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							- /*
 -  * Generate a synthetic YUV video sequence suitable for codec testing.
 -  * NOTE: No floats are used to guarantee bitexact output.
 -  *
 -  * Copyright (c) 2002 Fabrice Bellard
 -  *
 -  * This file is part of FFmpeg.
 -  *
 -  * FFmpeg is free software; you can redistribute it and/or
 -  * modify it under the terms of the GNU Lesser General Public
 -  * License as published by the Free Software Foundation; either
 -  * version 2.1 of the License, or (at your option) any later version.
 -  *
 -  * FFmpeg is distributed in the hope that it will be useful,
 -  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 -  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 -  * Lesser General Public License for more details.
 -  *
 -  * You should have received a copy of the GNU Lesser General Public
 -  * License along with FFmpeg; if not, write to the Free Software
 -  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 -  */
 - 
 - #include <stdlib.h>
 - #include <stdint.h>
 - #include <stdio.h>
 - 
 - #include "utils.c"
 - 
 - static unsigned int myrnd(unsigned int *seed_ptr, int n)
 - {
 -     unsigned int seed, val;
 - 
 -     seed = *seed_ptr;
 -     seed = (seed * 314159) + 1;
 -     if (n == 256) {
 -         val = seed >> 24;
 -     } else {
 -         val = seed % n;
 -     }
 -     *seed_ptr = seed;
 -     return val;
 - }
 - 
 - #define NOISE_X  10
 - #define NOISE_Y  30
 - #define NOISE_W  26
 - 
 - #define FRAC_BITS 8
 - #define FRAC_ONE (1 << FRAC_BITS)
 - 
 - /* cosine approximate with 1-x^2 */
 - static int int_cos(int a)
 - {
 -     int v, neg;
 -     a = a & (FRAC_ONE - 1);
 -     if (a >= (FRAC_ONE / 2))
 -         a = FRAC_ONE - a;
 -     neg = 0;
 -     if (a > (FRAC_ONE / 4)) {
 -         neg = -1;
 -         a   = (FRAC_ONE / 2) - a;
 -     }
 -     v = FRAC_ONE - ((a * a) >> 4);
 -     v = (v ^ neg) - neg;
 -     return v;
 - }
 - 
 - #define NB_OBJS  10
 - 
 - typedef struct VObj {
 -     int x, y, w, h;
 -     int r, g, b;
 - } VObj;
 - 
 - static VObj objs[NB_OBJS];
 - 
 - static unsigned int seed = 1;
 - 
 - static void gen_image(int num, int w, int h)
 - {
 -     int r, g, b, x, y, i, dx, dy, x1, y1;
 -     unsigned int seed1;
 - 
 -     if (num == 0) {
 -         for (i = 0; i < NB_OBJS; i++) {
 -             objs[i].x = myrnd(&seed, w);
 -             objs[i].y = myrnd(&seed, h);
 -             objs[i].w = myrnd(&seed, w / 4) + 10;
 -             objs[i].h = myrnd(&seed, h / 4) + 10;
 -             objs[i].r = myrnd(&seed, 256);
 -             objs[i].g = myrnd(&seed, 256);
 -             objs[i].b = myrnd(&seed, 256);
 -         }
 -     }
 - 
 -     /* first a moving background with gradients */
 -     /* test motion estimation */
 -     dx = int_cos(num * FRAC_ONE / 50) * 35;
 -     dy = int_cos(num * FRAC_ONE / 50 + FRAC_ONE / 10) * 30;
 -     for (y = 0; y < h; y++) {
 -         for (x = 0; x < w; x++) {
 -             x1 = (x << FRAC_BITS) + dx;
 -             y1 = (y << FRAC_BITS) + dy;
 -             r  =       ((y1  * 7) >> FRAC_BITS) & 0xff;
 -             g  = (((x1 + y1) * 9) >> FRAC_BITS) & 0xff;
 -             b  =  ((x1       * 5) >> FRAC_BITS) & 0xff;
 -             put_pixel(x, y, r, g, b);
 -         }
 -     }
 - 
 -     /* then some noise with very high intensity to test saturation */
 -     seed1 = num;
 -     for (y = 0; y < NOISE_W; y++) {
 -         for (x = 0; x < NOISE_W; x++) {
 -             r = myrnd(&seed1, 256);
 -             g = myrnd(&seed1, 256);
 -             b = myrnd(&seed1, 256);
 -             put_pixel(x + NOISE_X, y + NOISE_Y, r, g, b);
 -         }
 -     }
 - 
 -     /* then moving objects */
 -     for (i = 0; i < NB_OBJS; i++) {
 -         VObj *p = &objs[i];
 -         seed1 = i;
 -         for (y = 0; y < p->h; y++) {
 -             for (x = 0; x < p->w; x++) {
 -                 r = p->r;
 -                 g = p->g;
 -                 b = p->b;
 -                 /* add a per object noise */
 -                 r += myrnd(&seed1, 50);
 -                 g += myrnd(&seed1, 50);
 -                 b += myrnd(&seed1, 50);
 -                 put_pixel(x + p->x, y + p->y, r, g, b);
 -             }
 -         }
 -         p->x += myrnd(&seed, 21) - 10;
 -         p->y += myrnd(&seed, 21) - 10;
 -     }
 - }
 - 
 - void print_help(const char* name)
 - {
 -     printf("usage: %s file|dir [w=%i] [h=%i]\n"
 -             "generate a test video stream\n",
 -             name, DEFAULT_WIDTH, DEFAULT_HEIGHT);
 -     exit(1);
 - }
 - 
 - int main(int argc, char **argv)
 - {
 -     int w, h, i;
 -     char buf[1024];
 -     int isdir = 0;
 - 
 -     if (argc < 2 || argc > 4) {
 -         print_help(argv[0]);
 -     }
 - 
 -     if (!freopen(argv[1], "wb", stdout))
 -         isdir = 1;
 - 
 -     w = DEFAULT_WIDTH;
 -     if(argc > 2) {
 -         w = atoi(argv[2]);
 -         if (w < 1) print_help(argv[0]);
 -     }
 -     h = DEFAULT_HEIGHT;
 -     if(argc > 3) {
 -         h = atoi(argv[3]);
 -         if (h < 1) print_help(argv[0]);
 -     }
 - 
 -     rgb_tab = malloc(w * h * 3);
 -     wrap    = w * 3;
 -     width   = w;
 -     height  = h;
 - 
 -     for (i = 0; i < DEFAULT_NB_PICT; i++) {
 -         gen_image(i, w, h);
 -         if (isdir) {
 -             snprintf(buf, sizeof(buf), "%s%02d.pgm", argv[1], i);
 -             pgmyuv_save(buf, w, h, rgb_tab);
 -         } else {
 -             pgmyuv_save(NULL, w, h, rgb_tab);
 -         }
 -     }
 - 
 -     free(rgb_tab);
 -     return 0;
 - }
 
 
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