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- /*
- * Video Decode and Presentation API for UNIX (VDPAU) is used for
- * HW decode acceleration for MPEG-1/2, H.264 and VC-1.
- *
- * Copyright (C) 2008 NVIDIA
- *
- * This file is part of Libav.
- *
- * Libav is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * Libav is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with Libav; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- */
-
- #ifndef AVCODEC_VDPAU_INTERNAL_H
- #define AVCODEC_VDPAU_INTERNAL_H
-
- #include <stdint.h>
- #include <vdpau/vdpau.h>
-
- #include "avcodec.h"
- #include "mpegvideo.h"
- #include "version.h"
-
- /** Extract VdpVideoSurface from an AVFrame */
- static inline uintptr_t ff_vdpau_get_surface_id(AVFrame *pic)
- {
- return (uintptr_t)pic->data[3];
- }
-
- #if !FF_API_BUFS_VDPAU
- union AVVDPAUPictureInfo {
- VdpPictureInfoH264 h264;
- VdpPictureInfoMPEG1Or2 mpeg;
- VdpPictureInfoVC1 vc1;
- VdpPictureInfoMPEG4Part2 mpeg4;
- };
- #else
- #include "vdpau.h"
- #endif
-
- struct vdpau_picture_context {
- /**
- * VDPAU picture information.
- */
- union AVVDPAUPictureInfo info;
-
- /**
- * Allocated size of the bitstream_buffers table.
- */
- int bitstream_buffers_allocated;
-
- /**
- * Useful bitstream buffers in the bitstream buffers table.
- */
- int bitstream_buffers_used;
-
- /**
- * Table of bitstream buffers.
- */
- VdpBitstreamBuffer *bitstream_buffers;
- };
-
- int ff_vdpau_common_start_frame(struct vdpau_picture_context *pic,
- const uint8_t *buffer, uint32_t size);
- int ff_vdpau_mpeg_end_frame(AVCodecContext *avctx);
- int ff_vdpau_add_buffer(struct vdpau_picture_context *pic, const uint8_t *buf,
- uint32_t buf_size);
-
- #endif /* AVCODEC_VDPAU_INTERNAL_H */
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