You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

968 lines
44KB

  1. /*
  2. * common functions for Indeo Video Interactive codecs (Indeo4 and Indeo5)
  3. *
  4. * Copyright (c) 2009 Maxim Poliakovski
  5. *
  6. * This file is part of FFmpeg.
  7. *
  8. * FFmpeg is free software; you can redistribute it and/or
  9. * modify it under the terms of the GNU Lesser General Public
  10. * License as published by the Free Software Foundation; either
  11. * version 2.1 of the License, or (at your option) any later version.
  12. *
  13. * FFmpeg is distributed in the hope that it will be useful,
  14. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  15. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  16. * Lesser General Public License for more details.
  17. *
  18. * You should have received a copy of the GNU Lesser General Public
  19. * License along with FFmpeg; if not, write to the Free Software
  20. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  21. */
  22. /**
  23. * @file libavcodec/ivi_common.c
  24. * This file contains functions and data shared by both Indeo4 and
  25. * Indeo5 decoders.
  26. */
  27. #define ALT_BITSTREAM_READER_LE
  28. #include "avcodec.h"
  29. #include "get_bits.h"
  30. #include "ivi_common.h"
  31. #include "libavutil/common.h"
  32. #include "ivi_dsp.h"
  33. extern const IVIHuffDesc ff_ivi_mb_huff_desc[8]; ///< static macroblock huffman tables
  34. extern const IVIHuffDesc ff_ivi_blk_huff_desc[8]; ///< static block huffman tables
  35. VLC ff_ivi_mb_vlc_tabs [8];
  36. VLC ff_ivi_blk_vlc_tabs[8];
  37. /**
  38. * Reverses "nbits" bits of the value "val" and returns the result
  39. * in the least significant bits.
  40. */
  41. static uint16_t inv_bits(uint16_t val, int nbits)
  42. {
  43. uint16_t res;
  44. if (nbits <= 8) {
  45. res = av_reverse[val] >> (8-nbits);
  46. } else
  47. res = ((av_reverse[val & 0xFF] << 8) + (av_reverse[val >> 8])) >> (16-nbits);
  48. return res;
  49. }
  50. int ff_ivi_create_huff_from_desc(const IVIHuffDesc *cb, VLC *vlc, int flag)
  51. {
  52. int pos, i, j, codes_per_row, prefix, not_last_row;
  53. uint16_t codewords[256]; /* FIXME: move this temporal storage out? */
  54. uint8_t bits[256];
  55. pos = 0; /* current position = 0 */
  56. for (i = 0; i < cb->num_rows; i++) {
  57. codes_per_row = 1 << cb->xbits[i];
  58. not_last_row = (i != cb->num_rows - 1);
  59. prefix = ((1 << i) - 1) << (cb->xbits[i] + not_last_row);
  60. for (j = 0; j < codes_per_row; j++) {
  61. if (pos >= 256) /* Some Indeo5 codebooks can have more than 256 */
  62. break; /* elements, but only 256 codes are allowed! */
  63. bits[pos] = i + cb->xbits[i] + not_last_row;
  64. if (bits[pos] > IVI_VLC_BITS)
  65. return -1; /* invalid descriptor */
  66. codewords[pos] = inv_bits((prefix | j), bits[pos]);
  67. if (!bits[pos])
  68. bits[pos] = 1;
  69. pos++;
  70. }//for j
  71. }//for i
  72. /* number of codewords = pos */
  73. return init_vlc(vlc, IVI_VLC_BITS, pos, bits, 1, 1, codewords, 2, 2,
  74. (flag ? INIT_VLC_USE_NEW_STATIC : 0) | INIT_VLC_LE);
  75. }
  76. void ff_ivi_init_static_vlc()
  77. {
  78. int i;
  79. static VLC_TYPE table_data[8192 * 16][2];
  80. static int initialized_vlcs = 0;
  81. if (initialized_vlcs)
  82. return;
  83. for (i = 0; i < 8; i++) {
  84. ff_ivi_mb_vlc_tabs[i].table = table_data + i * 2 * 8192;
  85. ff_ivi_mb_vlc_tabs[i].table_allocated = 8192;
  86. ff_ivi_create_huff_from_desc(&ff_ivi_mb_huff_desc[i], &ff_ivi_mb_vlc_tabs[i], 1);
  87. ff_ivi_blk_vlc_tabs[i].table = table_data + (i * 2 + 1) * 8192;
  88. ff_ivi_blk_vlc_tabs[i].table_allocated = 8192;
  89. ff_ivi_create_huff_from_desc(&ff_ivi_blk_huff_desc[i], &ff_ivi_blk_vlc_tabs[i], 1);
  90. }
  91. initialized_vlcs = 1;
  92. }
  93. int ff_ivi_dec_huff_desc(GetBitContext *gb, IVIHuffDesc *desc)
  94. {
  95. int tab_sel, i;
  96. tab_sel = get_bits(gb, 3);
  97. if (tab_sel == 7) {
  98. /* custom huffman table (explicitly encoded) */
  99. desc->num_rows = get_bits(gb, 4);
  100. for (i = 0; i < desc->num_rows; i++)
  101. desc->xbits[i] = get_bits(gb, 4);
  102. }
  103. return tab_sel;
  104. }
  105. int ff_ivi_huff_desc_cmp(const IVIHuffDesc *desc1, const IVIHuffDesc *desc2)
  106. {
  107. return desc1->num_rows != desc2->num_rows
  108. || memcmp(desc1->xbits, desc2->xbits, desc1->num_rows);
  109. }
  110. void ff_ivi_huff_desc_copy(IVIHuffDesc *dst, const IVIHuffDesc *src)
  111. {
  112. dst->num_rows = src->num_rows;
  113. memcpy(dst->xbits, src->xbits, src->num_rows);
  114. }
  115. int av_cold ff_ivi_init_planes(IVIPlaneDesc *planes, const IVIPicConfig *cfg)
  116. {
  117. int p, b;
  118. uint32_t b_width, b_height, align_fac, width_aligned, height_aligned, buf_size;
  119. IVIBandDesc *band;
  120. ff_ivi_free_buffers(planes);
  121. /* fill in the descriptor of the luminance plane */
  122. planes[0].width = cfg->pic_width;
  123. planes[0].height = cfg->pic_height;
  124. planes[0].num_bands = cfg->luma_bands;
  125. /* fill in the descriptors of the chrominance planes */
  126. planes[1].width = planes[2].width = (cfg->pic_width + 3) >> 2;
  127. planes[1].height = planes[2].height = (cfg->pic_height + 3) >> 2;
  128. planes[1].num_bands = planes[2].num_bands = cfg->chroma_bands;
  129. for (p = 0; p < 3; p++) {
  130. planes[p].bands = av_mallocz(planes[p].num_bands * sizeof(IVIBandDesc));
  131. if (!planes[p].bands)
  132. return AVERROR(ENOMEM);
  133. /* select band dimensions: if there is only one band then it
  134. * has the full size, if there are several bands each of them
  135. * has only half size */
  136. b_width = planes[p].num_bands == 1 ? planes[p].width : (planes[p].width + 1) >> 1;
  137. b_height = planes[p].num_bands == 1 ? planes[p].height : (planes[p].height + 1) >> 1;
  138. /* luma band buffers will be aligned on 16x16 (max macroblock size) */
  139. /* chroma band buffers will be aligned on 8x8 (max macroblock size) */
  140. align_fac = p ? 8 : 16;
  141. width_aligned = FFALIGN(b_width , align_fac);
  142. height_aligned = FFALIGN(b_height, align_fac);
  143. buf_size = width_aligned * height_aligned * sizeof(int16_t);
  144. for (b = 0; b < planes[p].num_bands; b++) {
  145. band = &planes[p].bands[b]; /* select appropriate plane/band */
  146. band->plane = p;
  147. band->band_num = b;
  148. band->width = b_width;
  149. band->height = b_height;
  150. band->pitch = width_aligned;
  151. band->bufs[0] = av_malloc(buf_size);
  152. band->bufs[1] = av_malloc(buf_size);
  153. if (!band->bufs[0] || !band->bufs[1])
  154. return AVERROR(ENOMEM);
  155. /* allocate the 3rd band buffer for scalability mode */
  156. if (cfg->luma_bands > 1) {
  157. band->bufs[2] = av_malloc(buf_size);
  158. if (!band->bufs[2])
  159. return AVERROR(ENOMEM);
  160. }
  161. planes[p].bands[0].huff_desc.num_rows = 0; /* reset custom vlc */
  162. }
  163. }
  164. return 0;
  165. }
  166. void av_cold ff_ivi_free_buffers(IVIPlaneDesc *planes)
  167. {
  168. int p, b, t;
  169. for (p = 0; p < 3; p++) {
  170. for (b = 0; b < planes[p].num_bands; b++) {
  171. av_freep(&planes[p].bands[b].bufs[0]);
  172. av_freep(&planes[p].bands[b].bufs[1]);
  173. av_freep(&planes[p].bands[b].bufs[2]);
  174. if (planes[p].bands[b].blk_vlc_cust.table)
  175. free_vlc(&planes[p].bands[b].blk_vlc_cust);
  176. for (t = 0; t < planes[p].bands[b].num_tiles; t++)
  177. av_freep(&planes[p].bands[b].tiles[t].mbs);
  178. av_freep(&planes[p].bands[b].tiles);
  179. }
  180. av_freep(&planes[p].bands);
  181. }
  182. }
  183. int av_cold ff_ivi_init_tiles(IVIPlaneDesc *planes, int tile_width, int tile_height)
  184. {
  185. int p, b, x, y, x_tiles, y_tiles, t_width, t_height;
  186. IVIBandDesc *band;
  187. IVITile *tile, *ref_tile;
  188. for (p = 0; p < 3; p++) {
  189. t_width = !p ? tile_width : (tile_width + 3) >> 2;
  190. t_height = !p ? tile_height : (tile_height + 3) >> 2;
  191. for (b = 0; b < planes[p].num_bands; b++) {
  192. band = &planes[p].bands[b];
  193. x_tiles = IVI_NUM_TILES(band->width, t_width);
  194. y_tiles = IVI_NUM_TILES(band->height, t_height);
  195. band->num_tiles = x_tiles * y_tiles;
  196. av_freep(&band->tiles);
  197. band->tiles = av_mallocz(band->num_tiles * sizeof(IVITile));
  198. if (!band->tiles)
  199. return AVERROR(ENOMEM);
  200. tile = band->tiles;
  201. /* use the first luma band as reference for motion vectors
  202. * and quant */
  203. ref_tile = planes[0].bands[0].tiles;
  204. for (y = 0; y < band->height; y += t_height) {
  205. for (x = 0; x < band->width; x += t_width) {
  206. tile->xpos = x;
  207. tile->ypos = y;
  208. tile->width = FFMIN(band->width - x, t_width);
  209. tile->height = FFMIN(band->height - y, t_height);
  210. tile->is_empty = tile->data_size = 0;
  211. /* calculate number of macroblocks */
  212. tile->num_MBs = IVI_MBs_PER_TILE(tile->width, tile->height,
  213. band->mb_size);
  214. av_freep(&tile->mbs);
  215. tile->mbs = av_malloc(tile->num_MBs * sizeof(IVIMbInfo));
  216. if (!tile->mbs)
  217. return AVERROR(ENOMEM);
  218. tile->ref_mbs = 0;
  219. if (p || b) {
  220. tile->ref_mbs = ref_tile->mbs;
  221. ref_tile++;
  222. }
  223. tile++;
  224. }
  225. }
  226. }// for b
  227. }// for p
  228. return 0;
  229. }
  230. int ff_ivi_dec_tile_data_size(GetBitContext *gb)
  231. {
  232. int len;
  233. len = 0;
  234. if (get_bits1(gb)) {
  235. len = get_bits(gb, 8);
  236. if (len == 255)
  237. len = get_bits_long(gb, 24);
  238. }
  239. /* align the bitstream reader on the byte boundary */
  240. align_get_bits(gb);
  241. return len;
  242. }
  243. int ff_ivi_decode_blocks(GetBitContext *gb, IVIBandDesc *band, IVITile *tile)
  244. {
  245. int mbn, blk, num_blocks, num_coeffs, blk_size, scan_pos, run, val,
  246. pos, is_intra, mc_type, mv_x, mv_y, col_mask;
  247. uint8_t col_flags[8];
  248. int32_t prev_dc, trvec[64];
  249. uint32_t cbp, sym, lo, hi, quant, buf_offs, q;
  250. IVIMbInfo *mb;
  251. RVMapDesc *rvmap = band->rv_map;
  252. void (*mc_with_delta_func)(int16_t *buf, const int16_t *ref_buf, uint32_t pitch, int mc_type);
  253. void (*mc_no_delta_func) (int16_t *buf, const int16_t *ref_buf, uint32_t pitch, int mc_type);
  254. const uint8_t *base_tab, *scale_tab;
  255. prev_dc = 0; /* init intra prediction for the DC coefficient */
  256. blk_size = band->blk_size;
  257. col_mask = blk_size - 1; /* column mask for tracking non-zero coeffs */
  258. num_blocks = (band->mb_size != blk_size) ? 4 : 1; /* number of blocks per mb */
  259. num_coeffs = blk_size * blk_size;
  260. if (blk_size == 8) {
  261. mc_with_delta_func = ff_ivi_mc_8x8_delta;
  262. mc_no_delta_func = ff_ivi_mc_8x8_no_delta;
  263. } else {
  264. mc_with_delta_func = ff_ivi_mc_4x4_delta;
  265. mc_no_delta_func = ff_ivi_mc_4x4_no_delta;
  266. }
  267. for (mbn = 0, mb = tile->mbs; mbn < tile->num_MBs; mb++, mbn++) {
  268. is_intra = !mb->type;
  269. cbp = mb->cbp;
  270. buf_offs = mb->buf_offs;
  271. quant = av_clip(band->glob_quant + mb->q_delta, 0, 23);
  272. base_tab = is_intra ? band->intra_base : band->inter_base;
  273. scale_tab = is_intra ? band->intra_scale : band->inter_scale;
  274. if (!is_intra) {
  275. mv_x = mb->mv_x;
  276. mv_y = mb->mv_y;
  277. if (!band->is_halfpel) {
  278. mc_type = 0; /* we have only fullpel vectors */
  279. } else {
  280. mc_type = ((mv_y & 1) << 1) | (mv_x & 1);
  281. mv_x >>= 1;
  282. mv_y >>= 1; /* convert halfpel vectors into fullpel ones */
  283. }
  284. }
  285. for (blk = 0; blk < num_blocks; blk++) {
  286. /* adjust block position in the buffer according to its number */
  287. if (blk & 1) {
  288. buf_offs += blk_size;
  289. } else if (blk == 2) {
  290. buf_offs -= blk_size;
  291. buf_offs += blk_size * band->pitch;
  292. }
  293. if (cbp & 1) { /* block coded ? */
  294. scan_pos = -1;
  295. memset(trvec, 0, num_coeffs*sizeof(trvec[0])); /* zero transform vector */
  296. memset(col_flags, 0, sizeof(col_flags)); /* zero column flags */
  297. while (scan_pos <= num_coeffs) {
  298. sym = get_vlc2(gb, band->blk_vlc->table, IVI_VLC_BITS, 1);
  299. if (sym == rvmap->eob_sym)
  300. break; /* End of block */
  301. if (sym == rvmap->esc_sym) { /* Escape - run/val explicitly coded using 3 vlc codes */
  302. run = get_vlc2(gb, band->blk_vlc->table, IVI_VLC_BITS, 1) + 1;
  303. lo = get_vlc2(gb, band->blk_vlc->table, IVI_VLC_BITS, 1);
  304. hi = get_vlc2(gb, band->blk_vlc->table, IVI_VLC_BITS, 1);
  305. val = IVI_TOSIGNED((hi << 6) | lo); /* merge them and convert into signed val */
  306. } else {
  307. run = rvmap->runtab[sym];
  308. val = rvmap->valtab[sym];
  309. }
  310. /* de-zigzag and dequantize */
  311. scan_pos += run;
  312. if (scan_pos >= num_coeffs)
  313. break;
  314. pos = band->scan[scan_pos];
  315. if (IVI_DEBUG && !val)
  316. av_log(NULL, AV_LOG_ERROR, "Val = 0 encountered!\n");
  317. q = (base_tab[pos] * scale_tab[quant]) >> 8;
  318. if (q > 1)
  319. val = val * q + FFSIGN(val) * ((q >> 1) - (q & 1));
  320. trvec[pos] = val;
  321. col_flags[pos & col_mask] |= val; /* track columns containing non-zero coeffs */
  322. }// while
  323. if (scan_pos >= num_coeffs && sym != rvmap->eob_sym)
  324. return -1; /* corrupt block data */
  325. /* undoing DC coeff prediction for intra-blocks */
  326. if (is_intra && band->is_2d_trans) {
  327. prev_dc += trvec[0];
  328. trvec[0] = prev_dc;
  329. col_flags[0] |= !!prev_dc;
  330. }
  331. /* apply inverse transform */
  332. band->inv_transform(trvec, band->buf + buf_offs,
  333. band->pitch, col_flags);
  334. /* apply motion compensation */
  335. if (!is_intra)
  336. mc_with_delta_func(band->buf + buf_offs,
  337. band->ref_buf + buf_offs + mv_y * band->pitch + mv_x,
  338. band->pitch, mc_type);
  339. } else {
  340. /* block not coded */
  341. /* for intra blocks apply the dc slant transform */
  342. /* for inter - perform the motion compensation without delta */
  343. if (is_intra && band->dc_transform) {
  344. band->dc_transform(&prev_dc, band->buf + buf_offs,
  345. band->pitch, blk_size);
  346. } else
  347. mc_no_delta_func(band->buf + buf_offs,
  348. band->ref_buf + buf_offs + mv_y * band->pitch + mv_x,
  349. band->pitch, mc_type);
  350. }
  351. cbp >>= 1;
  352. }// for blk
  353. }// for mbn
  354. align_get_bits(gb);
  355. return 0;
  356. }
  357. void ff_ivi_process_empty_tile(AVCodecContext *avctx, IVIBandDesc *band,
  358. IVITile *tile, int32_t mv_scale)
  359. {
  360. int x, y, need_mc, mbn, blk, num_blocks, mv_x, mv_y, mc_type;
  361. int offs, mb_offset, row_offset;
  362. IVIMbInfo *mb, *ref_mb;
  363. const int16_t *src;
  364. int16_t *dst;
  365. void (*mc_no_delta_func)(int16_t *buf, const int16_t *ref_buf, uint32_t pitch,
  366. int mc_type);
  367. offs = tile->ypos * band->pitch + tile->xpos;
  368. mb = tile->mbs;
  369. ref_mb = tile->ref_mbs;
  370. row_offset = band->mb_size * band->pitch;
  371. need_mc = 0; /* reset the mc tracking flag */
  372. for (y = tile->ypos; y < (tile->ypos + tile->height); y += band->mb_size) {
  373. mb_offset = offs;
  374. for (x = tile->xpos; x < (tile->xpos + tile->width); x += band->mb_size) {
  375. mb->xpos = x;
  376. mb->ypos = y;
  377. mb->buf_offs = mb_offset;
  378. mb->type = 1; /* set the macroblocks type = INTER */
  379. mb->cbp = 0; /* all blocks are empty */
  380. if (!band->qdelta_present && !band->plane && !band->band_num) {
  381. mb->q_delta = band->glob_quant;
  382. mb->mv_x = 0;
  383. mb->mv_y = 0;
  384. }
  385. if (band->inherit_qdelta && ref_mb)
  386. mb->q_delta = ref_mb->q_delta;
  387. if (band->inherit_mv) {
  388. /* motion vector inheritance */
  389. if (mv_scale) {
  390. mb->mv_x = ivi_scale_mv(ref_mb->mv_x, mv_scale);
  391. mb->mv_y = ivi_scale_mv(ref_mb->mv_y, mv_scale);
  392. } else {
  393. mb->mv_x = ref_mb->mv_x;
  394. mb->mv_y = ref_mb->mv_y;
  395. }
  396. need_mc |= mb->mv_x || mb->mv_y; /* tracking non-zero motion vectors */
  397. }
  398. mb++;
  399. if (ref_mb)
  400. ref_mb++;
  401. mb_offset += band->mb_size;
  402. } // for x
  403. offs += row_offset;
  404. } // for y
  405. if (band->inherit_mv && need_mc) { /* apply motion compensation if there is at least one non-zero motion vector */
  406. num_blocks = (band->mb_size != band->blk_size) ? 4 : 1; /* number of blocks per mb */
  407. mc_no_delta_func = (band->blk_size == 8) ? ff_ivi_mc_8x8_no_delta
  408. : ff_ivi_mc_4x4_no_delta;
  409. for (mbn = 0, mb = tile->mbs; mbn < tile->num_MBs; mb++, mbn++) {
  410. mv_x = mb->mv_x;
  411. mv_y = mb->mv_y;
  412. if (!band->is_halfpel) {
  413. mc_type = 0; /* we have only fullpel vectors */
  414. } else {
  415. mc_type = ((mv_y & 1) << 1) | (mv_x & 1);
  416. mv_x >>= 1;
  417. mv_y >>= 1; /* convert halfpel vectors into fullpel ones */
  418. }
  419. for (blk = 0; blk < num_blocks; blk++) {
  420. /* adjust block position in the buffer according with its number */
  421. offs = mb->buf_offs + band->blk_size * ((blk & 1) + !!(blk & 2) * band->pitch);
  422. mc_no_delta_func(band->buf + offs,
  423. band->ref_buf + offs + mv_y * band->pitch + mv_x,
  424. band->pitch, mc_type);
  425. }
  426. }
  427. } else {
  428. /* copy data from the reference tile into the current one */
  429. src = band->ref_buf + tile->ypos * band->pitch + tile->xpos;
  430. dst = band->buf + tile->ypos * band->pitch + tile->xpos;
  431. for (y = 0; y < tile->height; y++) {
  432. memcpy(dst, src, tile->width*sizeof(band->buf[0]));
  433. src += band->pitch;
  434. dst += band->pitch;
  435. }
  436. }
  437. }
  438. #if IVI_DEBUG
  439. uint16_t ivi_calc_band_checksum (IVIBandDesc *band)
  440. {
  441. int x, y;
  442. int16_t *src, checksum;
  443. src = band->buf;
  444. checksum = 0;
  445. for (y = 0; y < band->height; src += band->pitch, y++)
  446. for (x = 0; x < band->width; x++)
  447. checksum += src[x];
  448. return checksum;
  449. }
  450. int ivi_check_band (IVIBandDesc *band, const uint8_t *ref, int pitch)
  451. {
  452. int x, y, result;
  453. uint8_t t1, t2;
  454. int16_t *src;
  455. src = band->buf;
  456. result = 0;
  457. for (y = 0; y < band->height; src += band->pitch, y++) {
  458. for (x = 0; x < band->width; x++) {
  459. t1 = av_clip(src[x] + 128, 0, 255);
  460. t2 = ref[x];
  461. if (t1 != t2) {
  462. av_log(NULL, AV_LOG_ERROR, "Data mismatch: row %d, column %d\n",
  463. y / band->blk_size, x / band->blk_size);
  464. result = -1;
  465. }
  466. }
  467. ref += pitch;
  468. }
  469. return result;
  470. }
  471. #endif
  472. void ff_ivi_output_plane(IVIPlaneDesc *plane, uint8_t *dst, int dst_pitch)
  473. {
  474. int x, y;
  475. const int16_t *src = plane->bands[0].buf;
  476. uint32_t pitch = plane->bands[0].pitch;
  477. for (y = 0; y < plane->height; y++) {
  478. for (x = 0; x < plane->width; x++)
  479. dst[x] = av_clip_uint8(src[x] + 128);
  480. src += pitch;
  481. dst += dst_pitch;
  482. }
  483. }
  484. /**
  485. * These are 2x8 predefined Huffman codebooks for coding macroblock/block
  486. * signals. They are specified using "huffman descriptors" in order to
  487. * avoid huge static tables. The decoding tables will be generated at
  488. * startup from these descriptors.
  489. */
  490. const IVIHuffDesc ff_ivi_mb_huff_desc[8] = {
  491. {8, {0, 4, 5, 4, 4, 4, 6, 6}},
  492. {12, {0, 2, 2, 3, 3, 3, 3, 5, 3, 2, 2, 2}},
  493. {12, {0, 2, 3, 4, 3, 3, 3, 3, 4, 3, 2, 2}},
  494. {12, {0, 3, 4, 4, 3, 3, 3, 3, 3, 2, 2, 2}},
  495. {13, {0, 4, 4, 3, 3, 3, 3, 2, 3, 3, 2, 1, 1}},
  496. {9, {0, 4, 4, 4, 4, 3, 3, 3, 2}},
  497. {10, {0, 4, 4, 4, 4, 3, 3, 2, 2, 2}},
  498. {12, {0, 4, 4, 4, 3, 3, 2, 3, 2, 2, 2, 2}}
  499. };
  500. const IVIHuffDesc ff_ivi_blk_huff_desc[8] = {
  501. {10, {1, 2, 3, 4, 4, 7, 5, 5, 4, 1}},
  502. {11, {2, 3, 4, 4, 4, 7, 5, 4, 3, 3, 2}},
  503. {12, {2, 4, 5, 5, 5, 5, 6, 4, 4, 3, 1, 1}},
  504. {13, {3, 3, 4, 4, 5, 6, 6, 4, 4, 3, 2, 1, 1}},
  505. {11, {3, 4, 4, 5, 5, 5, 6, 5, 4, 2, 2}},
  506. {13, {3, 4, 5, 5, 5, 5, 6, 4, 3, 3, 2, 1, 1}},
  507. {13, {3, 4, 5, 5, 5, 6, 5, 4, 3, 3, 2, 1, 1}},
  508. {9, {3, 4, 4, 5, 5, 5, 6, 5, 5}}
  509. };
  510. /**
  511. * Run-value (RLE) tables.
  512. */
  513. const RVMapDesc ff_ivi_rvmap_tabs[9] = {
  514. { /* MapTab0 */
  515. 5, /* eob_sym */
  516. 2, /* esc_sym */
  517. /* run table */
  518. {1, 1, 0, 1, 1, 0, 1, 1, 2, 2, 1, 1, 1, 1, 3, 3,
  519. 1, 1, 2, 2, 1, 1, 4, 4, 1, 1, 1, 1, 2, 2, 5, 5,
  520. 1, 1, 3, 3, 1, 1, 6, 6, 1, 2, 1, 2, 7, 7, 1, 1,
  521. 8, 8, 1, 1, 4, 2, 1, 4, 2, 1, 3, 3, 1, 1, 1, 9,
  522. 9, 1, 2, 1, 2, 1, 5, 5, 1, 1, 10, 10, 1, 1, 3, 3,
  523. 2, 2, 1, 1, 11, 11, 6, 4, 4, 1, 6, 1, 2, 1, 2, 12,
  524. 8, 1, 12, 7, 8, 7, 1, 16, 1, 16, 1, 3, 3, 13, 1, 13,
  525. 2, 2, 1, 15, 1, 5, 14, 15, 1, 5, 14, 1, 17, 8, 17, 8,
  526. 1, 4, 4, 2, 2, 1, 25, 25, 24, 24, 1, 3, 1, 3, 1, 8,
  527. 6, 7, 6, 1, 18, 8, 18, 1, 7, 23, 2, 2, 23, 1, 1, 21,
  528. 22, 9, 9, 22, 19, 1, 21, 5, 19, 5, 1, 33, 20, 33, 20, 8,
  529. 4, 4, 1, 32, 2, 2, 8, 3, 32, 26, 3, 1, 7, 7, 26, 6,
  530. 1, 6, 1, 1, 16, 1, 10, 1, 10, 2, 16, 29, 28, 2, 29, 28,
  531. 1, 27, 5, 8, 5, 27, 1, 8, 3, 7, 3, 31, 41, 31, 1, 41,
  532. 6, 1, 6, 7, 4, 4, 1, 1, 2, 1, 2, 11, 34, 30, 11, 1,
  533. 30, 15, 15, 34, 36, 40, 36, 40, 35, 35, 37, 37, 39, 39, 38, 38},
  534. /* value table */
  535. { 1, -1, 0, 2, -2, 0, 3, -3, 1, -1, 4, -4, 5, -5, 1, -1,
  536. 6, -6, 2, -2, 7, -7, 1, -1, 8, -8, 9, -9, 3, -3, 1, -1,
  537. 10, -10, 2, -2, 11, -11, 1, -1, 12, 4, -12, -4, 1, -1, 13, -13,
  538. 1, -1, 14, -14, 2, 5, 15, -2, -5, -15, -3, 3, 16, -16, 17, 1,
  539. -1, -17, 6, 18, -6, -18, 2, -2, 19, -19, 1, -1, 20, -20, 4, -4,
  540. 7, -7, 21, -21, 1, -1, 2, 3, -3, 22, -2, -22, 8, 23, -8, 1,
  541. 2, -23, -1, 2, -2, -2, 24, 1, -24, -1, 25, 5, -5, 1, -25, -1,
  542. 9, -9, 26, 1, -26, 3, 1, -1, 27, -3, -1, -27, 1, 3, -1, -3,
  543. 28, -4, 4, 10, -10, -28, 1, -1, 1, -1, 29, 6, -29, -6, 30, -4,
  544. 3, 3, -3, -30, 1, 4, -1, 31, -3, 1, 11, -11, -1, -31, 32, -1,
  545. -1, 2, -2, 1, 1, -32, 1, 4, -1, -4, 33, -1, 1, 1, -1, 5,
  546. 5, -5, -33, -1, -12, 12, -5, -7, 1, 1, 7, 34, 4, -4, -1, 4,
  547. -34, -4, 35, 36, -2, -35, -2, -36, 2, 13, 2, -1, 1, -13, 1, -1,
  548. 37, 1, -5, 6, 5, -1, 38, -6, -8, 5, 8, -1, 1, 1, -37, -1,
  549. 5, 39, -5, -5, 6, -6, -38, -39, -14, 40, 14, 2, 1, 1, -2, -40,
  550. -1, -2, 2, -1, -1, -1, 1, 1, 1, -1, 1, -1, 1, -1, 1, -1}
  551. },{
  552. /* MapTab1 */
  553. 0, /* eob_sym */
  554. 38, /* esc_sym */
  555. /* run table */
  556. {0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 8, 6, 8, 7,
  557. 7, 9, 9, 10, 10, 11, 11, 1, 12, 1, 12, 13, 13, 16, 14, 16,
  558. 14, 15, 15, 17, 17, 18, 0, 18, 19, 20, 21, 19, 22, 21, 20, 22,
  559. 25, 24, 2, 25, 24, 23, 23, 2, 26, 28, 26, 28, 29, 27, 29, 27,
  560. 33, 33, 1, 32, 1, 3, 32, 30, 36, 3, 36, 30, 31, 31, 35, 34,
  561. 37, 41, 34, 35, 37, 4, 41, 4, 49, 8, 8, 49, 40, 38, 5, 38,
  562. 40, 39, 5, 39, 42, 43, 42, 7, 57, 6, 43, 44, 6, 50, 7, 44,
  563. 57, 48, 50, 48, 45, 45, 46, 47, 51, 46, 47, 58, 1, 51, 58, 1,
  564. 52, 59, 53, 9, 52, 55, 55, 59, 53, 56, 54, 56, 54, 9, 64, 64,
  565. 60, 63, 60, 63, 61, 62, 61, 62, 2, 10, 2, 10, 11, 1, 11, 13,
  566. 12, 1, 12, 13, 16, 16, 8, 8, 14, 3, 3, 15, 14, 15, 4, 4,
  567. 1, 17, 17, 5, 1, 7, 7, 5, 6, 1, 2, 2, 6, 22, 1, 25,
  568. 21, 22, 8, 24, 1, 21, 25, 24, 8, 18, 18, 23, 9, 20, 23, 33,
  569. 29, 33, 20, 1, 19, 1, 29, 36, 9, 36, 19, 41, 28, 57, 32, 3,
  570. 28, 3, 1, 27, 49, 49, 1, 32, 26, 26, 2, 4, 4, 7, 57, 41,
  571. 2, 7, 10, 5, 37, 16, 10, 27, 8, 8, 13, 16, 37, 13, 1, 5},
  572. /* value table */
  573. {0, 1, -1, 1, -1, 1, -1, 1, -1, 1, -1, 1, 1, -1, -1, 1,
  574. -1, 1, -1, 1, -1, 1, -1, 2, 1, -2, -1, 1, -1, 1, 1, -1,
  575. -1, 1, -1, 1, -1, 1, 0, -1, 1, 1, 1, -1, 1, -1, -1, -1,
  576. 1, 1, 2, -1, -1, 1, -1, -2, 1, 1, -1, -1, 1, 1, -1, -1,
  577. 1, -1, 3, 1, -3, 2, -1, 1, 1, -2, -1, -1, -1, 1, 1, 1,
  578. 1, 1, -1, -1, -1, 2, -1, -2, 1, 2, -2, -1, 1, 1, 2, -1,
  579. -1, 1, -2, -1, 1, 1, -1, 2, 1, 2, -1, 1, -2, -1, -2, -1,
  580. -1, 1, 1, -1, 1, -1, 1, 1, 1, -1, -1, 1, 4, -1, -1, -4,
  581. 1, 1, 1, 2, -1, -1, 1, -1, -1, 1, -1, -1, 1, -2, 1, -1,
  582. 1, 1, -1, -1, 1, 1, -1, -1, 3, 2, -3, -2, 2, 5, -2, 2,
  583. 2, -5, -2, -2, -2, 2, -3, 3, 2, 3, -3, 2, -2, -2, 3, -3,
  584. 6, 2, -2, 3, -6, 3, -3, -3, 3, 7, -4, 4, -3, 2, -7, 2,
  585. 2, -2, -4, 2, 8, -2, -2, -2, 4, 2, -2, 2, 3, 2, -2, -2,
  586. 2, 2, -2, -8, -2, 9, -2, 2, -3, -2, 2, -2, 2, 2, 2, 4,
  587. -2, -4, 10, 2, 2, -2, -9, -2, 2, -2, 5, 4, -4, 4, -2, 2,
  588. -5, -4, -3, 4, 2, -3, 3, -2, -5, 5, 3, 3, -2, -3, -10, -4}
  589. },{
  590. /* MapTab2 */
  591. 2, /* eob_sym */
  592. 11, /* esc_sym */
  593. /* run table */
  594. {1, 1, 0, 2, 2, 1, 1, 3, 3, 4, 4, 0, 1, 1, 5, 5,
  595. 2, 2, 6, 6, 7, 7, 1, 8, 1, 8, 3, 3, 9, 9, 1, 2,
  596. 2, 1, 4, 10, 4, 10, 11, 11, 1, 5, 12, 12, 1, 5, 13, 13,
  597. 3, 3, 6, 6, 2, 2, 14, 14, 16, 16, 15, 7, 15, 8, 8, 7,
  598. 1, 1, 17, 17, 4, 4, 1, 1, 18, 18, 2, 2, 5, 5, 25, 3,
  599. 9, 3, 25, 9, 19, 24, 19, 24, 1, 21, 20, 1, 21, 22, 20, 22,
  600. 23, 23, 8, 6, 33, 6, 8, 33, 7, 7, 26, 26, 1, 32, 1, 32,
  601. 28, 4, 28, 10, 29, 27, 27, 10, 41, 4, 29, 2, 2, 41, 36, 31,
  602. 49, 31, 34, 30, 34, 36, 30, 35, 1, 49, 11, 5, 35, 11, 1, 3,
  603. 3, 5, 37, 37, 8, 40, 8, 40, 12, 12, 42, 42, 1, 38, 16, 57,
  604. 1, 6, 16, 39, 38, 6, 7, 7, 13, 13, 39, 43, 2, 43, 57, 2,
  605. 50, 9, 44, 9, 50, 4, 15, 48, 44, 4, 1, 15, 48, 14, 14, 1,
  606. 45, 45, 8, 3, 5, 8, 51, 47, 3, 46, 46, 47, 5, 51, 1, 17,
  607. 17, 58, 1, 58, 2, 52, 52, 2, 53, 7, 59, 6, 6, 56, 53, 55,
  608. 7, 55, 1, 54, 59, 56, 54, 10, 1, 10, 4, 60, 1, 60, 8, 4,
  609. 8, 64, 64, 61, 1, 63, 3, 63, 62, 61, 5, 11, 5, 3, 11, 62},
  610. /* value table */
  611. { 1, -1, 0, 1, -1, 2, -2, 1, -1, 1, -1, 0, 3, -3, 1, -1,
  612. 2, -2, 1, -1, 1, -1, 4, 1, -4, -1, 2, -2, 1, -1, 5, 3,
  613. -3, -5, 2, 1, -2, -1, 1, -1, 6, 2, 1, -1, -6, -2, 1, -1,
  614. 3, -3, 2, -2, 4, -4, 1, -1, 1, -1, 1, 2, -1, 2, -2, -2,
  615. 7, -7, 1, -1, 3, -3, 8, -8, 1, -1, 5, -5, 3, -3, 1, 4,
  616. 2, -4, -1, -2, 1, 1, -1, -1, 9, 1, 1, -9, -1, 1, -1, -1,
  617. 1, -1, 3, -3, 1, 3, -3, -1, 3, -3, 1, -1, 10, 1, -10, -1,
  618. 1, 4, -1, 2, 1, -1, 1, -2, 1, -4, -1, 6, -6, -1, 1, 1,
  619. 1, -1, 1, 1, -1, -1, -1, 1, 11, -1, -2, 4, -1, 2, -11, 5,
  620. -5, -4, -1, 1, 4, 1, -4, -1, -2, 2, 1, -1, 12, 1, -2, 1,
  621. -12, 4, 2, 1, -1, -4, 4, -4, 2, -2, -1, 1, 7, -1, -1, -7,
  622. -1, -3, 1, 3, 1, 5, 2, 1, -1, -5, 13, -2, -1, 2, -2, -13,
  623. 1, -1, 5, 6, 5, -5, 1, 1, -6, 1, -1, -1, -5, -1, 14, 2,
  624. -2, 1, -14, -1, 8, 1, -1, -8, 1, 5, 1, 5, -5, 1, -1, 1,
  625. -5, -1, 15, 1, -1, -1, -1, 3, -15, -3, 6, 1, 16, -1, 6, -6,
  626. -6, 1, -1, 1, -16, 1, 7, -1, 1, -1, -6, -3, 6, -7, 3, -1}
  627. },{
  628. /* MapTab3 */
  629. 0, /* eob_sym */
  630. 35, /* esc_sym */
  631. /* run table */
  632. {0, 1, 1, 2, 2, 3, 3, 4, 4, 1, 1, 5, 5, 6, 6, 7,
  633. 7, 8, 8, 9, 9, 2, 2, 10, 10, 1, 1, 11, 11, 12, 12, 3,
  634. 3, 13, 13, 0, 14, 14, 16, 15, 16, 15, 4, 4, 17, 1, 17, 1,
  635. 5, 5, 18, 18, 2, 2, 6, 6, 8, 19, 7, 8, 7, 19, 20, 20,
  636. 21, 21, 22, 24, 22, 24, 23, 23, 1, 1, 25, 25, 3, 3, 26, 26,
  637. 9, 9, 27, 27, 28, 28, 33, 29, 4, 33, 29, 1, 4, 1, 32, 32,
  638. 2, 2, 31, 10, 30, 10, 30, 31, 34, 34, 5, 5, 36, 36, 35, 41,
  639. 35, 11, 41, 11, 37, 1, 8, 8, 37, 6, 1, 6, 40, 7, 7, 40,
  640. 12, 38, 12, 39, 39, 38, 49, 13, 49, 13, 3, 42, 3, 42, 16, 16,
  641. 43, 43, 14, 14, 1, 1, 44, 15, 44, 15, 2, 2, 57, 48, 50, 48,
  642. 57, 50, 4, 45, 45, 4, 46, 47, 47, 46, 1, 51, 1, 17, 17, 51,
  643. 8, 9, 9, 5, 58, 8, 58, 5, 52, 52, 55, 56, 53, 56, 55, 59,
  644. 59, 53, 54, 1, 6, 54, 7, 7, 6, 1, 2, 3, 2, 3, 64, 60,
  645. 60, 10, 10, 64, 61, 62, 61, 63, 1, 63, 62, 1, 18, 24, 18, 4,
  646. 25, 4, 8, 21, 21, 1, 24, 22, 25, 22, 8, 11, 19, 11, 23, 1,
  647. 20, 23, 19, 20, 5, 12, 5, 1, 16, 2, 12, 13, 2, 13, 1, 16},
  648. /* value table */
  649. { 0, 1, -1, 1, -1, 1, -1, 1, -1, 2, -2, 1, -1, 1, -1, 1,
  650. -1, 1, -1, 1, -1, 2, -2, 1, -1, 3, -3, 1, -1, 1, -1, 2,
  651. -2, 1, -1, 0, 1, -1, 1, 1, -1, -1, 2, -2, 1, 4, -1, -4,
  652. 2, -2, 1, -1, -3, 3, 2, -2, 2, 1, 2, -2, -2, -1, 1, -1,
  653. 1, -1, 1, 1, -1, -1, 1, -1, 5, -5, 1, -1, 3, -3, 1, -1,
  654. 2, -2, 1, -1, 1, -1, 1, 1, 3, -1, -1, 6, -3, -6, -1, 1,
  655. 4, -4, 1, 2, 1, -2, -1, -1, 1, -1, 3, -3, 1, -1, 1, 1,
  656. -1, 2, -1, -2, 1, 7, -3, 3, -1, 3, -7, -3, 1, -3, 3, -1,
  657. 2, 1, -2, 1, -1, -1, 1, 2, -1, -2, -4, -1, 4, 1, 2, -2,
  658. 1, -1, -2, 2, 8, -8, -1, 2, 1, -2, -5, 5, 1, -1, -1, 1,
  659. -1, 1, 4, -1, 1, -4, -1, -1, 1, 1, 9, 1, -9, 2, -2, -1,
  660. -4, 3, -3, -4, -1, 4, 1, 4, 1, -1, 1, -1, 1, 1, -1, 1,
  661. -1, -1, -1, 10, 4, 1, 4, -4, -4, -10, 6, 5, -6, -5, 1, -1,
  662. 1, 3, -3, -1, 1, -1, -1, -1, 11, 1, 1, -11, -2, -2, 2, 5,
  663. -2, -5, -5, 2, -2, 12, 2, -2, 2, 2, 5, -3, -2, 3, -2, -12,
  664. -2, 2, 2, 2, -5, 3, 5, 13, -3, 7, -3, -3, -7, 3, -13, 3}
  665. },{
  666. /* MapTab4 */
  667. 0, /* eob_sym */
  668. 34, /* esc_sym */
  669. /* run table */
  670. {0, 1, 1, 1, 2, 2, 1, 3, 3, 1, 1, 1, 4, 4, 1, 5,
  671. 2, 1, 5, 2, 1, 1, 6, 6, 1, 1, 1, 1, 1, 7, 3, 1,
  672. 2, 3, 0, 1, 2, 7, 1, 1, 1, 8, 1, 1, 8, 1, 1, 1,
  673. 9, 1, 9, 1, 2, 1, 1, 2, 1, 1, 10, 4, 1, 10, 1, 4,
  674. 1, 1, 1, 1, 1, 3, 1, 1, 1, 3, 2, 1, 5, 1, 1, 1,
  675. 2, 5, 1, 11, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
  676. 2, 1, 6, 1, 6, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 12,
  677. 3, 1, 12, 1, 1, 1, 2, 1, 1, 3, 1, 1, 1, 1, 1, 1,
  678. 4, 1, 1, 1, 2, 1, 1, 4, 1, 1, 1, 1, 1, 1, 2, 1,
  679. 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 1, 2, 1, 1, 5,
  680. 1, 1, 1, 1, 1, 7, 1, 7, 1, 1, 2, 3, 1, 1, 1, 1,
  681. 5, 1, 1, 1, 1, 1, 1, 2, 13, 1, 1, 1, 1, 1, 1, 1,
  682. 1, 1, 1, 1, 1, 1, 1, 1, 13, 2, 1, 1, 4, 1, 1, 1,
  683. 3, 1, 6, 1, 1, 1, 14, 1, 1, 1, 1, 1, 14, 6, 1, 1,
  684. 1, 1, 15, 2, 4, 1, 2, 3, 15, 1, 1, 1, 8, 1, 1, 8,
  685. 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1},
  686. /* value table */
  687. { 0, 1, -1, 2, 1, -1, -2, 1, -1, 3, -3, 4, 1, -1, -4, 1,
  688. 2, 5, -1, -2, -5, 6, 1, -1, -6, 7, -7, 8, -8, 1, 2, 9,
  689. 3, -2, 0, -9, -3, -1, 10, -10, 11, 1, -11, 12, -1, -12, 13, -13,
  690. 1, 14, -1, -14, 4, 15, -15, -4, 16, -16, 1, 2, 17, -1, -17, -2,
  691. 18, -18, 19, -19, 20, 3, -20, 21, -21, -3, 5, 22, 2, -22, -23, 23,
  692. -5, -2, 24, 1, -24, -1, 25, -25, 26, -26, -27, 27, 28, 29, -28, -29,
  693. 6, 30, 2, -31, -2, -30, 31, -6, -32, 32, 33, -33, 34, -35, -34, 1,
  694. 4, -36, -1, 35, 37, 36, 7, -37, 38, -4, -38, 39, 41, 40, -40, -39,
  695. 3, 42, -43, -41, -7, -42, 43, -3, 44, -44, 45, -45, 46, 47, 8, -47,
  696. -48, -46, 50, -50, 48, 49, 51, -49, 52, -52, 5, -51, -8, -53, 53, 3,
  697. -56, 56, 55, 54, -54, 2, 60, -2, -55, 58, 9, -5, 59, 57, -57, -63,
  698. -3, -58, -60, -61, 61, -59, -62, -9, 1, 64, 62, 69, -64, 63, 65, -67,
  699. -68, 66, -65, 68, -66, -69, 67, -70, -1, 10, 71, -71, 4, 73, 72, 70,
  700. 6, -76, -3, 74, -78, -74, 1, 78, 80, -72, -75, 76, -1, 3, -73, 79,
  701. 75, 77, 1, 11, -4, -79, -10, -6, -1, -77, -83, -80, 2, 81, -84, -2,
  702. 83, -81, 82, -82, 84, -87, -86, 85, -11, -85, 86, -89, 87, -88, 88, 89}
  703. },{
  704. /* MapTab5 */
  705. 2, /* eob_sym */
  706. 33, /* esc_sym */
  707. /* run table */
  708. {1, 1, 0, 2, 1, 2, 1, 3, 3, 1, 1, 4, 4, 2, 2, 1,
  709. 1, 5, 5, 6, 1, 6, 1, 7, 7, 3, 3, 2, 8, 2, 8, 1,
  710. 1, 0, 9, 9, 1, 1, 10, 4, 10, 4, 11, 11, 2, 1, 2, 1,
  711. 12, 12, 3, 3, 1, 1, 13, 5, 5, 13, 14, 1, 1, 14, 2, 2,
  712. 6, 6, 15, 1, 1, 15, 16, 4, 7, 16, 4, 7, 1, 1, 3, 3,
  713. 8, 8, 2, 2, 1, 1, 17, 17, 1, 1, 18, 18, 5, 5, 2, 2,
  714. 1, 1, 9, 19, 9, 19, 20, 3, 3, 20, 1, 10, 21, 1, 10, 4,
  715. 4, 21, 22, 6, 6, 22, 1, 1, 23, 24, 2, 2, 23, 24, 11, 1,
  716. 1, 11, 7, 25, 7, 1, 1, 25, 8, 8, 3, 26, 3, 1, 12, 2,
  717. 2, 26, 1, 12, 5, 5, 27, 4, 1, 4, 1, 27, 28, 1, 28, 13,
  718. 1, 13, 2, 29, 2, 1, 32, 6, 1, 30, 14, 29, 14, 6, 3, 31,
  719. 3, 1, 30, 1, 32, 31, 33, 9, 33, 1, 1, 7, 9, 7, 2, 2,
  720. 1, 1, 4, 36, 34, 4, 5, 10, 10, 5, 34, 1, 1, 35, 8, 8,
  721. 36, 3, 35, 1, 15, 3, 2, 1, 16, 15, 16, 2, 37, 1, 37, 1,
  722. 1, 1, 6, 6, 38, 1, 38, 11, 1, 39, 39, 40, 11, 2, 41, 4,
  723. 40, 1, 2, 4, 1, 1, 1, 41, 3, 1, 3, 1, 5, 7, 5, 7},
  724. /* value table */
  725. { 1, -1, 0, 1, 2, -1, -2, 1, -1, 3, -3, 1, -1, 2, -2, 4,
  726. -4, 1, -1, 1, 5, -1, -5, 1, -1, 2, -2, 3, 1, -3, -1, 6,
  727. -6, 0, 1, -1, 7, -7, 1, 2, -1, -2, 1, -1, 4, 8, -4, -8,
  728. 1, -1, 3, -3, 9, -9, 1, 2, -2, -1, 1, 10, -10, -1, 5, -5,
  729. 2, -2, 1, 11, -11, -1, 1, 3, 2, -1, -3, -2, 12, -12, 4, -4,
  730. 2, -2, -6, 6, 13, -13, 1, -1, 14, -14, 1, -1, 3, -3, 7, -7,
  731. 15, -15, 2, 1, -2, -1, 1, 5, -5, -1, -16, 2, 1, 16, -2, 4,
  732. -4, -1, 1, 3, -3, -1, 17, -17, 1, 1, -8, 8, -1, -1, 2, 18,
  733. -18, -2, 3, 1, -3, 19, -19, -1, 3, -3, 6, 1, -6, 20, 2, 9,
  734. -9, -1, -20, -2, 4, -4, 1, -5, 21, 5, -21, -1, 1, -22, -1, 2,
  735. 22, -2, 10, 1, -10, 23, 1, 4, -23, 1, 2, -1, -2, -4, -7, 1,
  736. 7, -24, -1, 24, -1, -1, 1, 3, -1, -25, 25, 4, -3, -4, 11, -11,
  737. 26, -26, 6, 1, 1, -6, -5, -3, 3, 5, -1, -27, 27, 1, 4, -4,
  738. -1, -8, -1, 28, 2, 8, -12, -28, -2, -2, 2, 12, -1, 29, 1, -29,
  739. 30, -30, 5, -5, 1, -31, -1, 3, 31, -1, 1, 1, -3, -13, 1, -7,
  740. -1, -32, 13, 7, 32, 33, -33, -1, -9, -34, 9, 34, -6, 5, 6, -5}
  741. },{
  742. /* MapTab6 */
  743. 2, /* eob_sym */
  744. 13, /* esc_sym */
  745. /* run table */
  746. {1, 1, 0, 1, 1, 2, 2, 1, 1, 3, 3, 1, 1, 0, 2, 2,
  747. 4, 1, 4, 1, 1, 1, 5, 5, 1, 1, 6, 6, 2, 2, 1, 1,
  748. 3, 3, 7, 7, 1, 1, 8, 8, 1, 1, 2, 2, 1, 9, 1, 9,
  749. 4, 4, 10, 1, 1, 10, 1, 1, 11, 11, 3, 3, 1, 2, 1, 2,
  750. 1, 1, 12, 12, 5, 5, 1, 1, 13, 1, 1, 13, 2, 2, 1, 1,
  751. 6, 6, 1, 1, 4, 14, 4, 14, 3, 1, 3, 1, 1, 1, 15, 7,
  752. 15, 2, 2, 7, 1, 1, 1, 8, 1, 8, 16, 16, 1, 1, 1, 1,
  753. 2, 1, 1, 2, 1, 1, 3, 5, 5, 3, 4, 1, 1, 4, 1, 1,
  754. 17, 17, 9, 1, 1, 9, 2, 2, 1, 1, 10, 10, 1, 6, 1, 1,
  755. 6, 18, 1, 1, 18, 1, 1, 1, 2, 2, 3, 1, 3, 1, 1, 1,
  756. 4, 1, 19, 1, 19, 7, 1, 1, 20, 1, 4, 20, 1, 7, 11, 2,
  757. 1, 11, 21, 2, 8, 5, 1, 8, 1, 5, 21, 1, 1, 1, 22, 1,
  758. 1, 22, 1, 1, 3, 3, 1, 23, 2, 12, 24, 1, 1, 2, 1, 1,
  759. 12, 23, 1, 1, 24, 1, 1, 1, 4, 1, 1, 1, 2, 1, 6, 6,
  760. 4, 2, 1, 1, 1, 1, 1, 1, 1, 14, 13, 3, 1, 25, 9, 25,
  761. 14, 1, 9, 3, 13, 1, 1, 1, 1, 1, 10, 1, 1, 2, 10, 2},
  762. /* value table */
  763. {-20, -1, 0, 2, -2, 1, -1, 3, -3, 1, -1, 4, -4, 0, 2, -2,
  764. 1, 5, -1, -5, 6, -6, 1, -1, 7, -7, 1, -1, 3, -3, 8, -8,
  765. 2, -2, 1, -1, 9, -9, 1, -1, 10, -10, 4, -4, 11, 1, -11, -1,
  766. 2, -2, 1, 12, -12, -1, 13, -13, 1, -1, 3, -3, 14, 5, -14, -5,
  767. -15, 15, -1, 1, 2, -2, 16, -16, 1, 17, -17, -1, 6, -6, 18, -18,
  768. 2, -2, -19, 19, -3, 1, 3, -1, 4, 20, -4, 1, -21, 21, 1, 2,
  769. -1, -7, 7, -2, 22, -22, 23, 2, -23, -2, 1, -1, -24, 24, -25, 25,
  770. -8, -26, 26, 8, -27, 27, 5, 3, -3, -5, -4, 28, -28, 4, 29, -29,
  771. 1, -1, -2, -30, 30, 2, 9, -9, -31, 31, 2, -2, -32, 3, 32, -33,
  772. -3, 1, 33, -34, -1, 34, -35, 35, -10, 10, -6, 36, 6, -36, 37, -37,
  773. -5, 38, 1, -38, -1, 3, 39, -39, -1, 40, 5, 1, -40, -3, 2, -11,
  774. -41, -2, 1, 11, -3, -4, 41, 3, 42, 4, -1, -43, -42, 43, 1, -44,
  775. 45, -1, 44, -45, -7, 7, -46, 1, -12, 2, 1, -47, 46, 12, 47, 48,
  776. -2, -1, -48, 49, -1, -50, -49, 50, -6, -51, 51, 52, -13, 53, -4, 4,
  777. 6, 13, -53, -52, -54, 55, 54, -55, -56, -2, 2, -8, 56, 1, -3, -1,
  778. 2, 58, 3, 8, -2, 57, -58, -60, -59, -57, -3, 60, 59, -14, 3, 14}
  779. },{
  780. /* MapTab7 */
  781. 2, /* eob_sym */
  782. 38, /* esc_sym */
  783. /* run table */
  784. {1, 1, 0, 2, 2, 1, 1, 3, 3, 4, 4, 5, 5, 1, 1, 6,
  785. 6, 2, 2, 7, 7, 8, 8, 1, 1, 3, 3, 9, 9, 10, 10, 1,
  786. 1, 2, 2, 4, 4, 11, 0, 11, 12, 12, 13, 13, 1, 1, 5, 5,
  787. 14, 14, 15, 16, 15, 16, 3, 3, 1, 6, 1, 6, 2, 2, 7, 7,
  788. 8, 8, 17, 17, 1, 1, 4, 4, 18, 18, 2, 2, 1, 19, 1, 20,
  789. 19, 20, 21, 21, 3, 3, 22, 22, 5, 5, 24, 1, 1, 23, 9, 23,
  790. 24, 9, 2, 2, 10, 1, 1, 10, 6, 6, 25, 4, 4, 25, 7, 7,
  791. 26, 8, 1, 8, 3, 1, 26, 3, 11, 11, 27, 27, 2, 28, 1, 2,
  792. 28, 1, 12, 12, 5, 5, 29, 13, 13, 29, 32, 1, 1, 33, 31, 30,
  793. 32, 4, 30, 33, 4, 31, 3, 14, 1, 1, 3, 34, 34, 2, 2, 14,
  794. 6, 6, 35, 36, 35, 36, 1, 15, 1, 16, 16, 15, 7, 9, 7, 9,
  795. 37, 8, 8, 37, 1, 1, 39, 2, 38, 39, 2, 40, 5, 38, 40, 5,
  796. 3, 3, 4, 4, 10, 10, 1, 1, 1, 1, 41, 2, 41, 2, 6, 6,
  797. 1, 1, 11, 42, 11, 43, 3, 42, 3, 17, 4, 43, 1, 17, 7, 1,
  798. 8, 44, 4, 7, 44, 5, 8, 2, 5, 1, 2, 48, 45, 1, 12, 45,
  799. 12, 48, 13, 13, 1, 9, 9, 46, 1, 46, 47, 47, 49, 18, 18, 49},
  800. /* value table */
  801. { 1, -1, 0, 1, -1, 2, -2, 1, -1, 1, -1, 1, -1, 3, -3, 1,
  802. -1, -2, 2, 1, -1, 1, -1, 4, -4, -2, 2, 1, -1, 1, -1, 5,
  803. -5, -3, 3, 2, -2, 1, 0, -1, 1, -1, 1, -1, 6, -6, 2, -2,
  804. 1, -1, 1, 1, -1, -1, -3, 3, 7, 2, -7, -2, -4, 4, 2, -2,
  805. 2, -2, 1, -1, 8, -8, 3, -3, 1, -1, -5, 5, 9, 1, -9, 1,
  806. -1, -1, 1, -1, -4, 4, 1, -1, 3, -3, 1, -10, 10, 1, 2, -1,
  807. -1, -2, 6, -6, 2, 11, -11, -2, 3, -3, 1, -4, 4, -1, 3, -3,
  808. 1, 3, 12, -3, -5, -12, -1, 5, 2, -2, 1, -1, -7, 1, 13, 7,
  809. -1, -13, 2, -2, 4, -4, 1, 2, -2, -1, 1, 14, -14, 1, 1, 1,
  810. -1, -5, -1, -1, 5, -1, -6, 2, -15, 15, 6, 1, -1, -8, 8, -2,
  811. -4, 4, 1, 1, -1, -1, 16, 2, -16, -2, 2, -2, 4, 3, -4, -3,
  812. -1, -4, 4, 1, -17, 17, -1, -9, 1, 1, 9, 1, -5, -1, -1, 5,
  813. -7, 7, 6, -6, 3, -3, 18, -18, 19, -19, 1, -10, -1, 10, -5, 5,
  814. 20, -20, -3, 1, 3, 1, 8, -1, -8, 2, 7, -1, -21, -2, 5, 21,
  815. 5, -1, -7, -5, 1, -6, -5, -11, 6, 22, 11, 1, 1, -22, -3, -1,
  816. 3, -1, 3, -3, -23, 4, -4, 1, 23, -1, 1, -1, 1, -2, 2, -1}
  817. },{
  818. /* MapTab8 */
  819. 4, /* eob_sym */
  820. 11, /* esc_sym */
  821. /* run table */
  822. {1, 1, 1, 1, 0, 2, 2, 1, 1, 3, 3, 0, 1, 1, 2, 2,
  823. 4, 4, 1, 1, 5, 5, 1, 1, 2, 2, 3, 3, 6, 6, 1, 1,
  824. 7, 7, 8, 1, 8, 2, 2, 1, 4, 4, 1, 3, 1, 3, 9, 9,
  825. 2, 2, 1, 5, 1, 5, 10, 10, 1, 1, 11, 11, 3, 6, 3, 4,
  826. 4, 6, 2, 2, 1, 12, 1, 12, 7, 13, 7, 13, 1, 1, 8, 8,
  827. 2, 2, 14, 14, 16, 15, 16, 5, 5, 1, 3, 15, 1, 3, 4, 4,
  828. 1, 1, 17, 17, 2, 2, 6, 6, 1, 18, 1, 18, 22, 21, 22, 21,
  829. 25, 24, 25, 19, 9, 20, 9, 23, 19, 24, 20, 3, 23, 7, 3, 1,
  830. 1, 7, 28, 26, 29, 5, 28, 26, 5, 8, 29, 4, 8, 27, 2, 2,
  831. 4, 27, 1, 1, 10, 36, 10, 33, 33, 36, 30, 1, 32, 32, 1, 30,
  832. 6, 31, 31, 35, 3, 6, 11, 11, 3, 2, 35, 2, 34, 1, 34, 1,
  833. 37, 37, 12, 7, 12, 5, 41, 5, 4, 7, 1, 8, 13, 4, 1, 41,
  834. 13, 38, 8, 38, 9, 1, 40, 40, 9, 1, 39, 2, 2, 49, 39, 42,
  835. 3, 3, 14, 16, 49, 14, 16, 42, 43, 43, 6, 6, 15, 1, 1, 15,
  836. 44, 44, 1, 1, 50, 48, 4, 5, 4, 7, 5, 2, 10, 10, 48, 7,
  837. 50, 45, 2, 1, 45, 8, 8, 1, 46, 46, 3, 47, 47, 3, 1, 1},
  838. /* value table */
  839. { 1, -1, 2, -2, 0, 1, -1, 3, -3, 1, -1, 0, 4, -4, 2, -2,
  840. 1, -1, 5, -5, 1, -1, 6, -6, 3, -3, 2, -2, 1, -1, 7, -7,
  841. 1, -1, 1, 8, -1, 4, -4, -8, 2, -2, 9, 3, -9, -3, 1, -1,
  842. 5, -5, 10, 2, -10, -2, 1, -1, 11, -11, 1, -1, -4, 2, 4, 3,
  843. -3, -2, 6, -6, 12, 1, -12, -1, 2, 1, -2, -1, 13, -13, 2, -2,
  844. 7, -7, 1, -1, 1, 1, -1, 3, -3, 14, 5, -1, -14, -5, 4, -4,
  845. 15, -15, 1, -1, 8, -8, -3, 3, 16, 1, -16, -1, 1, 1, -1, -1,
  846. 1, 1, -1, 1, 2, 1, -2, 1, -1, -1, -1, 6, -1, 3, -6, 17,
  847. -17, -3, 1, 1, 1, 4, -1, -1, -4, 3, -1, 5, -3, -1, -9, 9,
  848. -5, 1, 18, -18, 2, 1, -2, 1, -1, -1, 1, 19, -1, 1, -19, -1,
  849. 4, 1, -1, 1, 7, -4, -2, 2, -7, 10, -1, -10, 1, 20, -1, -20,
  850. 1, -1, 2, 4, -2, 5, 1, -5, 6, -4, 21, 4, 2, -6, -21, -1,
  851. -2, 1, -4, -1, -3, 22, -1, 1, 3, -22, -1, 11, -11, 1, 1, 1,
  852. 8, -8, 2, 2, -1, -2, -2, -1, 1, -1, -5, 5, 2, 23, -23, -2,
  853. 1, -1, 24, -24, -1, -1, 7, 6, -7, 5, -6, 12, -3, 3, 1, -5,
  854. 1, 1, -12, 25, -1, -5, 5, -25, -1, 1, 9, 1, -1, -9, 26, -26}
  855. }
  856. };