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							- 
 - #define AC3_FRAME_SIZE (6*256)
 - #define AC3_MAX_CODED_FRAME_SIZE 3840 /* in bytes */
 - #define AC3_MAX_CHANNELS 2 /* we handle at most two channels, although
 -                               AC3 allows 6 channels */
 - 
 - typedef struct AC3EncodeContext {
 -     PutBitContext pb;
 -     int nb_channels;
 -     int bit_rate;
 -     int sample_rate;
 -     int bsid;
 -     int frame_size_min; /* minimum frame size in case rounding is necessary */
 -     int frame_size; /* current frame size in words */
 -     int halfratecod;
 -     int frmsizecod;
 -     int fscod; /* frequency */
 -     int acmod;
 -     int bsmod;
 -     short last_samples[AC3_MAX_CHANNELS][256];
 -     int chbwcod[AC3_MAX_CHANNELS];
 -     int nb_coefs[AC3_MAX_CHANNELS];
 -     
 -     /* bitrate allocation control */
 -     int sgaincod, sdecaycod, fdecaycod, dbkneecod, floorcod; 
 -     int sgain, sdecay, fdecay, dbknee, floor;
 -     int csnroffst;
 -     int fgaincod[AC3_MAX_CHANNELS];
 -     int fsnroffst[AC3_MAX_CHANNELS];
 -     /* mantissa encoding */
 -     int mant1_cnt, mant2_cnt, mant4_cnt;
 - } AC3EncodeContext;
 
 
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