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- /*
- * This file is part of FFmpeg.
- *
- * FFmpeg is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * FFmpeg is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with FFmpeg; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- */
-
- #ifndef AVFILTER_VULKAN_H
- #define AVFILTER_VULKAN_H
-
- #include "avfilter.h"
- #include "libavutil/pixdesc.h"
- #include "libavutil/bprint.h"
- #include "libavutil/hwcontext.h"
- #include "libavutil/hwcontext_vulkan.h"
-
- /* GLSL management macros */
- #define INDENT(N) INDENT_##N
- #define INDENT_0
- #define INDENT_1 INDENT_0 " "
- #define INDENT_2 INDENT_1 INDENT_1
- #define INDENT_3 INDENT_2 INDENT_1
- #define INDENT_4 INDENT_3 INDENT_1
- #define INDENT_5 INDENT_4 INDENT_1
- #define INDENT_6 INDENT_5 INDENT_1
- #define C(N, S) INDENT(N) #S "\n"
- #define GLSLC(N, S) av_bprintf(&shd->src, C(N, S))
- #define GLSLA(...) av_bprintf(&shd->src, __VA_ARGS__)
- #define GLSLF(N, S, ...) av_bprintf(&shd->src, C(N, S), __VA_ARGS__)
- #define GLSLD(D) GLSLC(0, ); \
- av_bprint_append_data(&shd->src, D, strlen(D)); \
- GLSLC(0, )
-
- /* Helper, pretty much every Vulkan return value needs to be checked */
- #define RET(x) \
- do { \
- if ((err = (x)) < 0) \
- goto fail; \
- } while (0)
-
- /* Useful for attaching immutable samplers to arrays */
- #define DUP_SAMPLER_ARRAY4(x) (VkSampler []){ x, x, x, x, }
-
- typedef struct SPIRVShader {
- const char *name; /* Name for id/debugging purposes */
- AVBPrint src;
- int local_size[3]; /* Compute shader workgroup sizes */
- VkPipelineShaderStageCreateInfo shader;
- } SPIRVShader;
-
- typedef struct VulkanDescriptorSetBinding {
- const char *name;
- VkDescriptorType type;
- const char *mem_layout; /* Storage images (rgba8, etc.) and buffers (std430, etc.) */
- const char *mem_quali; /* readonly, writeonly, etc. */
- const char *buf_content; /* For buffers */
- uint32_t dimensions; /* Needed for e.g. sampler%iD */
- uint32_t elems; /* 0 - scalar, 1 or more - vector */
- VkShaderStageFlags stages;
- const VkSampler *samplers; /* Immutable samplers, length - #elems */
- void *updater; /* Pointer to VkDescriptor*Info */
- } VulkanDescriptorSetBinding;
-
- typedef struct FFVkBuffer {
- VkBuffer buf;
- VkDeviceMemory mem;
- VkMemoryPropertyFlagBits flags;
- } FFVkBuffer;
-
- typedef struct VulkanPipeline {
- VkPipelineBindPoint bind_point;
-
- /* Contexts */
- VkPipelineLayout pipeline_layout;
- VkPipeline pipeline;
-
- /* Shaders */
- SPIRVShader **shaders;
- int shaders_num;
-
- /* Push consts */
- VkPushConstantRange *push_consts;
- int push_consts_num;
-
- /* Descriptors */
- VkDescriptorSetLayout *desc_layout;
- VkDescriptorPool desc_pool;
- VkDescriptorSet *desc_set;
- VkDescriptorUpdateTemplate *desc_template;
- int descriptor_sets_num;
- int pool_size_desc_num;
-
- /* Temporary, used to store data in between initialization stages */
- VkDescriptorUpdateTemplateCreateInfo *desc_template_info;
- VkDescriptorPoolSize *pool_size_desc;
- } VulkanPipeline;
-
- typedef struct FFVkExecContext {
- VkCommandPool pool;
- VkCommandBuffer buf;
- VkQueue queue;
- VkFence fence;
-
- VulkanPipeline *bound_pl;
-
- VkSemaphore *sem_wait;
- int sem_wait_alloc; /* Allocated sem_wait */
- int sem_wait_cnt;
-
- VkPipelineStageFlagBits *sem_wait_dst;
- int sem_wait_dst_alloc; /* Allocated sem_wait_dst */
-
- VkSemaphore *sem_sig;
- int sem_sig_alloc; /* Allocated sem_sig */
- int sem_sig_cnt;
- } FFVkExecContext;
-
- typedef struct VulkanFilterContext {
- const AVClass *class;
-
- AVBufferRef *device_ref;
- AVBufferRef *frames_ref; /* For in-place filtering */
- AVHWDeviceContext *device;
- AVVulkanDeviceContext *hwctx;
-
- /* Properties */
- int output_width;
- int output_height;
- enum AVPixelFormat output_format;
- enum AVPixelFormat input_format;
-
- /* Samplers */
- VkSampler **samplers;
- int samplers_num;
-
- /* Exec contexts */
- FFVkExecContext **exec_ctx;
- int exec_ctx_num;
-
- /* Pipelines (each can have 1 shader of each type) */
- VulkanPipeline **pipelines;
- int pipelines_num;
-
- void *scratch; /* Scratch memory used only in functions */
- unsigned int scratch_size;
- } VulkanFilterContext;
-
- /* Identity mapping - r = r, b = b, g = g, a = a */
- extern const VkComponentMapping ff_comp_identity_map;
-
- /**
- * General lavfi IO functions
- */
- int ff_vk_filter_query_formats (AVFilterContext *avctx);
- int ff_vk_filter_init (AVFilterContext *avctx);
- int ff_vk_filter_config_input (AVFilterLink *inlink);
- int ff_vk_filter_config_output (AVFilterLink *outlink);
- int ff_vk_filter_config_output_inplace(AVFilterLink *outlink);
- void ff_vk_filter_uninit (AVFilterContext *avctx);
-
- /**
- * Converts Vulkan return values to strings
- */
- const char *ff_vk_ret2str(VkResult res);
-
- /**
- * Gets the glsl format string for a pixel format
- */
- const char *ff_vk_shader_rep_fmt(enum AVPixelFormat pixfmt);
-
- /**
- * Create a Vulkan sampler, will be auto-freed in ff_vk_filter_uninit()
- */
- VkSampler *ff_vk_init_sampler(AVFilterContext *avctx, int unnorm_coords,
- VkFilter filt);
-
- /**
- * Create an imageview.
- */
- int ff_vk_create_imageview(AVFilterContext *avctx, VkImageView *v, VkImage img,
- VkFormat fmt, const VkComponentMapping map);
-
- /**
- * Destroy an imageview. Command buffer must have completed executing, which
- * ff_vk_submit_exec_queue() will ensure
- */
- void ff_vk_destroy_imageview(AVFilterContext *avctx, VkImageView *v);
-
- /**
- * Define a push constant for a given stage into a pipeline.
- * Must be called before the pipeline layout has been initialized.
- */
- int ff_vk_add_push_constant(AVFilterContext *avctx, VulkanPipeline *pl,
- int offset, int size, VkShaderStageFlagBits stage);
-
- /**
- * Inits a pipeline. Everything in it will be auto-freed when calling
- * ff_vk_filter_uninit().
- */
- VulkanPipeline *ff_vk_create_pipeline(AVFilterContext *avctx);
-
- /**
- * Inits a shader for a specific pipeline. Will be auto-freed on uninit.
- */
- SPIRVShader *ff_vk_init_shader(AVFilterContext *avctx, VulkanPipeline *pl,
- const char *name, VkShaderStageFlags stage);
-
- /**
- * Writes the workgroup size for a shader.
- */
- void ff_vk_set_compute_shader_sizes(AVFilterContext *avctx, SPIRVShader *shd,
- int local_size[3]);
-
- /**
- * Adds a descriptor set to the shader and registers them in the pipeline.
- */
- int ff_vk_add_descriptor_set(AVFilterContext *avctx, VulkanPipeline *pl,
- SPIRVShader *shd, VulkanDescriptorSetBinding *desc,
- int num, int only_print_to_shader);
-
- /**
- * Compiles the shader, entrypoint must be set to "main".
- */
- int ff_vk_compile_shader(AVFilterContext *avctx, SPIRVShader *shd,
- const char *entrypoint);
-
- /**
- * Initializes the pipeline layout after all shaders and descriptor sets have
- * been finished.
- */
- int ff_vk_init_pipeline_layout(AVFilterContext *avctx, VulkanPipeline *pl);
-
- /**
- * Initializes a compute pipeline. Will pick the first shader with the
- * COMPUTE flag set.
- */
- int ff_vk_init_compute_pipeline(AVFilterContext *avctx, VulkanPipeline *pl);
-
- /**
- * Updates a descriptor set via the updaters defined.
- * Can be called immediately after pipeline creation, but must be called
- * at least once before queue submission.
- */
- void ff_vk_update_descriptor_set(AVFilterContext *avctx, VulkanPipeline *pl,
- int set_id);
-
- /**
- * Init an execution context for command recording and queue submission.
- * WIll be auto-freed on uninit.
- */
- int ff_vk_create_exec_ctx(AVFilterContext *avctx, FFVkExecContext **ctx, int queue);
-
- /**
- * Begin recording to the command buffer. Previous execution must have been
- * completed, which ff_vk_submit_exec_queue() will ensure.
- */
- int ff_vk_start_exec_recording(AVFilterContext *avctx, FFVkExecContext *e);
-
- /**
- * Add a command to bind the completed pipeline and its descriptor sets.
- * Must be called after ff_vk_start_exec_recording() and before submission.
- */
- void ff_vk_bind_pipeline_exec(AVFilterContext *avctx, FFVkExecContext *e,
- VulkanPipeline *pl);
-
- /**
- * Updates push constants.
- * Must be called after binding a pipeline if any push constants were defined.
- */
- void ff_vk_update_push_exec(AVFilterContext *avctx, FFVkExecContext *e,
- VkShaderStageFlagBits stage, int offset,
- size_t size, void *src);
-
- /**
- * Adds a frame as a queue dependency. This manages semaphore signalling.
- * Must be called before submission.
- */
- int ff_vk_add_exec_dep(AVFilterContext *avctx, FFVkExecContext *e,
- AVFrame *frame, VkPipelineStageFlagBits in_wait_dst_flag);
-
- /**
- * Submits a command buffer to the queue for execution.
- * Will block until execution has finished in order to simplify resource
- * management.
- */
- int ff_vk_submit_exec_queue(AVFilterContext *avctx, FFVkExecContext *e);
-
- /**
- * Create a VkBuffer with the specified parameters.
- */
- int ff_vk_create_buf(AVFilterContext *avctx, FFVkBuffer *buf, size_t size,
- VkBufferUsageFlags usage, VkMemoryPropertyFlagBits flags);
-
- /**
- * Maps the buffer to userspace. Set invalidate to 1 if reading the contents
- * is necessary.
- */
- int ff_vk_map_buffers(AVFilterContext *avctx, FFVkBuffer *buf, uint8_t *mem[],
- int nb_buffers, int invalidate);
-
- /**
- * Unmaps the buffer from userspace. Set flush to 1 to write and sync.
- */
- int ff_vk_unmap_buffers(AVFilterContext *avctx, FFVkBuffer *buf, int nb_buffers,
- int flush);
-
- /**
- * Frees a buffer.
- */
- void ff_vk_free_buf(AVFilterContext *avctx, FFVkBuffer *buf);
-
- #endif /* AVFILTER_VULKAN_H */
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