You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

554 lines
21KB

  1. /*
  2. * H.26L/H.264/AVC/JVT/14496-10/... encoder/decoder
  3. * Copyright (c) 2003 Michael Niedermayer <michaelni@gmx.at>
  4. *
  5. * This file is part of FFmpeg.
  6. *
  7. * FFmpeg is free software; you can redistribute it and/or
  8. * modify it under the terms of the GNU Lesser General Public
  9. * License as published by the Free Software Foundation; either
  10. * version 2.1 of the License, or (at your option) any later version.
  11. *
  12. * FFmpeg is distributed in the hope that it will be useful,
  13. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  15. * Lesser General Public License for more details.
  16. *
  17. * You should have received a copy of the GNU Lesser General Public
  18. * License along with FFmpeg; if not, write to the Free Software
  19. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  20. */
  21. /**
  22. * @file
  23. * H.264 / AVC / MPEG4 part10 prediction functions.
  24. * @author Michael Niedermayer <michaelni@gmx.at>
  25. */
  26. #include "libavutil/avassert.h"
  27. #include "h264pred.h"
  28. #define BIT_DEPTH 8
  29. #include "h264pred_template.c"
  30. #undef BIT_DEPTH
  31. #define BIT_DEPTH 9
  32. #include "h264pred_template.c"
  33. #undef BIT_DEPTH
  34. #define BIT_DEPTH 10
  35. #include "h264pred_template.c"
  36. #undef BIT_DEPTH
  37. #define BIT_DEPTH 12
  38. #include "h264pred_template.c"
  39. #undef BIT_DEPTH
  40. #define BIT_DEPTH 14
  41. #include "h264pred_template.c"
  42. #undef BIT_DEPTH
  43. static void pred4x4_vertical_vp8_c(uint8_t *src, const uint8_t *topright, int stride){
  44. const unsigned lt = src[-1-1*stride];
  45. LOAD_TOP_EDGE
  46. LOAD_TOP_RIGHT_EDGE
  47. uint32_t v = PACK_4U8((lt + 2*t0 + t1 + 2) >> 2,
  48. (t0 + 2*t1 + t2 + 2) >> 2,
  49. (t1 + 2*t2 + t3 + 2) >> 2,
  50. (t2 + 2*t3 + t4 + 2) >> 2);
  51. AV_WN32A(src+0*stride, v);
  52. AV_WN32A(src+1*stride, v);
  53. AV_WN32A(src+2*stride, v);
  54. AV_WN32A(src+3*stride, v);
  55. }
  56. static void pred4x4_horizontal_vp8_c(uint8_t *src, const uint8_t *topright, int stride){
  57. const unsigned lt = src[-1-1*stride];
  58. LOAD_LEFT_EDGE
  59. AV_WN32A(src+0*stride, ((lt + 2*l0 + l1 + 2) >> 2)*0x01010101);
  60. AV_WN32A(src+1*stride, ((l0 + 2*l1 + l2 + 2) >> 2)*0x01010101);
  61. AV_WN32A(src+2*stride, ((l1 + 2*l2 + l3 + 2) >> 2)*0x01010101);
  62. AV_WN32A(src+3*stride, ((l2 + 2*l3 + l3 + 2) >> 2)*0x01010101);
  63. }
  64. static void pred4x4_down_left_svq3_c(uint8_t *src, const uint8_t *topright, int stride){
  65. LOAD_TOP_EDGE
  66. LOAD_LEFT_EDGE
  67. src[0+0*stride]=(l1 + t1)>>1;
  68. src[1+0*stride]=
  69. src[0+1*stride]=(l2 + t2)>>1;
  70. src[2+0*stride]=
  71. src[1+1*stride]=
  72. src[0+2*stride]=
  73. src[3+0*stride]=
  74. src[2+1*stride]=
  75. src[1+2*stride]=
  76. src[0+3*stride]=
  77. src[3+1*stride]=
  78. src[2+2*stride]=
  79. src[1+3*stride]=
  80. src[3+2*stride]=
  81. src[2+3*stride]=
  82. src[3+3*stride]=(l3 + t3)>>1;
  83. }
  84. static void pred4x4_down_left_rv40_c(uint8_t *src, const uint8_t *topright, int stride){
  85. LOAD_TOP_EDGE
  86. LOAD_TOP_RIGHT_EDGE
  87. LOAD_LEFT_EDGE
  88. LOAD_DOWN_LEFT_EDGE
  89. src[0+0*stride]=(t0 + t2 + 2*t1 + 2 + l0 + l2 + 2*l1 + 2)>>3;
  90. src[1+0*stride]=
  91. src[0+1*stride]=(t1 + t3 + 2*t2 + 2 + l1 + l3 + 2*l2 + 2)>>3;
  92. src[2+0*stride]=
  93. src[1+1*stride]=
  94. src[0+2*stride]=(t2 + t4 + 2*t3 + 2 + l2 + l4 + 2*l3 + 2)>>3;
  95. src[3+0*stride]=
  96. src[2+1*stride]=
  97. src[1+2*stride]=
  98. src[0+3*stride]=(t3 + t5 + 2*t4 + 2 + l3 + l5 + 2*l4 + 2)>>3;
  99. src[3+1*stride]=
  100. src[2+2*stride]=
  101. src[1+3*stride]=(t4 + t6 + 2*t5 + 2 + l4 + l6 + 2*l5 + 2)>>3;
  102. src[3+2*stride]=
  103. src[2+3*stride]=(t5 + t7 + 2*t6 + 2 + l5 + l7 + 2*l6 + 2)>>3;
  104. src[3+3*stride]=(t6 + t7 + 1 + l6 + l7 + 1)>>2;
  105. }
  106. static void pred4x4_down_left_rv40_nodown_c(uint8_t *src, const uint8_t *topright, int stride){
  107. LOAD_TOP_EDGE
  108. LOAD_TOP_RIGHT_EDGE
  109. LOAD_LEFT_EDGE
  110. src[0+0*stride]=(t0 + t2 + 2*t1 + 2 + l0 + l2 + 2*l1 + 2)>>3;
  111. src[1+0*stride]=
  112. src[0+1*stride]=(t1 + t3 + 2*t2 + 2 + l1 + l3 + 2*l2 + 2)>>3;
  113. src[2+0*stride]=
  114. src[1+1*stride]=
  115. src[0+2*stride]=(t2 + t4 + 2*t3 + 2 + l2 + 3*l3 + 2)>>3;
  116. src[3+0*stride]=
  117. src[2+1*stride]=
  118. src[1+2*stride]=
  119. src[0+3*stride]=(t3 + t5 + 2*t4 + 2 + l3*4 + 2)>>3;
  120. src[3+1*stride]=
  121. src[2+2*stride]=
  122. src[1+3*stride]=(t4 + t6 + 2*t5 + 2 + l3*4 + 2)>>3;
  123. src[3+2*stride]=
  124. src[2+3*stride]=(t5 + t7 + 2*t6 + 2 + l3*4 + 2)>>3;
  125. src[3+3*stride]=(t6 + t7 + 1 + 2*l3 + 1)>>2;
  126. }
  127. static void pred4x4_vertical_left_rv40(uint8_t *src, const uint8_t *topright, int stride,
  128. const int l0, const int l1, const int l2, const int l3, const int l4){
  129. LOAD_TOP_EDGE
  130. LOAD_TOP_RIGHT_EDGE
  131. src[0+0*stride]=(2*t0 + 2*t1 + l1 + 2*l2 + l3 + 4)>>3;
  132. src[1+0*stride]=
  133. src[0+2*stride]=(t1 + t2 + 1)>>1;
  134. src[2+0*stride]=
  135. src[1+2*stride]=(t2 + t3 + 1)>>1;
  136. src[3+0*stride]=
  137. src[2+2*stride]=(t3 + t4+ 1)>>1;
  138. src[3+2*stride]=(t4 + t5+ 1)>>1;
  139. src[0+1*stride]=(t0 + 2*t1 + t2 + l2 + 2*l3 + l4 + 4)>>3;
  140. src[1+1*stride]=
  141. src[0+3*stride]=(t1 + 2*t2 + t3 + 2)>>2;
  142. src[2+1*stride]=
  143. src[1+3*stride]=(t2 + 2*t3 + t4 + 2)>>2;
  144. src[3+1*stride]=
  145. src[2+3*stride]=(t3 + 2*t4 + t5 + 2)>>2;
  146. src[3+3*stride]=(t4 + 2*t5 + t6 + 2)>>2;
  147. }
  148. static void pred4x4_vertical_left_rv40_c(uint8_t *src, const uint8_t *topright, int stride){
  149. LOAD_LEFT_EDGE
  150. LOAD_DOWN_LEFT_EDGE
  151. pred4x4_vertical_left_rv40(src, topright, stride, l0, l1, l2, l3, l4);
  152. }
  153. static void pred4x4_vertical_left_rv40_nodown_c(uint8_t *src, const uint8_t *topright, int stride){
  154. LOAD_LEFT_EDGE
  155. pred4x4_vertical_left_rv40(src, topright, stride, l0, l1, l2, l3, l3);
  156. }
  157. static void pred4x4_vertical_left_vp8_c(uint8_t *src, const uint8_t *topright, int stride){
  158. LOAD_TOP_EDGE
  159. LOAD_TOP_RIGHT_EDGE
  160. src[0+0*stride]=(t0 + t1 + 1)>>1;
  161. src[1+0*stride]=
  162. src[0+2*stride]=(t1 + t2 + 1)>>1;
  163. src[2+0*stride]=
  164. src[1+2*stride]=(t2 + t3 + 1)>>1;
  165. src[3+0*stride]=
  166. src[2+2*stride]=(t3 + t4 + 1)>>1;
  167. src[0+1*stride]=(t0 + 2*t1 + t2 + 2)>>2;
  168. src[1+1*stride]=
  169. src[0+3*stride]=(t1 + 2*t2 + t3 + 2)>>2;
  170. src[2+1*stride]=
  171. src[1+3*stride]=(t2 + 2*t3 + t4 + 2)>>2;
  172. src[3+1*stride]=
  173. src[2+3*stride]=(t3 + 2*t4 + t5 + 2)>>2;
  174. src[3+2*stride]=(t4 + 2*t5 + t6 + 2)>>2;
  175. src[3+3*stride]=(t5 + 2*t6 + t7 + 2)>>2;
  176. }
  177. static void pred4x4_horizontal_up_rv40_c(uint8_t *src, const uint8_t *topright, int stride){
  178. LOAD_LEFT_EDGE
  179. LOAD_DOWN_LEFT_EDGE
  180. LOAD_TOP_EDGE
  181. LOAD_TOP_RIGHT_EDGE
  182. src[0+0*stride]=(t1 + 2*t2 + t3 + 2*l0 + 2*l1 + 4)>>3;
  183. src[1+0*stride]=(t2 + 2*t3 + t4 + l0 + 2*l1 + l2 + 4)>>3;
  184. src[2+0*stride]=
  185. src[0+1*stride]=(t3 + 2*t4 + t5 + 2*l1 + 2*l2 + 4)>>3;
  186. src[3+0*stride]=
  187. src[1+1*stride]=(t4 + 2*t5 + t6 + l1 + 2*l2 + l3 + 4)>>3;
  188. src[2+1*stride]=
  189. src[0+2*stride]=(t5 + 2*t6 + t7 + 2*l2 + 2*l3 + 4)>>3;
  190. src[3+1*stride]=
  191. src[1+2*stride]=(t6 + 3*t7 + l2 + 3*l3 + 4)>>3;
  192. src[3+2*stride]=
  193. src[1+3*stride]=(l3 + 2*l4 + l5 + 2)>>2;
  194. src[0+3*stride]=
  195. src[2+2*stride]=(t6 + t7 + l3 + l4 + 2)>>2;
  196. src[2+3*stride]=(l4 + l5 + 1)>>1;
  197. src[3+3*stride]=(l4 + 2*l5 + l6 + 2)>>2;
  198. }
  199. static void pred4x4_horizontal_up_rv40_nodown_c(uint8_t *src, const uint8_t *topright, int stride){
  200. LOAD_LEFT_EDGE
  201. LOAD_TOP_EDGE
  202. LOAD_TOP_RIGHT_EDGE
  203. src[0+0*stride]=(t1 + 2*t2 + t3 + 2*l0 + 2*l1 + 4)>>3;
  204. src[1+0*stride]=(t2 + 2*t3 + t4 + l0 + 2*l1 + l2 + 4)>>3;
  205. src[2+0*stride]=
  206. src[0+1*stride]=(t3 + 2*t4 + t5 + 2*l1 + 2*l2 + 4)>>3;
  207. src[3+0*stride]=
  208. src[1+1*stride]=(t4 + 2*t5 + t6 + l1 + 2*l2 + l3 + 4)>>3;
  209. src[2+1*stride]=
  210. src[0+2*stride]=(t5 + 2*t6 + t7 + 2*l2 + 2*l3 + 4)>>3;
  211. src[3+1*stride]=
  212. src[1+2*stride]=(t6 + 3*t7 + l2 + 3*l3 + 4)>>3;
  213. src[3+2*stride]=
  214. src[1+3*stride]=l3;
  215. src[0+3*stride]=
  216. src[2+2*stride]=(t6 + t7 + 2*l3 + 2)>>2;
  217. src[2+3*stride]=
  218. src[3+3*stride]=l3;
  219. }
  220. static void pred4x4_tm_vp8_c(uint8_t *src, const uint8_t *topright, int stride){
  221. uint8_t *cm = ff_cropTbl + MAX_NEG_CROP - src[-1-stride];
  222. uint8_t *top = src-stride;
  223. int y;
  224. for (y = 0; y < 4; y++) {
  225. uint8_t *cm_in = cm + src[-1];
  226. src[0] = cm_in[top[0]];
  227. src[1] = cm_in[top[1]];
  228. src[2] = cm_in[top[2]];
  229. src[3] = cm_in[top[3]];
  230. src += stride;
  231. }
  232. }
  233. static void pred16x16_plane_svq3_c(uint8_t *src, int stride){
  234. pred16x16_plane_compat_8_c(src, stride, 1, 0);
  235. }
  236. static void pred16x16_plane_rv40_c(uint8_t *src, int stride){
  237. pred16x16_plane_compat_8_c(src, stride, 0, 1);
  238. }
  239. static void pred16x16_tm_vp8_c(uint8_t *src, int stride){
  240. uint8_t *cm = ff_cropTbl + MAX_NEG_CROP - src[-1-stride];
  241. uint8_t *top = src-stride;
  242. int y;
  243. for (y = 0; y < 16; y++) {
  244. uint8_t *cm_in = cm + src[-1];
  245. src[0] = cm_in[top[0]];
  246. src[1] = cm_in[top[1]];
  247. src[2] = cm_in[top[2]];
  248. src[3] = cm_in[top[3]];
  249. src[4] = cm_in[top[4]];
  250. src[5] = cm_in[top[5]];
  251. src[6] = cm_in[top[6]];
  252. src[7] = cm_in[top[7]];
  253. src[8] = cm_in[top[8]];
  254. src[9] = cm_in[top[9]];
  255. src[10] = cm_in[top[10]];
  256. src[11] = cm_in[top[11]];
  257. src[12] = cm_in[top[12]];
  258. src[13] = cm_in[top[13]];
  259. src[14] = cm_in[top[14]];
  260. src[15] = cm_in[top[15]];
  261. src += stride;
  262. }
  263. }
  264. static void pred8x8_left_dc_rv40_c(uint8_t *src, int stride){
  265. int i;
  266. unsigned dc0;
  267. dc0=0;
  268. for(i=0;i<8; i++)
  269. dc0+= src[-1+i*stride];
  270. dc0= 0x01010101*((dc0 + 4)>>3);
  271. for(i=0; i<8; i++){
  272. ((uint32_t*)(src+i*stride))[0]=
  273. ((uint32_t*)(src+i*stride))[1]= dc0;
  274. }
  275. }
  276. static void pred8x8_top_dc_rv40_c(uint8_t *src, int stride){
  277. int i;
  278. unsigned dc0;
  279. dc0=0;
  280. for(i=0;i<8; i++)
  281. dc0+= src[i-stride];
  282. dc0= 0x01010101*((dc0 + 4)>>3);
  283. for(i=0; i<8; i++){
  284. ((uint32_t*)(src+i*stride))[0]=
  285. ((uint32_t*)(src+i*stride))[1]= dc0;
  286. }
  287. }
  288. static void pred8x8_dc_rv40_c(uint8_t *src, int stride){
  289. int i;
  290. unsigned dc0 = 0;
  291. for(i=0;i<4; i++){
  292. dc0+= src[-1+i*stride] + src[i-stride];
  293. dc0+= src[4+i-stride];
  294. dc0+= src[-1+(i+4)*stride];
  295. }
  296. dc0= 0x01010101*((dc0 + 8)>>4);
  297. for(i=0; i<4; i++){
  298. ((uint32_t*)(src+i*stride))[0]= dc0;
  299. ((uint32_t*)(src+i*stride))[1]= dc0;
  300. }
  301. for(i=4; i<8; i++){
  302. ((uint32_t*)(src+i*stride))[0]= dc0;
  303. ((uint32_t*)(src+i*stride))[1]= dc0;
  304. }
  305. }
  306. static void pred8x8_tm_vp8_c(uint8_t *src, int stride){
  307. uint8_t *cm = ff_cropTbl + MAX_NEG_CROP - src[-1-stride];
  308. uint8_t *top = src-stride;
  309. int y;
  310. for (y = 0; y < 8; y++) {
  311. uint8_t *cm_in = cm + src[-1];
  312. src[0] = cm_in[top[0]];
  313. src[1] = cm_in[top[1]];
  314. src[2] = cm_in[top[2]];
  315. src[3] = cm_in[top[3]];
  316. src[4] = cm_in[top[4]];
  317. src[5] = cm_in[top[5]];
  318. src[6] = cm_in[top[6]];
  319. src[7] = cm_in[top[7]];
  320. src += stride;
  321. }
  322. }
  323. /**
  324. * Set the intra prediction function pointers.
  325. */
  326. void ff_h264_pred_init(H264PredContext *h, int codec_id, const int bit_depth, const int chroma_format_idc){
  327. // MpegEncContext * const s = &h->s;
  328. #undef FUNC
  329. #undef FUNCC
  330. #define FUNC(a, depth) a ## _ ## depth
  331. #define FUNCC(a, depth) a ## _ ## depth ## _c
  332. #define FUNCD(a) a ## _c
  333. #define H264_PRED(depth) \
  334. if(codec_id != AV_CODEC_ID_RV40){\
  335. if(codec_id == AV_CODEC_ID_VP8) {\
  336. h->pred4x4[VERT_PRED ]= FUNCD(pred4x4_vertical_vp8);\
  337. h->pred4x4[HOR_PRED ]= FUNCD(pred4x4_horizontal_vp8);\
  338. } else {\
  339. h->pred4x4[VERT_PRED ]= FUNCC(pred4x4_vertical , depth);\
  340. h->pred4x4[HOR_PRED ]= FUNCC(pred4x4_horizontal , depth);\
  341. }\
  342. h->pred4x4[DC_PRED ]= FUNCC(pred4x4_dc , depth);\
  343. if(codec_id == AV_CODEC_ID_SVQ3)\
  344. h->pred4x4[DIAG_DOWN_LEFT_PRED ]= FUNCD(pred4x4_down_left_svq3);\
  345. else\
  346. h->pred4x4[DIAG_DOWN_LEFT_PRED ]= FUNCC(pred4x4_down_left , depth);\
  347. h->pred4x4[DIAG_DOWN_RIGHT_PRED]= FUNCC(pred4x4_down_right , depth);\
  348. h->pred4x4[VERT_RIGHT_PRED ]= FUNCC(pred4x4_vertical_right , depth);\
  349. h->pred4x4[HOR_DOWN_PRED ]= FUNCC(pred4x4_horizontal_down , depth);\
  350. if (codec_id == AV_CODEC_ID_VP8) {\
  351. h->pred4x4[VERT_LEFT_PRED ]= FUNCD(pred4x4_vertical_left_vp8);\
  352. } else\
  353. h->pred4x4[VERT_LEFT_PRED ]= FUNCC(pred4x4_vertical_left , depth);\
  354. h->pred4x4[HOR_UP_PRED ]= FUNCC(pred4x4_horizontal_up , depth);\
  355. if(codec_id != AV_CODEC_ID_VP8) {\
  356. h->pred4x4[LEFT_DC_PRED ]= FUNCC(pred4x4_left_dc , depth);\
  357. h->pred4x4[TOP_DC_PRED ]= FUNCC(pred4x4_top_dc , depth);\
  358. h->pred4x4[DC_128_PRED ]= FUNCC(pred4x4_128_dc , depth);\
  359. } else {\
  360. h->pred4x4[TM_VP8_PRED ]= FUNCD(pred4x4_tm_vp8);\
  361. h->pred4x4[DC_127_PRED ]= FUNCC(pred4x4_127_dc , depth);\
  362. h->pred4x4[DC_129_PRED ]= FUNCC(pred4x4_129_dc , depth);\
  363. h->pred4x4[VERT_VP8_PRED ]= FUNCC(pred4x4_vertical , depth);\
  364. h->pred4x4[HOR_VP8_PRED ]= FUNCC(pred4x4_horizontal , depth);\
  365. }\
  366. }else{\
  367. h->pred4x4[VERT_PRED ]= FUNCC(pred4x4_vertical , depth);\
  368. h->pred4x4[HOR_PRED ]= FUNCC(pred4x4_horizontal , depth);\
  369. h->pred4x4[DC_PRED ]= FUNCC(pred4x4_dc , depth);\
  370. h->pred4x4[DIAG_DOWN_LEFT_PRED ]= FUNCD(pred4x4_down_left_rv40);\
  371. h->pred4x4[DIAG_DOWN_RIGHT_PRED]= FUNCC(pred4x4_down_right , depth);\
  372. h->pred4x4[VERT_RIGHT_PRED ]= FUNCC(pred4x4_vertical_right , depth);\
  373. h->pred4x4[HOR_DOWN_PRED ]= FUNCC(pred4x4_horizontal_down , depth);\
  374. h->pred4x4[VERT_LEFT_PRED ]= FUNCD(pred4x4_vertical_left_rv40);\
  375. h->pred4x4[HOR_UP_PRED ]= FUNCD(pred4x4_horizontal_up_rv40);\
  376. h->pred4x4[LEFT_DC_PRED ]= FUNCC(pred4x4_left_dc , depth);\
  377. h->pred4x4[TOP_DC_PRED ]= FUNCC(pred4x4_top_dc , depth);\
  378. h->pred4x4[DC_128_PRED ]= FUNCC(pred4x4_128_dc , depth);\
  379. h->pred4x4[DIAG_DOWN_LEFT_PRED_RV40_NODOWN]= FUNCD(pred4x4_down_left_rv40_nodown);\
  380. h->pred4x4[HOR_UP_PRED_RV40_NODOWN]= FUNCD(pred4x4_horizontal_up_rv40_nodown);\
  381. h->pred4x4[VERT_LEFT_PRED_RV40_NODOWN]= FUNCD(pred4x4_vertical_left_rv40_nodown);\
  382. }\
  383. \
  384. h->pred8x8l[VERT_PRED ]= FUNCC(pred8x8l_vertical , depth);\
  385. h->pred8x8l[HOR_PRED ]= FUNCC(pred8x8l_horizontal , depth);\
  386. h->pred8x8l[DC_PRED ]= FUNCC(pred8x8l_dc , depth);\
  387. h->pred8x8l[DIAG_DOWN_LEFT_PRED ]= FUNCC(pred8x8l_down_left , depth);\
  388. h->pred8x8l[DIAG_DOWN_RIGHT_PRED]= FUNCC(pred8x8l_down_right , depth);\
  389. h->pred8x8l[VERT_RIGHT_PRED ]= FUNCC(pred8x8l_vertical_right , depth);\
  390. h->pred8x8l[HOR_DOWN_PRED ]= FUNCC(pred8x8l_horizontal_down , depth);\
  391. h->pred8x8l[VERT_LEFT_PRED ]= FUNCC(pred8x8l_vertical_left , depth);\
  392. h->pred8x8l[HOR_UP_PRED ]= FUNCC(pred8x8l_horizontal_up , depth);\
  393. h->pred8x8l[LEFT_DC_PRED ]= FUNCC(pred8x8l_left_dc , depth);\
  394. h->pred8x8l[TOP_DC_PRED ]= FUNCC(pred8x8l_top_dc , depth);\
  395. h->pred8x8l[DC_128_PRED ]= FUNCC(pred8x8l_128_dc , depth);\
  396. \
  397. if (chroma_format_idc == 1) {\
  398. h->pred8x8[VERT_PRED8x8 ]= FUNCC(pred8x8_vertical , depth);\
  399. h->pred8x8[HOR_PRED8x8 ]= FUNCC(pred8x8_horizontal , depth);\
  400. } else {\
  401. h->pred8x8[VERT_PRED8x8 ]= FUNCC(pred8x16_vertical , depth);\
  402. h->pred8x8[HOR_PRED8x8 ]= FUNCC(pred8x16_horizontal , depth);\
  403. }\
  404. if (codec_id != AV_CODEC_ID_VP8) {\
  405. if (chroma_format_idc == 1) {\
  406. h->pred8x8[PLANE_PRED8x8]= FUNCC(pred8x8_plane , depth);\
  407. } else {\
  408. h->pred8x8[PLANE_PRED8x8]= FUNCC(pred8x16_plane , depth);\
  409. }\
  410. } else\
  411. h->pred8x8[PLANE_PRED8x8]= FUNCD(pred8x8_tm_vp8);\
  412. if(codec_id != AV_CODEC_ID_RV40 && codec_id != AV_CODEC_ID_VP8){\
  413. if (chroma_format_idc == 1) {\
  414. h->pred8x8[DC_PRED8x8 ]= FUNCC(pred8x8_dc , depth);\
  415. h->pred8x8[LEFT_DC_PRED8x8]= FUNCC(pred8x8_left_dc , depth);\
  416. h->pred8x8[TOP_DC_PRED8x8 ]= FUNCC(pred8x8_top_dc , depth);\
  417. h->pred8x8[ALZHEIMER_DC_L0T_PRED8x8 ]= FUNC(pred8x8_mad_cow_dc_l0t, depth);\
  418. h->pred8x8[ALZHEIMER_DC_0LT_PRED8x8 ]= FUNC(pred8x8_mad_cow_dc_0lt, depth);\
  419. h->pred8x8[ALZHEIMER_DC_L00_PRED8x8 ]= FUNC(pred8x8_mad_cow_dc_l00, depth);\
  420. h->pred8x8[ALZHEIMER_DC_0L0_PRED8x8 ]= FUNC(pred8x8_mad_cow_dc_0l0, depth);\
  421. } else {\
  422. h->pred8x8[DC_PRED8x8 ]= FUNCC(pred8x16_dc , depth);\
  423. h->pred8x8[LEFT_DC_PRED8x8]= FUNCC(pred8x16_left_dc , depth);\
  424. h->pred8x8[TOP_DC_PRED8x8 ]= FUNCC(pred8x16_top_dc , depth);\
  425. h->pred8x8[ALZHEIMER_DC_L0T_PRED8x8 ]= FUNC(pred8x16_mad_cow_dc_l0t, depth);\
  426. h->pred8x8[ALZHEIMER_DC_0LT_PRED8x8 ]= FUNC(pred8x16_mad_cow_dc_0lt, depth);\
  427. h->pred8x8[ALZHEIMER_DC_L00_PRED8x8 ]= FUNC(pred8x16_mad_cow_dc_l00, depth);\
  428. h->pred8x8[ALZHEIMER_DC_0L0_PRED8x8 ]= FUNC(pred8x16_mad_cow_dc_0l0, depth);\
  429. }\
  430. }else{\
  431. h->pred8x8[DC_PRED8x8 ]= FUNCD(pred8x8_dc_rv40);\
  432. h->pred8x8[LEFT_DC_PRED8x8]= FUNCD(pred8x8_left_dc_rv40);\
  433. h->pred8x8[TOP_DC_PRED8x8 ]= FUNCD(pred8x8_top_dc_rv40);\
  434. if (codec_id == AV_CODEC_ID_VP8) {\
  435. h->pred8x8[DC_127_PRED8x8]= FUNCC(pred8x8_127_dc , depth);\
  436. h->pred8x8[DC_129_PRED8x8]= FUNCC(pred8x8_129_dc , depth);\
  437. }\
  438. }\
  439. if (chroma_format_idc == 1) {\
  440. h->pred8x8[DC_128_PRED8x8 ]= FUNCC(pred8x8_128_dc , depth);\
  441. } else {\
  442. h->pred8x8[DC_128_PRED8x8 ]= FUNCC(pred8x16_128_dc , depth);\
  443. }\
  444. \
  445. h->pred16x16[DC_PRED8x8 ]= FUNCC(pred16x16_dc , depth);\
  446. h->pred16x16[VERT_PRED8x8 ]= FUNCC(pred16x16_vertical , depth);\
  447. h->pred16x16[HOR_PRED8x8 ]= FUNCC(pred16x16_horizontal , depth);\
  448. switch(codec_id){\
  449. case AV_CODEC_ID_SVQ3:\
  450. h->pred16x16[PLANE_PRED8x8 ]= FUNCD(pred16x16_plane_svq3);\
  451. break;\
  452. case AV_CODEC_ID_RV40:\
  453. h->pred16x16[PLANE_PRED8x8 ]= FUNCD(pred16x16_plane_rv40);\
  454. break;\
  455. case AV_CODEC_ID_VP8:\
  456. h->pred16x16[PLANE_PRED8x8 ]= FUNCD(pred16x16_tm_vp8);\
  457. h->pred16x16[DC_127_PRED8x8]= FUNCC(pred16x16_127_dc , depth);\
  458. h->pred16x16[DC_129_PRED8x8]= FUNCC(pred16x16_129_dc , depth);\
  459. break;\
  460. default:\
  461. h->pred16x16[PLANE_PRED8x8 ]= FUNCC(pred16x16_plane , depth);\
  462. break;\
  463. }\
  464. h->pred16x16[LEFT_DC_PRED8x8]= FUNCC(pred16x16_left_dc , depth);\
  465. h->pred16x16[TOP_DC_PRED8x8 ]= FUNCC(pred16x16_top_dc , depth);\
  466. h->pred16x16[DC_128_PRED8x8 ]= FUNCC(pred16x16_128_dc , depth);\
  467. \
  468. /* special lossless h/v prediction for h264 */ \
  469. h->pred4x4_add [VERT_PRED ]= FUNCC(pred4x4_vertical_add , depth);\
  470. h->pred4x4_add [ HOR_PRED ]= FUNCC(pred4x4_horizontal_add , depth);\
  471. h->pred8x8l_add [VERT_PRED ]= FUNCC(pred8x8l_vertical_add , depth);\
  472. h->pred8x8l_add [ HOR_PRED ]= FUNCC(pred8x8l_horizontal_add , depth);\
  473. if (chroma_format_idc == 1) {\
  474. h->pred8x8_add [VERT_PRED8x8]= FUNCC(pred8x8_vertical_add , depth);\
  475. h->pred8x8_add [ HOR_PRED8x8]= FUNCC(pred8x8_horizontal_add , depth);\
  476. } else {\
  477. h->pred8x8_add [VERT_PRED8x8]= FUNCC(pred8x16_vertical_add , depth);\
  478. h->pred8x8_add [ HOR_PRED8x8]= FUNCC(pred8x16_horizontal_add , depth);\
  479. }\
  480. h->pred16x16_add[VERT_PRED8x8]= FUNCC(pred16x16_vertical_add , depth);\
  481. h->pred16x16_add[ HOR_PRED8x8]= FUNCC(pred16x16_horizontal_add , depth);\
  482. switch (bit_depth) {
  483. case 9:
  484. H264_PRED(9)
  485. break;
  486. case 10:
  487. H264_PRED(10)
  488. break;
  489. case 12:
  490. H264_PRED(12)
  491. break;
  492. case 14:
  493. H264_PRED(14)
  494. break;
  495. default:
  496. av_assert0(bit_depth<=8);
  497. H264_PRED(8)
  498. break;
  499. }
  500. if (ARCH_ARM) ff_h264_pred_init_arm(h, codec_id, bit_depth, chroma_format_idc);
  501. if (HAVE_MMX) ff_h264_pred_init_x86(h, codec_id, bit_depth, chroma_format_idc);
  502. }