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							- /*
 -  * This file is part of FFmpeg.
 -  *
 -  * FFmpeg is free software; you can redistribute it and/or
 -  * modify it under the terms of the GNU Lesser General Public
 -  * License as published by the Free Software Foundation; either
 -  * version 2.1 of the License, or (at your option) any later version.
 -  *
 -  * FFmpeg is distributed in the hope that it will be useful,
 -  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 -  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 -  * Lesser General Public License for more details.
 -  *
 -  * You should have received a copy of the GNU Lesser General Public
 -  * License along with FFmpeg; if not, write to the Free Software
 -  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 -  */
 - 
 - /**
 -  * @file util_altivec.h
 -  * Contains misc utility macros and inline functions
 -  */
 - 
 - #ifndef FFMPEG_UTIL_ALTIVEC_H
 - #define FFMPEG_UTIL_ALTIVEC_H
 - 
 - #include <stdint.h>
 - 
 - #include "config.h"
 - 
 - #ifdef HAVE_ALTIVEC_H
 - #include <altivec.h>
 - #endif
 - 
 - // used to build registers permutation vectors (vcprm)
 - // the 's' are for words in the _s_econd vector
 - #define WORD_0 0x00,0x01,0x02,0x03
 - #define WORD_1 0x04,0x05,0x06,0x07
 - #define WORD_2 0x08,0x09,0x0a,0x0b
 - #define WORD_3 0x0c,0x0d,0x0e,0x0f
 - #define WORD_s0 0x10,0x11,0x12,0x13
 - #define WORD_s1 0x14,0x15,0x16,0x17
 - #define WORD_s2 0x18,0x19,0x1a,0x1b
 - #define WORD_s3 0x1c,0x1d,0x1e,0x1f
 - 
 - #define vcprm(a,b,c,d) (const vector unsigned char)AVV(WORD_ ## a, WORD_ ## b, WORD_ ## c, WORD_ ## d)
 - #define vcii(a,b,c,d) (const vector float)AVV(FLOAT_ ## a, FLOAT_ ## b, FLOAT_ ## c, FLOAT_ ## d)
 - 
 - // vcprmle is used to keep the same index as in the SSE version.
 - // it's the same as vcprm, with the index inversed
 - // ('le' is Little Endian)
 - #define vcprmle(a,b,c,d) vcprm(d,c,b,a)
 - 
 - // used to build inverse/identity vectors (vcii)
 - // n is _n_egative, p is _p_ositive
 - #define FLOAT_n -1.
 - #define FLOAT_p 1.
 - 
 - 
 - // Transpose 8x8 matrix of 16-bit elements (in-place)
 - #define TRANSPOSE8(a,b,c,d,e,f,g,h) \
 - do { \
 -     vector signed short A1, B1, C1, D1, E1, F1, G1, H1; \
 -     vector signed short A2, B2, C2, D2, E2, F2, G2, H2; \
 -  \
 -     A1 = vec_mergeh (a, e); \
 -     B1 = vec_mergel (a, e); \
 -     C1 = vec_mergeh (b, f); \
 -     D1 = vec_mergel (b, f); \
 -     E1 = vec_mergeh (c, g); \
 -     F1 = vec_mergel (c, g); \
 -     G1 = vec_mergeh (d, h); \
 -     H1 = vec_mergel (d, h); \
 -  \
 -     A2 = vec_mergeh (A1, E1); \
 -     B2 = vec_mergel (A1, E1); \
 -     C2 = vec_mergeh (B1, F1); \
 -     D2 = vec_mergel (B1, F1); \
 -     E2 = vec_mergeh (C1, G1); \
 -     F2 = vec_mergel (C1, G1); \
 -     G2 = vec_mergeh (D1, H1); \
 -     H2 = vec_mergel (D1, H1); \
 -  \
 -     a = vec_mergeh (A2, E2); \
 -     b = vec_mergel (A2, E2); \
 -     c = vec_mergeh (B2, F2); \
 -     d = vec_mergel (B2, F2); \
 -     e = vec_mergeh (C2, G2); \
 -     f = vec_mergel (C2, G2); \
 -     g = vec_mergeh (D2, H2); \
 -     h = vec_mergel (D2, H2); \
 - } while (0)
 - 
 - 
 - /** \brief loads unaligned vector \a *src with offset \a offset
 -     and returns it */
 - static inline vector unsigned char unaligned_load(int offset, uint8_t *src)
 - {
 -     register vector unsigned char first = vec_ld(offset, src);
 -     register vector unsigned char second = vec_ld(offset+15, src);
 -     register vector unsigned char mask = vec_lvsl(offset, src);
 -     return vec_perm(first, second, mask);
 - }
 - 
 - #endif /* FFMPEG_UTIL_ALTIVEC_H */
 
 
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