| 
							- /*
 -  * Copyright (c) 2013 Vittorio Giovara <vittorio.giovara@gmail.com>
 -  *
 -  * This file is part of FFmpeg.
 -  *
 -  * FFmpeg is free software; you can redistribute it and/or
 -  * modify it under the terms of the GNU Lesser General Public
 -  * License as published by the Free Software Foundation; either
 -  * version 2.1 of the License, or (at your option) any later version.
 -  *
 -  * FFmpeg is distributed in the hope that it will be useful,
 -  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 -  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 -  * Lesser General Public License for more details.
 -  *
 -  * You should have received a copy of the GNU Lesser General Public
 -  * License along with FFmpeg; if not, write to the Free Software
 -  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 -  */
 - 
 - #ifndef AVUTIL_STEREO3D_H
 - #define AVUTIL_STEREO3D_H
 - 
 - #include <stdint.h>
 - 
 - #include "frame.h"
 - 
 - /**
 -  * List of possible 3D Types
 -  */
 - enum AVStereo3DType {
 -     /**
 -      * Video is not stereoscopic (and metadata has to be there).
 -      */
 -     AV_STEREO3D_2D,
 - 
 -     /**
 -      * Views are next to each other.
 -      *
 -      *    LLLLRRRR
 -      *    LLLLRRRR
 -      *    LLLLRRRR
 -      *    ...
 -      */
 -     AV_STEREO3D_SIDEBYSIDE,
 - 
 -     /**
 -      * Views are on top of each other.
 -      *
 -      *    LLLLLLLL
 -      *    LLLLLLLL
 -      *    RRRRRRRR
 -      *    RRRRRRRR
 -      */
 -     AV_STEREO3D_TOPBOTTOM,
 - 
 -     /**
 -      * Views are alternated temporally.
 -      *
 -      *     frame0   frame1   frame2   ...
 -      *    LLLLLLLL RRRRRRRR LLLLLLLL
 -      *    LLLLLLLL RRRRRRRR LLLLLLLL
 -      *    LLLLLLLL RRRRRRRR LLLLLLLL
 -      *    ...      ...      ...
 -      */
 -     AV_STEREO3D_FRAMESEQUENCE,
 - 
 -     /**
 -      * Views are packed in a checkerboard-like structure per pixel.
 -      *
 -      *    LRLRLRLR
 -      *    RLRLRLRL
 -      *    LRLRLRLR
 -      *    ...
 -      */
 -     AV_STEREO3D_CHECKERBOARD,
 - 
 -     /**
 -      * Views are next to each other, but when upscaling
 -      * apply a checkerboard pattern.
 -      *
 -      *     LLLLRRRR          L L L L    R R R R
 -      *     LLLLRRRR    =>     L L L L  R R R R
 -      *     LLLLRRRR          L L L L    R R R R
 -      *     LLLLRRRR           L L L L  R R R R
 -      */
 -     AV_STEREO3D_SIDEBYSIDE_QUINCUNX,
 - 
 -     /**
 -      * Views are packed per line, as if interlaced.
 -      *
 -      *    LLLLLLLL
 -      *    RRRRRRRR
 -      *    LLLLLLLL
 -      *    ...
 -      */
 -     AV_STEREO3D_LINES,
 - 
 -     /**
 -      * Views are packed per column.
 -      *
 -      *    LRLRLRLR
 -      *    LRLRLRLR
 -      *    LRLRLRLR
 -      *    ...
 -      */
 -     AV_STEREO3D_COLUMNS,
 - };
 - 
 - 
 - /**
 -  * Inverted views, Right/Bottom represents the left view.
 -  */
 - #define AV_STEREO3D_FLAG_INVERT     (1 << 0)
 - 
 - /**
 -  * Stereo 3D type: this structure describes how two videos are packed
 -  * within a single video surface, with additional information as needed.
 -  *
 -  * @note The struct must be allocated with av_stereo3d_alloc() and
 -  *       its size is not a part of the public ABI.
 -  */
 - typedef struct AVStereo3D {
 -     /**
 -      * How views are packed within the video.
 -      */
 -     enum AVStereo3DType type;
 - 
 -     /**
 -      * Additional information about the frame packing.
 -      */
 -     int flags;
 - } AVStereo3D;
 - 
 - /**
 -  * Allocate an AVStereo3D structure and set its fields to default values.
 -  * The resulting struct can be freed using av_freep().
 -  *
 -  * @return An AVStereo3D filled with default values or NULL on failure.
 -  */
 - AVStereo3D *av_stereo3d_alloc(void);
 - 
 - /**
 -  * Allocate a complete AVFrameSideData and add it to the frame.
 -  *
 -  * @param frame The frame which side data is added to.
 -  *
 -  * @return The AVStereo3D structure to be filled by caller.
 -  */
 - AVStereo3D *av_stereo3d_create_side_data(AVFrame *frame);
 - 
 - #endif /* AVUTIL_STEREO3D_H */
 
 
  |