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  1. \input texinfo @c -*- texinfo -*-
  2. @settitle FFmpeg FAQ
  3. @titlepage
  4. @sp 7
  5. @center @titlefont{FFmpeg FAQ}
  6. @sp 3
  7. @end titlepage
  8. @chapter General Problems
  9. @section I cannot read this file although this format seems to be supported by ffmpeg.
  10. Even if ffmpeg can read the file format, it may not support all its
  11. codecs. Please consult the supported codec list in the ffmpeg
  12. documentation.
  13. @section I get audio/video synchronization problems when grabbing.
  14. Currently, the grabbing stuff does not handle synchronisation
  15. correctly. You are free to correct it. A fix is planned.
  16. @section How do I encode JPEGs to another format ?
  17. If the JPEGs are named img1.jpg, img2.jpg, img3.jpg,..., use:
  18. @example
  19. ffmpeg -i img%d.jpg /tmp/a.mpg
  20. @end example
  21. @samp{%d} is replaced by the image number.
  22. @file{img%03d.jpg} generates @file{img001.jpg}, @file{img002.jpg}, etc...
  23. The same system is used for the other image formats.
  24. @section FFmpeg does not support codec XXX. Can you include a Windows DLL loader to support it ?
  25. No. FFmpeg only supports open source codecs. Windows DLLs are not
  26. portable, bloated and often slow.
  27. @section Why do I see a slight quality degradation with multithreaded MPEG* encoding ?
  28. For multithreaded MPEG* encoding, the encoded slices must be independent,
  29. otherwise thread n would practically have to wait for n-1 to finish, so it's
  30. quite logical that there is a small reduction of quality. This is not a bug.
  31. @section How can I read from the standard input or write to the standard output ?
  32. Use @file{-} as filename.
  33. @section Why does ffmpeg not decode audio in VOB files ?
  34. The audio is AC3 (a.k.a. A/52). AC3 decoding is an optional component in ffmpeg
  35. as the component that handles AC3 decoding (liba52) is currently released under
  36. the GPL. If you have liba52 installed on your system, enable AC3 decoding
  37. with @code{./configure --enable-a52}. Take care: by
  38. enabling AC3, you automatically change the license of libavcodec from
  39. LGPL to GPL.
  40. @section Which codecs are supported by Windows ?
  41. Windows does not support standard formats like MPEG very well, unless you
  42. install some additional codecs
  43. The following list of video codecs should work on most Windows systems:
  44. @table @option
  45. @item msmpeg4v2
  46. .avi/.asf
  47. @item msmpeg4
  48. .asf only
  49. @item wmv1
  50. .asf only
  51. @item wmv2
  52. .asf only
  53. @item mpeg4
  54. only if you have some MPEG-4 codec installed like ffdshow or XviD
  55. @item mpeg1
  56. .mpg only
  57. @end table
  58. Note, ASF files often have .wmv or .wma extensions in Windows. It should also
  59. be mentioned that Microsoft claims a patent on the ASF format, and may sue
  60. or threaten users who create ASF files with non-Microsoft software. It is
  61. strongly advised to avoid ASF where possible.
  62. The following list of audio codecs should work on most Windows systems:
  63. @table @option
  64. @item adpcm_ima_wav
  65. @item adpcm_ms
  66. @item pcm
  67. @item mp3
  68. if some MP3 codec like LAME is installed
  69. @end table
  70. @section Why does the chrominance data seem to be sampled at a different time from the luminance data on bt8x8 captures on Linux?
  71. This is a well-known bug in the bt8x8 driver. For 2.4.26 there is a patch at
  72. (@url{http://www.mplayerhq.hu/~michael/bttv-420-2.4.26.patch}). This may also
  73. apply cleanly to other 2.4-series kernels.
  74. @section How do I avoid the ugly aliasing artifacts in bt8x8 captures on Linux?
  75. Pass 'combfilter=1 lumafilter=1' to the bttv driver. Note though that 'combfilter=1'
  76. will cause somewhat too strong filtering. A fix is to apply (@url{http://www.mplayerhq.hu/~michael/bttv-comb-2.4.26.patch})
  77. or (@url{http://www.mplayerhq.hu/~michael/bttv-comb-2.6.6.patch})
  78. and pass 'combfilter=2'.
  79. @section I have a problem with an old version of ffmpeg; where should I report it?
  80. Nowhere. Upgrade to the latest release or if there is no recent release upgrade
  81. to CVS. You could also try to report it. Maybe you will get lucky and
  82. become the first person in history to get an answer different from "upgrade
  83. to CVS".
  84. @section -f jpeg doesn't work.
  85. Try '-f image -img jpeg test%d.jpg'.
  86. @section Why can I not change the framerate?
  87. Some codecs, like MPEG-1/2, only allow a small number of fixed framerates.
  88. Choose a different codec with the -vcodec command line option.
  89. @section ffmpeg does not work; What is wrong?
  90. Try a 'make distclean' in the ffmpeg source directory. If this does not help see
  91. (@url{http://ffmpeg.org/bugreports.php}).
  92. @section How do I encode XviD or DivX video with ffmpeg?
  93. Both XviD and DivX (version 4+) are implementations of the ISO MPEG-4
  94. standard (note that there are many other coding formats that use this
  95. same standard). Thus, use '-vcodec mpeg4' to encode these formats. The
  96. default fourcc stored in an MPEG-4-coded file will be 'FMP4'. If you want
  97. a different fourcc, use the '-vtag' option. E.g., '-vtag xvid' will
  98. force the fourcc 'xvid' to be stored as the video fourcc rather than the
  99. default.
  100. @chapter Development
  101. @section When will the next FFmpeg version be released? / Why are FFmpeg releases so few and far between?
  102. Like most open source projects FFmpeg suffers from a certain lack of
  103. manpower. For this reason the developers have to prioritize the work
  104. they do and putting out releases is not at the top of the list, fixing
  105. bugs and reviewing patches takes precedence. Please don't complain or
  106. request more timely and/or frequent releases unless you are willing to
  107. help out creating them.
  108. @section Why doesn't FFmpeg support feature [xyz]?
  109. Because no one has taken on that task yet. FFmpeg development is
  110. driven by the tasks that are important to the individual developers.
  111. If there is a feature that is important to you, the best way to get
  112. it implemented is to undertake the task yourself.
  113. @section Are there examples illustrating how to use the FFmpeg libraries, particularly libavcodec and libavformat ?
  114. Yes. Read the Developers Guide of the FFmpeg documentation. Alternatively,
  115. examine the source code for one of the many open source projects that
  116. already incorporate ffmpeg at (@url{projects.php}).
  117. @section Can you support my C compiler XXX ?
  118. No. Only GCC is supported. GCC is ported to most systems available and there
  119. is no need to pollute the source code with @code{#ifdef}s
  120. related to the compiler.
  121. @section Can I use FFmpeg or libavcodec under Windows ?
  122. Yes, but the MinGW tools @emph{must} be used to compile FFmpeg. You
  123. can link the resulting DLLs with any other Windows program. Read the
  124. @emph{Native Windows Compilation} and @emph{Visual C++ compatibility}
  125. sections in the FFmpeg documentation to find more information.
  126. @section Can you add automake, libtool or autoconf support ?
  127. No. These tools are too bloated and they complicate the build. Moreover,
  128. since only @samp{gcc} is supported they would add little advantages in
  129. terms of portability.
  130. @section Why not rewrite ffmpeg in object-oriented C++ ?
  131. ffmpeg is already organized in a highly modular manner and does not need to
  132. be rewritten in a formal object language. Further, many of the developers
  133. favor straight C; it works for them. For more arguments on this matter,
  134. read "Programming Religion" at (@url{http://lkml.org/faq/lkmlfaq-15.html}).
  135. @section Why are the ffmpeg programs devoid of debugging symbols ?
  136. The build process creates ffmpeg_g, ffplay_g, etc. which contain full debug
  137. information. Those binaries are strip'd to create ffmpeg, ffplay, etc. If
  138. you need the debug information, used the *_g versions.
  139. @section I do not like the LGPL, can I contribute code under the GPL instead ?
  140. Yes, as long as the code is optional and can easily and cleanly be placed
  141. under #ifdef CONFIG_GPL without breaking anything. So for example a new codec
  142. or filter would be OK under GPL while a bugfix to LGPL code would not.
  143. @section I want to compile xyz.c alone but my compiler produced many errors.
  144. Common code is in its own files in libav* and is used by the individual
  145. codecs. They will not work without the common parts, you have to compile
  146. the whole libav*. If you wish, disable some parts with configure switches.
  147. You can also try to hack it and remove more, but if you had problems fixing
  148. the compilation failure then you are probably not qualified for this.
  149. @section Visual C++ produces many errors.
  150. Visual C++ is not compliant to the C standard and does not support
  151. the inline assembly used in FFmpeg.
  152. If you wish - for whatever weird reason - to use Visual C++ for your
  153. project then you can link the Visual C++ code with libav* as long as
  154. you compile the latter with a working C compiler. For more information, see
  155. the @emph{Visual C++ compatibility} section in the FFmpeg documentation.
  156. There have been efforts to make FFmpeg compatible with Visual C++ in the
  157. past. However, they have all been rejected as too intrusive, especially
  158. since MinGW does the job perfectly adequately. None of the core developers
  159. work with Visual C++ and thus this item is low priority. Should you find
  160. the silver bullet that solves this problem, feel free to shoot it at us.
  161. @bye