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  1. /*
  2. * GMC (Global Motion Compensation), AltiVec-enabled
  3. *
  4. * Copyright (c) 2003 Romain Dolbeau <romain@dolbeau.org>
  5. *
  6. * This file is part of FFmpeg.
  7. *
  8. * FFmpeg is free software; you can redistribute it and/or
  9. * modify it under the terms of the GNU Lesser General Public
  10. * License as published by the Free Software Foundation; either
  11. * version 2.1 of the License, or (at your option) any later version.
  12. *
  13. * FFmpeg is distributed in the hope that it will be useful,
  14. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  15. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  16. * Lesser General Public License for more details.
  17. *
  18. * You should have received a copy of the GNU Lesser General Public
  19. * License along with FFmpeg; if not, write to the Free Software
  20. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  21. */
  22. #include "libavutil/cpu.h"
  23. #include "libavutil/mem.h"
  24. #include "libavutil/ppc/cpu.h"
  25. #include "libavutil/ppc/types_altivec.h"
  26. #include "libavutil/ppc/util_altivec.h"
  27. #include "libavcodec/mpegvideodsp.h"
  28. #if HAVE_ALTIVEC
  29. /* AltiVec-enhanced gmc1. ATM this code assumes stride is a multiple of 8
  30. * to preserve proper dst alignment. */
  31. static void gmc1_altivec(uint8_t *dst /* align 8 */, uint8_t *src /* align1 */,
  32. int stride, int h, int x16, int y16, int rounder)
  33. {
  34. int i;
  35. const DECLARE_ALIGNED(16, unsigned short, rounder_a) = rounder;
  36. const DECLARE_ALIGNED(16, unsigned short, ABCD)[8] = {
  37. (16 - x16) * (16 - y16), /* A */
  38. (x16) * (16 - y16), /* B */
  39. (16 - x16) * (y16), /* C */
  40. (x16) * (y16), /* D */
  41. 0, 0, 0, 0 /* padding */
  42. };
  43. register const vector unsigned char vczero =
  44. (const vector unsigned char) vec_splat_u8(0);
  45. register const vector unsigned short vcsr8 =
  46. (const vector unsigned short) vec_splat_u16(8);
  47. register vector unsigned char dstv, dstv2, srcvB, srcvC, srcvD;
  48. register vector unsigned short tempB, tempC, tempD;
  49. unsigned long dst_odd = (unsigned long) dst & 0x0000000F;
  50. unsigned long src_really_odd = (unsigned long) src & 0x0000000F;
  51. register vector unsigned short tempA =
  52. vec_ld(0, (const unsigned short *) ABCD);
  53. register vector unsigned short Av = vec_splat(tempA, 0);
  54. register vector unsigned short Bv = vec_splat(tempA, 1);
  55. register vector unsigned short Cv = vec_splat(tempA, 2);
  56. register vector unsigned short Dv = vec_splat(tempA, 3);
  57. register vector unsigned short rounderV =
  58. vec_splat((vec_u16) vec_lde(0, &rounder_a), 0);
  59. /* we'll be able to pick-up our 9 char elements at src from those
  60. * 32 bytes we load the first batch here, as inside the loop we can
  61. * reuse 'src + stride' from one iteration as the 'src' of the next. */
  62. register vector unsigned char src_0 = vec_ld(0, src);
  63. register vector unsigned char src_1 = vec_ld(16, src);
  64. register vector unsigned char srcvA = vec_perm(src_0, src_1,
  65. vec_lvsl(0, src));
  66. if (src_really_odd != 0x0000000F)
  67. /* If (src & 0xF) == 0xF, then (src + 1) is properly aligned
  68. * on the second vector. */
  69. srcvB = vec_perm(src_0, src_1, vec_lvsl(1, src));
  70. else
  71. srcvB = src_1;
  72. srcvA = vec_mergeh(vczero, srcvA);
  73. srcvB = vec_mergeh(vczero, srcvB);
  74. for (i = 0; i < h; i++) {
  75. dst_odd = (unsigned long) dst & 0x0000000F;
  76. src_really_odd = (((unsigned long) src) + stride) & 0x0000000F;
  77. dstv = vec_ld(0, dst);
  78. /* We'll be able to pick-up our 9 char elements at src + stride from
  79. * those 32 bytes then reuse the resulting 2 vectors srvcC and srcvD
  80. * as the next srcvA and srcvB. */
  81. src_0 = vec_ld(stride + 0, src);
  82. src_1 = vec_ld(stride + 16, src);
  83. srcvC = vec_perm(src_0, src_1, vec_lvsl(stride + 0, src));
  84. if (src_really_odd != 0x0000000F)
  85. /* If (src & 0xF) == 0xF, then (src + 1) is properly aligned
  86. * on the second vector. */
  87. srcvD = vec_perm(src_0, src_1, vec_lvsl(stride + 1, src));
  88. else
  89. srcvD = src_1;
  90. srcvC = vec_mergeh(vczero, srcvC);
  91. srcvD = vec_mergeh(vczero, srcvD);
  92. /* OK, now we (finally) do the math :-)
  93. * Those four instructions replace 32 int muls & 32 int adds.
  94. * Isn't AltiVec nice? */
  95. tempA = vec_mladd((vector unsigned short) srcvA, Av, rounderV);
  96. tempB = vec_mladd((vector unsigned short) srcvB, Bv, tempA);
  97. tempC = vec_mladd((vector unsigned short) srcvC, Cv, tempB);
  98. tempD = vec_mladd((vector unsigned short) srcvD, Dv, tempC);
  99. srcvA = srcvC;
  100. srcvB = srcvD;
  101. tempD = vec_sr(tempD, vcsr8);
  102. dstv2 = vec_pack(tempD, (vector unsigned short) vczero);
  103. if (dst_odd)
  104. dstv2 = vec_perm(dstv, dstv2, vcprm(0, 1, s0, s1));
  105. else
  106. dstv2 = vec_perm(dstv, dstv2, vcprm(s0, s1, 2, 3));
  107. vec_st(dstv2, 0, dst);
  108. dst += stride;
  109. src += stride;
  110. }
  111. }
  112. #endif /* HAVE_ALTIVEC */
  113. av_cold void ff_mpegvideodsp_init_ppc(MpegVideoDSPContext *c)
  114. {
  115. #if HAVE_ALTIVEC
  116. if (!PPC_ALTIVEC(av_get_cpu_flags()))
  117. return;
  118. c->gmc1 = gmc1_altivec;
  119. #endif /* HAVE_ALTIVEC */
  120. }