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  1. /*
  2. * Westwood Studios VQA Video Decoder
  3. * Copyright (C) 2003 the ffmpeg project
  4. *
  5. * This file is part of FFmpeg.
  6. *
  7. * FFmpeg is free software; you can redistribute it and/or
  8. * modify it under the terms of the GNU Lesser General Public
  9. * License as published by the Free Software Foundation; either
  10. * version 2.1 of the License, or (at your option) any later version.
  11. *
  12. * FFmpeg is distributed in the hope that it will be useful,
  13. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  15. * Lesser General Public License for more details.
  16. *
  17. * You should have received a copy of the GNU Lesser General Public
  18. * License along with FFmpeg; if not, write to the Free Software
  19. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  20. */
  21. /**
  22. * @file
  23. * VQA Video Decoder
  24. * @author Mike Melanson (melanson@pcisys.net)
  25. * @see http://wiki.multimedia.cx/index.php?title=VQA
  26. *
  27. * The VQA video decoder outputs PAL8 or RGB555 colorspace data, depending
  28. * on the type of data in the file.
  29. *
  30. * This decoder needs the 42-byte VQHD header from the beginning
  31. * of the VQA file passed through the extradata field. The VQHD header
  32. * is laid out as:
  33. *
  34. * bytes 0-3 chunk fourcc: 'VQHD'
  35. * bytes 4-7 chunk size in big-endian format, should be 0x0000002A
  36. * bytes 8-49 VQHD chunk data
  37. *
  38. * Bytes 8-49 are what this decoder expects to see.
  39. *
  40. * Briefly, VQA is a vector quantized animation format that operates in a
  41. * VGA palettized colorspace. It operates on pixel vectors (blocks)
  42. * of either 4x2 or 4x4 in size. Compressed VQA chunks can contain vector
  43. * codebooks, palette information, and code maps for rendering vectors onto
  44. * frames. Any of these components can also be compressed with a run-length
  45. * encoding (RLE) algorithm commonly referred to as "format80".
  46. *
  47. * VQA takes a novel approach to rate control. Each group of n frames
  48. * (usually, n = 8) relies on a different vector codebook. Rather than
  49. * transporting an entire codebook every 8th frame, the new codebook is
  50. * broken up into 8 pieces and sent along with the compressed video chunks
  51. * for each of the 8 frames preceding the 8 frames which require the
  52. * codebook. A full codebook is also sent on the very first frame of a
  53. * file. This is an interesting technique, although it makes random file
  54. * seeking difficult despite the fact that the frames are all intracoded.
  55. *
  56. * V1,2 VQA uses 12-bit codebook indexes. If the 12-bit indexes were
  57. * packed into bytes and then RLE compressed, bytewise, the results would
  58. * be poor. That is why the coding method divides each index into 2 parts,
  59. * the top 4 bits and the bottom 8 bits, then RL encodes the 4-bit pieces
  60. * together and the 8-bit pieces together. If most of the vectors are
  61. * clustered into one group of 256 vectors, most of the 4-bit index pieces
  62. * should be the same.
  63. */
  64. #include <stdio.h>
  65. #include <stdlib.h>
  66. #include <string.h>
  67. #include "libavutil/intreadwrite.h"
  68. #include "libavutil/imgutils.h"
  69. #include "avcodec.h"
  70. #include "bytestream.h"
  71. #define PALETTE_COUNT 256
  72. #define VQA_HEADER_SIZE 0x2A
  73. /* allocate the maximum vector space, regardless of the file version:
  74. * (0xFF00 codebook vectors + 0x100 solid pixel vectors) * (4x4 pixels/block) */
  75. #define MAX_CODEBOOK_VECTORS 0xFF00
  76. #define SOLID_PIXEL_VECTORS 0x100
  77. #define MAX_VECTORS (MAX_CODEBOOK_VECTORS + SOLID_PIXEL_VECTORS)
  78. #define MAX_CODEBOOK_SIZE (MAX_VECTORS * 4 * 4)
  79. #define CBF0_TAG MKBETAG('C', 'B', 'F', '0')
  80. #define CBFZ_TAG MKBETAG('C', 'B', 'F', 'Z')
  81. #define CBP0_TAG MKBETAG('C', 'B', 'P', '0')
  82. #define CBPZ_TAG MKBETAG('C', 'B', 'P', 'Z')
  83. #define CPL0_TAG MKBETAG('C', 'P', 'L', '0')
  84. #define CPLZ_TAG MKBETAG('C', 'P', 'L', 'Z')
  85. #define VPTZ_TAG MKBETAG('V', 'P', 'T', 'Z')
  86. typedef struct VqaContext {
  87. AVCodecContext *avctx;
  88. AVFrame frame;
  89. GetByteContext gb;
  90. uint32_t palette[PALETTE_COUNT];
  91. int width; /* width of a frame */
  92. int height; /* height of a frame */
  93. int vector_width; /* width of individual vector */
  94. int vector_height; /* height of individual vector */
  95. int vqa_version; /* this should be either 1, 2 or 3 */
  96. unsigned char *codebook; /* the current codebook */
  97. int codebook_size;
  98. unsigned char *next_codebook_buffer; /* accumulator for next codebook */
  99. int next_codebook_buffer_index;
  100. unsigned char *decode_buffer;
  101. int decode_buffer_size;
  102. /* number of frames to go before replacing codebook */
  103. int partial_countdown;
  104. int partial_count;
  105. } VqaContext;
  106. static av_cold int vqa_decode_init(AVCodecContext *avctx)
  107. {
  108. VqaContext *s = avctx->priv_data;
  109. int i, j, codebook_index;
  110. s->avctx = avctx;
  111. avctx->pix_fmt = PIX_FMT_PAL8;
  112. /* make sure the extradata made it */
  113. if (s->avctx->extradata_size != VQA_HEADER_SIZE) {
  114. av_log(s->avctx, AV_LOG_ERROR, "expected extradata size of %d\n", VQA_HEADER_SIZE);
  115. return -1;
  116. }
  117. /* load up the VQA parameters from the header */
  118. s->vqa_version = s->avctx->extradata[0];
  119. if (s->vqa_version < 1 || s->vqa_version > 3) {
  120. av_log(s->avctx, AV_LOG_ERROR, "unsupported version %d\n", s->vqa_version);
  121. return -1;
  122. }
  123. s->width = AV_RL16(&s->avctx->extradata[6]);
  124. s->height = AV_RL16(&s->avctx->extradata[8]);
  125. if(av_image_check_size(s->width, s->height, 0, avctx)){
  126. s->width= s->height= 0;
  127. return -1;
  128. }
  129. s->vector_width = s->avctx->extradata[10];
  130. s->vector_height = s->avctx->extradata[11];
  131. s->partial_count = s->partial_countdown = s->avctx->extradata[13];
  132. /* the vector dimensions have to meet very stringent requirements */
  133. if ((s->vector_width != 4) ||
  134. ((s->vector_height != 2) && (s->vector_height != 4))) {
  135. /* return without further initialization */
  136. return -1;
  137. }
  138. /* allocate codebooks */
  139. s->codebook_size = MAX_CODEBOOK_SIZE;
  140. s->codebook = av_malloc(s->codebook_size);
  141. if (!s->codebook)
  142. goto fail;
  143. s->next_codebook_buffer = av_malloc(s->codebook_size);
  144. if (!s->next_codebook_buffer)
  145. goto fail;
  146. if (s->width % s->vector_width || s->height % s->vector_height) {
  147. av_log(avctx, AV_LOG_ERROR, "Picture dimensions are not a multiple of the vector size\n");
  148. goto fail;
  149. }
  150. /* allocate decode buffer */
  151. s->decode_buffer_size = (s->width / s->vector_width) *
  152. (s->height / s->vector_height) * 2;
  153. s->decode_buffer = av_malloc(s->decode_buffer_size);
  154. if (!s->decode_buffer)
  155. goto fail;
  156. /* initialize the solid-color vectors */
  157. if (s->vector_height == 4) {
  158. codebook_index = 0xFF00 * 16;
  159. for (i = 0; i < 256; i++)
  160. for (j = 0; j < 16; j++)
  161. s->codebook[codebook_index++] = i;
  162. } else {
  163. codebook_index = 0xF00 * 8;
  164. for (i = 0; i < 256; i++)
  165. for (j = 0; j < 8; j++)
  166. s->codebook[codebook_index++] = i;
  167. }
  168. s->next_codebook_buffer_index = 0;
  169. avcodec_get_frame_defaults(&s->frame);
  170. s->frame.data[0] = NULL;
  171. return 0;
  172. fail:
  173. av_freep(&s->codebook);
  174. av_freep(&s->next_codebook_buffer);
  175. av_freep(&s->decode_buffer);
  176. return AVERROR(ENOMEM);
  177. }
  178. #define CHECK_COUNT() \
  179. if (dest_index + count > dest_size) { \
  180. av_log(NULL, AV_LOG_ERROR, " VQA video: decode_format80 problem: next op would overflow dest_index\n"); \
  181. av_log(NULL, AV_LOG_ERROR, " VQA video: current dest_index = %d, count = %d, dest_size = %d\n", \
  182. dest_index, count, dest_size); \
  183. return AVERROR_INVALIDDATA; \
  184. }
  185. #define CHECK_COPY(idx) \
  186. if (idx < 0 || idx + count > dest_size) { \
  187. av_log(NULL, AV_LOG_ERROR, " VQA video: decode_format80 problem: next op would overflow dest_index\n"); \
  188. av_log(NULL, AV_LOG_ERROR, " VQA video: current src_pos = %d, count = %d, dest_size = %d\n", \
  189. src_pos, count, dest_size); \
  190. return AVERROR_INVALIDDATA; \
  191. }
  192. static int decode_format80(GetByteContext *gb, int src_size,
  193. unsigned char *dest, int dest_size, int check_size) {
  194. int dest_index = 0;
  195. int count, opcode, start;
  196. int src_pos;
  197. unsigned char color;
  198. int i;
  199. start = bytestream2_tell(gb);
  200. while (bytestream2_tell(gb) - start < src_size) {
  201. opcode = bytestream2_get_byte(gb);
  202. av_dlog(NULL, " opcode %02X: ", opcode);
  203. /* 0x80 means that frame is finished */
  204. if (opcode == 0x80)
  205. return 0;
  206. if (dest_index >= dest_size) {
  207. av_log(NULL, AV_LOG_ERROR, " VQA video: decode_format80 problem: dest_index (%d) exceeded dest_size (%d)\n",
  208. dest_index, dest_size);
  209. return AVERROR_INVALIDDATA;
  210. }
  211. if (opcode == 0xFF) {
  212. count = bytestream2_get_le16(gb);
  213. src_pos = bytestream2_get_le16(gb);
  214. av_dlog(NULL, "(1) copy %X bytes from absolute pos %X\n", count, src_pos);
  215. CHECK_COUNT();
  216. CHECK_COPY(src_pos);
  217. for (i = 0; i < count; i++)
  218. dest[dest_index + i] = dest[src_pos + i];
  219. dest_index += count;
  220. } else if (opcode == 0xFE) {
  221. count = bytestream2_get_le16(gb);
  222. color = bytestream2_get_byte(gb);
  223. av_dlog(NULL, "(2) set %X bytes to %02X\n", count, color);
  224. CHECK_COUNT();
  225. memset(&dest[dest_index], color, count);
  226. dest_index += count;
  227. } else if ((opcode & 0xC0) == 0xC0) {
  228. count = (opcode & 0x3F) + 3;
  229. src_pos = bytestream2_get_le16(gb);
  230. av_dlog(NULL, "(3) copy %X bytes from absolute pos %X\n", count, src_pos);
  231. CHECK_COUNT();
  232. CHECK_COPY(src_pos);
  233. for (i = 0; i < count; i++)
  234. dest[dest_index + i] = dest[src_pos + i];
  235. dest_index += count;
  236. } else if (opcode > 0x80) {
  237. count = opcode & 0x3F;
  238. av_dlog(NULL, "(4) copy %X bytes from source to dest\n", count);
  239. CHECK_COUNT();
  240. bytestream2_get_buffer(gb, &dest[dest_index], count);
  241. dest_index += count;
  242. } else {
  243. count = ((opcode & 0x70) >> 4) + 3;
  244. src_pos = bytestream2_get_byte(gb) | ((opcode & 0x0F) << 8);
  245. av_dlog(NULL, "(5) copy %X bytes from relpos %X\n", count, src_pos);
  246. CHECK_COUNT();
  247. CHECK_COPY(dest_index - src_pos);
  248. for (i = 0; i < count; i++)
  249. dest[dest_index + i] = dest[dest_index - src_pos + i];
  250. dest_index += count;
  251. }
  252. }
  253. /* validate that the entire destination buffer was filled; this is
  254. * important for decoding frame maps since each vector needs to have a
  255. * codebook entry; it is not important for compressed codebooks because
  256. * not every entry needs to be filled */
  257. if (check_size)
  258. if (dest_index < dest_size)
  259. av_log(NULL, AV_LOG_ERROR, " VQA video: decode_format80 problem: decode finished with dest_index (%d) < dest_size (%d)\n",
  260. dest_index, dest_size);
  261. return 0; // let's display what we decoded anyway
  262. }
  263. static int vqa_decode_chunk(VqaContext *s)
  264. {
  265. unsigned int chunk_type;
  266. unsigned int chunk_size;
  267. int byte_skip;
  268. unsigned int index = 0;
  269. int i;
  270. unsigned char r, g, b;
  271. int index_shift;
  272. int res;
  273. int cbf0_chunk = -1;
  274. int cbfz_chunk = -1;
  275. int cbp0_chunk = -1;
  276. int cbpz_chunk = -1;
  277. int cpl0_chunk = -1;
  278. int cplz_chunk = -1;
  279. int vptz_chunk = -1;
  280. int x, y;
  281. int lines = 0;
  282. int pixel_ptr;
  283. int vector_index = 0;
  284. int lobyte = 0;
  285. int hibyte = 0;
  286. int lobytes = 0;
  287. int hibytes = s->decode_buffer_size / 2;
  288. /* first, traverse through the frame and find the subchunks */
  289. while (bytestream2_get_bytes_left(&s->gb) >= 8) {
  290. chunk_type = bytestream2_get_be32u(&s->gb);
  291. index = bytestream2_tell(&s->gb);
  292. chunk_size = bytestream2_get_be32u(&s->gb);
  293. switch (chunk_type) {
  294. case CBF0_TAG:
  295. cbf0_chunk = index;
  296. break;
  297. case CBFZ_TAG:
  298. cbfz_chunk = index;
  299. break;
  300. case CBP0_TAG:
  301. cbp0_chunk = index;
  302. break;
  303. case CBPZ_TAG:
  304. cbpz_chunk = index;
  305. break;
  306. case CPL0_TAG:
  307. cpl0_chunk = index;
  308. break;
  309. case CPLZ_TAG:
  310. cplz_chunk = index;
  311. break;
  312. case VPTZ_TAG:
  313. vptz_chunk = index;
  314. break;
  315. default:
  316. av_log(s->avctx, AV_LOG_ERROR, "Found unknown chunk type: %c%c%c%c (%08X)\n",
  317. (chunk_type >> 24) & 0xFF,
  318. (chunk_type >> 16) & 0xFF,
  319. (chunk_type >> 8) & 0xFF,
  320. (chunk_type >> 0) & 0xFF,
  321. chunk_type);
  322. break;
  323. }
  324. byte_skip = chunk_size & 0x01;
  325. bytestream2_skip(&s->gb, chunk_size + byte_skip);
  326. }
  327. /* next, deal with the palette */
  328. if ((cpl0_chunk != -1) && (cplz_chunk != -1)) {
  329. /* a chunk should not have both chunk types */
  330. av_log(s->avctx, AV_LOG_ERROR, "problem: found both CPL0 and CPLZ chunks\n");
  331. return AVERROR_INVALIDDATA;
  332. }
  333. /* decompress the palette chunk */
  334. if (cplz_chunk != -1) {
  335. /* yet to be handled */
  336. }
  337. /* convert the RGB palette into the machine's endian format */
  338. if (cpl0_chunk != -1) {
  339. bytestream2_seek(&s->gb, cpl0_chunk, SEEK_SET);
  340. chunk_size = bytestream2_get_be32(&s->gb);
  341. /* sanity check the palette size */
  342. if (chunk_size / 3 > 256 || chunk_size > bytestream2_get_bytes_left(&s->gb)) {
  343. av_log(s->avctx, AV_LOG_ERROR, "problem: found a palette chunk with %d colors\n",
  344. chunk_size / 3);
  345. return AVERROR_INVALIDDATA;
  346. }
  347. for (i = 0; i < chunk_size / 3; i++) {
  348. /* scale by 4 to transform 6-bit palette -> 8-bit */
  349. r = bytestream2_get_byteu(&s->gb) * 4;
  350. g = bytestream2_get_byteu(&s->gb) * 4;
  351. b = bytestream2_get_byteu(&s->gb) * 4;
  352. s->palette[i] = 0xFF << 24 | r << 16 | g << 8 | b;
  353. s->palette[i] |= s->palette[i] >> 6 & 0x30303;
  354. }
  355. }
  356. /* next, look for a full codebook */
  357. if ((cbf0_chunk != -1) && (cbfz_chunk != -1)) {
  358. /* a chunk should not have both chunk types */
  359. av_log(s->avctx, AV_LOG_ERROR, "problem: found both CBF0 and CBFZ chunks\n");
  360. return AVERROR_INVALIDDATA;
  361. }
  362. /* decompress the full codebook chunk */
  363. if (cbfz_chunk != -1) {
  364. bytestream2_seek(&s->gb, cbfz_chunk, SEEK_SET);
  365. chunk_size = bytestream2_get_be32(&s->gb);
  366. if ((res = decode_format80(&s->gb, chunk_size, s->codebook,
  367. s->codebook_size, 0)) < 0)
  368. return res;
  369. }
  370. /* copy a full codebook */
  371. if (cbf0_chunk != -1) {
  372. bytestream2_seek(&s->gb, cbf0_chunk, SEEK_SET);
  373. chunk_size = bytestream2_get_be32(&s->gb);
  374. /* sanity check the full codebook size */
  375. if (chunk_size > MAX_CODEBOOK_SIZE) {
  376. av_log(s->avctx, AV_LOG_ERROR, "problem: CBF0 chunk too large (0x%X bytes)\n",
  377. chunk_size);
  378. return AVERROR_INVALIDDATA;
  379. }
  380. bytestream2_get_buffer(&s->gb, s->codebook, chunk_size);
  381. }
  382. /* decode the frame */
  383. if (vptz_chunk == -1) {
  384. /* something is wrong if there is no VPTZ chunk */
  385. av_log(s->avctx, AV_LOG_ERROR, "problem: no VPTZ chunk found\n");
  386. return AVERROR_INVALIDDATA;
  387. }
  388. bytestream2_seek(&s->gb, vptz_chunk, SEEK_SET);
  389. chunk_size = bytestream2_get_be32(&s->gb);
  390. if ((res = decode_format80(&s->gb, chunk_size,
  391. s->decode_buffer, s->decode_buffer_size, 1)) < 0)
  392. return res;
  393. /* render the final PAL8 frame */
  394. if (s->vector_height == 4)
  395. index_shift = 4;
  396. else
  397. index_shift = 3;
  398. for (y = 0; y < s->frame.linesize[0] * s->height;
  399. y += s->frame.linesize[0] * s->vector_height) {
  400. for (x = y; x < y + s->width; x += 4, lobytes++, hibytes++) {
  401. pixel_ptr = x;
  402. /* get the vector index, the method for which varies according to
  403. * VQA file version */
  404. switch (s->vqa_version) {
  405. case 1:
  406. lobyte = s->decode_buffer[lobytes * 2];
  407. hibyte = s->decode_buffer[(lobytes * 2) + 1];
  408. vector_index = ((hibyte << 8) | lobyte) >> 3;
  409. vector_index <<= index_shift;
  410. lines = s->vector_height;
  411. /* uniform color fill - a quick hack */
  412. if (hibyte == 0xFF) {
  413. while (lines--) {
  414. s->frame.data[0][pixel_ptr + 0] = 255 - lobyte;
  415. s->frame.data[0][pixel_ptr + 1] = 255 - lobyte;
  416. s->frame.data[0][pixel_ptr + 2] = 255 - lobyte;
  417. s->frame.data[0][pixel_ptr + 3] = 255 - lobyte;
  418. pixel_ptr += s->frame.linesize[0];
  419. }
  420. lines=0;
  421. }
  422. break;
  423. case 2:
  424. lobyte = s->decode_buffer[lobytes];
  425. hibyte = s->decode_buffer[hibytes];
  426. vector_index = (hibyte << 8) | lobyte;
  427. vector_index <<= index_shift;
  428. lines = s->vector_height;
  429. break;
  430. case 3:
  431. /* not implemented yet */
  432. lines = 0;
  433. break;
  434. }
  435. while (lines--) {
  436. s->frame.data[0][pixel_ptr + 0] = s->codebook[vector_index++];
  437. s->frame.data[0][pixel_ptr + 1] = s->codebook[vector_index++];
  438. s->frame.data[0][pixel_ptr + 2] = s->codebook[vector_index++];
  439. s->frame.data[0][pixel_ptr + 3] = s->codebook[vector_index++];
  440. pixel_ptr += s->frame.linesize[0];
  441. }
  442. }
  443. }
  444. /* handle partial codebook */
  445. if ((cbp0_chunk != -1) && (cbpz_chunk != -1)) {
  446. /* a chunk should not have both chunk types */
  447. av_log(s->avctx, AV_LOG_ERROR, "problem: found both CBP0 and CBPZ chunks\n");
  448. return AVERROR_INVALIDDATA;
  449. }
  450. if (cbp0_chunk != -1) {
  451. bytestream2_seek(&s->gb, cbp0_chunk, SEEK_SET);
  452. chunk_size = bytestream2_get_be32(&s->gb);
  453. /* accumulate partial codebook */
  454. bytestream2_get_buffer(&s->gb, &s->next_codebook_buffer[s->next_codebook_buffer_index],
  455. chunk_size);
  456. s->next_codebook_buffer_index += chunk_size;
  457. s->partial_countdown--;
  458. if (s->partial_countdown <= 0) {
  459. /* time to replace codebook */
  460. memcpy(s->codebook, s->next_codebook_buffer,
  461. s->next_codebook_buffer_index);
  462. /* reset accounting */
  463. s->next_codebook_buffer_index = 0;
  464. s->partial_countdown = s->partial_count;
  465. }
  466. }
  467. if (cbpz_chunk != -1) {
  468. bytestream2_seek(&s->gb, cbpz_chunk, SEEK_SET);
  469. chunk_size = bytestream2_get_be32(&s->gb);
  470. /* accumulate partial codebook */
  471. bytestream2_get_buffer(&s->gb, &s->next_codebook_buffer[s->next_codebook_buffer_index],
  472. chunk_size);
  473. s->next_codebook_buffer_index += chunk_size;
  474. s->partial_countdown--;
  475. if (s->partial_countdown <= 0) {
  476. GetByteContext gb;
  477. bytestream2_init(&gb, s->next_codebook_buffer, s->next_codebook_buffer_index);
  478. /* decompress codebook */
  479. if ((res = decode_format80(&gb, s->next_codebook_buffer_index,
  480. s->codebook, s->codebook_size, 0)) < 0)
  481. return res;
  482. /* reset accounting */
  483. s->next_codebook_buffer_index = 0;
  484. s->partial_countdown = s->partial_count;
  485. }
  486. }
  487. return 0;
  488. }
  489. static int vqa_decode_frame(AVCodecContext *avctx,
  490. void *data, int *data_size,
  491. AVPacket *avpkt)
  492. {
  493. VqaContext *s = avctx->priv_data;
  494. int res;
  495. if (s->frame.data[0])
  496. avctx->release_buffer(avctx, &s->frame);
  497. if (avctx->get_buffer(avctx, &s->frame)) {
  498. av_log(s->avctx, AV_LOG_ERROR, " VQA Video: get_buffer() failed\n");
  499. return -1;
  500. }
  501. bytestream2_init(&s->gb, avpkt->data, avpkt->size);
  502. if ((res = vqa_decode_chunk(s)) < 0)
  503. return res;
  504. /* make the palette available on the way out */
  505. memcpy(s->frame.data[1], s->palette, PALETTE_COUNT * 4);
  506. s->frame.palette_has_changed = 1;
  507. *data_size = sizeof(AVFrame);
  508. *(AVFrame*)data = s->frame;
  509. /* report that the buffer was completely consumed */
  510. return avpkt->size;
  511. }
  512. static av_cold int vqa_decode_end(AVCodecContext *avctx)
  513. {
  514. VqaContext *s = avctx->priv_data;
  515. av_freep(&s->codebook);
  516. av_freep(&s->next_codebook_buffer);
  517. av_freep(&s->decode_buffer);
  518. if (s->frame.data[0])
  519. avctx->release_buffer(avctx, &s->frame);
  520. return 0;
  521. }
  522. AVCodec ff_vqa_decoder = {
  523. .name = "vqavideo",
  524. .type = AVMEDIA_TYPE_VIDEO,
  525. .id = CODEC_ID_WS_VQA,
  526. .priv_data_size = sizeof(VqaContext),
  527. .init = vqa_decode_init,
  528. .close = vqa_decode_end,
  529. .decode = vqa_decode_frame,
  530. .capabilities = CODEC_CAP_DR1,
  531. .long_name = NULL_IF_CONFIG_SMALL("Westwood Studios VQA (Vector Quantized Animation) video"),
  532. };