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  1. /*
  2. * AltiVec-enhanced yuv2yuvX
  3. *
  4. * Copyright (C) 2004 Romain Dolbeau <romain@dolbeau.org>
  5. * based on the equivalent C code in swscale.c
  6. *
  7. * This file is part of FFmpeg.
  8. *
  9. * FFmpeg is free software; you can redistribute it and/or
  10. * modify it under the terms of the GNU Lesser General Public
  11. * License as published by the Free Software Foundation; either
  12. * version 2.1 of the License, or (at your option) any later version.
  13. *
  14. * FFmpeg is distributed in the hope that it will be useful,
  15. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  16. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  17. * Lesser General Public License for more details.
  18. *
  19. * You should have received a copy of the GNU Lesser General Public
  20. * License along with FFmpeg; if not, write to the Free Software
  21. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  22. */
  23. #include <inttypes.h>
  24. #include "config.h"
  25. #include "libswscale/swscale.h"
  26. #include "libswscale/swscale_internal.h"
  27. #include "libavutil/cpu.h"
  28. #include "yuv2rgb_altivec.h"
  29. #define vzero vec_splat_s32(0)
  30. static inline void
  31. altivec_packIntArrayToCharArray(int *val, uint8_t* dest, int dstW)
  32. {
  33. register int i;
  34. vector unsigned int altivec_vectorShiftInt19 =
  35. vec_add(vec_splat_u32(10), vec_splat_u32(9));
  36. if ((uintptr_t)dest % 16) {
  37. /* badly aligned store, we force store alignment */
  38. /* and will handle load misalignment on val w/ vec_perm */
  39. vector unsigned char perm1;
  40. vector signed int v1;
  41. for (i = 0 ; (i < dstW) &&
  42. (((uintptr_t)dest + i) % 16) ; i++) {
  43. int t = val[i] >> 19;
  44. dest[i] = (t < 0) ? 0 : ((t > 255) ? 255 : t);
  45. }
  46. perm1 = vec_lvsl(i << 2, val);
  47. v1 = vec_ld(i << 2, val);
  48. for ( ; i < (dstW - 15); i+=16) {
  49. int offset = i << 2;
  50. vector signed int v2 = vec_ld(offset + 16, val);
  51. vector signed int v3 = vec_ld(offset + 32, val);
  52. vector signed int v4 = vec_ld(offset + 48, val);
  53. vector signed int v5 = vec_ld(offset + 64, val);
  54. vector signed int v12 = vec_perm(v1, v2, perm1);
  55. vector signed int v23 = vec_perm(v2, v3, perm1);
  56. vector signed int v34 = vec_perm(v3, v4, perm1);
  57. vector signed int v45 = vec_perm(v4, v5, perm1);
  58. vector signed int vA = vec_sra(v12, altivec_vectorShiftInt19);
  59. vector signed int vB = vec_sra(v23, altivec_vectorShiftInt19);
  60. vector signed int vC = vec_sra(v34, altivec_vectorShiftInt19);
  61. vector signed int vD = vec_sra(v45, altivec_vectorShiftInt19);
  62. vector unsigned short vs1 = vec_packsu(vA, vB);
  63. vector unsigned short vs2 = vec_packsu(vC, vD);
  64. vector unsigned char vf = vec_packsu(vs1, vs2);
  65. vec_st(vf, i, dest);
  66. v1 = v5;
  67. }
  68. } else { // dest is properly aligned, great
  69. for (i = 0; i < (dstW - 15); i+=16) {
  70. int offset = i << 2;
  71. vector signed int v1 = vec_ld(offset, val);
  72. vector signed int v2 = vec_ld(offset + 16, val);
  73. vector signed int v3 = vec_ld(offset + 32, val);
  74. vector signed int v4 = vec_ld(offset + 48, val);
  75. vector signed int v5 = vec_sra(v1, altivec_vectorShiftInt19);
  76. vector signed int v6 = vec_sra(v2, altivec_vectorShiftInt19);
  77. vector signed int v7 = vec_sra(v3, altivec_vectorShiftInt19);
  78. vector signed int v8 = vec_sra(v4, altivec_vectorShiftInt19);
  79. vector unsigned short vs1 = vec_packsu(v5, v6);
  80. vector unsigned short vs2 = vec_packsu(v7, v8);
  81. vector unsigned char vf = vec_packsu(vs1, vs2);
  82. vec_st(vf, i, dest);
  83. }
  84. }
  85. for ( ; i < dstW ; i++) {
  86. int t = val[i] >> 19;
  87. dest[i] = (t < 0) ? 0 : ((t > 255) ? 255 : t);
  88. }
  89. }
  90. //FIXME remove the usage of scratch buffers.
  91. static void
  92. yuv2yuvX_altivec_real(SwsContext *c,
  93. const int16_t *lumFilter, const int16_t **lumSrc,
  94. int lumFilterSize, const int16_t *chrFilter,
  95. const int16_t **chrUSrc, const int16_t **chrVSrc,
  96. int chrFilterSize, const int16_t **alpSrc,
  97. uint8_t *dest[4], int dstW, int chrDstW)
  98. {
  99. uint8_t *yDest = dest[0], *uDest = dest[1], *vDest = dest[2];
  100. const uint8_t *lumDither = c->lumDither8, *chrDither = c->chrDither8;
  101. register int i, j;
  102. {
  103. DECLARE_ALIGNED(16, int, val)[dstW];
  104. for (i=0; i<dstW; i++)
  105. val[i] = lumDither[i & 7] << 12;
  106. for (j = 0; j < lumFilterSize; j++) {
  107. vector signed short l1, vLumFilter = vec_ld(j << 1, lumFilter);
  108. vector unsigned char perm, perm0 = vec_lvsl(j << 1, lumFilter);
  109. vLumFilter = vec_perm(vLumFilter, vLumFilter, perm0);
  110. vLumFilter = vec_splat(vLumFilter, 0); // lumFilter[j] is loaded 8 times in vLumFilter
  111. perm = vec_lvsl(0, lumSrc[j]);
  112. l1 = vec_ld(0, lumSrc[j]);
  113. for (i = 0; i < (dstW - 7); i+=8) {
  114. int offset = i << 2;
  115. vector signed short l2 = vec_ld((i << 1) + 16, lumSrc[j]);
  116. vector signed int v1 = vec_ld(offset, val);
  117. vector signed int v2 = vec_ld(offset + 16, val);
  118. vector signed short ls = vec_perm(l1, l2, perm); // lumSrc[j][i] ... lumSrc[j][i+7]
  119. vector signed int i1 = vec_mule(vLumFilter, ls);
  120. vector signed int i2 = vec_mulo(vLumFilter, ls);
  121. vector signed int vf1 = vec_mergeh(i1, i2);
  122. vector signed int vf2 = vec_mergel(i1, i2); // lumSrc[j][i] * lumFilter[j] ... lumSrc[j][i+7] * lumFilter[j]
  123. vector signed int vo1 = vec_add(v1, vf1);
  124. vector signed int vo2 = vec_add(v2, vf2);
  125. vec_st(vo1, offset, val);
  126. vec_st(vo2, offset + 16, val);
  127. l1 = l2;
  128. }
  129. for ( ; i < dstW; i++) {
  130. val[i] += lumSrc[j][i] * lumFilter[j];
  131. }
  132. }
  133. altivec_packIntArrayToCharArray(val, yDest, dstW);
  134. }
  135. if (uDest != 0) {
  136. DECLARE_ALIGNED(16, int, u)[chrDstW];
  137. DECLARE_ALIGNED(16, int, v)[chrDstW];
  138. for (i=0; i<chrDstW; i++) {
  139. u[i] = chrDither[i & 7] << 12;
  140. v[i] = chrDither[(i + 3) & 7] << 12;
  141. }
  142. for (j = 0; j < chrFilterSize; j++) {
  143. vector signed short l1, l1_V, vChrFilter = vec_ld(j << 1, chrFilter);
  144. vector unsigned char perm, perm0 = vec_lvsl(j << 1, chrFilter);
  145. vChrFilter = vec_perm(vChrFilter, vChrFilter, perm0);
  146. vChrFilter = vec_splat(vChrFilter, 0); // chrFilter[j] is loaded 8 times in vChrFilter
  147. perm = vec_lvsl(0, chrUSrc[j]);
  148. l1 = vec_ld(0, chrUSrc[j]);
  149. l1_V = vec_ld(0, chrVSrc[j]);
  150. for (i = 0; i < (chrDstW - 7); i+=8) {
  151. int offset = i << 2;
  152. vector signed short l2 = vec_ld((i << 1) + 16, chrUSrc[j]);
  153. vector signed short l2_V = vec_ld((i << 1) + 16, chrVSrc[j]);
  154. vector signed int v1 = vec_ld(offset, u);
  155. vector signed int v2 = vec_ld(offset + 16, u);
  156. vector signed int v1_V = vec_ld(offset, v);
  157. vector signed int v2_V = vec_ld(offset + 16, v);
  158. vector signed short ls = vec_perm(l1, l2, perm); // chrUSrc[j][i] ... chrUSrc[j][i+7]
  159. vector signed short ls_V = vec_perm(l1_V, l2_V, perm); // chrVSrc[j][i] ... chrVSrc[j][i]
  160. vector signed int i1 = vec_mule(vChrFilter, ls);
  161. vector signed int i2 = vec_mulo(vChrFilter, ls);
  162. vector signed int i1_V = vec_mule(vChrFilter, ls_V);
  163. vector signed int i2_V = vec_mulo(vChrFilter, ls_V);
  164. vector signed int vf1 = vec_mergeh(i1, i2);
  165. vector signed int vf2 = vec_mergel(i1, i2); // chrUSrc[j][i] * chrFilter[j] ... chrUSrc[j][i+7] * chrFilter[j]
  166. vector signed int vf1_V = vec_mergeh(i1_V, i2_V);
  167. vector signed int vf2_V = vec_mergel(i1_V, i2_V); // chrVSrc[j][i] * chrFilter[j] ... chrVSrc[j][i+7] * chrFilter[j]
  168. vector signed int vo1 = vec_add(v1, vf1);
  169. vector signed int vo2 = vec_add(v2, vf2);
  170. vector signed int vo1_V = vec_add(v1_V, vf1_V);
  171. vector signed int vo2_V = vec_add(v2_V, vf2_V);
  172. vec_st(vo1, offset, u);
  173. vec_st(vo2, offset + 16, u);
  174. vec_st(vo1_V, offset, v);
  175. vec_st(vo2_V, offset + 16, v);
  176. l1 = l2;
  177. l1_V = l2_V;
  178. }
  179. for ( ; i < chrDstW; i++) {
  180. u[i] += chrUSrc[j][i] * chrFilter[j];
  181. v[i] += chrVSrc[j][i] * chrFilter[j];
  182. }
  183. }
  184. altivec_packIntArrayToCharArray(u, uDest, chrDstW);
  185. altivec_packIntArrayToCharArray(v, vDest, chrDstW);
  186. }
  187. }
  188. static void hScale_altivec_real(SwsContext *c, int16_t *dst, int dstW,
  189. const uint8_t *src, const int16_t *filter,
  190. const int16_t *filterPos, int filterSize)
  191. {
  192. register int i;
  193. DECLARE_ALIGNED(16, int, tempo)[4];
  194. if (filterSize % 4) {
  195. for (i=0; i<dstW; i++) {
  196. register int j;
  197. register int srcPos = filterPos[i];
  198. register int val = 0;
  199. for (j=0; j<filterSize; j++) {
  200. val += ((int)src[srcPos + j])*filter[filterSize*i + j];
  201. }
  202. dst[i] = FFMIN(val>>7, (1<<15)-1);
  203. }
  204. }
  205. else
  206. switch (filterSize) {
  207. case 4:
  208. {
  209. for (i=0; i<dstW; i++) {
  210. register int srcPos = filterPos[i];
  211. vector unsigned char src_v0 = vec_ld(srcPos, src);
  212. vector unsigned char src_v1, src_vF;
  213. vector signed short src_v, filter_v;
  214. vector signed int val_vEven, val_s;
  215. if ((((uintptr_t)src + srcPos) % 16) > 12) {
  216. src_v1 = vec_ld(srcPos + 16, src);
  217. }
  218. src_vF = vec_perm(src_v0, src_v1, vec_lvsl(srcPos, src));
  219. src_v = // vec_unpackh sign-extends...
  220. (vector signed short)(vec_mergeh((vector unsigned char)vzero, src_vF));
  221. // now put our elements in the even slots
  222. src_v = vec_mergeh(src_v, (vector signed short)vzero);
  223. filter_v = vec_ld(i << 3, filter);
  224. // The 3 above is 2 (filterSize == 4) + 1 (sizeof(short) == 2).
  225. // The neat trick: We only care for half the elements,
  226. // high or low depending on (i<<3)%16 (it's 0 or 8 here),
  227. // and we're going to use vec_mule, so we choose
  228. // carefully how to "unpack" the elements into the even slots.
  229. if ((i << 3) % 16)
  230. filter_v = vec_mergel(filter_v, (vector signed short)vzero);
  231. else
  232. filter_v = vec_mergeh(filter_v, (vector signed short)vzero);
  233. val_vEven = vec_mule(src_v, filter_v);
  234. val_s = vec_sums(val_vEven, vzero);
  235. vec_st(val_s, 0, tempo);
  236. dst[i] = FFMIN(tempo[3]>>7, (1<<15)-1);
  237. }
  238. }
  239. break;
  240. case 8:
  241. {
  242. for (i=0; i<dstW; i++) {
  243. register int srcPos = filterPos[i];
  244. vector unsigned char src_v0 = vec_ld(srcPos, src);
  245. vector unsigned char src_v1, src_vF;
  246. vector signed short src_v, filter_v;
  247. vector signed int val_v, val_s;
  248. if ((((uintptr_t)src + srcPos) % 16) > 8) {
  249. src_v1 = vec_ld(srcPos + 16, src);
  250. }
  251. src_vF = vec_perm(src_v0, src_v1, vec_lvsl(srcPos, src));
  252. src_v = // vec_unpackh sign-extends...
  253. (vector signed short)(vec_mergeh((vector unsigned char)vzero, src_vF));
  254. filter_v = vec_ld(i << 4, filter);
  255. // the 4 above is 3 (filterSize == 8) + 1 (sizeof(short) == 2)
  256. val_v = vec_msums(src_v, filter_v, (vector signed int)vzero);
  257. val_s = vec_sums(val_v, vzero);
  258. vec_st(val_s, 0, tempo);
  259. dst[i] = FFMIN(tempo[3]>>7, (1<<15)-1);
  260. }
  261. }
  262. break;
  263. case 16:
  264. {
  265. for (i=0; i<dstW; i++) {
  266. register int srcPos = filterPos[i];
  267. vector unsigned char src_v0 = vec_ld(srcPos, src);
  268. vector unsigned char src_v1 = vec_ld(srcPos + 16, src);
  269. vector unsigned char src_vF = vec_perm(src_v0, src_v1, vec_lvsl(srcPos, src));
  270. vector signed short src_vA = // vec_unpackh sign-extends...
  271. (vector signed short)(vec_mergeh((vector unsigned char)vzero, src_vF));
  272. vector signed short src_vB = // vec_unpackh sign-extends...
  273. (vector signed short)(vec_mergel((vector unsigned char)vzero, src_vF));
  274. vector signed short filter_v0 = vec_ld(i << 5, filter);
  275. vector signed short filter_v1 = vec_ld((i << 5) + 16, filter);
  276. // the 5 above are 4 (filterSize == 16) + 1 (sizeof(short) == 2)
  277. vector signed int val_acc = vec_msums(src_vA, filter_v0, (vector signed int)vzero);
  278. vector signed int val_v = vec_msums(src_vB, filter_v1, val_acc);
  279. vector signed int val_s = vec_sums(val_v, vzero);
  280. vec_st(val_s, 0, tempo);
  281. dst[i] = FFMIN(tempo[3]>>7, (1<<15)-1);
  282. }
  283. }
  284. break;
  285. default:
  286. {
  287. for (i=0; i<dstW; i++) {
  288. register int j;
  289. register int srcPos = filterPos[i];
  290. vector signed int val_s, val_v = (vector signed int)vzero;
  291. vector signed short filter_v0R = vec_ld(i * 2 * filterSize, filter);
  292. vector unsigned char permF = vec_lvsl((i * 2 * filterSize), filter);
  293. vector unsigned char src_v0 = vec_ld(srcPos, src);
  294. vector unsigned char permS = vec_lvsl(srcPos, src);
  295. for (j = 0 ; j < filterSize - 15; j += 16) {
  296. vector unsigned char src_v1 = vec_ld(srcPos + j + 16, src);
  297. vector unsigned char src_vF = vec_perm(src_v0, src_v1, permS);
  298. vector signed short src_vA = // vec_unpackh sign-extends...
  299. (vector signed short)(vec_mergeh((vector unsigned char)vzero, src_vF));
  300. vector signed short src_vB = // vec_unpackh sign-extends...
  301. (vector signed short)(vec_mergel((vector unsigned char)vzero, src_vF));
  302. vector signed short filter_v1R = vec_ld((i * 2 * filterSize) + (j * 2) + 16, filter);
  303. vector signed short filter_v2R = vec_ld((i * 2 * filterSize) + (j * 2) + 32, filter);
  304. vector signed short filter_v0 = vec_perm(filter_v0R, filter_v1R, permF);
  305. vector signed short filter_v1 = vec_perm(filter_v1R, filter_v2R, permF);
  306. vector signed int val_acc = vec_msums(src_vA, filter_v0, val_v);
  307. val_v = vec_msums(src_vB, filter_v1, val_acc);
  308. filter_v0R = filter_v2R;
  309. src_v0 = src_v1;
  310. }
  311. if (j < filterSize-7) {
  312. // loading src_v0 is useless, it's already done above
  313. //vector unsigned char src_v0 = vec_ld(srcPos + j, src);
  314. vector unsigned char src_v1, src_vF;
  315. vector signed short src_v, filter_v1R, filter_v;
  316. if ((((uintptr_t)src + srcPos) % 16) > 8) {
  317. src_v1 = vec_ld(srcPos + j + 16, src);
  318. }
  319. src_vF = vec_perm(src_v0, src_v1, permS);
  320. src_v = // vec_unpackh sign-extends...
  321. (vector signed short)(vec_mergeh((vector unsigned char)vzero, src_vF));
  322. // loading filter_v0R is useless, it's already done above
  323. //vector signed short filter_v0R = vec_ld((i * 2 * filterSize) + j, filter);
  324. filter_v1R = vec_ld((i * 2 * filterSize) + (j * 2) + 16, filter);
  325. filter_v = vec_perm(filter_v0R, filter_v1R, permF);
  326. val_v = vec_msums(src_v, filter_v, val_v);
  327. }
  328. val_s = vec_sums(val_v, vzero);
  329. vec_st(val_s, 0, tempo);
  330. dst[i] = FFMIN(tempo[3]>>7, (1<<15)-1);
  331. }
  332. }
  333. }
  334. }
  335. void ff_sws_init_swScale_altivec(SwsContext *c)
  336. {
  337. enum PixelFormat dstFormat = c->dstFormat;
  338. if (!(av_get_cpu_flags() & AV_CPU_FLAG_ALTIVEC))
  339. return;
  340. if (c->srcBpc == 8 && c->dstBpc <= 10) {
  341. c->hyScale = c->hcScale = hScale_altivec_real;
  342. }
  343. if (!is16BPS(dstFormat) && !is9_OR_10BPS(dstFormat) &&
  344. dstFormat != PIX_FMT_NV12 && dstFormat != PIX_FMT_NV21 &&
  345. !c->alpPixBuf) {
  346. c->yuv2yuvX = yuv2yuvX_altivec_real;
  347. }
  348. /* The following list of supported dstFormat values should
  349. * match what's found in the body of ff_yuv2packedX_altivec() */
  350. if (!(c->flags & (SWS_BITEXACT | SWS_FULL_CHR_H_INT)) && !c->alpPixBuf) {
  351. switch (c->dstFormat) {
  352. case PIX_FMT_ABGR: c->yuv2packedX = ff_yuv2abgr_X_altivec; break;
  353. case PIX_FMT_BGRA: c->yuv2packedX = ff_yuv2bgra_X_altivec; break;
  354. case PIX_FMT_ARGB: c->yuv2packedX = ff_yuv2argb_X_altivec; break;
  355. case PIX_FMT_RGBA: c->yuv2packedX = ff_yuv2rgba_X_altivec; break;
  356. case PIX_FMT_BGR24: c->yuv2packedX = ff_yuv2bgr24_X_altivec; break;
  357. case PIX_FMT_RGB24: c->yuv2packedX = ff_yuv2rgb24_X_altivec; break;
  358. }
  359. }
  360. }