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							- /*
 -  * Copyright (c) 2013 Nicolas George
 -  *
 -  * This file is part of FFmpeg.
 -  *
 -  * FFmpeg is free software; you can redistribute it and/or
 -  * modify it under the terms of the GNU Lesser General Public License
 -  * as published by the Free Software Foundation; either
 -  * version 2.1 of the License, or (at your option) any later version.
 -  *
 -  * FFmpeg is distributed in the hope that it will be useful,
 -  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 -  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 -  * GNU Lesser General Public License for more details.
 -  *
 -  * You should have received a copy of the GNU Lesser General Public License
 -  * along with FFmpeg; if not, write to the Free Software Foundation, Inc.,
 -  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 -  */
 - 
 - #ifndef AVFILTER_FRAMESYNC_H
 - #define AVFILTER_FRAMESYNC_H
 - 
 - #include "bufferqueue.h"
 - 
 - /*
 -  * TODO
 -  * Callback-based API similar to dualinput.
 -  * Export convenient options.
 -  */
 - 
 - /**
 -  * This API is intended as a helper for filters that have several video
 -  * input and need to combine them somehow. If the inputs have different or
 -  * variable frame rate, getting the input frames to match requires a rather
 -  * complex logic and a few user-tunable options.
 -  *
 -  * In this API, when a set of synchronized input frames is ready to be
 -  * procesed is called a frame event. Frame event can be generated in
 -  * response to input frames on any or all inputs and the handling of
 -  * situations where some stream extend beyond the beginning or the end of
 -  * others can be configured.
 -  *
 -  * The basic working of this API is the following:
 -  *
 -  * - When a frame is available on any input, add it using
 -  *   ff_framesync_add_frame().
 -  *
 -  * - When a frame event is ready to be processed (i.e. after adding a frame
 -  *   or when requested on input):
 -  *   - call ff_framesync_next();
 -  *   - if fs->frame_ready is true, process the frames;
 -  *   - call ff_framesync_drop().
 -  */
 - 
 - /**
 -  * Stream extrapolation mode
 -  *
 -  * Describe how the frames of a stream are extrapolated before the first one
 -  * and after EOF to keep sync with possibly longer other streams.
 -  */
 - enum FFFrameSyncExtMode {
 - 
 -     /**
 -      * Completely stop all streams with this one.
 -      */
 -     EXT_STOP,
 - 
 -     /**
 -      * Ignore this stream and continue processing the other ones.
 -      */
 -     EXT_NULL,
 - 
 -     /**
 -      * Extend the frame to infinity.
 -      */
 -     EXT_INFINITY,
 - };
 - 
 - /**
 -  * Input stream structure
 -  */
 - typedef struct FFFrameSyncIn {
 - 
 -     /**
 -      * Queue of incoming AVFrame, and NULL to mark EOF
 -      */
 -     struct FFBufQueue queue;
 - 
 -     /**
 -      * Extrapolation mode for timestamps before the first frame
 -      */
 -     enum FFFrameSyncExtMode before;
 - 
 -     /**
 -      * Extrapolation mode for timestamps after the last frame
 -      */
 -     enum FFFrameSyncExtMode after;
 - 
 -     /**
 -      * Time base for the incoming frames
 -      */
 -     AVRational time_base;
 - 
 -     /**
 -      * Current frame, may be NULL before the first one or after EOF
 -      */
 -     AVFrame *frame;
 - 
 -     /**
 -      * Next frame, for internal use
 -      */
 -     AVFrame *frame_next;
 - 
 -     /**
 -      * PTS of the current frame
 -      */
 -     int64_t pts;
 - 
 -     /**
 -      * PTS of the next frame, for internal use
 -      */
 -     int64_t pts_next;
 - 
 -     /**
 -      * Boolean flagging the next frame, for internal use
 -      */
 -     uint8_t have_next;
 - 
 -     /**
 -      * State: before first, in stream or after EOF, for internal use
 -      */
 -     uint8_t state;
 - 
 -     /**
 -      * Synchronization level: frames on input at the highest sync level will
 -      * generate output frame events.
 -      *
 -      * For example, if inputs #0 and #1 have sync level 2 and input #2 has
 -      * sync level 1, then a frame on either input #0 or #1 will generate a
 -      * frame event, but not a frame on input #2 until both inputs #0 and #1
 -      * have reached EOF.
 -      *
 -      * If sync is 0, no frame event will be generated.
 -      */
 -     unsigned sync;
 - 
 - } FFFrameSyncIn;
 - 
 - /**
 -  * Frame sync structure.
 -  */
 - typedef struct FFFrameSync {
 -     const AVClass *class;
 -     void *parent;
 - 
 -     /**
 -      * Number of input streams
 -      */
 -     unsigned nb_in;
 - 
 -     /**
 -      * Time base for the output events
 -      */
 -     AVRational time_base;
 - 
 -     /**
 -      * Timestamp of the current event
 -      */
 -     int64_t pts;
 - 
 -     /**
 -      * Callback called when a frame event is ready
 -      */
 -     int (*on_event)(struct FFFrameSync *fs);
 - 
 -     /**
 -      * Opaque pointer, not used by the API
 -      */
 -     void *opaque;
 - 
 -     /**
 -      * Index of the input that requires a request
 -      */
 -     unsigned in_request;
 - 
 -     /**
 -      * Synchronization level: only inputs with the same sync level are sync
 -      * sources.
 -      */
 -     unsigned sync_level;
 - 
 -     /**
 -      * Flag indicating that a frame event is ready
 -      */
 -     uint8_t frame_ready;
 - 
 -     /**
 -      * Flag indicating that output has reached EOF.
 -      */
 -     uint8_t eof;
 - 
 -     /**
 -      * Array of inputs; all inputs must be in consecutive memory
 -      */
 -     FFFrameSyncIn in[1]; /* must be the last field */
 - 
 - } FFFrameSync;
 - 
 - /**
 -  * Initialize a frame sync structure.
 -  *
 -  * The entire structure is expected to be already set to 0.
 -  *
 -  * @param  fs      frame sync structure to initialize
 -  * @param  parent  parent object, used for logging
 -  * @param  nb_in   number of inputs
 -  */
 - void ff_framesync_init(FFFrameSync *fs, void *parent, unsigned nb_in);
 - 
 - /**
 -  * Configure a frame sync structure.
 -  *
 -  * Must be called after all options are set but before all use.
 -  *
 -  * @return  >= 0 for success or a negative error code
 -  */
 - int ff_framesync_configure(FFFrameSync *fs);
 - 
 - /**
 -  * Free all memory currently allocated.
 -  */
 - void ff_framesync_uninit(FFFrameSync *fs);
 - 
 - /**
 -  * Add a frame to an input
 -  *
 -  * Typically called from the filter_frame() method.
 -  *
 -  * @param fs     frame sync structure
 -  * @param in     index of the input
 -  * @param frame  input frame, or NULL for EOF
 -  */
 - int ff_framesync_add_frame(FFFrameSync *fs, unsigned in, AVFrame *frame);
 - 
 - /**
 -  * Prepare the next frame event.
 -  *
 -  * The status of the operation can be found in fs->frame_ready and fs->eof.
 -  */
 - void ff_framesync_next(FFFrameSync *fs);
 - 
 - /**
 -  * Drop the current frame event.
 -  */
 - void ff_framesync_drop(FFFrameSync *fs);
 - 
 - /**
 -  * Get the current frame in an input.
 -  *
 -  * @param fs      frame sync structure
 -  * @param in      index of the input
 -  * @param rframe  used to return the current frame (or NULL)
 -  * @param get     if not zero, the calling code needs to get ownership of
 -  *                the returned frame; the current frame will either be
 -  *                duplicated or removed from the framesync structure
 -  */
 - int ff_framesync_get_frame(FFFrameSync *fs, unsigned in, AVFrame **rframe,
 -                            unsigned get);
 - 
 - /**
 -  * Process one or several frame using the on_event callback.
 -  *
 -  * @return  number of frames processed or negative error code
 -  */
 - int ff_framesync_process_frame(FFFrameSync *fs, unsigned all);
 - 
 - 
 - /**
 -  * Accept a frame on a filter input.
 -  *
 -  * This function can be the complete implementation of all filter_frame
 -  * methods of a filter using framesync.
 -  */
 - int ff_framesync_filter_frame(FFFrameSync *fs, AVFilterLink *inlink,
 -                               AVFrame *in);
 - 
 - /**
 -  * Request a frame on the filter output.
 -  *
 -  * This function can be the complete implementation of all filter_frame
 -  * methods of a filter using framesync if it has only one output.
 -  */
 - int ff_framesync_request_frame(FFFrameSync *fs, AVFilterLink *outlink);
 - 
 - #endif /* AVFILTER_FRAMESYNC_H */
 
 
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