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  1. /**
  2. * VP8 compatible video decoder
  3. *
  4. * Copyright (C) 2010 David Conrad
  5. *
  6. * This file is part of FFmpeg.
  7. *
  8. * FFmpeg is free software; you can redistribute it and/or
  9. * modify it under the terms of the GNU Lesser General Public
  10. * License as published by the Free Software Foundation; either
  11. * version 2.1 of the License, or (at your option) any later version.
  12. *
  13. * FFmpeg is distributed in the hope that it will be useful,
  14. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  15. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  16. * Lesser General Public License for more details.
  17. *
  18. * You should have received a copy of the GNU Lesser General Public
  19. * License along with FFmpeg; if not, write to the Free Software
  20. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  21. */
  22. #include "libavcodec/vp8dsp.h"
  23. #include "dsputil_altivec.h"
  24. #include "types_altivec.h"
  25. #include "util_altivec.h"
  26. #define REPT4(...) { __VA_ARGS__, __VA_ARGS__, __VA_ARGS__, __VA_ARGS__ }
  27. // h subpel filter uses msum to multiply+add 4 pixel taps at once
  28. static const vec_s8 h_subpel_filters_inner[7] =
  29. {
  30. REPT4( -6, 123, 12, -1),
  31. REPT4(-11, 108, 36, -8),
  32. REPT4( -9, 93, 50, -6),
  33. REPT4(-16, 77, 77, -16),
  34. REPT4( -6, 50, 93, -9),
  35. REPT4( -8, 36, 108, -11),
  36. REPT4( -1, 12, 123, -6),
  37. };
  38. // for 6tap filters, these are the outer two taps
  39. // The zeros mask off pixels 4-7 when filtering 0-3
  40. // and vice-versa
  41. static const vec_s8 h_subpel_filters_outer[3] =
  42. {
  43. REPT4(0, 0, 2, 1),
  44. REPT4(0, 0, 3, 3),
  45. REPT4(0, 0, 1, 2),
  46. };
  47. #define LOAD_H_SUBPEL_FILTER(i) \
  48. vec_s8 filter_inner = h_subpel_filters_inner[i]; \
  49. vec_s8 filter_outerh = h_subpel_filters_outer[(i)>>1]; \
  50. vec_s8 filter_outerl = vec_sld(filter_outerh, filter_outerh, 2)
  51. #define FILTER_H(dstv, off) \
  52. a = vec_ld((off)-2, src); \
  53. b = vec_ld((off)-2+15, src); \
  54. \
  55. pixh = vec_perm(a, b, permh##off); \
  56. pixl = vec_perm(a, b, perml##off); \
  57. filth = vec_msum(filter_inner, pixh, c64); \
  58. filtl = vec_msum(filter_inner, pixl, c64); \
  59. \
  60. if (is6tap) { \
  61. outer = vec_perm(a, b, perm_6tap##off); \
  62. filth = vec_msum(filter_outerh, outer, filth); \
  63. filtl = vec_msum(filter_outerl, outer, filtl); \
  64. } \
  65. if (w == 4) \
  66. filtl = filth; /* discard pixels 4-7 */ \
  67. dstv = vec_packs(filth, filtl); \
  68. dstv = vec_sra(dstv, c7)
  69. static av_always_inline
  70. void put_vp8_epel_h_altivec_core(uint8_t *dst, int dst_stride,
  71. uint8_t *src, int src_stride,
  72. int h, int mx, int w, int is6tap)
  73. {
  74. LOAD_H_SUBPEL_FILTER(mx-1);
  75. vec_u8 align_vec0, align_vec8, permh0, permh8, filt;
  76. vec_u8 perm_6tap0, perm_6tap8, perml0, perml8;
  77. vec_u8 a, b, pixh, pixl, outer;
  78. vec_s16 f16h, f16l;
  79. vec_s32 filth, filtl;
  80. vec_u8 perm_inner = { 1,2,3,4, 2,3,4,5, 3,4,5,6, 4,5,6,7 };
  81. vec_u8 perm_outer = { 4,9, 0,5, 5,10, 1,6, 6,11, 2,7, 7,12, 3,8 };
  82. vec_s32 c64 = vec_sl(vec_splat_s32(1), vec_splat_u32(6));
  83. vec_u16 c7 = vec_splat_u16(7);
  84. align_vec0 = vec_lvsl( -2, src);
  85. align_vec8 = vec_lvsl(8-2, src);
  86. permh0 = vec_perm(align_vec0, align_vec0, perm_inner);
  87. permh8 = vec_perm(align_vec8, align_vec8, perm_inner);
  88. perm_inner = vec_add(perm_inner, vec_splat_u8(4));
  89. perml0 = vec_perm(align_vec0, align_vec0, perm_inner);
  90. perml8 = vec_perm(align_vec8, align_vec8, perm_inner);
  91. perm_6tap0 = vec_perm(align_vec0, align_vec0, perm_outer);
  92. perm_6tap8 = vec_perm(align_vec8, align_vec8, perm_outer);
  93. while (h --> 0) {
  94. FILTER_H(f16h, 0);
  95. if (w == 16) {
  96. FILTER_H(f16l, 8);
  97. filt = vec_packsu(f16h, f16l);
  98. vec_st(filt, 0, dst);
  99. } else {
  100. filt = vec_packsu(f16h, f16h);
  101. vec_ste((vec_u32)filt, 0, (uint32_t*)dst);
  102. if (w == 8)
  103. vec_ste((vec_u32)filt, 4, (uint32_t*)dst);
  104. }
  105. src += src_stride;
  106. dst += dst_stride;
  107. }
  108. }
  109. // v subpel filter does a simple vertical multiply + add
  110. static const vec_u8 v_subpel_filters[7] =
  111. {
  112. { 0, 6, 123, 12, 1, 0 },
  113. { 2, 11, 108, 36, 8, 1 },
  114. { 0, 9, 93, 50, 6, 0 },
  115. { 3, 16, 77, 77, 16, 3 },
  116. { 0, 6, 50, 93, 9, 0 },
  117. { 1, 8, 36, 108, 11, 2 },
  118. { 0, 1, 12, 123, 6, 0 },
  119. };
  120. #define LOAD_V_SUBPEL_FILTER(i) \
  121. vec_u8 subpel_filter = v_subpel_filters[i]; \
  122. vec_u8 f0 = vec_splat(subpel_filter, 0); \
  123. vec_u8 f1 = vec_splat(subpel_filter, 1); \
  124. vec_u8 f2 = vec_splat(subpel_filter, 2); \
  125. vec_u8 f3 = vec_splat(subpel_filter, 3); \
  126. vec_u8 f4 = vec_splat(subpel_filter, 4); \
  127. vec_u8 f5 = vec_splat(subpel_filter, 5)
  128. #define FILTER_V(dstv, vec_mul) \
  129. s1f = (vec_s16)vec_mul(s1, f1); \
  130. s2f = (vec_s16)vec_mul(s2, f2); \
  131. s3f = (vec_s16)vec_mul(s3, f3); \
  132. s4f = (vec_s16)vec_mul(s4, f4); \
  133. s2f = vec_subs(s2f, s1f); \
  134. s3f = vec_subs(s3f, s4f); \
  135. if (is6tap) { \
  136. s0f = (vec_s16)vec_mul(s0, f0); \
  137. s5f = (vec_s16)vec_mul(s5, f5); \
  138. s2f = vec_adds(s2f, s0f); \
  139. s3f = vec_adds(s3f, s5f); \
  140. } \
  141. dstv = vec_adds(s2f, s3f); \
  142. dstv = vec_adds(dstv, c64); \
  143. dstv = vec_sra(dstv, c7)
  144. static av_always_inline
  145. void put_vp8_epel_v_altivec_core(uint8_t *dst, int dst_stride,
  146. uint8_t *src, int src_stride,
  147. int h, int my, int w, int is6tap)
  148. {
  149. LOAD_V_SUBPEL_FILTER(my-1);
  150. vec_u8 s0, s1, s2, s3, s4, s5, filt, align_vech, perm_vec, align_vecl;
  151. vec_s16 s0f, s1f, s2f, s3f, s4f, s5f, f16h, f16l;
  152. vec_s16 c64 = vec_sl(vec_splat_s16(1), vec_splat_u16(6));
  153. vec_u16 c7 = vec_splat_u16(7);
  154. // we want pixels 0-7 to be in the even positions and 8-15 in the odd,
  155. // so combine this permute with the alignment permute vector
  156. align_vech = vec_lvsl(0, src);
  157. align_vecl = vec_sld(align_vech, align_vech, 8);
  158. if (w ==16)
  159. perm_vec = vec_mergeh(align_vech, align_vecl);
  160. else
  161. perm_vec = vec_mergeh(align_vech, align_vech);
  162. if (is6tap)
  163. s0 = load_with_perm_vec(-2*src_stride, src, perm_vec);
  164. s1 = load_with_perm_vec(-1*src_stride, src, perm_vec);
  165. s2 = load_with_perm_vec( 0*src_stride, src, perm_vec);
  166. s3 = load_with_perm_vec( 1*src_stride, src, perm_vec);
  167. if (is6tap)
  168. s4 = load_with_perm_vec( 2*src_stride, src, perm_vec);
  169. src += (2+is6tap)*src_stride;
  170. while (h --> 0) {
  171. if (is6tap)
  172. s5 = load_with_perm_vec(0, src, perm_vec);
  173. else
  174. s4 = load_with_perm_vec(0, src, perm_vec);
  175. FILTER_V(f16h, vec_mule);
  176. if (w == 16) {
  177. FILTER_V(f16l, vec_mulo);
  178. filt = vec_packsu(f16h, f16l);
  179. vec_st(filt, 0, dst);
  180. } else {
  181. filt = vec_packsu(f16h, f16h);
  182. if (w == 4)
  183. filt = (vec_u8)vec_splat((vec_u32)filt, 0);
  184. else
  185. vec_ste((vec_u32)filt, 4, (uint32_t*)dst);
  186. vec_ste((vec_u32)filt, 0, (uint32_t*)dst);
  187. }
  188. if (is6tap)
  189. s0 = s1;
  190. s1 = s2;
  191. s2 = s3;
  192. s3 = s4;
  193. if (is6tap)
  194. s4 = s5;
  195. dst += dst_stride;
  196. src += src_stride;
  197. }
  198. }
  199. #define EPEL_FUNCS(WIDTH, TAPS) \
  200. static av_noinline \
  201. void put_vp8_epel ## WIDTH ## _h ## TAPS ## _altivec(uint8_t *dst, int dst_stride, uint8_t *src, int src_stride, int h, int mx, int my) \
  202. { \
  203. put_vp8_epel_h_altivec_core(dst, dst_stride, src, src_stride, h, mx, WIDTH, TAPS == 6); \
  204. } \
  205. \
  206. static av_noinline \
  207. void put_vp8_epel ## WIDTH ## _v ## TAPS ## _altivec(uint8_t *dst, int dst_stride, uint8_t *src, int src_stride, int h, int mx, int my) \
  208. { \
  209. put_vp8_epel_v_altivec_core(dst, dst_stride, src, src_stride, h, my, WIDTH, TAPS == 6); \
  210. }
  211. #define EPEL_HV(WIDTH, HTAPS, VTAPS) \
  212. static void put_vp8_epel ## WIDTH ## _h ## HTAPS ## v ## VTAPS ## _altivec(uint8_t *dst, int stride, uint8_t *src, int s, int h, int mx, int my) \
  213. { \
  214. DECLARE_ALIGNED(16, uint8_t, tmp)[(2*WIDTH+5)*16]; \
  215. put_vp8_epel ## WIDTH ## _h ## HTAPS ## _altivec(tmp, 16, src-2*stride, stride, h+5, mx, my); \
  216. put_vp8_epel ## WIDTH ## _v ## VTAPS ## _altivec(dst, stride, tmp+2*16, 16, h, mx, my); \
  217. }
  218. EPEL_FUNCS(16,6)
  219. EPEL_FUNCS(8, 6)
  220. EPEL_FUNCS(8, 4)
  221. EPEL_FUNCS(4, 6)
  222. EPEL_FUNCS(4, 4)
  223. EPEL_HV(16, 6,6)
  224. EPEL_HV(8, 6,6)
  225. EPEL_HV(8, 4,6)
  226. EPEL_HV(8, 6,4)
  227. EPEL_HV(8, 4,4)
  228. EPEL_HV(4, 6,6)
  229. EPEL_HV(4, 4,6)
  230. EPEL_HV(4, 6,4)
  231. EPEL_HV(4, 4,4)
  232. static void put_vp8_pixels16_altivec(uint8_t *dst, int stride, uint8_t *src, int s, int h, int mx, int my)
  233. {
  234. put_pixels16_altivec(dst, src, stride, h);
  235. }
  236. av_cold void ff_vp8dsp_init_altivec(VP8DSPContext *c)
  237. {
  238. if (!has_altivec())
  239. return;
  240. c->put_vp8_epel_pixels_tab[0][0][0] = put_vp8_pixels16_altivec;
  241. c->put_vp8_epel_pixels_tab[0][0][2] = put_vp8_epel16_h6_altivec;
  242. c->put_vp8_epel_pixels_tab[0][2][0] = put_vp8_epel16_v6_altivec;
  243. c->put_vp8_epel_pixels_tab[0][2][2] = put_vp8_epel16_h6v6_altivec;
  244. c->put_vp8_epel_pixels_tab[1][0][2] = put_vp8_epel8_h6_altivec;
  245. c->put_vp8_epel_pixels_tab[1][2][0] = put_vp8_epel8_v6_altivec;
  246. c->put_vp8_epel_pixels_tab[1][0][1] = put_vp8_epel8_h4_altivec;
  247. c->put_vp8_epel_pixels_tab[1][1][0] = put_vp8_epel8_v4_altivec;
  248. c->put_vp8_epel_pixels_tab[1][2][2] = put_vp8_epel8_h6v6_altivec;
  249. c->put_vp8_epel_pixels_tab[1][1][1] = put_vp8_epel8_h4v4_altivec;
  250. c->put_vp8_epel_pixels_tab[1][1][2] = put_vp8_epel8_h6v4_altivec;
  251. c->put_vp8_epel_pixels_tab[1][2][1] = put_vp8_epel8_h4v6_altivec;
  252. c->put_vp8_epel_pixels_tab[2][0][2] = put_vp8_epel4_h6_altivec;
  253. c->put_vp8_epel_pixels_tab[2][2][0] = put_vp8_epel4_v6_altivec;
  254. c->put_vp8_epel_pixels_tab[2][0][1] = put_vp8_epel4_h4_altivec;
  255. c->put_vp8_epel_pixels_tab[2][1][0] = put_vp8_epel4_v4_altivec;
  256. c->put_vp8_epel_pixels_tab[2][2][2] = put_vp8_epel4_h6v6_altivec;
  257. c->put_vp8_epel_pixels_tab[2][1][1] = put_vp8_epel4_h4v4_altivec;
  258. c->put_vp8_epel_pixels_tab[2][1][2] = put_vp8_epel4_h6v4_altivec;
  259. c->put_vp8_epel_pixels_tab[2][2][1] = put_vp8_epel4_h4v6_altivec;
  260. }