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  1. /*
  2. * Copyright (c) 2007 Luca Barbato <lu_zero@gentoo.org>
  3. *
  4. * This file is part of Libav.
  5. *
  6. * Libav is free software; you can redistribute it and/or
  7. * modify it under the terms of the GNU Lesser General Public
  8. * License as published by the Free Software Foundation; either
  9. * version 2.1 of the License, or (at your option) any later version.
  10. *
  11. * Libav is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * Lesser General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU Lesser General Public
  17. * License along with Libav; if not, write to the Free Software
  18. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  19. */
  20. /**
  21. * @file
  22. * miscellaneous integer operations
  23. */
  24. #include "config.h"
  25. #if HAVE_ALTIVEC_H
  26. #include <altivec.h>
  27. #endif
  28. #include "libavutil/attributes.h"
  29. #include "libavutil/ppc/types_altivec.h"
  30. #include "libavcodec/dsputil.h"
  31. #include "dsputil_altivec.h"
  32. static int ssd_int8_vs_int16_altivec(const int8_t *pix1, const int16_t *pix2,
  33. int size)
  34. {
  35. int i, size16 = size >> 4;
  36. vector signed char vpix1;
  37. vector signed short vpix2, vdiff, vpix1l, vpix1h;
  38. union {
  39. vector signed int vscore;
  40. int32_t score[4];
  41. } u = { .vscore = vec_splat_s32(0) };
  42. // XXX lazy way, fix it later
  43. #define vec_unaligned_load(b) \
  44. vec_perm(vec_ld(0, b), vec_ld(15, b), vec_lvsl(0, b));
  45. while (size16) {
  46. // score += (pix1[i] - pix2[i]) * (pix1[i] - pix2[i]);
  47. // load pix1 and the first batch of pix2
  48. vpix1 = vec_unaligned_load(pix1);
  49. vpix2 = vec_unaligned_load(pix2);
  50. pix2 += 8;
  51. // unpack
  52. vpix1h = vec_unpackh(vpix1);
  53. vdiff = vec_sub(vpix1h, vpix2);
  54. vpix1l = vec_unpackl(vpix1);
  55. // load another batch from pix2
  56. vpix2 = vec_unaligned_load(pix2);
  57. u.vscore = vec_msum(vdiff, vdiff, u.vscore);
  58. vdiff = vec_sub(vpix1l, vpix2);
  59. u.vscore = vec_msum(vdiff, vdiff, u.vscore);
  60. pix1 += 16;
  61. pix2 += 8;
  62. size16--;
  63. }
  64. u.vscore = vec_sums(u.vscore, vec_splat_s32(0));
  65. size %= 16;
  66. for (i = 0; i < size; i++)
  67. u.score[3] += (pix1[i] - pix2[i]) * (pix1[i] - pix2[i]);
  68. return u.score[3];
  69. }
  70. static int32_t scalarproduct_int16_altivec(const int16_t *v1, const int16_t *v2,
  71. int order)
  72. {
  73. int i;
  74. LOAD_ZERO;
  75. register vec_s16 vec1;
  76. register vec_s32 res = vec_splat_s32(0), t;
  77. int32_t ires;
  78. for (i = 0; i < order; i += 8) {
  79. vec1 = vec_unaligned_load(v1);
  80. t = vec_msum(vec1, vec_ld(0, v2), zero_s32v);
  81. res = vec_sums(t, res);
  82. v1 += 8;
  83. v2 += 8;
  84. }
  85. res = vec_splat(res, 3);
  86. vec_ste(res, 0, &ires);
  87. return ires;
  88. }
  89. static int32_t scalarproduct_and_madd_int16_altivec(int16_t *v1,
  90. const int16_t *v2,
  91. const int16_t *v3,
  92. int order, int mul)
  93. {
  94. LOAD_ZERO;
  95. vec_s16 *pv1 = (vec_s16 *) v1;
  96. register vec_s16 muls = { mul, mul, mul, mul, mul, mul, mul, mul };
  97. register vec_s16 t0, t1, i0, i1, i4;
  98. register vec_s16 i2 = vec_ld(0, v2), i3 = vec_ld(0, v3);
  99. register vec_s32 res = zero_s32v;
  100. register vec_u8 align = vec_lvsl(0, v2);
  101. int32_t ires;
  102. order >>= 4;
  103. do {
  104. i1 = vec_ld(16, v2);
  105. t0 = vec_perm(i2, i1, align);
  106. i2 = vec_ld(32, v2);
  107. t1 = vec_perm(i1, i2, align);
  108. i0 = pv1[0];
  109. i1 = pv1[1];
  110. res = vec_msum(t0, i0, res);
  111. res = vec_msum(t1, i1, res);
  112. i4 = vec_ld(16, v3);
  113. t0 = vec_perm(i3, i4, align);
  114. i3 = vec_ld(32, v3);
  115. t1 = vec_perm(i4, i3, align);
  116. pv1[0] = vec_mladd(t0, muls, i0);
  117. pv1[1] = vec_mladd(t1, muls, i1);
  118. pv1 += 2;
  119. v2 += 16;
  120. v3 += 16;
  121. } while (--order);
  122. res = vec_splat(vec_sums(res, zero_s32v), 3);
  123. vec_ste(res, 0, &ires);
  124. return ires;
  125. }
  126. av_cold void ff_int_init_altivec(DSPContext *c, AVCodecContext *avctx)
  127. {
  128. c->ssd_int8_vs_int16 = ssd_int8_vs_int16_altivec;
  129. c->scalarproduct_int16 = scalarproduct_int16_altivec;
  130. c->scalarproduct_and_madd_int16 = scalarproduct_and_madd_int16_altivec;
  131. }