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  1. /*
  2. * H.26L/H.264/AVC/JVT/14496-10/... encoder/decoder
  3. * Copyright (c) 2003-2010 Michael Niedermayer <michaelni@gmx.at>
  4. *
  5. * This file is part of Libav.
  6. *
  7. * Libav is free software; you can redistribute it and/or
  8. * modify it under the terms of the GNU Lesser General Public
  9. * License as published by the Free Software Foundation; either
  10. * version 2.1 of the License, or (at your option) any later version.
  11. *
  12. * Libav is distributed in the hope that it will be useful,
  13. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  15. * Lesser General Public License for more details.
  16. *
  17. * You should have received a copy of the GNU Lesser General Public
  18. * License along with Libav; if not, write to the Free Software
  19. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  20. */
  21. /**
  22. * @file
  23. * H.264 / AVC / MPEG4 part10 DSP functions.
  24. * @author Michael Niedermayer <michaelni@gmx.at>
  25. */
  26. #include <stdint.h>
  27. #include "libavutil/attributes.h"
  28. #include "avcodec.h"
  29. #include "h264dsp.h"
  30. #include "h264idct.h"
  31. #include "libavutil/common.h"
  32. #define BIT_DEPTH 8
  33. #include "h264dsp_template.c"
  34. #undef BIT_DEPTH
  35. #define BIT_DEPTH 9
  36. #include "h264dsp_template.c"
  37. #undef BIT_DEPTH
  38. #define BIT_DEPTH 10
  39. #include "h264dsp_template.c"
  40. #undef BIT_DEPTH
  41. #define BIT_DEPTH 8
  42. #include "h264addpx_template.c"
  43. #undef BIT_DEPTH
  44. #define BIT_DEPTH 16
  45. #include "h264addpx_template.c"
  46. #undef BIT_DEPTH
  47. av_cold void ff_h264dsp_init(H264DSPContext *c, const int bit_depth,
  48. const int chroma_format_idc)
  49. {
  50. #undef FUNC
  51. #define FUNC(a, depth) a ## _ ## depth ## _c
  52. #define ADDPX_DSP(depth) \
  53. c->h264_add_pixels4_clear = FUNC(ff_h264_add_pixels4, depth);\
  54. c->h264_add_pixels8_clear = FUNC(ff_h264_add_pixels8, depth)
  55. if (bit_depth > 8 && bit_depth <= 16) {
  56. ADDPX_DSP(16);
  57. } else {
  58. ADDPX_DSP(8);
  59. }
  60. #define H264_DSP(depth) \
  61. c->h264_idct_add= FUNC(ff_h264_idct_add, depth);\
  62. c->h264_idct8_add= FUNC(ff_h264_idct8_add, depth);\
  63. c->h264_idct_dc_add= FUNC(ff_h264_idct_dc_add, depth);\
  64. c->h264_idct8_dc_add= FUNC(ff_h264_idct8_dc_add, depth);\
  65. c->h264_idct_add16 = FUNC(ff_h264_idct_add16, depth);\
  66. c->h264_idct8_add4 = FUNC(ff_h264_idct8_add4, depth);\
  67. if (chroma_format_idc == 1)\
  68. c->h264_idct_add8 = FUNC(ff_h264_idct_add8, depth);\
  69. else\
  70. c->h264_idct_add8 = FUNC(ff_h264_idct_add8_422, depth);\
  71. c->h264_idct_add16intra= FUNC(ff_h264_idct_add16intra, depth);\
  72. c->h264_luma_dc_dequant_idct= FUNC(ff_h264_luma_dc_dequant_idct, depth);\
  73. if (chroma_format_idc == 1)\
  74. c->h264_chroma_dc_dequant_idct= FUNC(ff_h264_chroma_dc_dequant_idct, depth);\
  75. else\
  76. c->h264_chroma_dc_dequant_idct= FUNC(ff_h264_chroma422_dc_dequant_idct, depth);\
  77. \
  78. c->weight_h264_pixels_tab[0]= FUNC(weight_h264_pixels16, depth);\
  79. c->weight_h264_pixels_tab[1]= FUNC(weight_h264_pixels8, depth);\
  80. c->weight_h264_pixels_tab[2]= FUNC(weight_h264_pixels4, depth);\
  81. c->weight_h264_pixels_tab[3]= FUNC(weight_h264_pixels2, depth);\
  82. c->biweight_h264_pixels_tab[0]= FUNC(biweight_h264_pixels16, depth);\
  83. c->biweight_h264_pixels_tab[1]= FUNC(biweight_h264_pixels8, depth);\
  84. c->biweight_h264_pixels_tab[2]= FUNC(biweight_h264_pixels4, depth);\
  85. c->biweight_h264_pixels_tab[3]= FUNC(biweight_h264_pixels2, depth);\
  86. \
  87. c->h264_v_loop_filter_luma= FUNC(h264_v_loop_filter_luma, depth);\
  88. c->h264_h_loop_filter_luma= FUNC(h264_h_loop_filter_luma, depth);\
  89. c->h264_h_loop_filter_luma_mbaff= FUNC(h264_h_loop_filter_luma_mbaff, depth);\
  90. c->h264_v_loop_filter_luma_intra= FUNC(h264_v_loop_filter_luma_intra, depth);\
  91. c->h264_h_loop_filter_luma_intra= FUNC(h264_h_loop_filter_luma_intra, depth);\
  92. c->h264_h_loop_filter_luma_mbaff_intra= FUNC(h264_h_loop_filter_luma_mbaff_intra, depth);\
  93. c->h264_v_loop_filter_chroma= FUNC(h264_v_loop_filter_chroma, depth);\
  94. if (chroma_format_idc == 1)\
  95. c->h264_h_loop_filter_chroma= FUNC(h264_h_loop_filter_chroma, depth);\
  96. else\
  97. c->h264_h_loop_filter_chroma= FUNC(h264_h_loop_filter_chroma422, depth);\
  98. if (chroma_format_idc == 1)\
  99. c->h264_h_loop_filter_chroma_mbaff= FUNC(h264_h_loop_filter_chroma_mbaff, depth);\
  100. else\
  101. c->h264_h_loop_filter_chroma_mbaff= FUNC(h264_h_loop_filter_chroma422_mbaff, depth);\
  102. c->h264_v_loop_filter_chroma_intra= FUNC(h264_v_loop_filter_chroma_intra, depth);\
  103. if (chroma_format_idc == 1)\
  104. c->h264_h_loop_filter_chroma_intra= FUNC(h264_h_loop_filter_chroma_intra, depth);\
  105. else\
  106. c->h264_h_loop_filter_chroma_intra= FUNC(h264_h_loop_filter_chroma422_intra, depth);\
  107. if (chroma_format_idc == 1)\
  108. c->h264_h_loop_filter_chroma_mbaff_intra= FUNC(h264_h_loop_filter_chroma_mbaff_intra, depth);\
  109. else\
  110. c->h264_h_loop_filter_chroma_mbaff_intra= FUNC(h264_h_loop_filter_chroma422_mbaff_intra, depth);\
  111. c->h264_loop_filter_strength= NULL;
  112. switch (bit_depth) {
  113. case 9:
  114. H264_DSP(9);
  115. break;
  116. case 10:
  117. H264_DSP(10);
  118. break;
  119. default:
  120. H264_DSP(8);
  121. break;
  122. }
  123. if (ARCH_ARM) ff_h264dsp_init_arm(c, bit_depth, chroma_format_idc);
  124. if (ARCH_PPC) ff_h264dsp_init_ppc(c, bit_depth, chroma_format_idc);
  125. if (ARCH_X86) ff_h264dsp_init_x86(c, bit_depth, chroma_format_idc);
  126. }