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  1. /*
  2. * yuv2rgb_mmx.c, software YUV to RGB converter with Intel MMX "technology"
  3. *
  4. * Copyright (C) 2000, Silicon Integrated System Corp.
  5. *
  6. * Author: Olie Lho <ollie@sis.com.tw>
  7. *
  8. * 15,24 bpp and dithering from Michael Niedermayer (michaelni@gmx.at)
  9. * MMX/MMX2 Template stuff from Michael Niedermayer (needed for fast movntq support)
  10. * context / deglobalize stuff by Michael Niedermayer
  11. *
  12. * This file is part of mpeg2dec, a free MPEG-2 video decoder
  13. *
  14. * mpeg2dec is free software; you can redistribute it and/or modify
  15. * it under the terms of the GNU General Public License as published by
  16. * the Free Software Foundation; either version 2, or (at your option)
  17. * any later version.
  18. *
  19. * mpeg2dec is distributed in the hope that it will be useful,
  20. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  21. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  22. * GNU General Public License for more details.
  23. *
  24. * You should have received a copy of the GNU General Public License
  25. * along with mpeg2dec; if not, write to the Free Software
  26. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  27. */
  28. #undef MOVNTQ
  29. #undef EMMS
  30. #undef SFENCE
  31. #if HAVE_AMD3DNOW
  32. /* On K6 femms is faster than emms. On K7 femms is directly mapped to emms. */
  33. #define EMMS "femms"
  34. #else
  35. #define EMMS "emms"
  36. #endif
  37. #if HAVE_MMX2
  38. #define MOVNTQ "movntq"
  39. #define SFENCE "sfence"
  40. #else
  41. #define MOVNTQ "movq"
  42. #define SFENCE "/nop"
  43. #endif
  44. #define YUV2RGB \
  45. /* Do the multiply part of the conversion for even and odd pixels,
  46. register usage:
  47. mm0 -> Cblue, mm1 -> Cred, mm2 -> Cgreen even pixels,
  48. mm3 -> Cblue, mm4 -> Cred, mm5 -> Cgreen odd pixels,
  49. mm6 -> Y even, mm7 -> Y odd */\
  50. /* convert the chroma part */\
  51. "punpcklbw %%mm4, %%mm0;" /* scatter 4 Cb 00 u3 00 u2 00 u1 00 u0 */ \
  52. "punpcklbw %%mm4, %%mm1;" /* scatter 4 Cr 00 v3 00 v2 00 v1 00 v0 */ \
  53. \
  54. "psllw $3, %%mm0;" /* Promote precision */ \
  55. "psllw $3, %%mm1;" /* Promote precision */ \
  56. \
  57. "psubsw "U_OFFSET"(%4), %%mm0;" /* Cb -= 128 */ \
  58. "psubsw "V_OFFSET"(%4), %%mm1;" /* Cr -= 128 */ \
  59. \
  60. "movq %%mm0, %%mm2;" /* Copy 4 Cb 00 u3 00 u2 00 u1 00 u0 */ \
  61. "movq %%mm1, %%mm3;" /* Copy 4 Cr 00 v3 00 v2 00 v1 00 v0 */ \
  62. \
  63. "pmulhw "UG_COEFF"(%4), %%mm2;" /* Mul Cb with green coeff -> Cb green */ \
  64. "pmulhw "VG_COEFF"(%4), %%mm3;" /* Mul Cr with green coeff -> Cr green */ \
  65. \
  66. "pmulhw "UB_COEFF"(%4), %%mm0;" /* Mul Cb -> Cblue 00 b3 00 b2 00 b1 00 b0 */\
  67. "pmulhw "VR_COEFF"(%4), %%mm1;" /* Mul Cr -> Cred 00 r3 00 r2 00 r1 00 r0 */\
  68. \
  69. "paddsw %%mm3, %%mm2;" /* Cb green + Cr green -> Cgreen */\
  70. \
  71. /* convert the luma part */\
  72. "movq %%mm6, %%mm7;" /* Copy 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 */\
  73. "pand "MANGLE(mmx_00ffw)", %%mm6;" /* get Y even 00 Y6 00 Y4 00 Y2 00 Y0 */\
  74. \
  75. "psrlw $8, %%mm7;" /* get Y odd 00 Y7 00 Y5 00 Y3 00 Y1 */\
  76. \
  77. "psllw $3, %%mm6;" /* Promote precision */\
  78. "psllw $3, %%mm7;" /* Promote precision */\
  79. \
  80. "psubw "Y_OFFSET"(%4), %%mm6;" /* Y -= 16 */\
  81. "psubw "Y_OFFSET"(%4), %%mm7;" /* Y -= 16 */\
  82. \
  83. "pmulhw "Y_COEFF"(%4), %%mm6;" /* Mul 4 Y even 00 y6 00 y4 00 y2 00 y0 */\
  84. "pmulhw "Y_COEFF"(%4), %%mm7;" /* Mul 4 Y odd 00 y7 00 y5 00 y3 00 y1 */\
  85. \
  86. /* Do the addition part of the conversion for even and odd pixels,
  87. register usage:
  88. mm0 -> Cblue, mm1 -> Cred, mm2 -> Cgreen even pixels,
  89. mm3 -> Cblue, mm4 -> Cred, mm5 -> Cgreen odd pixels,
  90. mm6 -> Y even, mm7 -> Y odd */\
  91. "movq %%mm0, %%mm3;" /* Copy Cblue */\
  92. "movq %%mm1, %%mm4;" /* Copy Cred */\
  93. "movq %%mm2, %%mm5;" /* Copy Cgreen */\
  94. \
  95. "paddsw %%mm6, %%mm0;" /* Y even + Cblue 00 B6 00 B4 00 B2 00 B0 */\
  96. "paddsw %%mm7, %%mm3;" /* Y odd + Cblue 00 B7 00 B5 00 B3 00 B1 */\
  97. \
  98. "paddsw %%mm6, %%mm1;" /* Y even + Cred 00 R6 00 R4 00 R2 00 R0 */\
  99. "paddsw %%mm7, %%mm4;" /* Y odd + Cred 00 R7 00 R5 00 R3 00 R1 */\
  100. \
  101. "paddsw %%mm6, %%mm2;" /* Y even + Cgreen 00 G6 00 G4 00 G2 00 G0 */\
  102. "paddsw %%mm7, %%mm5;" /* Y odd + Cgreen 00 G7 00 G5 00 G3 00 G1 */\
  103. \
  104. /* Limit RGB even to 0..255 */\
  105. "packuswb %%mm0, %%mm0;" /* B6 B4 B2 B0 B6 B4 B2 B0 */\
  106. "packuswb %%mm1, %%mm1;" /* R6 R4 R2 R0 R6 R4 R2 R0 */\
  107. "packuswb %%mm2, %%mm2;" /* G6 G4 G2 G0 G6 G4 G2 G0 */\
  108. \
  109. /* Limit RGB odd to 0..255 */\
  110. "packuswb %%mm3, %%mm3;" /* B7 B5 B3 B1 B7 B5 B3 B1 */\
  111. "packuswb %%mm4, %%mm4;" /* R7 R5 R3 R1 R7 R5 R3 R1 */\
  112. "packuswb %%mm5, %%mm5;" /* G7 G5 G3 G1 G7 G5 G3 G1 */\
  113. \
  114. /* Interleave RGB even and odd */\
  115. "punpcklbw %%mm3, %%mm0;" /* B7 B6 B5 B4 B3 B2 B1 B0 */\
  116. "punpcklbw %%mm4, %%mm1;" /* R7 R6 R5 R4 R3 R2 R1 R0 */\
  117. "punpcklbw %%mm5, %%mm2;" /* G7 G6 G5 G4 G3 G2 G1 G0 */\
  118. static inline int RENAME(yuv420_rgb16)(SwsContext *c, uint8_t* src[], int srcStride[], int srcSliceY,
  119. int srcSliceH, uint8_t* dst[], int dstStride[]){
  120. int y, h_size;
  121. if(c->srcFormat == PIX_FMT_YUV422P){
  122. srcStride[1] *= 2;
  123. srcStride[2] *= 2;
  124. }
  125. h_size= (c->dstW+7)&~7;
  126. if(h_size*2 > FFABS(dstStride[0])) h_size-=8;
  127. __asm__ volatile ("pxor %mm4, %mm4;" /* zero mm4 */ );
  128. //printf("%X %X %X %X %X %X %X %X %X %X\n", (int)&c->redDither, (int)&c->blueDither, (int)src[0], (int)src[1], (int)src[2], (int)dst[0],
  129. //srcStride[0],srcStride[1],srcStride[2],dstStride[0]);
  130. for (y= 0; y<srcSliceH; y++ ) {
  131. uint8_t *image = dst[0] + (y+srcSliceY)*dstStride[0];
  132. uint8_t *py = src[0] + y*srcStride[0];
  133. uint8_t *pu = src[1] + (y>>1)*srcStride[1];
  134. uint8_t *pv = src[2] + (y>>1)*srcStride[2];
  135. long index= -h_size/2;
  136. c->blueDither= ff_dither8[y&1];
  137. c->greenDither= ff_dither4[y&1];
  138. c->redDither= ff_dither8[(y+1)&1];
  139. /* This MMX assembly code deals with a SINGLE scan line at a time,
  140. * it converts 8 pixels in each iteration. */
  141. __asm__ volatile (
  142. /* load data for start of next scan line */
  143. "movd (%2, %0), %%mm0;" /* Load 4 Cb 00 00 00 00 u3 u2 u1 u0 */
  144. "movd (%3, %0), %%mm1;" /* Load 4 Cr 00 00 00 00 v3 v2 v1 v0 */
  145. "movq (%5, %0, 2), %%mm6;" /* Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 */
  146. //".balign 16 \n\t"
  147. "1: \n\t"
  148. /* No speed difference on my p3@500 with prefetch,
  149. * if it is faster for anyone with -benchmark then tell me.
  150. PREFETCH" 64(%0) \n\t"
  151. PREFETCH" 64(%1) \n\t"
  152. PREFETCH" 64(%2) \n\t"
  153. */
  154. YUV2RGB
  155. #ifdef DITHER1XBPP
  156. "paddusb "BLUE_DITHER"(%4), %%mm0;"
  157. "paddusb "GREEN_DITHER"(%4), %%mm2;"
  158. "paddusb "RED_DITHER"(%4), %%mm1;"
  159. #endif
  160. /* mask unneeded bits off */
  161. "pand "MANGLE(mmx_redmask)", %%mm0;" /* b7b6b5b4 b3_0_0_0 b7b6b5b4 b3_0_0_0 */
  162. "pand "MANGLE(mmx_grnmask)", %%mm2;" /* g7g6g5g4 g3g2_0_0 g7g6g5g4 g3g2_0_0 */
  163. "pand "MANGLE(mmx_redmask)", %%mm1;" /* r7r6r5r4 r3_0_0_0 r7r6r5r4 r3_0_0_0 */
  164. "psrlw $3, %%mm0;" /* 0_0_0_b7 b6b5b4b3 0_0_0_b7 b6b5b4b3 */
  165. "pxor %%mm4, %%mm4;" /* zero mm4 */
  166. "movq %%mm0, %%mm5;" /* Copy B7-B0 */
  167. "movq %%mm2, %%mm7;" /* Copy G7-G0 */
  168. /* convert RGB24 plane to RGB16 pack for pixel 0-3 */
  169. "punpcklbw %%mm4, %%mm2;" /* 0_0_0_0 0_0_0_0 g7g6g5g4 g3g2_0_0 */
  170. "punpcklbw %%mm1, %%mm0;" /* r7r6r5r4 r3_0_0_0 0_0_0_b7 b6b5b4b3 */
  171. "psllw $3, %%mm2;" /* 0_0_0_0 0_g7g6g5 g4g3g2_0 0_0_0_0 */
  172. "por %%mm2, %%mm0;" /* r7r6r5r4 r3g7g6g5 g4g3g2b7 b6b5b4b3 */
  173. "movq 8 (%5, %0, 2), %%mm6;" /* Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 */
  174. MOVNTQ " %%mm0, (%1);" /* store pixel 0-3 */
  175. /* convert RGB24 plane to RGB16 pack for pixel 0-3 */
  176. "punpckhbw %%mm4, %%mm7;" /* 0_0_0_0 0_0_0_0 g7g6g5g4 g3g2_0_0 */
  177. "punpckhbw %%mm1, %%mm5;" /* r7r6r5r4 r3_0_0_0 0_0_0_b7 b6b5b4b3 */
  178. "psllw $3, %%mm7;" /* 0_0_0_0 0_g7g6g5 g4g3g2_0 0_0_0_0 */
  179. "movd 4 (%2, %0), %%mm0;" /* Load 4 Cb 00 00 00 00 u3 u2 u1 u0 */
  180. "por %%mm7, %%mm5;" /* r7r6r5r4 r3g7g6g5 g4g3g2b7 b6b5b4b3 */
  181. "movd 4 (%3, %0), %%mm1;" /* Load 4 Cr 00 00 00 00 v3 v2 v1 v0 */
  182. MOVNTQ " %%mm5, 8 (%1);" /* store pixel 4-7 */
  183. "add $16, %1 \n\t"
  184. "add $4, %0 \n\t"
  185. " js 1b \n\t"
  186. : "+r" (index), "+r" (image)
  187. : "r" (pu - index), "r" (pv - index), "r"(&c->redDither), "r" (py - 2*index)
  188. );
  189. }
  190. __asm__ volatile (EMMS);
  191. return srcSliceH;
  192. }
  193. static inline int RENAME(yuv420_rgb15)(SwsContext *c, uint8_t* src[], int srcStride[], int srcSliceY,
  194. int srcSliceH, uint8_t* dst[], int dstStride[]){
  195. int y, h_size;
  196. if(c->srcFormat == PIX_FMT_YUV422P){
  197. srcStride[1] *= 2;
  198. srcStride[2] *= 2;
  199. }
  200. h_size= (c->dstW+7)&~7;
  201. if(h_size*2 > FFABS(dstStride[0])) h_size-=8;
  202. __asm__ volatile ("pxor %mm4, %mm4;" /* zero mm4 */ );
  203. //printf("%X %X %X %X %X %X %X %X %X %X\n", (int)&c->redDither, (int)&c->blueDither, (int)src[0], (int)src[1], (int)src[2], (int)dst[0],
  204. //srcStride[0],srcStride[1],srcStride[2],dstStride[0]);
  205. for (y= 0; y<srcSliceH; y++ ) {
  206. uint8_t *image = dst[0] + (y+srcSliceY)*dstStride[0];
  207. uint8_t *py = src[0] + y*srcStride[0];
  208. uint8_t *pu = src[1] + (y>>1)*srcStride[1];
  209. uint8_t *pv = src[2] + (y>>1)*srcStride[2];
  210. long index= -h_size/2;
  211. c->blueDither= ff_dither8[y&1];
  212. c->greenDither= ff_dither8[y&1];
  213. c->redDither= ff_dither8[(y+1)&1];
  214. /* This MMX assembly code deals with a SINGLE scan line at a time,
  215. * it converts 8 pixels in each iteration. */
  216. __asm__ volatile (
  217. /* load data for start of next scan line */
  218. "movd (%2, %0), %%mm0;" /* Load 4 Cb 00 00 00 00 u3 u2 u1 u0 */
  219. "movd (%3, %0), %%mm1;" /* Load 4 Cr 00 00 00 00 v3 v2 v1 v0 */
  220. "movq (%5, %0, 2), %%mm6;" /* Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 */
  221. //".balign 16 \n\t"
  222. "1: \n\t"
  223. YUV2RGB
  224. #ifdef DITHER1XBPP
  225. "paddusb "BLUE_DITHER"(%4), %%mm0 \n\t"
  226. "paddusb "GREEN_DITHER"(%4), %%mm2 \n\t"
  227. "paddusb "RED_DITHER"(%4), %%mm1 \n\t"
  228. #endif
  229. /* mask unneeded bits off */
  230. "pand "MANGLE(mmx_redmask)", %%mm0;" /* b7b6b5b4 b3_0_0_0 b7b6b5b4 b3_0_0_0 */
  231. "pand "MANGLE(mmx_redmask)", %%mm2;" /* g7g6g5g4 g3_0_0_0 g7g6g5g4 g3_0_0_0 */
  232. "pand "MANGLE(mmx_redmask)", %%mm1;" /* r7r6r5r4 r3_0_0_0 r7r6r5r4 r3_0_0_0 */
  233. "psrlw $3, %%mm0;" /* 0_0_0_b7 b6b5b4b3 0_0_0_b7 b6b5b4b3 */
  234. "psrlw $1, %%mm1;" /* 0_r7r6r5 r4r3_0_0 0_r7r6r5 r4r3_0_0 */
  235. "pxor %%mm4, %%mm4;" /* zero mm4 */
  236. "movq %%mm0, %%mm5;" /* Copy B7-B0 */
  237. "movq %%mm2, %%mm7;" /* Copy G7-G0 */
  238. /* convert RGB24 plane to RGB16 pack for pixel 0-3 */
  239. "punpcklbw %%mm4, %%mm2;" /* 0_0_0_0 0_0_0_0 g7g6g5g4 g3_0_0_0 */
  240. "punpcklbw %%mm1, %%mm0;" /* r7r6r5r4 r3_0_0_0 0_0_0_b7 b6b5b4b3 */
  241. "psllw $2, %%mm2;" /* 0_0_0_0 0_0_g7g6 g5g4g3_0 0_0_0_0 */
  242. "por %%mm2, %%mm0;" /* 0_r7r6r5 r4r3g7g6 g5g4g3b7 b6b5b4b3 */
  243. "movq 8 (%5, %0, 2), %%mm6;" /* Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 */
  244. MOVNTQ " %%mm0, (%1);" /* store pixel 0-3 */
  245. /* convert RGB24 plane to RGB16 pack for pixel 0-3 */
  246. "punpckhbw %%mm4, %%mm7;" /* 0_0_0_0 0_0_0_0 0_g7g6g5 g4g3_0_0 */
  247. "punpckhbw %%mm1, %%mm5;" /* r7r6r5r4 r3_0_0_0 0_0_0_b7 b6b5b4b3 */
  248. "psllw $2, %%mm7;" /* 0_0_0_0 0_0_g7g6 g5g4g3_0 0_0_0_0 */
  249. "movd 4 (%2, %0), %%mm0;" /* Load 4 Cb 00 00 00 00 u3 u2 u1 u0 */
  250. "por %%mm7, %%mm5;" /* 0_r7r6r5 r4r3g7g6 g5g4g3b7 b6b5b4b3 */
  251. "movd 4 (%3, %0), %%mm1;" /* Load 4 Cr 00 00 00 00 v3 v2 v1 v0 */
  252. MOVNTQ " %%mm5, 8 (%1);" /* store pixel 4-7 */
  253. "add $16, %1 \n\t"
  254. "add $4, %0 \n\t"
  255. " js 1b \n\t"
  256. : "+r" (index), "+r" (image)
  257. : "r" (pu - index), "r" (pv - index), "r"(&c->redDither), "r" (py - 2*index)
  258. );
  259. }
  260. __asm__ volatile (EMMS);
  261. return srcSliceH;
  262. }
  263. static inline int RENAME(yuv420_rgb24)(SwsContext *c, uint8_t* src[], int srcStride[], int srcSliceY,
  264. int srcSliceH, uint8_t* dst[], int dstStride[]){
  265. int y, h_size;
  266. if(c->srcFormat == PIX_FMT_YUV422P){
  267. srcStride[1] *= 2;
  268. srcStride[2] *= 2;
  269. }
  270. h_size= (c->dstW+7)&~7;
  271. if(h_size*3 > FFABS(dstStride[0])) h_size-=8;
  272. __asm__ volatile ("pxor %mm4, %mm4;" /* zero mm4 */ );
  273. for (y= 0; y<srcSliceH; y++ ) {
  274. uint8_t *image = dst[0] + (y+srcSliceY)*dstStride[0];
  275. uint8_t *py = src[0] + y*srcStride[0];
  276. uint8_t *pu = src[1] + (y>>1)*srcStride[1];
  277. uint8_t *pv = src[2] + (y>>1)*srcStride[2];
  278. long index= -h_size/2;
  279. /* This MMX assembly code deals with a SINGLE scan line at a time,
  280. * it converts 8 pixels in each iteration. */
  281. __asm__ volatile (
  282. /* load data for start of next scan line */
  283. "movd (%2, %0), %%mm0;" /* Load 4 Cb 00 00 00 00 u3 u2 u1 u0 */
  284. "movd (%3, %0), %%mm1;" /* Load 4 Cr 00 00 00 00 v3 v2 v1 v0 */
  285. "movq (%5, %0, 2), %%mm6;" /* Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 */
  286. //".balign 16 \n\t"
  287. "1: \n\t"
  288. YUV2RGB
  289. /* mm0=B, %%mm2=G, %%mm1=R */
  290. #if HAVE_MMX2
  291. "movq "MANGLE(ff_M24A)", %%mm4 \n\t"
  292. "movq "MANGLE(ff_M24C)", %%mm7 \n\t"
  293. "pshufw $0x50, %%mm0, %%mm5 \n\t" /* B3 B2 B3 B2 B1 B0 B1 B0 */
  294. "pshufw $0x50, %%mm2, %%mm3 \n\t" /* G3 G2 G3 G2 G1 G0 G1 G0 */
  295. "pshufw $0x00, %%mm1, %%mm6 \n\t" /* R1 R0 R1 R0 R1 R0 R1 R0 */
  296. "pand %%mm4, %%mm5 \n\t" /* B2 B1 B0 */
  297. "pand %%mm4, %%mm3 \n\t" /* G2 G1 G0 */
  298. "pand %%mm7, %%mm6 \n\t" /* R1 R0 */
  299. "psllq $8, %%mm3 \n\t" /* G2 G1 G0 */
  300. "por %%mm5, %%mm6 \n\t"
  301. "por %%mm3, %%mm6 \n\t"
  302. MOVNTQ" %%mm6, (%1) \n\t"
  303. "psrlq $8, %%mm2 \n\t" /* 00 G7 G6 G5 G4 G3 G2 G1 */
  304. "pshufw $0xA5, %%mm0, %%mm5 \n\t" /* B5 B4 B5 B4 B3 B2 B3 B2 */
  305. "pshufw $0x55, %%mm2, %%mm3 \n\t" /* G4 G3 G4 G3 G4 G3 G4 G3 */
  306. "pshufw $0xA5, %%mm1, %%mm6 \n\t" /* R5 R4 R5 R4 R3 R2 R3 R2 */
  307. "pand "MANGLE(ff_M24B)", %%mm5 \n\t" /* B5 B4 B3 */
  308. "pand %%mm7, %%mm3 \n\t" /* G4 G3 */
  309. "pand %%mm4, %%mm6 \n\t" /* R4 R3 R2 */
  310. "por %%mm5, %%mm3 \n\t" /* B5 G4 B4 G3 B3 */
  311. "por %%mm3, %%mm6 \n\t"
  312. MOVNTQ" %%mm6, 8(%1) \n\t"
  313. "pshufw $0xFF, %%mm0, %%mm5 \n\t" /* B7 B6 B7 B6 B7 B6 B6 B7 */
  314. "pshufw $0xFA, %%mm2, %%mm3 \n\t" /* 00 G7 00 G7 G6 G5 G6 G5 */
  315. "pshufw $0xFA, %%mm1, %%mm6 \n\t" /* R7 R6 R7 R6 R5 R4 R5 R4 */
  316. "movd 4 (%2, %0), %%mm0;" /* Load 4 Cb 00 00 00 00 u3 u2 u1 u0 */
  317. "pand %%mm7, %%mm5 \n\t" /* B7 B6 */
  318. "pand %%mm4, %%mm3 \n\t" /* G7 G6 G5 */
  319. "pand "MANGLE(ff_M24B)", %%mm6 \n\t" /* R7 R6 R5 */
  320. "movd 4 (%3, %0), %%mm1;" /* Load 4 Cr 00 00 00 00 v3 v2 v1 v0 */
  321. \
  322. "por %%mm5, %%mm3 \n\t"
  323. "por %%mm3, %%mm6 \n\t"
  324. MOVNTQ" %%mm6, 16(%1) \n\t"
  325. "movq 8 (%5, %0, 2), %%mm6;" /* Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 */
  326. "pxor %%mm4, %%mm4 \n\t"
  327. #else
  328. "pxor %%mm4, %%mm4 \n\t"
  329. "movq %%mm0, %%mm5 \n\t" /* B */
  330. "movq %%mm1, %%mm6 \n\t" /* R */
  331. "punpcklbw %%mm2, %%mm0 \n\t" /* GBGBGBGB 0 */
  332. "punpcklbw %%mm4, %%mm1 \n\t" /* 0R0R0R0R 0 */
  333. "punpckhbw %%mm2, %%mm5 \n\t" /* GBGBGBGB 2 */
  334. "punpckhbw %%mm4, %%mm6 \n\t" /* 0R0R0R0R 2 */
  335. "movq %%mm0, %%mm7 \n\t" /* GBGBGBGB 0 */
  336. "movq %%mm5, %%mm3 \n\t" /* GBGBGBGB 2 */
  337. "punpcklwd %%mm1, %%mm7 \n\t" /* 0RGB0RGB 0 */
  338. "punpckhwd %%mm1, %%mm0 \n\t" /* 0RGB0RGB 1 */
  339. "punpcklwd %%mm6, %%mm5 \n\t" /* 0RGB0RGB 2 */
  340. "punpckhwd %%mm6, %%mm3 \n\t" /* 0RGB0RGB 3 */
  341. "movq %%mm7, %%mm2 \n\t" /* 0RGB0RGB 0 */
  342. "movq %%mm0, %%mm6 \n\t" /* 0RGB0RGB 1 */
  343. "movq %%mm5, %%mm1 \n\t" /* 0RGB0RGB 2 */
  344. "movq %%mm3, %%mm4 \n\t" /* 0RGB0RGB 3 */
  345. "psllq $40, %%mm7 \n\t" /* RGB00000 0 */
  346. "psllq $40, %%mm0 \n\t" /* RGB00000 1 */
  347. "psllq $40, %%mm5 \n\t" /* RGB00000 2 */
  348. "psllq $40, %%mm3 \n\t" /* RGB00000 3 */
  349. "punpckhdq %%mm2, %%mm7 \n\t" /* 0RGBRGB0 0 */
  350. "punpckhdq %%mm6, %%mm0 \n\t" /* 0RGBRGB0 1 */
  351. "punpckhdq %%mm1, %%mm5 \n\t" /* 0RGBRGB0 2 */
  352. "punpckhdq %%mm4, %%mm3 \n\t" /* 0RGBRGB0 3 */
  353. "psrlq $8, %%mm7 \n\t" /* 00RGBRGB 0 */
  354. "movq %%mm0, %%mm6 \n\t" /* 0RGBRGB0 1 */
  355. "psllq $40, %%mm0 \n\t" /* GB000000 1 */
  356. "por %%mm0, %%mm7 \n\t" /* GBRGBRGB 0 */
  357. MOVNTQ" %%mm7, (%1) \n\t"
  358. "movd 4 (%2, %0), %%mm0;" /* Load 4 Cb 00 00 00 00 u3 u2 u1 u0 */
  359. "psrlq $24, %%mm6 \n\t" /* 0000RGBR 1 */
  360. "movq %%mm5, %%mm1 \n\t" /* 0RGBRGB0 2 */
  361. "psllq $24, %%mm5 \n\t" /* BRGB0000 2 */
  362. "por %%mm5, %%mm6 \n\t" /* BRGBRGBR 1 */
  363. MOVNTQ" %%mm6, 8(%1) \n\t"
  364. "movq 8 (%5, %0, 2), %%mm6;" /* Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 */
  365. "psrlq $40, %%mm1 \n\t" /* 000000RG 2 */
  366. "psllq $8, %%mm3 \n\t" /* RGBRGB00 3 */
  367. "por %%mm3, %%mm1 \n\t" /* RGBRGBRG 2 */
  368. MOVNTQ" %%mm1, 16(%1) \n\t"
  369. "movd 4 (%3, %0), %%mm1;" /* Load 4 Cr 00 00 00 00 v3 v2 v1 v0 */
  370. "pxor %%mm4, %%mm4 \n\t"
  371. #endif
  372. "add $24, %1 \n\t"
  373. "add $4, %0 \n\t"
  374. " js 1b \n\t"
  375. : "+r" (index), "+r" (image)
  376. : "r" (pu - index), "r" (pv - index), "r"(&c->redDither), "r" (py - 2*index)
  377. );
  378. }
  379. __asm__ volatile (EMMS);
  380. return srcSliceH;
  381. }
  382. static inline int RENAME(yuv420_rgb32)(SwsContext *c, uint8_t* src[], int srcStride[], int srcSliceY,
  383. int srcSliceH, uint8_t* dst[], int dstStride[]){
  384. int y, h_size;
  385. if(c->srcFormat == PIX_FMT_YUV422P){
  386. srcStride[1] *= 2;
  387. srcStride[2] *= 2;
  388. }
  389. h_size= (c->dstW+7)&~7;
  390. if(h_size*4 > FFABS(dstStride[0])) h_size-=8;
  391. __asm__ volatile ("pxor %mm4, %mm4;" /* zero mm4 */ );
  392. for (y= 0; y<srcSliceH; y++ ) {
  393. uint8_t *image = dst[0] + (y+srcSliceY)*dstStride[0];
  394. uint8_t *py = src[0] + y*srcStride[0];
  395. uint8_t *pu = src[1] + (y>>1)*srcStride[1];
  396. uint8_t *pv = src[2] + (y>>1)*srcStride[2];
  397. long index= -h_size/2;
  398. /* This MMX assembly code deals with a SINGLE scan line at a time,
  399. * it converts 8 pixels in each iteration. */
  400. __asm__ volatile (
  401. /* load data for start of next scan line */
  402. "movd (%2, %0), %%mm0;" /* Load 4 Cb 00 00 00 00 u3 u2 u1 u0 */
  403. "movd (%3, %0), %%mm1;" /* Load 4 Cr 00 00 00 00 v3 v2 v1 v0 */
  404. "movq (%5, %0, 2), %%mm6;" /* Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 */
  405. //".balign 16 \n\t"
  406. "1: \n\t"
  407. YUV2RGB
  408. /* convert RGB plane to RGB packed format,
  409. mm0 -> B, mm1 -> R, mm2 -> G, mm3 -> 0,
  410. mm4 -> GB, mm5 -> AR pixel 4-7,
  411. mm6 -> GB, mm7 -> AR pixel 0-3 */
  412. "pxor %%mm3, %%mm3;" /* zero mm3 */
  413. "movq %%mm0, %%mm6;" /* B7 B6 B5 B4 B3 B2 B1 B0 */
  414. "movq %%mm1, %%mm7;" /* R7 R6 R5 R4 R3 R2 R1 R0 */
  415. "movq %%mm0, %%mm4;" /* B7 B6 B5 B4 B3 B2 B1 B0 */
  416. "movq %%mm1, %%mm5;" /* R7 R6 R5 R4 R3 R2 R1 R0 */
  417. "punpcklbw %%mm2, %%mm6;" /* G3 B3 G2 B2 G1 B1 G0 B0 */
  418. "punpcklbw %%mm3, %%mm7;" /* 00 R3 00 R2 00 R1 00 R0 */
  419. "punpcklwd %%mm7, %%mm6;" /* 00 R1 B1 G1 00 R0 B0 G0 */
  420. MOVNTQ " %%mm6, (%1);" /* Store ARGB1 ARGB0 */
  421. "movq %%mm0, %%mm6;" /* B7 B6 B5 B4 B3 B2 B1 B0 */
  422. "punpcklbw %%mm2, %%mm6;" /* G3 B3 G2 B2 G1 B1 G0 B0 */
  423. "punpckhwd %%mm7, %%mm6;" /* 00 R3 G3 B3 00 R2 B3 G2 */
  424. MOVNTQ " %%mm6, 8 (%1);" /* Store ARGB3 ARGB2 */
  425. "punpckhbw %%mm2, %%mm4;" /* G7 B7 G6 B6 G5 B5 G4 B4 */
  426. "punpckhbw %%mm3, %%mm5;" /* 00 R7 00 R6 00 R5 00 R4 */
  427. "punpcklwd %%mm5, %%mm4;" /* 00 R5 B5 G5 00 R4 B4 G4 */
  428. MOVNTQ " %%mm4, 16 (%1);" /* Store ARGB5 ARGB4 */
  429. "movq %%mm0, %%mm4;" /* B7 B6 B5 B4 B3 B2 B1 B0 */
  430. "punpckhbw %%mm2, %%mm4;" /* G7 B7 G6 B6 G5 B5 G4 B4 */
  431. "punpckhwd %%mm5, %%mm4;" /* 00 R7 G7 B7 00 R6 B6 G6 */
  432. MOVNTQ " %%mm4, 24 (%1);" /* Store ARGB7 ARGB6 */
  433. "movd 4 (%2, %0), %%mm0;" /* Load 4 Cb 00 00 00 00 u3 u2 u1 u0 */
  434. "movd 4 (%3, %0), %%mm1;" /* Load 4 Cr 00 00 00 00 v3 v2 v1 v0 */
  435. "pxor %%mm4, %%mm4;" /* zero mm4 */
  436. "movq 8 (%5, %0, 2), %%mm6;" /* Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 */
  437. "add $32, %1 \n\t"
  438. "add $4, %0 \n\t"
  439. " js 1b \n\t"
  440. : "+r" (index), "+r" (image)
  441. : "r" (pu - index), "r" (pv - index), "r"(&c->redDither), "r" (py - 2*index)
  442. );
  443. }
  444. __asm__ volatile (EMMS);
  445. return srcSliceH;
  446. }