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  1. /*
  2. * GIF encoder.
  3. * Copyright (c) 2000 Fabrice Bellard.
  4. * Copyright (c) 2002 Francois Revol.
  5. * Copyright (c) 2006 Baptiste Coudurier.
  6. *
  7. * This file is part of FFmpeg.
  8. *
  9. * FFmpeg is free software; you can redistribute it and/or
  10. * modify it under the terms of the GNU Lesser General Public
  11. * License as published by the Free Software Foundation; either
  12. * version 2.1 of the License, or (at your option) any later version.
  13. *
  14. * FFmpeg is distributed in the hope that it will be useful,
  15. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  16. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  17. * Lesser General Public License for more details.
  18. *
  19. * You should have received a copy of the GNU Lesser General Public
  20. * License along with FFmpeg; if not, write to the Free Software
  21. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  22. */
  23. /*
  24. * First version by Francois Revol revol@free.fr
  25. *
  26. * Features and limitations:
  27. * - currently no compression is performed,
  28. * in fact the size of the data is 9/8 the size of the image in 8bpp
  29. * - uses only a global standard palette
  30. * - tested with IE 5.0, Opera for BeOS, NetPositive (BeOS), and Mozilla (BeOS).
  31. *
  32. * Reference documents:
  33. * http://www.goice.co.jp/member/mo/formats/gif.html
  34. * http://astronomy.swin.edu.au/pbourke/dataformats/gif/
  35. * http://www.dcs.ed.ac.uk/home/mxr/gfx/2d/GIF89a.txt
  36. *
  37. * this url claims to have an LZW algorithm not covered by Unisys patent:
  38. * http://www.msg.net/utility/whirlgif/gifencod.html
  39. * could help reduce the size of the files _a lot_...
  40. * some sites mentions an RLE type compression also.
  41. */
  42. #include "avcodec.h"
  43. #include "bytestream.h"
  44. #include "bitstream.h"
  45. /* bitstream minipacket size */
  46. #define GIF_CHUNKS 100
  47. /* slows down the decoding (and some browsers don't like it) */
  48. /* update on the 'some browsers don't like it issue from above: this was probably due to missing 'Data Sub-block Terminator' (byte 19) in the app_header */
  49. #define GIF_ADD_APP_HEADER // required to enable looping of animated gif
  50. typedef struct {
  51. unsigned char r;
  52. unsigned char g;
  53. unsigned char b;
  54. } rgb_triplet;
  55. /* we use the standard 216 color palette */
  56. /* this script was used to create the palette:
  57. * for r in 00 33 66 99 cc ff; do for g in 00 33 66 99 cc ff; do echo -n " "; for b in 00 33 66 99 cc ff; do
  58. * echo -n "{ 0x$r, 0x$g, 0x$b }, "; done; echo ""; done; done
  59. */
  60. static const rgb_triplet gif_clut[216] = {
  61. { 0x00, 0x00, 0x00 }, { 0x00, 0x00, 0x33 }, { 0x00, 0x00, 0x66 }, { 0x00, 0x00, 0x99 }, { 0x00, 0x00, 0xcc }, { 0x00, 0x00, 0xff },
  62. { 0x00, 0x33, 0x00 }, { 0x00, 0x33, 0x33 }, { 0x00, 0x33, 0x66 }, { 0x00, 0x33, 0x99 }, { 0x00, 0x33, 0xcc }, { 0x00, 0x33, 0xff },
  63. { 0x00, 0x66, 0x00 }, { 0x00, 0x66, 0x33 }, { 0x00, 0x66, 0x66 }, { 0x00, 0x66, 0x99 }, { 0x00, 0x66, 0xcc }, { 0x00, 0x66, 0xff },
  64. { 0x00, 0x99, 0x00 }, { 0x00, 0x99, 0x33 }, { 0x00, 0x99, 0x66 }, { 0x00, 0x99, 0x99 }, { 0x00, 0x99, 0xcc }, { 0x00, 0x99, 0xff },
  65. { 0x00, 0xcc, 0x00 }, { 0x00, 0xcc, 0x33 }, { 0x00, 0xcc, 0x66 }, { 0x00, 0xcc, 0x99 }, { 0x00, 0xcc, 0xcc }, { 0x00, 0xcc, 0xff },
  66. { 0x00, 0xff, 0x00 }, { 0x00, 0xff, 0x33 }, { 0x00, 0xff, 0x66 }, { 0x00, 0xff, 0x99 }, { 0x00, 0xff, 0xcc }, { 0x00, 0xff, 0xff },
  67. { 0x33, 0x00, 0x00 }, { 0x33, 0x00, 0x33 }, { 0x33, 0x00, 0x66 }, { 0x33, 0x00, 0x99 }, { 0x33, 0x00, 0xcc }, { 0x33, 0x00, 0xff },
  68. { 0x33, 0x33, 0x00 }, { 0x33, 0x33, 0x33 }, { 0x33, 0x33, 0x66 }, { 0x33, 0x33, 0x99 }, { 0x33, 0x33, 0xcc }, { 0x33, 0x33, 0xff },
  69. { 0x33, 0x66, 0x00 }, { 0x33, 0x66, 0x33 }, { 0x33, 0x66, 0x66 }, { 0x33, 0x66, 0x99 }, { 0x33, 0x66, 0xcc }, { 0x33, 0x66, 0xff },
  70. { 0x33, 0x99, 0x00 }, { 0x33, 0x99, 0x33 }, { 0x33, 0x99, 0x66 }, { 0x33, 0x99, 0x99 }, { 0x33, 0x99, 0xcc }, { 0x33, 0x99, 0xff },
  71. { 0x33, 0xcc, 0x00 }, { 0x33, 0xcc, 0x33 }, { 0x33, 0xcc, 0x66 }, { 0x33, 0xcc, 0x99 }, { 0x33, 0xcc, 0xcc }, { 0x33, 0xcc, 0xff },
  72. { 0x33, 0xff, 0x00 }, { 0x33, 0xff, 0x33 }, { 0x33, 0xff, 0x66 }, { 0x33, 0xff, 0x99 }, { 0x33, 0xff, 0xcc }, { 0x33, 0xff, 0xff },
  73. { 0x66, 0x00, 0x00 }, { 0x66, 0x00, 0x33 }, { 0x66, 0x00, 0x66 }, { 0x66, 0x00, 0x99 }, { 0x66, 0x00, 0xcc }, { 0x66, 0x00, 0xff },
  74. { 0x66, 0x33, 0x00 }, { 0x66, 0x33, 0x33 }, { 0x66, 0x33, 0x66 }, { 0x66, 0x33, 0x99 }, { 0x66, 0x33, 0xcc }, { 0x66, 0x33, 0xff },
  75. { 0x66, 0x66, 0x00 }, { 0x66, 0x66, 0x33 }, { 0x66, 0x66, 0x66 }, { 0x66, 0x66, 0x99 }, { 0x66, 0x66, 0xcc }, { 0x66, 0x66, 0xff },
  76. { 0x66, 0x99, 0x00 }, { 0x66, 0x99, 0x33 }, { 0x66, 0x99, 0x66 }, { 0x66, 0x99, 0x99 }, { 0x66, 0x99, 0xcc }, { 0x66, 0x99, 0xff },
  77. { 0x66, 0xcc, 0x00 }, { 0x66, 0xcc, 0x33 }, { 0x66, 0xcc, 0x66 }, { 0x66, 0xcc, 0x99 }, { 0x66, 0xcc, 0xcc }, { 0x66, 0xcc, 0xff },
  78. { 0x66, 0xff, 0x00 }, { 0x66, 0xff, 0x33 }, { 0x66, 0xff, 0x66 }, { 0x66, 0xff, 0x99 }, { 0x66, 0xff, 0xcc }, { 0x66, 0xff, 0xff },
  79. { 0x99, 0x00, 0x00 }, { 0x99, 0x00, 0x33 }, { 0x99, 0x00, 0x66 }, { 0x99, 0x00, 0x99 }, { 0x99, 0x00, 0xcc }, { 0x99, 0x00, 0xff },
  80. { 0x99, 0x33, 0x00 }, { 0x99, 0x33, 0x33 }, { 0x99, 0x33, 0x66 }, { 0x99, 0x33, 0x99 }, { 0x99, 0x33, 0xcc }, { 0x99, 0x33, 0xff },
  81. { 0x99, 0x66, 0x00 }, { 0x99, 0x66, 0x33 }, { 0x99, 0x66, 0x66 }, { 0x99, 0x66, 0x99 }, { 0x99, 0x66, 0xcc }, { 0x99, 0x66, 0xff },
  82. { 0x99, 0x99, 0x00 }, { 0x99, 0x99, 0x33 }, { 0x99, 0x99, 0x66 }, { 0x99, 0x99, 0x99 }, { 0x99, 0x99, 0xcc }, { 0x99, 0x99, 0xff },
  83. { 0x99, 0xcc, 0x00 }, { 0x99, 0xcc, 0x33 }, { 0x99, 0xcc, 0x66 }, { 0x99, 0xcc, 0x99 }, { 0x99, 0xcc, 0xcc }, { 0x99, 0xcc, 0xff },
  84. { 0x99, 0xff, 0x00 }, { 0x99, 0xff, 0x33 }, { 0x99, 0xff, 0x66 }, { 0x99, 0xff, 0x99 }, { 0x99, 0xff, 0xcc }, { 0x99, 0xff, 0xff },
  85. { 0xcc, 0x00, 0x00 }, { 0xcc, 0x00, 0x33 }, { 0xcc, 0x00, 0x66 }, { 0xcc, 0x00, 0x99 }, { 0xcc, 0x00, 0xcc }, { 0xcc, 0x00, 0xff },
  86. { 0xcc, 0x33, 0x00 }, { 0xcc, 0x33, 0x33 }, { 0xcc, 0x33, 0x66 }, { 0xcc, 0x33, 0x99 }, { 0xcc, 0x33, 0xcc }, { 0xcc, 0x33, 0xff },
  87. { 0xcc, 0x66, 0x00 }, { 0xcc, 0x66, 0x33 }, { 0xcc, 0x66, 0x66 }, { 0xcc, 0x66, 0x99 }, { 0xcc, 0x66, 0xcc }, { 0xcc, 0x66, 0xff },
  88. { 0xcc, 0x99, 0x00 }, { 0xcc, 0x99, 0x33 }, { 0xcc, 0x99, 0x66 }, { 0xcc, 0x99, 0x99 }, { 0xcc, 0x99, 0xcc }, { 0xcc, 0x99, 0xff },
  89. { 0xcc, 0xcc, 0x00 }, { 0xcc, 0xcc, 0x33 }, { 0xcc, 0xcc, 0x66 }, { 0xcc, 0xcc, 0x99 }, { 0xcc, 0xcc, 0xcc }, { 0xcc, 0xcc, 0xff },
  90. { 0xcc, 0xff, 0x00 }, { 0xcc, 0xff, 0x33 }, { 0xcc, 0xff, 0x66 }, { 0xcc, 0xff, 0x99 }, { 0xcc, 0xff, 0xcc }, { 0xcc, 0xff, 0xff },
  91. { 0xff, 0x00, 0x00 }, { 0xff, 0x00, 0x33 }, { 0xff, 0x00, 0x66 }, { 0xff, 0x00, 0x99 }, { 0xff, 0x00, 0xcc }, { 0xff, 0x00, 0xff },
  92. { 0xff, 0x33, 0x00 }, { 0xff, 0x33, 0x33 }, { 0xff, 0x33, 0x66 }, { 0xff, 0x33, 0x99 }, { 0xff, 0x33, 0xcc }, { 0xff, 0x33, 0xff },
  93. { 0xff, 0x66, 0x00 }, { 0xff, 0x66, 0x33 }, { 0xff, 0x66, 0x66 }, { 0xff, 0x66, 0x99 }, { 0xff, 0x66, 0xcc }, { 0xff, 0x66, 0xff },
  94. { 0xff, 0x99, 0x00 }, { 0xff, 0x99, 0x33 }, { 0xff, 0x99, 0x66 }, { 0xff, 0x99, 0x99 }, { 0xff, 0x99, 0xcc }, { 0xff, 0x99, 0xff },
  95. { 0xff, 0xcc, 0x00 }, { 0xff, 0xcc, 0x33 }, { 0xff, 0xcc, 0x66 }, { 0xff, 0xcc, 0x99 }, { 0xff, 0xcc, 0xcc }, { 0xff, 0xcc, 0xff },
  96. { 0xff, 0xff, 0x00 }, { 0xff, 0xff, 0x33 }, { 0xff, 0xff, 0x66 }, { 0xff, 0xff, 0x99 }, { 0xff, 0xff, 0xcc }, { 0xff, 0xff, 0xff },
  97. };
  98. /* The GIF format uses reversed order for bitstreams... */
  99. /* at least they don't use PDP_ENDIAN :) */
  100. /* so we 'extend' PutBitContext. hmmm, OOP :) */
  101. /* seems this thing changed slightly since I wrote it... */
  102. #ifdef ALT_BITSTREAM_WRITER
  103. # error no ALT_BITSTREAM_WRITER support for now
  104. #endif
  105. static void gif_put_bits_rev(PutBitContext *s, int n, unsigned int value)
  106. {
  107. unsigned int bit_buf;
  108. int bit_cnt;
  109. // printf("put_bits=%d %x\n", n, value);
  110. assert(n == 32 || value < (1U << n));
  111. bit_buf = s->bit_buf;
  112. bit_cnt = 32 - s->bit_left; /* XXX:lazyness... was = s->bit_cnt; */
  113. // printf("n=%d value=%x cnt=%d buf=%x\n", n, value, bit_cnt, bit_buf);
  114. /* XXX: optimize */
  115. if (n < (32-bit_cnt)) {
  116. bit_buf |= value << (bit_cnt);
  117. bit_cnt+=n;
  118. } else {
  119. bit_buf |= value << (bit_cnt);
  120. bytestream_put_le32(&s->buf_ptr, bit_buf);
  121. //printf("bitbuf = %08x\n", bit_buf);
  122. if (s->buf_ptr >= s->buf_end)
  123. abort();
  124. // flush_buffer_rev(s);
  125. bit_cnt=bit_cnt + n - 32;
  126. if (bit_cnt == 0) {
  127. bit_buf = 0;
  128. } else {
  129. bit_buf = value >> (n - bit_cnt);
  130. }
  131. }
  132. s->bit_buf = bit_buf;
  133. s->bit_left = 32 - bit_cnt;
  134. }
  135. /* pad the end of the output stream with zeros */
  136. static void gif_flush_put_bits_rev(PutBitContext *s)
  137. {
  138. while (s->bit_left < 32) {
  139. /* XXX: should test end of buffer */
  140. *s->buf_ptr++=s->bit_buf & 0xff;
  141. s->bit_buf>>=8;
  142. s->bit_left+=8;
  143. }
  144. // flush_buffer_rev(s);
  145. s->bit_left=32;
  146. s->bit_buf=0;
  147. }
  148. /* !RevPutBitContext */
  149. /* GIF header */
  150. static int gif_image_write_header(uint8_t **bytestream,
  151. int width, int height, int loop_count,
  152. uint32_t *palette)
  153. {
  154. int i;
  155. unsigned int v;
  156. bytestream_put_buffer(bytestream, "GIF", 3);
  157. bytestream_put_buffer(bytestream, "89a", 3);
  158. bytestream_put_le16(bytestream, width);
  159. bytestream_put_le16(bytestream, height);
  160. bytestream_put_byte(bytestream, 0xf7); /* flags: global clut, 256 entries */
  161. bytestream_put_byte(bytestream, 0x1f); /* background color index */
  162. bytestream_put_byte(bytestream, 0); /* aspect ratio */
  163. /* the global palette */
  164. if (!palette) {
  165. bytestream_put_buffer(bytestream, (const unsigned char *)gif_clut, 216*3);
  166. for(i=0;i<((256-216)*3);i++)
  167. bytestream_put_byte(bytestream, 0);
  168. } else {
  169. for(i=0;i<256;i++) {
  170. v = palette[i];
  171. bytestream_put_be24(bytestream, v);
  172. }
  173. }
  174. /* update: this is the 'NETSCAPE EXTENSION' that allows for looped animated gif
  175. see http://members.aol.com/royalef/gifabout.htm#net-extension
  176. byte 1 : 33 (hex 0x21) GIF Extension code
  177. byte 2 : 255 (hex 0xFF) Application Extension Label
  178. byte 3 : 11 (hex (0x0B) Length of Application Block
  179. (eleven bytes of data to follow)
  180. bytes 4 to 11 : "NETSCAPE"
  181. bytes 12 to 14 : "2.0"
  182. byte 15 : 3 (hex 0x03) Length of Data Sub-Block
  183. (three bytes of data to follow)
  184. byte 16 : 1 (hex 0x01)
  185. bytes 17 to 18 : 0 to 65535, an unsigned integer in
  186. lo-hi byte format. This indicate the
  187. number of iterations the loop should
  188. be executed.
  189. bytes 19 : 0 (hex 0x00) a Data Sub-block Terminator
  190. */
  191. /* application extension header */
  192. #ifdef GIF_ADD_APP_HEADER
  193. if (loop_count >= 0 && loop_count <= 65535) {
  194. bytestream_put_byte(bytestream, 0x21);
  195. bytestream_put_byte(bytestream, 0xff);
  196. bytestream_put_byte(bytestream, 0x0b);
  197. bytestream_put_buffer(bytestream, "NETSCAPE2.0", 11); // bytes 4 to 14
  198. bytestream_put_byte(bytestream, 0x03); // byte 15
  199. bytestream_put_byte(bytestream, 0x01); // byte 16
  200. bytestream_put_le16(bytestream, (uint16_t)loop_count);
  201. bytestream_put_byte(bytestream, 0x00); // byte 19
  202. }
  203. #endif
  204. return 0;
  205. }
  206. /* this is maybe slow, but allows for extensions */
  207. static inline unsigned char gif_clut_index(uint8_t r, uint8_t g, uint8_t b)
  208. {
  209. return ((((r)/47)%6)*6*6+(((g)/47)%6)*6+(((b)/47)%6));
  210. }
  211. static int gif_image_write_image(uint8_t **bytestream,
  212. int x1, int y1, int width, int height,
  213. const uint8_t *buf, int linesize, int pix_fmt)
  214. {
  215. PutBitContext p;
  216. uint8_t buffer[200]; /* 100 * 9 / 8 = 113 */
  217. int i, left, w, v;
  218. const uint8_t *ptr;
  219. /* image block */
  220. bytestream_put_byte(bytestream, 0x2c);
  221. bytestream_put_le16(bytestream, x1);
  222. bytestream_put_le16(bytestream, y1);
  223. bytestream_put_le16(bytestream, width);
  224. bytestream_put_le16(bytestream, height);
  225. bytestream_put_byte(bytestream, 0x00); /* flags */
  226. /* no local clut */
  227. bytestream_put_byte(bytestream, 0x08);
  228. left= width * height;
  229. init_put_bits(&p, buffer, 130);
  230. /*
  231. * the thing here is the bitstream is written as little packets, with a size byte before
  232. * but it's still the same bitstream between packets (no flush !)
  233. */
  234. ptr = buf;
  235. w = width;
  236. while(left>0) {
  237. gif_put_bits_rev(&p, 9, 0x0100); /* clear code */
  238. for(i=(left<GIF_CHUNKS)?left:GIF_CHUNKS;i;i--) {
  239. if (pix_fmt == PIX_FMT_RGB24) {
  240. v = gif_clut_index(ptr[0], ptr[1], ptr[2]);
  241. ptr+=3;
  242. } else {
  243. v = *ptr++;
  244. }
  245. gif_put_bits_rev(&p, 9, v);
  246. if (--w == 0) {
  247. w = width;
  248. buf += linesize;
  249. ptr = buf;
  250. }
  251. }
  252. if(left<=GIF_CHUNKS) {
  253. gif_put_bits_rev(&p, 9, 0x101); /* end of stream */
  254. gif_flush_put_bits_rev(&p);
  255. }
  256. if(pbBufPtr(&p) - p.buf > 0) {
  257. bytestream_put_byte(bytestream, pbBufPtr(&p) - p.buf); /* byte count of the packet */
  258. bytestream_put_buffer(bytestream, p.buf, pbBufPtr(&p) - p.buf); /* the actual buffer */
  259. p.buf_ptr = p.buf; /* dequeue the bytes off the bitstream */
  260. }
  261. left-=GIF_CHUNKS;
  262. }
  263. bytestream_put_byte(bytestream, 0x00); /* end of image block */
  264. bytestream_put_byte(bytestream, 0x3b);
  265. return 0;
  266. }
  267. typedef struct {
  268. int64_t time, file_time;
  269. uint8_t buffer[100]; /* data chunks */
  270. AVFrame picture;
  271. } GIFContext;
  272. static int gif_encode_init(AVCodecContext *avctx)
  273. {
  274. GIFContext *s = avctx->priv_data;
  275. avctx->coded_frame = &s->picture;
  276. return 0;
  277. }
  278. /* better than nothing gif encoder */
  279. static int gif_encode_frame(AVCodecContext *avctx, unsigned char *outbuf, int buf_size, void *data)
  280. {
  281. GIFContext *s = avctx->priv_data;
  282. AVFrame *pict = data;
  283. AVFrame *const p = (AVFrame *)&s->picture;
  284. uint8_t *outbuf_ptr = outbuf;
  285. *p = *pict;
  286. p->pict_type = FF_I_TYPE;
  287. p->key_frame = 1;
  288. gif_image_write_header(&outbuf_ptr, avctx->width, avctx->height, -1, (uint32_t *)pict->data[1]);
  289. gif_image_write_image(&outbuf_ptr, 0, 0, avctx->width, avctx->height, pict->data[0], pict->linesize[0], PIX_FMT_PAL8);
  290. return outbuf_ptr - outbuf;
  291. }
  292. AVCodec gif_encoder = {
  293. "gif",
  294. CODEC_TYPE_VIDEO,
  295. CODEC_ID_GIF,
  296. sizeof(GIFContext),
  297. gif_encode_init,
  298. gif_encode_frame,
  299. NULL, //encode_end,
  300. .pix_fmts= (enum PixelFormat[]){PIX_FMT_PAL8, -1},
  301. };