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  1. /*
  2. * The simplest AC-3 encoder
  3. * Copyright (c) 2000 Fabrice Bellard
  4. * Copyright (c) 2006-2010 Justin Ruggles <justin.ruggles@gmail.com>
  5. * Copyright (c) 2006-2010 Prakash Punnoor <prakash@punnoor.de>
  6. *
  7. * This file is part of Libav.
  8. *
  9. * Libav is free software; you can redistribute it and/or
  10. * modify it under the terms of the GNU Lesser General Public
  11. * License as published by the Free Software Foundation; either
  12. * version 2.1 of the License, or (at your option) any later version.
  13. *
  14. * Libav is distributed in the hope that it will be useful,
  15. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  16. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  17. * Lesser General Public License for more details.
  18. *
  19. * You should have received a copy of the GNU Lesser General Public
  20. * License along with Libav; if not, write to the Free Software
  21. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  22. */
  23. /**
  24. * @file
  25. * floating-point AC-3 encoder.
  26. */
  27. #define CONFIG_AC3ENC_FLOAT 1
  28. #include "ac3enc.c"
  29. #include "kbdwin.h"
  30. /**
  31. * Finalize MDCT and free allocated memory.
  32. */
  33. static av_cold void mdct_end(AC3MDCTContext *mdct)
  34. {
  35. ff_mdct_end(&mdct->fft);
  36. av_freep(&mdct->window);
  37. }
  38. /**
  39. * Initialize MDCT tables.
  40. * @param nbits log2(MDCT size)
  41. */
  42. static av_cold int mdct_init(AVCodecContext *avctx, AC3MDCTContext *mdct,
  43. int nbits)
  44. {
  45. float *window;
  46. int i, n, n2;
  47. n = 1 << nbits;
  48. n2 = n >> 1;
  49. window = av_malloc(n * sizeof(*window));
  50. if (!window) {
  51. av_log(avctx, AV_LOG_ERROR, "Cannot allocate memory.\n");
  52. return AVERROR(ENOMEM);
  53. }
  54. ff_kbd_window_init(window, 5.0, n2);
  55. for (i = 0; i < n2; i++)
  56. window[n-1-i] = window[i];
  57. mdct->window = window;
  58. return ff_mdct_init(&mdct->fft, nbits, 0, -2.0 / n);
  59. }
  60. /**
  61. * Apply KBD window to input samples prior to MDCT.
  62. */
  63. static void apply_window(DSPContext *dsp, float *output, const float *input,
  64. const float *window, unsigned int len)
  65. {
  66. dsp->vector_fmul(output, input, window, len);
  67. }
  68. /**
  69. * Normalize the input samples to use the maximum available precision.
  70. */
  71. static int normalize_samples(AC3EncodeContext *s)
  72. {
  73. /* Normalization is not needed for floating-point samples, so just return 0 */
  74. return 0;
  75. }
  76. /**
  77. * Scale MDCT coefficients from float to 24-bit fixed-point.
  78. */
  79. static void scale_coefficients(AC3EncodeContext *s)
  80. {
  81. s->ac3dsp.float_to_fixed24(s->fixed_coef_buffer, s->mdct_coef_buffer,
  82. AC3_MAX_COEFS * AC3_MAX_BLOCKS * s->channels);
  83. }
  84. AVCodec ff_ac3_encoder = {
  85. "ac3",
  86. AVMEDIA_TYPE_AUDIO,
  87. CODEC_ID_AC3,
  88. sizeof(AC3EncodeContext),
  89. ac3_encode_init,
  90. ac3_encode_frame,
  91. ac3_encode_close,
  92. NULL,
  93. .sample_fmts = (const enum AVSampleFormat[]){AV_SAMPLE_FMT_FLT,AV_SAMPLE_FMT_NONE},
  94. .long_name = NULL_IF_CONFIG_SMALL("ATSC A/52A (AC-3)"),
  95. .priv_class = &ac3enc_class,
  96. .channel_layouts = ac3_channel_layouts,
  97. };