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							- /*
 -  * Sample rate convertion for both audio and video
 -  * Copyright (c) 2000 Gerard Lantau.
 -  *
 -  * This program is free software; you can redistribute it and/or modify
 -  * it under the terms of the GNU General Public License as published by
 -  * the Free Software Foundation; either version 2 of the License, or
 -  * (at your option) any later version.
 -  *
 -  * This program is distributed in the hope that it will be useful,
 -  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 -  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 -  * GNU General Public License for more details.
 -  *
 -  * You should have received a copy of the GNU General Public License
 -  * along with this program; if not, write to the Free Software
 -  * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 -  */
 - #include "avcodec.h"
 - #include <math.h>
 - 
 - typedef struct {
 -     /* fractional resampling */
 -     UINT32 incr; /* fractional increment */
 -     UINT32 frac;
 -     int last_sample;
 -     /* integer down sample */
 -     int iratio;  /* integer divison ratio */
 -     int icount, isum;
 -     int inv;
 - } ReSampleChannelContext;
 - 
 - struct ReSampleContext {
 -     ReSampleChannelContext channel_ctx[2];
 -     float ratio;
 -     /* channel convert */
 -     int input_channels, output_channels, filter_channels;
 - };
 - 
 - 
 - #define FRAC_BITS 16
 - #define FRAC (1 << FRAC_BITS)
 - 
 - static void init_mono_resample(ReSampleChannelContext *s, float ratio)
 - {
 -     ratio = 1.0 / ratio;
 -     s->iratio = (int)floor(ratio);
 -     if (s->iratio == 0)
 -         s->iratio = 1;
 -     s->incr = (int)((ratio / s->iratio) * FRAC);
 -     s->frac = 0;
 -     s->last_sample = 0;
 -     s->icount = s->iratio;
 -     s->isum = 0;
 -     s->inv = (FRAC / s->iratio);
 - }
 - 
 - /* fractional audio resampling */
 - static int fractional_resample(ReSampleChannelContext *s, short *output, short *input, int nb_samples)
 - {
 -     unsigned int frac, incr;
 -     int l0, l1;
 -     short *q, *p, *pend;
 - 
 -     l0 = s->last_sample;
 -     incr = s->incr;
 -     frac = s->frac;
 - 
 -     p = input;
 -     pend = input + nb_samples;
 -     q = output;
 - 
 -     l1 = *p++;
 -     for(;;) {
 -         /* interpolate */
 -         *q++ = (l0 * (FRAC - frac) + l1 * frac) >> FRAC_BITS;
 -         frac = frac + s->incr;
 -         while (frac >= FRAC) {
 -             if (p >= pend)
 -                 goto the_end;
 -             frac -= FRAC;
 -             l0 = l1;
 -             l1 = *p++;
 -         }
 -     }
 -  the_end:
 -     s->last_sample = l1;
 -     s->frac = frac;
 -     return q - output;
 - }
 - 
 - static int integer_downsample(ReSampleChannelContext *s, short *output, short *input, int nb_samples)
 - {
 -     short *q, *p, *pend;
 -     int c, sum;
 - 
 -     p = input;
 -     pend = input + nb_samples;
 -     q = output;
 - 
 -     c = s->icount;
 -     sum = s->isum;
 - 
 -     for(;;) {
 -         sum += *p++;
 -         if (--c == 0) {
 -             *q++ = (sum * s->inv) >> FRAC_BITS;
 -             c = s->iratio;
 -             sum = 0;
 -         }
 -         if (p >= pend)
 -             break;
 -     }
 -     s->isum = sum;
 -     s->icount = c;
 -     return q - output;
 - }
 - 
 - /* n1: number of samples */
 - static void stereo_to_mono(short *output, short *input, int n1)
 - {
 -     short *p, *q;
 -     int n = n1;
 - 
 -     p = input;
 -     q = output;
 -     while (n >= 4) {
 -         q[0] = (p[0] + p[1]) >> 1;
 -         q[1] = (p[2] + p[3]) >> 1;
 -         q[2] = (p[4] + p[5]) >> 1;
 -         q[3] = (p[6] + p[7]) >> 1;
 -         q += 4;
 -         p += 8;
 -         n -= 4;
 -     }
 -     while (n > 0) {
 -         q[0] = (p[0] + p[1]) >> 1;
 -         q++;
 -         p += 2;
 -         n--;
 -     }
 - }
 - 
 - /* n1: number of samples */
 - static void mono_to_stereo(short *output, short *input, int n1)
 - {
 -     short *p, *q;
 -     int n = n1;
 -     int v;
 - 
 -     p = input;
 -     q = output;
 -     while (n >= 4) {
 -         v = p[0]; q[0] = v; q[1] = v;
 -         v = p[1]; q[2] = v; q[3] = v;
 -         v = p[2]; q[4] = v; q[5] = v;
 -         v = p[3]; q[6] = v; q[7] = v;
 -         q += 8;
 -         p += 4;
 -         n -= 4;
 -     }
 -     while (n > 0) {
 -         v = p[0]; q[0] = v; q[1] = v;
 -         q += 2;
 -         p += 1;
 -         n--;
 -     }
 - }
 - 
 - /* XXX: should use more abstract 'N' channels system */
 - static void stereo_split(short *output1, short *output2, short *input, int n)
 - {
 -     int i;
 - 
 -     for(i=0;i<n;i++) {
 -         *output1++ = *input++;
 -         *output2++ = *input++;
 -     }
 - }
 - 
 - static void stereo_mux(short *output, short *input1, short *input2, int n)
 - {
 -     int i;
 - 
 -     for(i=0;i<n;i++) {
 -         *output++ = *input1++;
 -         *output++ = *input2++;
 -     }
 - }
 - 
 - static int mono_resample(ReSampleChannelContext *s, short *output, short *input, int nb_samples)
 - {
 -     short *buf1;
 -     short *buftmp;
 - 
 -     buf1= (short*) malloc( nb_samples * sizeof(short) );
 - 
 -     /* first downsample by an integer factor with averaging filter */
 -     if (s->iratio > 1) {
 -         buftmp = buf1;
 -         nb_samples = integer_downsample(s, buftmp, input, nb_samples);
 -     } else {
 -         buftmp = input;
 -     }
 - 
 -     /* then do a fractional resampling with linear interpolation */
 -     if (s->incr != FRAC) {
 -         nb_samples = fractional_resample(s, output, buftmp, nb_samples);
 -     } else {
 -         memcpy(output, buftmp, nb_samples * sizeof(short));
 -     }
 -     free(buf1);
 -     return nb_samples;
 - }
 - 
 - ReSampleContext *audio_resample_init(int output_channels, int input_channels, 
 -                                       int output_rate, int input_rate)
 - {
 -     ReSampleContext *s;
 -     int i;
 -     
 -     if (output_channels > 2 || input_channels > 2)
 -         return NULL;
 - 
 -     s = av_mallocz(sizeof(ReSampleContext));
 -     if (!s)
 -         return NULL;
 - 
 -     s->ratio = (float)output_rate / (float)input_rate;
 -     
 -     s->input_channels = input_channels;
 -     s->output_channels = output_channels;
 -     
 -     s->filter_channels = s->input_channels;
 -     if (s->output_channels < s->filter_channels)
 -         s->filter_channels = s->output_channels;
 - 
 -     for(i=0;i<s->filter_channels;i++) {
 -         init_mono_resample(&s->channel_ctx[i], s->ratio);
 -     }
 -     return s;
 - }
 - 
 - /* resample audio. 'nb_samples' is the number of input samples */
 - /* XXX: optimize it ! */
 - /* XXX: do it with polyphase filters, since the quality here is
 -    HORRIBLE. Return the number of samples available in output */
 - int audio_resample(ReSampleContext *s, short *output, short *input, int nb_samples)
 - {
 -     int i, nb_samples1;
 -     short *bufin[2];
 -     short *bufout[2];
 -     short *buftmp2[2], *buftmp3[2];
 -     int lenout;
 - 
 -     if (s->input_channels == s->output_channels && s->ratio == 1.0) {
 -         /* nothing to do */
 -         memcpy(output, input, nb_samples * s->input_channels * sizeof(short));
 -         return nb_samples;
 -     }
 - 
 -     /* XXX: move those malloc to resample init code */
 -     bufin[0]= (short*) malloc( nb_samples * sizeof(short) );
 -     bufin[1]= (short*) malloc( nb_samples * sizeof(short) );
 -     
 -     /* make some zoom to avoid round pb */
 -     lenout= (int)(nb_samples * s->ratio) + 16;
 -     bufout[0]= (short*) malloc( lenout * sizeof(short) );
 -     bufout[1]= (short*) malloc( lenout * sizeof(short) );
 - 
 -     if (s->input_channels == 2 &&
 -         s->output_channels == 1) {
 -         buftmp2[0] = bufin[0];
 -         buftmp3[0] = output;
 -         stereo_to_mono(buftmp2[0], input, nb_samples);
 -     } else if (s->output_channels == 2 && s->input_channels == 1) {
 -         buftmp2[0] = input;
 -         buftmp3[0] = bufout[0];
 -     } else if (s->output_channels == 2) {
 -         buftmp2[0] = bufin[0];
 -         buftmp2[1] = bufin[1];
 -         buftmp3[0] = bufout[0];
 -         buftmp3[1] = bufout[1];
 -         stereo_split(buftmp2[0], buftmp2[1], input, nb_samples);
 -     } else {
 -         buftmp2[0] = input;
 -         buftmp3[0] = output;
 -     }
 - 
 -     /* resample each channel */
 -     nb_samples1 = 0; /* avoid warning */
 -     for(i=0;i<s->filter_channels;i++) {
 -         nb_samples1 = mono_resample(&s->channel_ctx[i], buftmp3[i], buftmp2[i], nb_samples);
 -     }
 - 
 -     if (s->output_channels == 2 && s->input_channels == 1) {
 -         mono_to_stereo(output, buftmp3[0], nb_samples1);
 -     } else if (s->output_channels == 2) {
 -         stereo_mux(output, buftmp3[0], buftmp3[1], nb_samples1);
 -     }
 - 
 -     free(bufin[0]);
 -     free(bufin[1]);
 - 
 -     free(bufout[0]);
 -     free(bufout[1]);
 -     return nb_samples1;
 - }
 - 
 - void audio_resample_close(ReSampleContext *s)
 - {
 -     free(s);
 - }
 
 
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