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  1. /*
  2. * Format Conversion Utils
  3. * Copyright (c) 2000, 2001 Fabrice Bellard
  4. * Copyright (c) 2002-2004 Michael Niedermayer <michaelni@gmx.at>
  5. *
  6. * This file is part of FFmpeg.
  7. *
  8. * FFmpeg is free software; you can redistribute it and/or
  9. * modify it under the terms of the GNU Lesser General Public
  10. * License as published by the Free Software Foundation; either
  11. * version 2.1 of the License, or (at your option) any later version.
  12. *
  13. * FFmpeg is distributed in the hope that it will be useful,
  14. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  15. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  16. * Lesser General Public License for more details.
  17. *
  18. * You should have received a copy of the GNU Lesser General Public
  19. * License along with FFmpeg; if not, write to the Free Software
  20. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  21. *
  22. * MMX optimization by Nick Kurshev <nickols_k@mail.ru>
  23. */
  24. #include "libavutil/cpu.h"
  25. #include "libavutil/x86/asm.h"
  26. #include "libavcodec/fmtconvert.h"
  27. #include "libavcodec/dsputil.h"
  28. #if HAVE_YASM
  29. void ff_int32_to_float_fmul_scalar_sse (float *dst, const int *src, float mul, int len);
  30. void ff_int32_to_float_fmul_scalar_sse2(float *dst, const int *src, float mul, int len);
  31. void ff_float_to_int16_3dnow(int16_t *dst, const float *src, long len);
  32. void ff_float_to_int16_sse (int16_t *dst, const float *src, long len);
  33. void ff_float_to_int16_sse2 (int16_t *dst, const float *src, long len);
  34. void ff_float_to_int16_step_3dnow(int16_t *dst, const float *src, long len, long step);
  35. void ff_float_to_int16_step_sse (int16_t *dst, const float *src, long len, long step);
  36. void ff_float_to_int16_step_sse2 (int16_t *dst, const float *src, long len, long step);
  37. void ff_float_to_int16_interleave2_3dnow(int16_t *dst, const float **src, long len);
  38. void ff_float_to_int16_interleave2_sse (int16_t *dst, const float **src, long len);
  39. void ff_float_to_int16_interleave2_sse2 (int16_t *dst, const float **src, long len);
  40. void ff_float_to_int16_interleave6_sse(int16_t *dst, const float **src, int len);
  41. void ff_float_to_int16_interleave6_3dnow(int16_t *dst, const float **src, int len);
  42. void ff_float_to_int16_interleave6_3dnowext(int16_t *dst, const float **src, int len);
  43. #define ff_float_to_int16_interleave6_sse2 ff_float_to_int16_interleave6_sse
  44. #define FLOAT_TO_INT16_INTERLEAVE(cpu) \
  45. /* gcc pessimizes register allocation if this is in the same function as float_to_int16_interleave_sse2*/\
  46. static av_noinline void float_to_int16_interleave_misc_##cpu(int16_t *dst, const float **src, long len, int channels){\
  47. int c;\
  48. for(c=0; c<channels; c++){\
  49. ff_float_to_int16_step_##cpu(dst+c, src[c], len, channels);\
  50. }\
  51. }\
  52. \
  53. static void float_to_int16_interleave_##cpu(int16_t *dst, const float **src, long len, int channels){\
  54. if(channels==1)\
  55. ff_float_to_int16_##cpu(dst, src[0], len);\
  56. else if(channels==2){\
  57. ff_float_to_int16_interleave2_##cpu(dst, src, len);\
  58. }else if(channels==6){\
  59. ff_float_to_int16_interleave6_##cpu(dst, src, len);\
  60. }else\
  61. float_to_int16_interleave_misc_##cpu(dst, src, len, channels);\
  62. }
  63. FLOAT_TO_INT16_INTERLEAVE(3dnow)
  64. FLOAT_TO_INT16_INTERLEAVE(sse)
  65. FLOAT_TO_INT16_INTERLEAVE(sse2)
  66. static void float_to_int16_interleave_3dnowext(int16_t *dst, const float **src,
  67. long len, int channels)
  68. {
  69. if(channels==6)
  70. ff_float_to_int16_interleave6_3dnowext(dst, src, len);
  71. else
  72. float_to_int16_interleave_3dnow(dst, src, len, channels);
  73. }
  74. void ff_float_interleave2_mmx(float *dst, const float **src, unsigned int len);
  75. void ff_float_interleave2_sse(float *dst, const float **src, unsigned int len);
  76. void ff_float_interleave6_mmx(float *dst, const float **src, unsigned int len);
  77. void ff_float_interleave6_sse(float *dst, const float **src, unsigned int len);
  78. static void float_interleave_mmx(float *dst, const float **src,
  79. unsigned int len, int channels)
  80. {
  81. if (channels == 2) {
  82. ff_float_interleave2_mmx(dst, src, len);
  83. } else if (channels == 6)
  84. ff_float_interleave6_mmx(dst, src, len);
  85. else
  86. ff_float_interleave_c(dst, src, len, channels);
  87. }
  88. static void float_interleave_sse(float *dst, const float **src,
  89. unsigned int len, int channels)
  90. {
  91. if (channels == 2) {
  92. ff_float_interleave2_sse(dst, src, len);
  93. } else if (channels == 6)
  94. ff_float_interleave6_sse(dst, src, len);
  95. else
  96. ff_float_interleave_c(dst, src, len, channels);
  97. }
  98. #endif
  99. void ff_fmt_convert_init_x86(FmtConvertContext *c, AVCodecContext *avctx)
  100. {
  101. #if HAVE_YASM
  102. int mm_flags = av_get_cpu_flags();
  103. if (mm_flags & AV_CPU_FLAG_MMX) {
  104. c->float_interleave = float_interleave_mmx;
  105. if (HAVE_AMD3DNOW && mm_flags & AV_CPU_FLAG_3DNOW) {
  106. if(!(avctx->flags & CODEC_FLAG_BITEXACT)){
  107. c->float_to_int16 = ff_float_to_int16_3dnow;
  108. c->float_to_int16_interleave = float_to_int16_interleave_3dnow;
  109. }
  110. }
  111. if (HAVE_AMD3DNOWEXT && mm_flags & AV_CPU_FLAG_3DNOWEXT) {
  112. if(!(avctx->flags & CODEC_FLAG_BITEXACT)){
  113. c->float_to_int16_interleave = float_to_int16_interleave_3dnowext;
  114. }
  115. }
  116. if (HAVE_SSE && mm_flags & AV_CPU_FLAG_SSE) {
  117. c->int32_to_float_fmul_scalar = ff_int32_to_float_fmul_scalar_sse;
  118. c->float_to_int16 = ff_float_to_int16_sse;
  119. c->float_to_int16_interleave = float_to_int16_interleave_sse;
  120. c->float_interleave = float_interleave_sse;
  121. }
  122. if (HAVE_SSE && mm_flags & AV_CPU_FLAG_SSE2) {
  123. c->int32_to_float_fmul_scalar = ff_int32_to_float_fmul_scalar_sse2;
  124. c->float_to_int16 = ff_float_to_int16_sse2;
  125. c->float_to_int16_interleave = float_to_int16_interleave_sse2;
  126. }
  127. }
  128. #endif
  129. }