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  1. /*
  2. * AC-3 DSP utils
  3. * Copyright (c) 2011 Justin Ruggles
  4. *
  5. * This file is part of FFmpeg.
  6. *
  7. * FFmpeg is free software; you can redistribute it and/or
  8. * modify it under the terms of the GNU Lesser General Public
  9. * License as published by the Free Software Foundation; either
  10. * version 2.1 of the License, or (at your option) any later version.
  11. *
  12. * FFmpeg is distributed in the hope that it will be useful,
  13. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  15. * Lesser General Public License for more details.
  16. *
  17. * You should have received a copy of the GNU Lesser General Public
  18. * License along with FFmpeg; if not, write to the Free Software
  19. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  20. */
  21. #include "avcodec.h"
  22. #include "ac3.h"
  23. #include "ac3dsp.h"
  24. static void ac3_exponent_min_c(uint8_t *exp, int num_reuse_blocks, int nb_coefs)
  25. {
  26. int blk, i;
  27. if (!num_reuse_blocks)
  28. return;
  29. for (i = 0; i < nb_coefs; i++) {
  30. uint8_t min_exp = *exp;
  31. uint8_t *exp1 = exp + 256;
  32. for (blk = 0; blk < num_reuse_blocks; blk++) {
  33. uint8_t next_exp = *exp1;
  34. if (next_exp < min_exp)
  35. min_exp = next_exp;
  36. exp1 += 256;
  37. }
  38. *exp++ = min_exp;
  39. }
  40. }
  41. static int ac3_max_msb_abs_int16_c(const int16_t *src, int len)
  42. {
  43. int i, v = 0;
  44. for (i = 0; i < len; i++)
  45. v |= abs(src[i]);
  46. return v;
  47. }
  48. static void ac3_lshift_int16_c(int16_t *src, unsigned int len,
  49. unsigned int shift)
  50. {
  51. uint32_t *src32 = (uint32_t *)src;
  52. const uint32_t mask = ~(((1 << shift) - 1) << 16);
  53. int i;
  54. len >>= 1;
  55. for (i = 0; i < len; i += 8) {
  56. src32[i ] = (src32[i ] << shift) & mask;
  57. src32[i+1] = (src32[i+1] << shift) & mask;
  58. src32[i+2] = (src32[i+2] << shift) & mask;
  59. src32[i+3] = (src32[i+3] << shift) & mask;
  60. src32[i+4] = (src32[i+4] << shift) & mask;
  61. src32[i+5] = (src32[i+5] << shift) & mask;
  62. src32[i+6] = (src32[i+6] << shift) & mask;
  63. src32[i+7] = (src32[i+7] << shift) & mask;
  64. }
  65. }
  66. static void ac3_rshift_int32_c(int32_t *src, unsigned int len,
  67. unsigned int shift)
  68. {
  69. do {
  70. *src++ >>= shift;
  71. *src++ >>= shift;
  72. *src++ >>= shift;
  73. *src++ >>= shift;
  74. *src++ >>= shift;
  75. *src++ >>= shift;
  76. *src++ >>= shift;
  77. *src++ >>= shift;
  78. len -= 8;
  79. } while (len > 0);
  80. }
  81. static void float_to_fixed24_c(int32_t *dst, const float *src, unsigned int len)
  82. {
  83. const float scale = 1 << 24;
  84. do {
  85. *dst++ = lrintf(*src++ * scale);
  86. *dst++ = lrintf(*src++ * scale);
  87. *dst++ = lrintf(*src++ * scale);
  88. *dst++ = lrintf(*src++ * scale);
  89. *dst++ = lrintf(*src++ * scale);
  90. *dst++ = lrintf(*src++ * scale);
  91. *dst++ = lrintf(*src++ * scale);
  92. *dst++ = lrintf(*src++ * scale);
  93. len -= 8;
  94. } while (len > 0);
  95. }
  96. static void ac3_bit_alloc_calc_bap_c(int16_t *mask, int16_t *psd,
  97. int start, int end,
  98. int snr_offset, int floor,
  99. const uint8_t *bap_tab, uint8_t *bap)
  100. {
  101. int bin, band;
  102. /* special case, if snr offset is -960, set all bap's to zero */
  103. if (snr_offset == -960) {
  104. memset(bap, 0, AC3_MAX_COEFS);
  105. return;
  106. }
  107. bin = start;
  108. band = ff_ac3_bin_to_band_tab[start];
  109. do {
  110. int m = (FFMAX(mask[band] - snr_offset - floor, 0) & 0x1FE0) + floor;
  111. int band_end = FFMIN(ff_ac3_band_start_tab[band+1], end);
  112. for (; bin < band_end; bin++) {
  113. int address = av_clip((psd[bin] - m) >> 5, 0, 63);
  114. bap[bin] = bap_tab[address];
  115. }
  116. } while (end > ff_ac3_band_start_tab[band++]);
  117. }
  118. static int ac3_compute_mantissa_size_c(int mant_cnt[5], uint8_t *bap,
  119. int nb_coefs)
  120. {
  121. int bits, b, i;
  122. bits = 0;
  123. for (i = 0; i < nb_coefs; i++) {
  124. b = bap[i];
  125. if (b <= 4) {
  126. // bap=1 to bap=4 will be counted in compute_mantissa_size_final
  127. mant_cnt[b]++;
  128. } else if (b <= 13) {
  129. // bap=5 to bap=13 use (bap-1) bits
  130. bits += b - 1;
  131. } else {
  132. // bap=14 uses 14 bits and bap=15 uses 16 bits
  133. bits += (b == 14) ? 14 : 16;
  134. }
  135. }
  136. return bits;
  137. }
  138. av_cold void ff_ac3dsp_init(AC3DSPContext *c, int bit_exact)
  139. {
  140. c->ac3_exponent_min = ac3_exponent_min_c;
  141. c->ac3_max_msb_abs_int16 = ac3_max_msb_abs_int16_c;
  142. c->ac3_lshift_int16 = ac3_lshift_int16_c;
  143. c->ac3_rshift_int32 = ac3_rshift_int32_c;
  144. c->float_to_fixed24 = float_to_fixed24_c;
  145. c->bit_alloc_calc_bap = ac3_bit_alloc_calc_bap_c;
  146. c->compute_mantissa_size = ac3_compute_mantissa_size_c;
  147. if (ARCH_ARM)
  148. ff_ac3dsp_init_arm(c, bit_exact);
  149. if (HAVE_MMX)
  150. ff_ac3dsp_init_x86(c, bit_exact);
  151. }