reset accounting */
  447. s->next_codebook_buffer_index = 0;
  448. s->partial_countdown = s->partial_count;
  449. }
  450. }
  451. if (cbpz_chunk != -1) {
  452. bytestream2_seek(&s->gb, cbpz_chunk, SEEK_SET);
  453. chunk_size = bytestream2_get_be32(&s->gb);
  454. /* accumulate partial codebook */
  455. bytestream2_get_buffer(&s->gb, &s->next_codebook_buffer[s->next_codebook_buffer_index],
  456. chunk_size);
  457. s->next_codebook_buffer_index += chunk_size;
  458. s->partial_countdown--;
  459. if (s->partial_countdown == 0) {
  460. GetByteContext gb;
  461. bytestream2_init(&gb, s->next_codebook_buffer, s->next_codebook_buffer_index);
  462. /* decompress codebook */
  463. if ((res = decode_format80(&gb, s->next_codebook_buffer_index,
  464. s->codebook, s->codebook_size, 0)) < 0)
  465. return res;
  466. /* reset accounting */
  467. s->next_codebook_buffer_index = 0;
  468. s->partial_countdown = s->partial_count;
  469. }
  470. }
  471. return 0;
  472. }
  473. static int vqa_decode_frame(AVCodecContext *avctx,
  474. void *data, int *data_size,
  475. AVPacket *avpkt)
  476. {
  477. VqaContext *s = avctx->priv_data;
  478. int res;
  479. if (s->frame.data[0])
  480. avctx->release_buffer(avctx, &s->frame);
  481. if (avctx->get_buffer(avctx, &s->frame)) {
  482. av_log(s->avctx, AV_LOG_ERROR, " VQA Video: get_buffer() failed\n");
  483. return -1;
  484. }
  485. bytestream2_init(&s->gb, avpkt->data, avpkt->size);
  486. if ((res = vqa_decode_chunk(s)) < 0)
  487. return res;
  488. /* make the palette available on the way out */
  489. memcpy(s->frame.data[1], s->palette, PALETTE_COUNT * 4);
  490. s->frame.palette_has_changed = 1;
  491. *data_size = sizeof(AVFrame);
  492. *(AVFrame*)data = s->frame;
  493. /* report that the buffer was completely consumed */
  494. return avpkt->size;
  495. }
  496. static av_cold int vqa_decode_end(AVCodecContext *avctx)
  497. {
  498. VqaContext *s = avctx->priv_data;
  499. av_free(s->codebook);
  500. av_free(s->next_codebook_buffer);
  501. av_free(s->decode_buffer);
  502. if (s->frame.data[0])
  503. avctx->release_buffer(avctx, &s->frame);
  504. return 0;
  505. }
  506. AVCodec ff_vqa_decoder = {
  507. .name = "vqavideo",
  508. .type = AVMEDIA_TYPE_VIDEO,
  509. .id = CODEC_ID_WS_VQA,
  510. .priv_data_size = sizeof(VqaContext),
  511. .init = vqa_decode_init,
  512. .close = vqa_decode_end,
  513. .decode = vqa_decode_frame,
  514. .capabilities = CODEC_CAP_DR1,
  515. .long_name = NULL_IF_CONFIG_SMALL("Westwood Studios VQA (Vector Quantized Animation) video"),
  516. };