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  1. /*
  2. * The Video Decode and Presentation API for UNIX (VDPAU) is used for
  3. * hardware-accelerated decoding of MPEG-1/2, H.264 and VC-1.
  4. *
  5. * Copyright (C) 2008 NVIDIA
  6. *
  7. * This file is part of Libav.
  8. *
  9. * Libav is free software; you can redistribute it and/or
  10. * modify it under the terms of the GNU Lesser General Public
  11. * License as published by the Free Software Foundation; either
  12. * version 2.1 of the License, or (at your option) any later version.
  13. *
  14. * Libav is distributed in the hope that it will be useful,
  15. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  16. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  17. * Lesser General Public License for more details.
  18. *
  19. * You should have received a copy of the GNU Lesser General Public
  20. * License along with Libav; if not, write to the Free Software
  21. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  22. */
  23. #ifndef AVCODEC_VDPAU_H
  24. #define AVCODEC_VDPAU_H
  25. /**
  26. * @file
  27. * @ingroup lavc_codec_hwaccel_vdpau
  28. * Public libavcodec VDPAU header.
  29. */
  30. /**
  31. * @defgroup lavc_codec_hwaccel_vdpau VDPAU Decoder and Renderer
  32. * @ingroup lavc_codec_hwaccel
  33. *
  34. * VDPAU hardware acceleration has two modules
  35. * - VDPAU decoding
  36. * - VDPAU presentation
  37. *
  38. * The VDPAU decoding module parses all headers using Libav
  39. * parsing mechanisms and uses VDPAU for the actual decoding.
  40. *
  41. * As per the current implementation, the actual decoding
  42. * and rendering (API calls) are done as part of the VDPAU
  43. * presentation (vo_vdpau.c) module.
  44. *
  45. * @{
  46. */
  47. #include <vdpau/vdpau.h>
  48. #include <vdpau/vdpau_x11.h>
  49. #include "libavutil/attributes.h"
  50. #include "avcodec.h"
  51. #include "version.h"
  52. #if FF_API_BUFS_VDPAU
  53. union AVVDPAUPictureInfo {
  54. VdpPictureInfoH264 h264;
  55. VdpPictureInfoMPEG1Or2 mpeg;
  56. VdpPictureInfoVC1 vc1;
  57. VdpPictureInfoMPEG4Part2 mpeg4;
  58. };
  59. #endif
  60. /**
  61. * This structure is used to share data between the libavcodec library and
  62. * the client video application.
  63. * The user shall zero-allocate the structure and make it available as
  64. * AVCodecContext.hwaccel_context. Members can be set by the user once
  65. * during initialization or through each AVCodecContext.get_buffer()
  66. * function call. In any case, they must be valid prior to calling
  67. * decoding functions.
  68. *
  69. * The size of this structure is not a part of the public ABI and must not
  70. * be used outside of libavcodec. Use av_vdpau_alloc_context() to allocate an
  71. * AVVDPAUContext.
  72. */
  73. typedef struct AVVDPAUContext {
  74. /**
  75. * VDPAU decoder handle
  76. *
  77. * Set by user.
  78. */
  79. VdpDecoder decoder;
  80. /**
  81. * VDPAU decoder render callback
  82. *
  83. * Set by the user.
  84. */
  85. VdpDecoderRender *render;
  86. #if FF_API_BUFS_VDPAU
  87. /**
  88. * VDPAU picture information
  89. *
  90. * Set by libavcodec.
  91. */
  92. attribute_deprecated
  93. union AVVDPAUPictureInfo info;
  94. /**
  95. * Allocated size of the bitstream_buffers table.
  96. *
  97. * Set by libavcodec.
  98. */
  99. attribute_deprecated
  100. int bitstream_buffers_allocated;
  101. /**
  102. * Useful bitstream buffers in the bitstream buffers table.
  103. *
  104. * Set by libavcodec.
  105. */
  106. attribute_deprecated
  107. int bitstream_buffers_used;
  108. /**
  109. * Table of bitstream buffers.
  110. * The user is responsible for freeing this buffer using av_freep().
  111. *
  112. * Set by libavcodec.
  113. */
  114. attribute_deprecated
  115. VdpBitstreamBuffer *bitstream_buffers;
  116. #endif
  117. } AVVDPAUContext;
  118. /**
  119. * Allocate an AVVDPAUContext.
  120. *
  121. * @return Newly-allocated AVVDPAUContext or NULL on failure.
  122. */
  123. AVVDPAUContext *av_vdpau_alloc_context(void);
  124. /**
  125. * Get a decoder profile that should be used for initializing a VDPAU decoder.
  126. * Should be called from the AVCodecContext.get_format() callback.
  127. *
  128. * @param avctx the codec context being used for decoding the stream
  129. * @param profile a pointer into which the result will be written on success.
  130. * The contents of profile are undefined if this function returns
  131. * an error.
  132. *
  133. * @return 0 on success (non-negative), a negative AVERROR on failure.
  134. */
  135. int av_vdpau_get_profile(AVCodecContext *avctx, VdpDecoderProfile *profile);
  136. #if FF_API_CAP_VDPAU
  137. /** @brief The videoSurface is used for rendering. */
  138. #define FF_VDPAU_STATE_USED_FOR_RENDER 1
  139. /**
  140. * @brief The videoSurface is needed for reference/prediction.
  141. * The codec manipulates this.
  142. */
  143. #define FF_VDPAU_STATE_USED_FOR_REFERENCE 2
  144. /**
  145. * @brief This structure is used as a callback between the Libav
  146. * decoder (vd_) and presentation (vo_) module.
  147. * This is used for defining a video frame containing surface,
  148. * picture parameter, bitstream information etc which are passed
  149. * between the Libav decoder and its clients.
  150. */
  151. struct vdpau_render_state {
  152. VdpVideoSurface surface; ///< Used as rendered surface, never changed.
  153. int state; ///< Holds FF_VDPAU_STATE_* values.
  154. /** picture parameter information for all supported codecs */
  155. union AVVDPAUPictureInfo info;
  156. /** Describe size/location of the compressed video data.
  157. Set to 0 when freeing bitstream_buffers. */
  158. int bitstream_buffers_allocated;
  159. int bitstream_buffers_used;
  160. /** The user is responsible for freeing this buffer using av_freep(). */
  161. VdpBitstreamBuffer *bitstream_buffers;
  162. };
  163. #endif
  164. /* @}*/
  165. #endif /* AVCODEC_VDPAU_H */