| 
							- @chapter Protocols
 - @c man begin PROTOCOLS
 - 
 - Protocols are configured elements in FFmpeg which allow to access
 - resources which require the use of a particular protocol.
 - 
 - When you configure your FFmpeg build, all the supported protocols are
 - enabled by default. You can list all available ones using the
 - configure option "--list-protocols".
 - 
 - You can disable all the protocols using the configure option
 - "--disable-protocols", and selectively enable a protocol using the
 - option "--enable-protocol=@var{PROTOCOL}", or you can disable a
 - particular protocol using the option
 - "--disable-protocol=@var{PROTOCOL}".
 - 
 - The option "-protocols" of the ff* tools will display the list of
 - supported protocols.
 - 
 - A description of the currently available protocols follows.
 - 
 - @section concat
 - 
 - Physical concatenation protocol.
 - 
 - Allow to read and seek from many resource in sequence as if they were
 - a unique resource.
 - 
 - A URL accepted by this protocol has the syntax:
 - @example
 - concat:@var{URL1}|@var{URL2}|...|@var{URLN}
 - @end example
 - 
 - where @var{URL1}, @var{URL2}, ..., @var{URLN} are the urls of the
 - resource to be concatenated, each one possibly specifying a distinct
 - protocol.
 - 
 - For example to read a sequence of files @file{split1.mpeg},
 - @file{split2.mpeg}, @file{split3.mpeg} with @file{ffplay} use the
 - command:
 - @example
 - ffplay concat:split1.mpeg\|split2.mpeg\|split3.mpeg
 - @end example
 - 
 - Note that you may need to escape the character "|" which is special for
 - many shells.
 - 
 - @section file
 - 
 - File access protocol.
 - 
 - Allow to read from or read to a file.
 - 
 - For example to read from a file @file{input.mpeg} with @file{ffmpeg}
 - use the command:
 - @example
 - ffmpeg -i file:input.mpeg output.mpeg
 - @end example
 - 
 - The ff* tools default to the file protocol, that is a resource
 - specified with the name "FILE.mpeg" is interpreted as the URL
 - "file:FILE.mpeg".
 - 
 - @section gopher
 - 
 - Gopher protocol.
 - 
 - @section http
 - 
 - HTTP (Hyper Text Transfer Protocol).
 - 
 - @section mmst
 - 
 - MMS (Microsoft Media Server) protocol over TCP.
 - 
 - @section mmsh
 - 
 - MMS (Microsoft Media Server) protocol over HTTP.
 - 
 - The required syntax is:
 - @example
 - mmsh://@var{server}[:@var{port}][/@var{app}][/@var{playpath}]
 - @end example
 - 
 - @section md5
 - 
 - MD5 output protocol.
 - 
 - Computes the MD5 hash of the data to be written, and on close writes
 - this to the designated output or stdout if none is specified. It can
 - be used to test muxers without writing an actual file.
 - 
 - Some examples follow.
 - @example
 - # Write the MD5 hash of the encoded AVI file to the file output.avi.md5.
 - ffmpeg -i input.flv -f avi -y md5:output.avi.md5
 - 
 - # Write the MD5 hash of the encoded AVI file to stdout.
 - ffmpeg -i input.flv -f avi -y md5:
 - @end example
 - 
 - Note that some formats (typically MOV) require the output protocol to
 - be seekable, so they will fail with the MD5 output protocol.
 - 
 - @section pipe
 - 
 - UNIX pipe access protocol.
 - 
 - Allow to read and write from UNIX pipes.
 - 
 - The accepted syntax is:
 - @example
 - pipe:[@var{number}]
 - @end example
 - 
 - @var{number} is the number corresponding to the file descriptor of the
 - pipe (e.g. 0 for stdin, 1 for stdout, 2 for stderr).  If @var{number}
 - is not specified, by default the stdout file descriptor will be used
 - for writing, stdin for reading.
 - 
 - For example to read from stdin with @file{ffmpeg}:
 - @example
 - cat test.wav | ffmpeg -i pipe:0
 - # ...this is the same as...
 - cat test.wav | ffmpeg -i pipe:
 - @end example
 - 
 - For writing to stdout with @file{ffmpeg}:
 - @example
 - ffmpeg -i test.wav -f avi pipe:1 | cat > test.avi
 - # ...this is the same as...
 - ffmpeg -i test.wav -f avi pipe: | cat > test.avi
 - @end example
 - 
 - Note that some formats (typically MOV), require the output protocol to
 - be seekable, so they will fail with the pipe output protocol.
 - 
 - @section rtmp
 - 
 - Real-Time Messaging Protocol.
 - 
 - The Real-Time Messaging Protocol (RTMP) is used for streaming multimeā
 - dia content across a TCP/IP network.
 - 
 - The required syntax is:
 - @example
 - rtmp://@var{server}[:@var{port}][/@var{app}][/@var{playpath}]
 - @end example
 - 
 - The accepted parameters are:
 - @table @option
 - 
 - @item server
 - The address of the RTMP server.
 - 
 - @item port
 - The number of the TCP port to use (by default is 1935).
 - 
 - @item app
 - It is the name of the application to access. It usually corresponds to
 - the path where the application is installed on the RTMP server
 - (e.g. @file{/ondemand/}, @file{/flash/live/}, etc.).
 - 
 - @item playpath
 - It is the path or name of the resource to play with reference to the
 - application specified in @var{app}, may be prefixed by "mp4:".
 - 
 - @end table
 - 
 - For example to read with @file{ffplay} a multimedia resource named
 - "sample" from the application "vod" from an RTMP server "myserver":
 - @example
 - ffplay rtmp://myserver/vod/sample
 - @end example
 - 
 - @section rtmp, rtmpe, rtmps, rtmpt, rtmpte
 - 
 - Real-Time Messaging Protocol and its variants supported through
 - librtmp.
 - 
 - Requires the presence of the librtmp headers and library during
 - configuration. You need to explicitely configure the build with
 - "--enable-librtmp". If enabled this will replace the native RTMP
 - protocol.
 - 
 - This protocol provides most client functions and a few server
 - functions needed to support RTMP, RTMP tunneled in HTTP (RTMPT),
 - encrypted RTMP (RTMPE), RTMP over SSL/TLS (RTMPS) and tunneled
 - variants of these encrypted types (RTMPTE, RTMPTS).
 - 
 - The required syntax is:
 - @example
 - @var{rtmp_proto}://@var{server}[:@var{port}][/@var{app}][/@var{playpath}] @var{options}
 - @end example
 - 
 - where @var{rtmp_proto} is one of the strings "rtmp", "rtmpt", "rtmpe",
 - "rtmps", "rtmpte", "rtmpts" corresponding to each RTMP variant, and
 - @var{server}, @var{port}, @var{app} and @var{playpath} have the same
 - meaning as specified for the RTMP native protocol.
 - @var{options} contains a list of space-separated options of the form
 - @var{key}=@var{val}.
 - 
 - See the librtmp manual page (man 3 librtmp) for more information.
 - 
 - For example, to stream a file in real-time to an RTMP server using
 - @file{ffmpeg}:
 - @example
 - ffmpeg -re -i myfile -f flv rtmp://myserver/live/mystream
 - @end example
 - 
 - To play the same stream using @file{ffplay}:
 - @example
 - ffplay "rtmp://myserver/live/mystream live=1"
 - @end example
 - 
 - @section rtp
 - 
 - Real-Time Protocol.
 - 
 - @section tcp
 - 
 - Trasmission Control Protocol.
 - 
 - @section udp
 - 
 - User Datagram Protocol.
 - 
 - The required syntax for a UDP url is:
 - @example
 - udp://@var{hostname}:@var{port}[?@var{options}]
 - @end example
 - 
 - @var{options} contains a list of &-seperated options of the form @var{key}=@var{val}.
 - Follow the list of supported options.
 - 
 - @table @option
 - 
 - @item buffer_size=@var{size}
 - set the UDP buffer size in bytes
 - 
 - @item localport=@var{port}
 - override the local UDP port to bind with
 - 
 - @item pkt_size=@var{size}
 - set the size in bytes of UDP packets
 - 
 - @item reuse=@var{1|0}
 - explicitly allow or disallow reusing UDP sockets
 - 
 - @item ttl=@var{ttl}
 - set the time to live value (for multicast only)
 - @end table
 - 
 - Some usage examples of the udp protocol with @file{ffmpeg} follow.
 - 
 - To stream over UDP to a remote endpoint:
 - @example
 - ffmpeg -i @var{input} -f @var{format} udp://@var{hostname}:@var{port}
 - @end example
 - 
 - To stream in mpegts format over UDP using 188 sized UDP packets, using a large input buffer:
 - @example
 - ffmpeg -i @var{input} -f mpegts udp://@var{hostname}:@var{port}?pkt_size=188&buffer_size=65535
 - @end example
 - 
 - To receive over UDP from a remote endpoint:
 - @example
 - ffmpeg -i udp://[@var{multicast-address}]:@var{port}
 - @end example
 - 
 - @c man end PROTOCOLS
 
 
  |