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  1. /*
  2. * DXVA2 HW acceleration
  3. *
  4. * copyright (c) 2009 Laurent Aimar
  5. *
  6. * This file is part of FFmpeg.
  7. *
  8. * FFmpeg is free software; you can redistribute it and/or
  9. * modify it under the terms of the GNU Lesser General Public
  10. * License as published by the Free Software Foundation; either
  11. * version 2.1 of the License, or (at your option) any later version.
  12. *
  13. * FFmpeg is distributed in the hope that it will be useful,
  14. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  15. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  16. * Lesser General Public License for more details.
  17. *
  18. * You should have received a copy of the GNU Lesser General Public
  19. * License along with FFmpeg; if not, write to the Free Software
  20. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  21. */
  22. #ifndef AVCODEC_DXVA_H
  23. #define AVCODEC_DXVA_H
  24. #include <stdint.h>
  25. #include <dxva2api.h>
  26. /**
  27. * This structure is used to provides the necessary configurations and data
  28. * to the DXVA2 FFmpeg HWAccel implementation.
  29. *
  30. * The application must make it available as AVCodecContext.hwaccel_context.
  31. */
  32. struct dxva_context {
  33. /**
  34. * DXVA2 decoder object
  35. */
  36. IDirectXVideoDecoder *decoder;
  37. /**
  38. * DXVA2 configuration used to create the decoder
  39. */
  40. const DXVA2_ConfigPictureDecode *cfg;
  41. /**
  42. * The number of surface in the surface array
  43. */
  44. unsigned surface_count;
  45. /**
  46. * The array of Direct3D surfaces used to create the decoder
  47. */
  48. LPDIRECT3DSURFACE9 *surface;
  49. /**
  50. * A bit field configuring the workarounds needed for using the decoder
  51. */
  52. uint64_t workaround;
  53. /**
  54. * Private to the FFmpeg AVHWAccel implementation
  55. */
  56. unsigned report_id;
  57. };
  58. #endif /* AVCODEC_DXVA_H */