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  1. /*
  2. * Copyright (c) 2007 Luca Barbato <lu_zero@gentoo.org>
  3. *
  4. * This file is part of Libav.
  5. *
  6. * Libav is free software; you can redistribute it and/or
  7. * modify it under the terms of the GNU Lesser General Public
  8. * License as published by the Free Software Foundation; either
  9. * version 2.1 of the License, or (at your option) any later version.
  10. *
  11. * Libav is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * Lesser General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU Lesser General Public
  17. * License along with Libav; if not, write to the Free Software
  18. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  19. */
  20. /**
  21. ** @file
  22. ** integer misc ops.
  23. **/
  24. #include "config.h"
  25. #if HAVE_ALTIVEC_H
  26. #include <altivec.h>
  27. #endif
  28. #include "libavutil/ppc/types_altivec.h"
  29. #include "libavcodec/dsputil.h"
  30. #include "dsputil_altivec.h"
  31. static int ssd_int8_vs_int16_altivec(const int8_t *pix1, const int16_t *pix2,
  32. int size) {
  33. int i, size16;
  34. vector signed char vpix1;
  35. vector signed short vpix2, vdiff, vpix1l,vpix1h;
  36. union { vector signed int vscore;
  37. int32_t score[4];
  38. } u;
  39. u.vscore = vec_splat_s32(0);
  40. //
  41. //XXX lazy way, fix it later
  42. #define vec_unaligned_load(b) \
  43. vec_perm(vec_ld(0,b),vec_ld(15,b),vec_lvsl(0, b));
  44. size16 = size >> 4;
  45. while(size16) {
  46. // score += (pix1[i]-pix2[i])*(pix1[i]-pix2[i]);
  47. //load pix1 and the first batch of pix2
  48. vpix1 = vec_unaligned_load(pix1);
  49. vpix2 = vec_unaligned_load(pix2);
  50. pix2 += 8;
  51. //unpack
  52. vpix1h = vec_unpackh(vpix1);
  53. vdiff = vec_sub(vpix1h, vpix2);
  54. vpix1l = vec_unpackl(vpix1);
  55. // load another batch from pix2
  56. vpix2 = vec_unaligned_load(pix2);
  57. u.vscore = vec_msum(vdiff, vdiff, u.vscore);
  58. vdiff = vec_sub(vpix1l, vpix2);
  59. u.vscore = vec_msum(vdiff, vdiff, u.vscore);
  60. pix1 += 16;
  61. pix2 += 8;
  62. size16--;
  63. }
  64. u.vscore = vec_sums(u.vscore, vec_splat_s32(0));
  65. size %= 16;
  66. for (i = 0; i < size; i++) {
  67. u.score[3] += (pix1[i]-pix2[i])*(pix1[i]-pix2[i]);
  68. }
  69. return u.score[3];
  70. }
  71. static int32_t scalarproduct_int16_altivec(const int16_t *v1, const int16_t *v2,
  72. int order)
  73. {
  74. int i;
  75. LOAD_ZERO;
  76. const vec_s16 *pv;
  77. register vec_s16 vec1;
  78. register vec_s32 res = vec_splat_s32(0), t;
  79. int32_t ires;
  80. for(i = 0; i < order; i += 8){
  81. pv = (const vec_s16*)v1;
  82. vec1 = vec_perm(pv[0], pv[1], vec_lvsl(0, v1));
  83. t = vec_msum(vec1, vec_ld(0, v2), zero_s32v);
  84. res = vec_sums(t, res);
  85. v1 += 8;
  86. v2 += 8;
  87. }
  88. res = vec_splat(res, 3);
  89. vec_ste(res, 0, &ires);
  90. return ires;
  91. }
  92. static int32_t scalarproduct_and_madd_int16_altivec(int16_t *v1, const int16_t *v2, const int16_t *v3, int order, int mul)
  93. {
  94. LOAD_ZERO;
  95. vec_s16 *pv1 = (vec_s16*)v1;
  96. register vec_s16 muls = {mul,mul,mul,mul,mul,mul,mul,mul};
  97. register vec_s16 t0, t1, i0, i1, i4;
  98. register vec_s16 i2 = vec_ld(0, v2), i3 = vec_ld(0, v3);
  99. register vec_s32 res = zero_s32v;
  100. register vec_u8 align = vec_lvsl(0, v2);
  101. int32_t ires;
  102. order >>= 4;
  103. do {
  104. i1 = vec_ld(16, v2);
  105. t0 = vec_perm(i2, i1, align);
  106. i2 = vec_ld(32, v2);
  107. t1 = vec_perm(i1, i2, align);
  108. i0 = pv1[0];
  109. i1 = pv1[1];
  110. res = vec_msum(t0, i0, res);
  111. res = vec_msum(t1, i1, res);
  112. i4 = vec_ld(16, v3);
  113. t0 = vec_perm(i3, i4, align);
  114. i3 = vec_ld(32, v3);
  115. t1 = vec_perm(i4, i3, align);
  116. pv1[0] = vec_mladd(t0, muls, i0);
  117. pv1[1] = vec_mladd(t1, muls, i1);
  118. pv1 += 2;
  119. v2 += 8;
  120. v3 += 8;
  121. } while(--order);
  122. res = vec_splat(vec_sums(res, zero_s32v), 3);
  123. vec_ste(res, 0, &ires);
  124. return ires;
  125. }
  126. void ff_int_init_altivec(DSPContext* c, AVCodecContext *avctx)
  127. {
  128. c->ssd_int8_vs_int16 = ssd_int8_vs_int16_altivec;
  129. c->scalarproduct_int16 = scalarproduct_int16_altivec;
  130. c->scalarproduct_and_madd_int16 = scalarproduct_and_madd_int16_altivec;
  131. }